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-rw-r--r--src/common/settings.h7
-rw-r--r--src/core/hle/service/apm/apm_interface.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp3
-rw-r--r--src/input_common/tas/tas_input.cpp47
-rw-r--r--src/input_common/tas/tas_input.h59
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp3
-rw-r--r--src/yuzu/debugger/controller.cpp16
-rw-r--r--src/yuzu/debugger/controller.h3
-rw-r--r--src/yuzu/main.cpp21
-rw-r--r--src/yuzu/main.h1
10 files changed, 60 insertions, 102 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 7333a64dc..cf12c325c 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -14,7 +14,6 @@
#include <utility>
#include <vector>
-#include <input_common/main.h>
#include "common/common_types.h"
#include "common/settings_input.h"
@@ -515,9 +514,9 @@ struct Values {
BasicSetting<bool> pause_tas_on_load { false, "pause_tas_on_load" };
BasicSetting<bool> tas_enable{ false, "tas_enable" };
- BasicSetting<bool> tas_reset{ false, "tas_reset" };
- BasicSetting<bool> tas_record{ false, "tas_record" };
- BasicSetting<bool> is_cpu_boxted{ false, " BasicSetting<bool> is_cpu_boxted{ false, "cpuBoosted" };
+ BasicSetting<bool> tas_loop{ false, "tas_loop" };
+ BasicSetting<bool> tas_swap_controllers{ false, "tas_swap_controllers" };
+ BasicSetting<bool> is_cpu_boosted{ false, "is_cpu_boosted" };
" };
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
diff --git a/src/core/hle/service/apm/apm_interface.cpp b/src/core/hle/service/apm/apm_interface.cpp
index 520ccfa88..e58bad083 100644
--- a/src/core/hle/service/apm/apm_interface.cpp
+++ b/src/core/hle/service/apm/apm_interface.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
-#include "common/settings.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/apm_controller.h"
@@ -121,7 +120,6 @@ void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_APM, "called, mode={:08X}", mode);
- Settings::values.is_cpu_boosted = (mode == CpuBoostMode::Full);
controller.SetFromCpuBoostMode(mode);
IPC::ResponseBuilder rb{ctx, 2};
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index f4eac0bca..8e8fc40ca 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -32,8 +32,6 @@
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
-#include "input_common/tas/tas_input.h"
-
namespace Service::VI {
constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
@@ -597,7 +595,6 @@ private:
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
- Settings::values.input_subsystem->GetTas()->UpdateThread();
break;
}
case TransactionId::Query: {
diff --git a/src/input_common/tas/tas_input.cpp b/src/input_common/tas/tas_input.cpp
index 6efa1234a..baeb18c22 100644
--- a/src/input_common/tas/tas_input.cpp
+++ b/src/input_common/tas/tas_input.cpp
@@ -2,13 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include <chrono>
#include <cstring>
-#include <functional>
-#include <random>
#include <regex>
-#include <thread>
-#include <boost/asio.hpp>
#include "common/fs/file.h"
#include "common/fs/fs_types.h"
@@ -43,27 +38,25 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
};
Tas::Tas() {
+ if (!Settings::values.tas_enable) {
+ return;
+ }
LoadTasFiles();
}
-Tas::~Tas() {
- update_thread_running = false;
-}
+Tas::~Tas() = default;
-void Tas::RefreshTasFile() {
- refresh_tas_fle = true;
-}
void Tas::LoadTasFiles() {
script_length = 0;
- for (size_t i = 0; i < PLAYER_NUMBER; i++) {
+ for (size_t i = 0; i < commands.size(); i++) {
LoadTasFile(i);
if (commands[i].size() > script_length) {
script_length = commands[i].size();
}
}
}
+
void Tas::LoadTasFile(size_t player_index) {
- LOG_DEBUG(Input, "LoadTasFile()");
if (!commands[player_index].empty()) {
commands[player_index].clear();
}
@@ -110,7 +103,6 @@ void Tas::LoadTasFile(size_t player_index) {
}
void Tas::WriteTasFile() {
- LOG_DEBUG(Input, "WriteTasFile()");
std::string output_text;
for (size_t frame = 0; frame < record_commands.size(); frame++) {
if (!output_text.empty()) {
@@ -131,13 +123,13 @@ void Tas::WriteTasFile() {
}
}
-static std::pair<float, float> FlipY(std::pair<float, float> old) {
+std::pair<float, float> Tas::FlipAxisY(std::pair<float, float> old) {
auto [x, y] = old;
return {x, -y};
}
void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes) {
- last_input = {buttons, FlipY(axes[0]), FlipY(axes[1])};
+ last_input = {buttons, FlipAxisY(axes[0]), FlipAxisY(axes[1])};
}
std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
@@ -155,21 +147,21 @@ std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
return {state, current_command, script_length};
}
-static std::string DebugButtons(u32 buttons) {
