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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
citra_qt
/
debugger
/
graphics
/
graphics_vertex_shader.cpp
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Author
Age
Files
Lines
*
debugger/shader: display LOOP
wwylele
2017-07-20
1
-1
/
+3
*
debugger/shader: print the invert flag for JMPU
wwylele
2017-07-20
1
-0
/
+4
*
debugger/shader: fix address register for reverted arithmetic op
wwylele
2017-07-20
1
-20
/
+9
*
debugger/shader: fix inverted uniform flow control
wwylele
2017-07-20
1
-2
/
+2
*
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
2017-02-04
1
-1
/
+0
*
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
2017-02-04
1
-1
/
+1
*
VideoCore: Consistently use shader configuration to load attributes
Yuri Kunde Schlesner
2017-01-30
1
-3
/
+3
*
VideoCore/Shader: Move entry_point to SetupBatch
Yuri Kunde Schlesner
2017-01-26
1
-3
/
+2
*
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
Yuri Kunde Schlesner
2017-01-26
1
-2
/
+3
*
Debugger: Always use interpreter for shader debugging
Yuri Kunde Schlesner
2017-01-26
1
-3
/
+5
*
VideoCore/Shader: Split shader uniform state and shader engine
Yuri Kunde Schlesner
2017-01-26
1
-1
/
+3
*
VideoCore/Shader: Use only entry_point as ShaderSetup param
Yuri Kunde Schlesner
2017-01-26
1
-1
/
+1
*
VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup
Yuri Kunde Schlesner
2017-01-26
1
-2
/
+1
*
Fix some warnings (#2399)
Jonathan Hao
2017-01-04
1
-4
/
+0
*
citra-qt: Move graphics debugging code into its own folder
Lioncash
2016-12-21
1
-0
/
+629