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-rw-r--r--src/core/hle/service/cfg/cfg.cpp9
-rw-r--r--src/core/hle/service/ptm/ptm.cpp2
2 files changed, 6 insertions, 5 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 24eee6903..849dab707 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -359,7 +359,7 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* da
}
ResultCode DeleteConfigNANDSaveFile() {
- FileSys::Path path("config");
+ FileSys::Path path("/config");
return Service::FS::DeleteFileFromArchive(cfg_system_save_data_archive, path);
}
@@ -368,7 +368,7 @@ ResultCode UpdateConfigNANDSavegame() {
mode.write_flag.Assign(1);
mode.create_flag.Assign(1);
- FileSys::Path path("config");
+ FileSys::Path path("/config");
auto config_result = Service::FS::OpenFileFromArchive(cfg_system_save_data_archive, path, mode);
ASSERT_MSG(config_result.Succeeded(), "could not open file");
@@ -382,8 +382,9 @@ ResultCode UpdateConfigNANDSavegame() {
ResultCode FormatConfig() {
ResultCode res = DeleteConfigNANDSaveFile();
// The delete command fails if the file doesn't exist, so we have to check that too
- if (!res.IsSuccess() && res.description != ErrorDescription::FS_NotFound)
+ if (!res.IsSuccess() && res.description != ErrorDescription::FS_FileNotFound) {
return res;
+ }
// Delete the old data
cfg_config_file_buffer.fill(0);
// Create the header
@@ -504,7 +505,7 @@ ResultCode LoadConfigNANDSaveFile() {
cfg_system_save_data_archive = *archive_result;
- FileSys::Path config_path("config");
+ FileSys::Path config_path("/config");
FileSys::Mode open_mode = {};
open_mode.read_flag.Assign(1);
diff --git a/src/core/hle/service/ptm/ptm.cpp b/src/core/hle/service/ptm/ptm.cpp
index 6e6b63329..cc859c14c 100644
--- a/src/core/hle/service/ptm/ptm.cpp
+++ b/src/core/hle/service/ptm/ptm.cpp
@@ -128,7 +128,7 @@ void Init() {
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
ASSERT_MSG(archive_result.Succeeded(), "Could not open the PTM SharedExtSaveData archive!");
- FileSys::Path gamecoin_path("gamecoin.dat");
+ FileSys::Path gamecoin_path("/gamecoin.dat");
FileSys::Mode open_mode = {};
open_mode.write_flag.Assign(1);
open_mode.create_flag.Assign(1);