+std::string Tas::DebugButtons(u32 buttons) const {
return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons));
}
-static std::string DebugJoystick(float x, float y) {
+std::string Tas::DebugJoystick(float x, float y) const {
return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y));
}
-static std::string DebugInput(const TasData& data) {
+std::string Tas::DebugInput(const TasData& data) const {
return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons),
DebugJoystick(data.axis[0], data.axis[1]),
DebugJoystick(data.axis[2], data.axis[3]));
}
-static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) {
+std::string Tas::DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const {
std::string returns = "[ ";
for (size_t i = 0; i < arr.size(); i++) {
returns += DebugInput(arr[i]);
@@ -180,8 +172,17 @@ static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) {
return returns + "]";
}
+std::string Tas::ButtonsToString(u32 button) const {
+ std::string returns;
+ for (auto [text_button, tas_button] : text_to_tas_button) {
+ if ((button & static_cast<u32>(tas_button)) != 0)
+ returns += fmt::format(", {}", text_button.substr(4));
+ }
+ return returns.empty() ? "" : returns.substr(2);
+}
+
void Tas::UpdateThread() {
- if (!update_thread_running) {
+ if (!Settings::values.tas_enable) {
return;
}
@@ -206,9 +207,9 @@ void Tas::UpdateThread() {
}
if (is_running) {
if (current_command < script_length) {
- LOG_INFO(Input, "Playing TAS {}/{}", current_command, script_length);
+ LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
size_t frame = current_command++;
- for (size_t i = 0; i < PLAYER_NUMBER; i++) {
+ for (size_t i = 0; i < commands.size(); i++) {
if (frame < commands[i].size()) {
TASCommand command = commands[i][frame];
tas_data[i].buttons = command.buttons;
diff --git a/src/input_common/tas/tas_input.h b/src/input_common/tas/tas_input.h
index 49ef10ff9..e011e559e 100644
--- a/src/input_common/tas/tas_input.h
+++ b/src/input_common/tas/tas_input.h
@@ -5,8 +5,6 @@
#pragma once
#include <array>
-#include <mutex>
-#include <thread>
#include "common/common_types.h"
#include "core/frontend/input.h"
@@ -65,53 +63,6 @@ public:
Tas();
~Tas();
- static std::string ButtonsToString(u32 button) {
- std::string returns;
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_A)) != 0)
- returns += ", A";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_B)) != 0)
- returns += ", B";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_X)) != 0)
- returns += ", X";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_Y)) != 0)
- returns += ", Y";
- if ((button & static_cast<u32>(TasInput::TasButton::STICK_L)) != 0)
- returns += ", STICK_L";
- if ((button & static_cast<u32>(TasInput::TasButton::STICK_R)) != 0)
- returns += ", STICK_R";
- if ((button & static_cast<u32>(TasInput::TasButton::TRIGGER_L)) != 0)
- returns += ", TRIGGER_L";
- if ((button & static_cast<u32>(TasInput::TasButton::TRIGGER_R)) != 0)
- returns += ", TRIGGER_R";
- if ((button & static_cast<u32>(TasInput::TasButton::TRIGGER_ZL)) != 0)
- returns += ", TRIGGER_ZL";
- if ((button & static_cast<u32>(TasInput::TasButton::TRIGGER_ZR)) != 0)
- returns += ", TRIGGER_ZR";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_PLUS)) != 0)
- returns += ", PLUS";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_MINUS)) != 0)
- returns += ", MINUS";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_LEFT)) != 0)
- returns += ", LEFT";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_UP)) != 0)
- returns += ", UP";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_RIGHT)) != 0)
- returns += ", RIGHT";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_DOWN)) != 0)
- returns += ", DOWN";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_SL)) != 0)
- returns += ", SL";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_SR)) != 0)
- returns += ", SR";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_HOME)) != 0)
- returns += ", HOME";
- if ((button & static_cast<u32>(TasInput::TasButton::BUTTON_CAPTURE)) != 0)
- returns += ", CAPTURE";
- return returns.empty() ? "" : returns.substr(2);
- }
-
- void RefreshTasFile();
- void LoadTasFiles();
void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes);
void UpdateThread();
@@ -137,6 +88,7 @@ private:
TasAnalog l_axis{};
TasAnalog r_axis{};
};
+ void LoadTasFiles();
void LoadTasFile(size_t player_index);
void WriteTasFile();
TasAnalog ReadCommandAxis(const std::string& line) const;
@@ -144,9 +96,16 @@ private:
std::string WriteCommandButtons(u32 data) const;
std::string WriteCommandAxis(TasAnalog data) const;
+ std::pair<float, float> FlipAxisY(std::pair<float, float> old);
