Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added support for multiple input device types for KeyMap and connected Qt. | Kevin Hartman | 2014-09-12 | 1 | -0/+2 |
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* | Pass format to the QGLWidget and use atomic instead of mutex. | Sacha | 2014-08-24 | 1 | -3/+2 |
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* | Fix EmuThread loop by ensuring it exits properly. | Sacha | 2014-08-24 | 1 | -1/+4 |
| | | | | | Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't. | ||||
* | Fix the threading for GL Context in Qt5. | Sacha | 2014-08-24 | 1 | -0/+5 |
| | | | | Connect the emu_thread start/finish to a moveContext slot. | ||||
* | Bootmanager: changed `filename` to std::string | archshift | 2014-08-15 | 1 | -2/+2 |
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* | Temporarily "fix" citra_qt for Windows | Mathieu Vaillancourt | 2014-04-11 | 1 | -2/+2 |
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* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 1 | -0/+112 |