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path: root/src/core/hw/gpu.cpp (follow)
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* GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei2014-12-291-27/+36
* GPU: Further improve synchronization.bunnei2014-12-261-22/+20
* License changepurpasmart962014-12-211-1/+1
* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-8/+8
* GPU: Fixed bug in command list size decoding.bunnei2014-12-101-2/+1
* Fixed formatting and switch statement warningsvaguilar2014-11-271-3/+3
* Merge pull request #162 from SeannyM/warning-fixesbunnei2014-10-301-2/+2
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| * Fix some warningsSean2014-10-301-2/+2
* | Renamed souce files of services to match port namesGareth Poole2014-10-291-1/+1
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* Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift2014-10-281-10/+1
* Use configuration files to enable or disable the new dyncom interpreter.archshift2014-10-281-0/+16
* Rename GPU::Regs::FramebufferFormat to PixelFormatYuri Kunde Schlesner2014-10-121-5/+5
* Fix warnings in video_coreLioncash2014-10-081-2/+2
* Core: Fix warnings in gpu.cppLioncash2014-09-141-6/+6
* core: Prune redundant includesarchshift2014-09-091-2/+0
* GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications.bunnei2014-08-311-13/+31
* VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei2014-08-261-9/+8
* Pica: Add command processor.Tony Wasserka2014-08-121-3/+5
* Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka2014-08-121-84/+18
* Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka2014-08-121-24/+23
* GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).bunnei2014-08-071-5/+5
* GPU: Updated horizontal sync line counter to use framebuffer height.bunnei2014-08-071-2/+3
* GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei2014-08-061-2/+2
* GSP: Implements preliminary command synchronization via GPU interrupts.bunnei2014-08-061-3/+19
* Use uniform formatting when printing hexadecimal numbers.Tony Wasserka2014-07-231-3/+3
* GPU: Clarify display transfer code.Tony Wasserka2014-07-231-12/+15
* RegisterSet: Simplify code by using structs for register definition instead of unions.Tony Wasserka2014-07-231-51/+51
* GPU: Make use of RegisterSet.Tony Wasserka2014-07-231-241/+101
* GPU: Make framebuffer code format-aware.Tony Wasserka2014-07-231-6/+47
* GPU: Interface cleanup.Tony Wasserka2014-07-231-12/+17
* GPU: Initialize GPU registers to some sensible default state.Tony Wasserka2014-07-231-1/+16
* GPU: Emulate memory fills.Tony Wasserka2014-07-231-2/+54
* GPU: Add proper framebuffer register handling.Tony Wasserka2014-07-231-1/+52
* GPU: Properly implement display transfers.Tony Wasserka2014-07-231-1/+19
* GPU: Add display transfer configuration.Tony Wasserka2014-07-231-0/+52
* Merge branch 'threading' of https://github.com/bunnei/citrabunnei2014-06-141-2/+0
* GPU: Cleanup register definitions.Tony Wasserka2014-06-121-13/+13
* Rename LCD to GPU.Tony Wasserka2014-06-121-0/+194