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path: root/src/core/hle/service/nvdrv (follow)
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* nvdrv: Add MemoryManager class to track GPU memory.bunnei2018-02-082-0/+160
* nvmap: Refactor to expose nvmap objects.bunnei2018-02-082-19/+22
* nvhost_as_gpu: Add nvmap as a class member.bunnei2018-02-083-2/+9
* Extra nvdrv support (#162)David2018-02-0616-37/+761
* logger: Use Service_NVDRV category where applicable.bunnei2018-02-042-10/+10
* hle: Rename RequestBuilder to ResponseBuilder.bunnei2018-01-251-5/+5
* Merge pull request #131 from lioncash/enumbunnei2018-01-222-12/+13
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| * nvmap: Add a return 0 underneath the UNIMPLEMENTED macroLioncash2018-01-211-0/+1
| * nvmap: Make IoctlCommands an enum classLioncash2018-01-212-12/+12
* | Added nvmemp, Added /dev/nvhost-ctrl, SetClientPID now stores pid (#114)David2018-01-217-5/+158
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* Format: Run the new clang format on everythingJames Rowe2018-01-211-1/+1
* nvdrv: Stub SetClientPID.bunnei2018-01-192-0/+13
* nvdrv: stubbed Close(cmd 2)Frederic Meyer2018-01-174-0/+26
* UI: Fix frame rate perf statsJames Rowe2018-01-171-0/+3
* NV: Implemented the nvdrv service, which uses the same interface as nvdrv:aSubv2018-01-173-14/+16
* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-1711-161/+91
* clang-formatMerryMage2018-01-161-0/+1
* yuzu: Update license text to be consistent across project.bunnei2018-01-1311-11/+11
* core: Include <algorithm> where used.bunnei2018-01-121-0/+2
* nv: Fix more broken asserts.bunnei2018-01-122-3/+3
* nvdisp_disp0: Fix broken assert.bunnei2018-01-121-1/+1
* nvdisp_disp0: Call SwapBuffers to render framebuffer.bunnei2018-01-111-0/+7
* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-119-165/+421
* NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Subv2018-01-114-170/+236
* NV: Implemented the nvdrv:a service and the /dev/nvmap device.Subv2018-01-114-0/+354