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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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audio_core
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CMakeLists.txt
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*
Merge pull request #9300 from ameerj/pch
liamwhite
2022-12-03
1
-0
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+5
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CMake: Use precompiled headers
ameerj
2022-11-30
1
-0
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+5
*
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CMake: Directly link to SDL2-static when appropriate
lat9nq
2022-11-29
1
-1
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+5
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*
Initial ARM64 support
Liam
2022-11-09
1
-1
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+1
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general: Enforce C4800 everywhere except in video_core
Morph
2022-10-22
1
-0
/
+1
*
CMakeLists: Remove all redundant warnings
Morph
2022-10-22
1
-10
/
+0
*
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
Kelebek1
2022-09-02
1
-0
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+1
*
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-07-27
1
-0
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+3
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Project Andio
Kelebek1
2022-07-22
1
-43
/
+210
*
audio_core: Remove -Werror=unused-parameter
Morph
2022-06-14
1
-1
/
+0
*
CMakeLists: Make variable shadowing a compile-time error
Morph
2022-06-14
1
-2
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+0
*
audio_core: remove time stretcher
Andrea Pappacoda
2022-04-01
1
-3
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+0
*
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Morph
2021-07-06
1
-3
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+0
*
Add SDL2 audio backend
Clément Gallet
2021-06-06
1
-0
/
+5
*
audren: Implement I3dl2Reverb
Chloe Marcec
2021-02-13
1
-0
/
+2
*
audio_core: Make shadowing and unused parameters errors
Lioncash
2020-12-03
1
-0
/
+2
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core: Fix clang build pt.2
Lioncash
2020-10-21
1
-2
/
+5
*
Revert "core: Fix clang build"
bunnei
2020-10-21
1
-3
/
+2
*
core: Fix clang build
Lioncash
2020-10-18
1
-2
/
+3
*
audio_core/CMakeLists: Make warnings consistent with core
Lioncash
2020-10-13
1
-0
/
+3
*
audio_core: Resolve sign conversion warnings
Lioncash
2020-09-25
1
-0
/
+10
*
audio_core: Apollo Part 1, AudioRenderer refactor
David Marcec
2020-07-25
1
-0
/
+16
*
audio_renderer: Preliminary BehaviorInfo (#3736)
David
2020-04-21
1
-0
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+3
*
audio_core: Add audio stretcher
MerryMage
2018-09-08
1
-0
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+2
*
Add audio stretching support
fearlessTobi
2018-09-08
1
-0
/
+1
*
audio_core: Interpolate
MerryMage
2018-08-13
1
-0
/
+2
*
audio_core: Implement low-pass filter
MerryMage
2018-08-13
1
-2
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+4
*
Make building cubeb optional
KAMiKAZOW
2018-08-07
1
-2
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+2
*
audio_core: Implement audren_u audio playback.
bunnei
2018-08-05
1
-0
/
+2
*
audio_core: Port codec code from Citra for ADPCM decoding.
bunnei
2018-08-05
1
-0
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+2
*
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
2018-07-31
1
-0
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+7
*
audio_core: Add interfaces for Sink and SinkStream.
bunnei
2018-07-31
1
-0
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+5
*
audio_core: Add initial code for keeping track of audout state.
bunnei
2018-07-28
1
-0
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+11
*
Massive removal of unused modules
James Rowe
2018-01-13
1
-44
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+0
*
CMake: Add SoundTouch include path to target property
Yuri Kunde Schlesner
2017-05-28
1
-2
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+0
*
CMake: Define an interface target for SDL2 definitions
Yuri Kunde Schlesner
2017-05-28
1
-2
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+1
*
CMake: Correct inter-module dependencies and library visibility
Yuri Kunde Schlesner
2017-05-28
1
-3
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+4
*
DSP/HLE: Implement mixer processing
MerryMage
2016-05-19
1
-0
/
+2
*
AudioCore: Implement time stretcher (#1737)
Maribel
2016-05-15
1
-0
/
+2
*
Merge pull request #1736 from MerryMage/sdl2-sink
bunnei
2016-05-07
1
-0
/
+11
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*
AudioCore: SDL2 Sink
MerryMage
2016-05-07
1
-0
/
+11
*
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DSP/HLE: Implement Source processing
MerryMage
2016-05-03
1
-0
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+2
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*
AudioCore: List of sink types
MerryMage
2016-04-30
1
-0
/
+2
*
AudioCore: Implement NullSink
MerryMage
2016-04-30
1
-0
/
+1
*
Merge pull request #1723 from MerryMage/audio-interp
bunnei
2016-04-29
1
-0
/
+2
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*
AudioCore: Implement interpolation
MerryMage
2016-04-29
1
-0
/
+2
*
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Externals: Add soundtouch
MerryMage
2016-04-28
1
-1
/
+4
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/
*
DSP: Implement audio filters (simple, biquad)
MerryMage
2016-03-28
1
-0
/
+3
*
DSP: Implement audio codecs (PCM8, PCM16, ADPCM)
MerryMage
2016-03-24
1
-0
/
+2
*
AudioCore: Skeleton Implementation
MerryMage
2016-02-21
1
-0
/
+16