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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/frontend/scope_acquire_window_context.cpp18
-rw-r--r--src/core/frontend/scope_acquire_window_context.h23
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp16
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h10
-rw-r--r--src/yuzu/main.cpp17
7 files changed, 54 insertions, 36 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index aa9e05089..965c28787 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -95,6 +95,8 @@ add_library(core STATIC
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
+ frontend/scope_acquire_window_context.cpp
+ frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hle/ipc.h
diff --git a/src/core/frontend/scope_acquire_window_context.cpp b/src/core/frontend/scope_acquire_window_context.cpp
new file mode 100644
index 000000000..3663dad17
--- /dev/null
+++ b/src/core/frontend/scope_acquire_window_context.cpp
@@ -0,0 +1,18 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/emu_window.h"
+#include "core/frontend/scope_acquire_window_context.h"
+
+namespace Core::Frontend {
+
+ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
+ : emu_window{emu_window_} {
+ emu_window.MakeCurrent();
+}
+ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
+ emu_window.DoneCurrent();
+}
+
+} // namespace Core::Frontend
diff --git a/src/core/frontend/scope_acquire_window_context.h b/src/core/frontend/scope_acquire_window_context.h
new file mode 100644
index 000000000..2d9f6e825
--- /dev/null
+++ b/src/core/frontend/scope_acquire_window_context.h
@@ -0,0 +1,23 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Core::Frontend {
+
+class EmuWindow;
+
+/// Helper class to acquire/release window context within a given scope
+class ScopeAcquireWindowContext : NonCopyable {
+public:
+ explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
+ ~ScopeAcquireWindowContext();
+
+private:
+ Core::Frontend::EmuWindow& emu_window;
+};
+
+} // namespace Core::Frontend
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d8e9df5db..6600ad528 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -643,8 +643,6 @@ void RasterizerOpenGL::Clear() {
return;
}
- ScopeAcquireGLContext acquire_context{emu_window};
-
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
if (regs.clear_flags.scissor) {
@@ -678,8 +676,6 @@ void RasterizerOpenGL::DrawArrays() {
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
- ScopeAcquireGLContext acquire_context{emu_window};
-
ConfigureFramebuffers(state);
SyncColorMask();
SyncFragmentColorClampState();
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index c268c9686..e37b65b38 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -14,6 +14,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
+#include "core/frontend/scope_acquire_window_context.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -97,18 +98,6 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
-ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_)
- : emu_window{emu_window_} {
- if (Settings::values.use_multi_core) {
- emu_window.MakeCurrent();
- }
-}
-ScopeAcquireGLContext::~ScopeAcquireGLContext() {
- if (Settings::values.use_multi_core) {
- emu_window.DoneCurrent();
- }
-}
-
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
: VideoCore::RendererBase{window} {}
@@ -117,7 +106,6 @@ RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
void RendererOpenGL::SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
- ScopeAcquireGLContext acquire_context{render_window};
Core::System::GetInstance().GetPerfStats().EndSystemFrame();
@@ -506,7 +494,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
/// Initialize the renderer
bool RendererOpenGL::Init() {
- ScopeAcquireGLContext acquire_context{render_window};
+ Core::Frontend::ScopeAcquireWindowContext acquire_context{render_window};
if (GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index b85cc262f..1665018db 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -39,16 +39,6 @@ struct ScreenInfo {
TextureInfo texture;
};
-/// Helper class to acquire/release OpenGL context within a given scope
-class ScopeAcquireGLContext : NonCopyable {
-public:
- explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window);
- ~ScopeAcquireGLContext();
-
-private:
- Core::Frontend::EmuWindow& emu_window;
-};
-
class RendererOpenGL : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(Core::Frontend::EmuWindow& window);
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index ca6ddebcb..ab403b3ac 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -14,6 +14,7 @@
#include "configuration/configure_per_general.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
+#include "core/frontend/scope_acquire_window_context.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/hid/controllers/npad.h"
@@ -747,13 +748,15 @@ bool GMainWindow::LoadROM(const QString& filename) {
ShutdownGame();
render_window->InitRenderTarget();
- render_window->MakeCurrent();
- if (!gladLoadGL()) {
- QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
- tr("Your GPU may not support OpenGL 4.3, or you do not "
- "have the latest graphics driver."));
- return false;
+ {
+ Core::Frontend::ScopeAcquireWindowContext acquire_context{*render_window};
+ if (!gladLoadGL()) {
+ QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3 Core!"),
+ tr("Your GPU may not support OpenGL 4.3, or you do not "
+ "have the latest graphics driver."));
+ return false;
+ }
}
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
@@ -794,8 +797,6 @@ bool GMainWindow::LoadROM(const QString& filename) {
"wiki</a>. This message will not be shown again."));
}
- render_window->DoneCurrent();
-
if (result != Core::System::ResultStatus::Success) {
switch (result) {
case Core::System::ResultStatus::ErrorGetLoader: