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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Age
Files
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*
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
2014-04-28
3
-9
/
+0
*
fixed weird spacing
bunnei
2014-04-28
1
-1
/
+1
*
hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)
bunnei
2014-04-27
1
-3
/
+9
*
added simple GSP GPU ReadHWRegs function to support returning the framebuffer address
bunnei
2014-04-26
1
-1
/
+37
*
added GSP::RegisterInterruptRelayQueue function
bunnei
2014-04-25
1
-31
/
+40
*
- refactored how service functions are called
bunnei
2014-04-25
5
-19
/
+39
*
fixed bug with printing std::string in log messages
bunnei
2014-04-17
1
-2
/
+2
*
added class stub for HID:User service
bunnei
2014-04-17
3
-0
/
+72
*
updated service comments
bunnei
2014-04-17
6
-5
/
+17
*
- added stubbed out GSP::Gpu service interface
bunnei
2014-04-16
7
-7
/
+103
*
removed no longer used function header
bunnei
2014-04-16
1
-2
/
+0
*
restructured hle:services completely to use function lookup tables
bunnei
2014-04-16
5
-137
/
+215
*
fixed naming for APT_U
bunnei
2014-04-16
3
-9
/
+9
*
- extracted srv: calls from service.cpp and put in its own module
bunnei
2014-04-16
4
-106
/
+105
*
added a stub for GetLockHandle
bunnei
2014-04-14
3
-9
/
+44
*
added framework for APT service (application and title launching service)
bunnei
2014-04-13
4
-5
/
+117
*
renamed class Interface_SRV to SRV
bunnei
2014-04-13
1
-6
/
+6
*
added some very initial command parsing for SRV Sync
bunnei
2014-04-13
1
-5
/
+31
*
cleanups to service HLE
bunnei
2014-04-13
2
-8
/
+8
*
- added HLE to connect to "srv:" service
bunnei
2014-04-13
2
-2
/
+170
*
- renamed hle_syscall to just syscall
bunnei
2014-04-12
1
-0
/
+60