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* vi: Add FENCE_HACK, which is useful for booting BOTW.bunnei2018-02-131-7/+21
* vi: Stub TransactParcel CancelBuffer.bunnei2018-02-131-0/+2
* TransactParcel: Move WriteBlock to narrowest scope.bunnei2018-02-131-10/+13
* vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical.bunnei2018-02-121-5/+21
* vi: Fix OpenLayer and CreateStrayLayer.bunnei2018-02-111-6/+8
* vi: Implement TransactParcelAuto.bunnei2018-02-101-32/+46
* IGBPQueueBufferRequestParcel: Don't enforce buffer length.bunnei2018-02-101-1/+0
* IGBPRequestBufferResponseParcel: Fix response for libnx.bunnei2018-02-101-7/+4
* IApplicationDisplayService::CloseDisplay: Fix response params size.bunnei2018-02-091-1/+1
* Service: stub some functions in am, audio, time, vi servicesmailwl2018-02-072-1/+22
* logger: Add VI service logging category.bunnei2018-02-054-21/+20
* Merge pull request #154 from mailwl/vi_create_stray_arraybunnei2018-02-021-0/+1
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| * vi::CreateStrayLayer : add padding to requestmailwl2018-02-021-0/+1
* | Services/vi: add vi:s and vi:u servicesmailwl2018-02-025-0/+124
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* hle: Rename RequestBuilder to ResponseBuilder.bunnei2018-01-252-19/+19
* service: Fix all incorrect IPC response headers.bunnei2018-01-252-5/+6
* Services: Vi shouldn't be responsible for creating nvflinger.Subv2018-01-224-6/+8
* VI: Move BufferQueue and NVFlinger to their own folder/namespace.Subv2018-01-224-363/+25
* VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results.Subv2018-01-212-0/+58
* Fixes some cast warnings, partial port of citra #3064 (#106)River City Ransomware2018-01-201-1/+1
* Fix dispdrv typogdkchan2018-01-191-1/+1
* Merge pull request #90 from lioncash/vi-overridebunnei2018-01-181-20/+21
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| * vi: Make constructors explicit where applicableLioncash2018-01-181-13/+14
| * vi: Add missing override specifiersLioncash2018-01-181-7/+7
* | vi: Copy data directly into the std::vector within Parcel's ReadBlock functionLioncash2018-01-181-2/+3
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* NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call.Subv2018-01-171-3/+3
* VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplaySubv2018-01-172-3/+85
* vi: Add IManagerDisplayService::CloseDisplay functionbsaleil2018-01-151-0/+10
* renderer: Render previous frame when no new one is available.bunnei2018-01-151-1/+4
* yuzu: Update license text to be consistent across project.bunnei2018-01-134-4/+4
* core: Include <algorithm> where used.bunnei2018-01-121-0/+2
* NV: Move the nv device nodes to their own directory and namespace.Subv2018-01-111-1/+2
* VI: Use a Pulse event instead of OneShot for the vblank events.Subv2018-01-111-1/+1
* vi: Use new CoreTiming::EventTypebunnei2018-01-111-1/+5
* NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Subv2018-01-112-2/+16
* NV: Determine what buffer to draw for each layer of each display.Subv2018-01-112-13/+58
* NV: Signal all display's vsync event 60 times per second.Subv2018-01-112-1/+32
* NV: Give each display its own vsync event.Subv2018-01-112-12/+29
* NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Subv2018-01-114-41/+261
* NV: Implemented (with stubs) the vi:m service and some of its subservices.Subv2018-01-114-0/+714