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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
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backend
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glsl
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emit_glsl_warp.cpp
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Author
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2023-10-22
emit_glsl_warp: Fix shfl_in_bounds conditional
Ameer J
1
-4
/
+8
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2021-12-06
shader_recompiler: Adjust emit_context includes
ameerj
1
-1
/
+1
2021-08-31
emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes
ameerj
1
-24
/
+36
2021-08-31
emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes
ameerj
1
-24
/
+38
2021-07-23
glsl: Conditionally use fine/coarse derivatives based on device support
ameerj
1
-4
/
+24
2021-07-23
glsl: Cleanup/Address feedback
ameerj
1
-1
/
+1
2021-07-23
glsl: Address Rodrigo's feedback
ameerj
1
-5
/
+5
2021-07-23
glsl: Implement fswzadd
ameerj
1
-5
/
+31
2021-07-23
glsl: Fix atomic SSBO offsets
ameerj
1
-1
/
+1
2021-07-23
glsl: Use NotImplemented macro with function name output
ameerj
1
-2
/
+2
2021-07-23
glsl: SHFL fix and prefer shift operations over divide in glsl shader
ameerj
1
-4
/
+4
2021-07-23
glsl: Use gl_SubGroupInvocationARB
ameerj
1
-7
/
+7
2021-07-23
glsl: Implement VOTE for subgroup size potentially larger
ameerj
1
-16
/
+27
2021-07-23
glsl: Implement VOTE
ameerj
1
-0
/
+53
2021-07-23
shader_recompiler: GCC fixes
lat9nq
1
-0
/
+1
2021-07-23
glsl: Rework Shuffle emit instructions to align with SPIR-V
ameerj
1
-19
/
+40
2021-07-23
glsl: Better Storage access and wip warps
ameerj
1
-0
/
+53
2021-07-23
glsl: remove unused headers
ameerj
1
-3
/
+0
2021-07-23
glsl: Implement derivatives and YDirection
ameerj
1
-0
/
+35
2021-07-23
glsl: Initial backend
ameerj
1
-0
/
+0
2021-07-23
glasm: Add GLASM backend infrastructure
ReinUsesLisp
1
-0
/
+0