+
+ std::string DebugButtons(u32 buttons) const;
+ std::string DebugJoystick(float x, float y) const;
+ std::string DebugInput(const TasData& data) const;
+ std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) const;
+ std::string ButtonsToString(u32 button) const;
+
size_t script_length{0};
std::array<TasData, PLAYER_NUMBER> tas_data;
- bool update_thread_running{true};
bool refresh_tas_fle{false};
bool is_recording{false};
bool is_running{false};
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index e4383676a..b905fc73d 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -175,6 +175,9 @@ void PlayerControlPreview::ResetInputs() {
}
void PlayerControlPreview::UpdateInput() {
+ if (controller_callback.update != nullptr) {
+ controller_callback.update(std::move(true));
+ }
if (!is_enabled && !mapping_active) {
return;
}
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index 822d033d1..a745699bf 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -41,7 +41,8 @@ void ControllerDialog::refreshConfiguration() {
constexpr std::size_t player = 0;
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
widget->SetControllerType(players[player].controller_type);
- ControllerCallback callback{[this](ControllerInput input) { InputController(input); }};
+ ControllerCallback callback{[this](ControllerInput input) { InputController(input); },
+ [this](bool update) { UpdateController(update); }};
widget->SetCallBack(callback);
widget->repaint();
widget->SetConnectedStatus(players[player].connected);
@@ -74,10 +75,6 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
QWidget::hideEvent(ev);
}
-void ControllerDialog::RefreshTasFile() {
- input_subsystem->GetTas()->RefreshTasFile();
-}
-
void ControllerDialog::InputController(ControllerInput input) {
u32 buttons = 0;
int index = 0;
@@ -86,4 +83,11 @@ void ControllerDialog::InputController(ControllerInput input) {
index++;
}
input_subsystem->GetTas()->RecordInput(buttons, input.axis_values);
-} \ No newline at end of file
+}
+
+void ControllerDialog::UpdateController(bool update) {
+ if (!update) {
+ return;
+ }
+ input_subsystem->GetTas()->UpdateThread();
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index f2f6653f7..448d24b67 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -25,6 +25,7 @@ struct ControllerInput {
struct ControllerCallback {
std::function<void(ControllerInput)> input;
+ std::function<void(bool)> update;
};
class ControllerDialog : public QWidget {
@@ -43,8 +44,8 @@ protected:
void hideEvent(QHideEvent* ev) override;
private:
- void RefreshTasFile();
void InputController(ControllerInput input);
+ void UpdateController(bool update);
QAction* toggle_view_action = nullptr;
QFileSystemWatcher* watcher = nullptr;
PlayerControlPreview* widget;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 820e31fa7..6c2835a2f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -196,7 +196,6 @@ GMainWindow::GMainWindow()
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
Common::Log::Initialize();
- Settings::values.inputSubsystem = input_subsystem;
LoadTranslation();
setAcceptDrops(true);
@@ -2903,16 +2902,17 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie
}
}
-static std::string GetTasStateDescription(TasInput::TasState state) {
- switch (state) {
+QString GMainWindow::GetTasStateDescription() const {
+ auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus();
+ switch (tas_status) {
case TasInput::TasState::Running:
- return "Running";
+ return tr("TAS state: Running %1/%2").arg(current_tas_frame).arg(total_tas_frames);
case TasInput::TasState::Recording:
- return "Recording";
+ return tr("TAS state: Recording %1").arg(total_tas_frames);
case TasInput::TasState::Stopped:
- return "Stopped";
+ return tr("TAS state: Idle %1/%2").arg(current_tas_frame).arg(total_tas_frames);
default:
- return "INVALID STATE";
+ return tr("INVALID TAS STATE");
}
}
@@ -2923,12 +2923,7 @@ void GMainWindow::UpdateStatusBar() {
}
if (Settings::values.tas_enable) {
- auto [tas_status, current_tas_frame, total_tas_frames] =
- input_subsystem->GetTas()->GetStatus();
- tas_label->setText(tr("%1 TAS %2/%3")
- .arg(tr(GetTasStateDescription(tas_status).c_str()))
- .arg(current_tas_frame)
- .arg(total_tas_frames));
+ tas_label->setText(GetTasStateDescription());
} else {
tas_label->clear();
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 867a0003c..610b59ee5 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -301,6 +301,7 @@ private:
void OpenURL(const QUrl& url);
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
+ QString GetTasStateDescription() const;
Ui::MainWindow ui;