Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove references to PICA and rasterizers in video_core | James Rowe | 2018-01-13 | 1 | -195/+0 |
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* | Remove more 3DS-specific code. | bunnei | 2017-10-13 | 1 | -10/+0 |
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* | Add all services to the Service namespace | Lioncash | 2016-12-11 | 1 | -9/+8 |
| | | | | | Previously there was a split where some of the services were in the Service namespace and others were not. | ||||
* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 1 | -2/+0 |
| | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | ||||
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 1 | -20/+20 |
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* | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 1 | -0/+1 |
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* | GSP: Return proper error codes for register writes | purpasmart96 | 2016-03-31 | 1 | -1/+1 |
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* | GSP: Implement command 0x05, used for flushing caches | Yuri Kunde Schlesner | 2015-09-14 | 1 | -4/+15 |
| | | | | | | May fix additional texture caching issues. (Though mostly in homebrew, I haven't seen any commercial software use this to flush anything but command lists.) | ||||
* | GPU: Implement TextureCopy-mode display transfers | Yuri Kunde Schlesner | 2015-08-16 | 1 | -1/+10 |
| | | | | Fixes glitchy garbage in Fire Emblem 3D scenes. | ||||
* | Ensure all kernel objects are released during shutdown | Yuri Kunde Schlesner | 2015-07-17 | 1 | -0/+1 |
| | | | | | | | | This commit fixes several kernel object leaks. The most severe of them was threads not being removed from the private handle table used for CoreTiming events. This resulted in Threads never being released, which in turn held references to Process, causing CodeSets to never be freed when loading other applications. | ||||
* | Applets: Reworked how the Applet update event is handled. | Subv | 2015-07-12 | 1 | -1/+1 |
| | | | | Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method. | ||||
* | Applets: Add infrastructure to allow custom drawing and input handling in Applets. | Subv | 2015-07-12 | 1 | -0/+10 |
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* | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -0/+3 |
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* | GPU: Properly implement memory fills. | Tony Wasserka | 2015-02-18 | 1 | -0/+4 |
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* | GSP: Fix appending of interrupts to the shared memory buffer | Yuri Kunde Schlesner | 2015-01-14 | 1 | -15/+10 |
| | | | | | The code was previously appending the interrupt to after the end of the buffer, instead of at the end. | ||||
* | More services & small clean ups | purpasmart96 | 2014-12-26 | 1 | -8/+0 |
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* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | Renamed souce files of services to match port names | Gareth Poole | 2014-10-29 | 1 | -0/+182 |