diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/configuration/configure_cpu.ui | 55 |
1 files changed, 54 insertions, 1 deletions
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index 27bd4aa42..308e70356 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -76,7 +76,7 @@ <bool>1</bool> </property> <property name="text"> - <string>Keep these enabled. For debugging only.</string> + <string>Keep all of these enabled. For debugging only.</string> </property> </widget> </item> @@ -85,6 +85,13 @@ <property name="text"> <string>Enable inline page tables</string> </property> + <property name="toolTip"> + <string> + <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> + <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> + <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> + </string> + </property> </widget> </item> <item> @@ -92,6 +99,11 @@ <property name="text"> <string>Enable block linking</string> </property> + <property name="toolTip"> + <string> + <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> + </string> + </property> </widget> </item> <item> @@ -99,6 +111,11 @@ <property name="text"> <string>Enable return stack buffer</string> </property> + <property name="toolTip"> + <string> + <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> + </string> + </property> </widget> </item> <item> @@ -106,6 +123,11 @@ <property name="text"> <string>Enable fast dispatcher</string> </property> + <property name="toolTip"> + <string> + <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> + </string> + </property> </widget> </item> <item> @@ -113,6 +135,11 @@ <property name="text"> <string>Enable context elimination</string> </property> + <property name="toolTip"> + <string> + <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> + </string> + </property> </widget> </item> <item> @@ -120,6 +147,11 @@ <property name="text"> <string>Enable constant propagation</string> </property> + <property name="toolTip"> + <string> + <div>Enables IR optimizations that involve constant propagation.</div> + </string> + </property> </widget> </item> <item> @@ -127,6 +159,11 @@ <property name="text"> <string>Enable miscellaneous optimizations</string> </property> + <property name="toolTip"> + <string> + <div>Enables miscellaneous IR optimizations.</div> + </string> + </property> </widget> </item> <item> @@ -134,6 +171,12 @@ <property name="text"> <string>Enable misalignment check reduction</string> </property> + <property name="toolTip"> + <string> + <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> + <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> + </string> + </property> </widget> </item> </layout> @@ -154,6 +197,16 @@ </property> </spacer> </item> + <item> + <widget class="QLabel" name="label_disable_info"> + <property name="text"> + <string>CPU settings are available only when game is not running.</string> + </property> + <property name="wordWrap"> + <bool>true</bool> + </property> + </widget> + </item> </layout> </widget> <resources/> |