diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/thread.h | 4 | ||||
-rw-r--r-- | src/core/core_timing.cpp | 38 |
2 files changed, 31 insertions, 11 deletions
diff --git a/src/common/thread.h b/src/common/thread.h index 1552f58e0..e17a7850f 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -54,6 +54,10 @@ public: is_set = false; } + [[nodiscard]] bool IsSet() { + return is_set; + } + private: std::condition_variable condvar; std::mutex mutex; diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 2dbb99c8b..b45c1b918 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -243,17 +243,17 @@ std::optional<s64> CoreTiming::Advance() { basic_lock.lock(); if (evt.reschedule_time != 0) { + const auto next_schedule_time{new_schedule_time.has_value() + ? new_schedule_time.value().count() + : evt.reschedule_time}; + // If this event was scheduled into a pause, its time now is going to be way behind. // Re-set this event to continue from the end of the pause. - auto next_time{evt.time + evt.reschedule_time}; + auto next_time{evt.time + next_schedule_time}; if (evt.time < pause_end_time) { - next_time = pause_end_time + evt.reschedule_time; + next_time = pause_end_time + next_schedule_time; } - const auto next_schedule_time{new_schedule_time.has_value() - ? new_schedule_time.value().count() - : evt.reschedule_time}; - event_queue.emplace_back( Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time}); std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); @@ -264,8 +264,7 @@ std::optional<s64> CoreTiming::Advance() { } if (!event_queue.empty()) { - const s64 next_time = event_queue.front().time - global_timer; - return next_time; + return event_queue.front().time; } else { return std::nullopt; } @@ -278,11 +277,28 @@ void CoreTiming::ThreadLoop() { paused_set = false; const auto next_time = Advance(); if (next_time) { - if (*next_time > 0) { - std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time); - event.WaitFor(next_time_ns); + // There are more events left in the queue, sleep until the next event. + const auto diff_ns{*next_time - GetGlobalTimeNs().count()}; + if (diff_ns > 0) { + // Only try to sleep if the remaining time is >= 1ms. Take off 500 microseconds + // from the target time to account for possible over-sleeping, and spin the + // remaining. + const auto sleep_time_ns{diff_ns - 500LL * 1'000LL}; + const auto sleep_time_ms{sleep_time_ns / 1'000'000LL}; + if (sleep_time_ms >= 1) { + event.WaitFor(std::chrono::nanoseconds(sleep_time_ns)); + } + + const auto end_time{std::chrono::nanoseconds(*next_time)}; + while (!paused && !event.IsSet() && GetGlobalTimeNs() < end_time) { + } + + if (event.IsSet()) { + event.Reset(); + } } } else { + // Queue is empty, wait until another event is scheduled and signals us to continue. wait_set = true; event.Wait(); } |