| Commit message (Expand) | Author | Files | Lines |
2024-02-19 | scope_exit: Make constexpr | FearlessTobi | 1 | -1/+3 |
2024-01-19 | Core: Eliminate core/memory dependancies. | Fernando Sahmkow | 1 | -1/+0 |
2023-12-19 | OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries | Ameer J | 1 | -8/+16 |
2023-11-18 | Buffer Cache: Eliminate clears on Indirect buffers | Fernando Sahmkow | 1 | -1/+1 |
2023-09-23 | Query Cache: Fix guest side sample counting | Fernando Sahmkow | 1 | -6/+0 |
2023-09-23 | Query Cache: address issues | Fernando Sahmkow | 1 | -6/+0 |
2023-09-23 | Query Cachge: Fully rework Vulkan's query cache | Fernando Sahmkow | 1 | -51/+23 |
2023-08-27 | Maxwell3D: Improve Index buffer size estimation. | Fernando Sahmkow | 1 | -1/+5 |
2023-07-03 | Use spans over guest memory where possible instead of copying data. | Kelebek1 | 1 | -3/+1 |
2023-06-03 | android: video_core: Disable some problematic things on GPU Normal. | bunnei | 1 | -0/+12 |
2023-04-29 | Maxwell3D: only update parameters on High | Fernando Sahmkow | 1 | -0/+3 |
2023-04-22 | maxwell_3d: fix out of bounds array access in size estimation | Liam | 1 | -4/+6 |
2023-02-14 | Reimplement the invalidate_texture_data_cache register | Kelebek1 | 1 | -0/+4 |
2023-02-14 | remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency | arades79 | 1 | -1/+1 |
2023-02-14 | add static lifetime to constexpr values to force compile time evaluation where possible | arades79 | 1 | -1/+1 |
2023-01-18 | Demote maxwell3d Firmware4 call log to debug | Kelebek1 | 1 | -1/+1 |
2023-01-05 | video_core: Cache GPU internal writes. | Fernando Sahmkow | 1 | -6/+1 |
2023-01-05 | video_core: Implement maxwell3d draw texture method | Feng Chen | 1 | -0/+1 |
2023-01-04 | Video_core: Address feedback | Fernando Sahmkow | 1 | -7/+6 |
2023-01-01 | Rasterizer: Setup skeleton for Host Conditional rendering | Fernando Sahmkow | 1 | -4/+10 |
2023-01-01 | Vulkan: Implement Dynamic State 3 | Fernando Sahmkow | 1 | -1/+0 |
2023-01-01 | Vulkan Implement Dynamic State 2 LogicOp and PatchVertices | Fernando Sahmkow | 1 | -0/+1 |
2023-01-01 | DMAPusher: Improve collection of non executing methods | Fernando Sahmkow | 1 | -0/+94 |
2023-01-01 | Revert Buffer cache changes and setup additional macros. | Fernando Sahmkow | 1 | -17/+9 |
2023-01-01 | MacroHLE: Reduce massive calculations on sizing estimation. | Fernando Sahmkow | 1 | -0/+15 |
2023-01-01 | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow | 1 | -2/+13 |
2023-01-01 | MacroHLE: Add Index Buffer size estimation. | Fernando Sahmkow | 1 | -0/+7 |
2023-01-01 | MacroHLE: Refactor MacroHLE system. | Fernando Sahmkow | 1 | -0/+37 |
2023-01-01 | MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect. | Fernando Sahmkow | 1 | -0/+4 |
2022-12-08 | video_core: Implement maxwell3d draw manager and split draw logic | Feng Chen | 1 | -161/+10 |
2022-12-01 | video_core: Fine tuning the index drawing judgment logic | Feng Chen | 1 | -27/+21 |
2022-11-30 | Respect render mode override | Kelebek1 | 1 | -29/+39 |
2022-11-29 | engines: Remove unnecessary casts | Lioncash | 1 | -6/+6 |
2022-11-24 | GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation. | Fernando Sahmkow | 1 | -7/+1 |
2022-11-22 | video_core: Optimize maxwell drawing trigger mechanism | FengChen | 1 | -59/+57 |
2022-11-17 | maxwell3d: full HLE for multi-layer clears | Liam | 1 | -3/+3 |
2022-11-11 | Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg | Kelebek1 | 1 | -0/+5 |
2022-10-31 | video_core: Fix drawing trigger mechanism regression | FengChen | 1 | -32/+25 |
2022-10-27 | video_core: Fix drawing trigger mechanism regression | FengChen | 1 | -61/+68 |
2022-10-22 | video_core: Implement maxwell inline_index method | FengChen | 1 | -66/+94 |
2022-10-21 | video_coare: Reimplementing the maxwell drawing trigger mechanism | FengChen | 1 | -151/+106 |
2022-10-19 | Maxwell3D/Puller: Fix regressions and syncing issues. | Fernando Sahmkow | 1 | -10/+7 |
2022-10-10 | Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. | Kelebek1 | 1 | -4/+4 |
2022-10-07 | Update 3D regs | Kelebek1 | 1 | -164/+172 |
2022-10-06 | NVDRV: Further improvements. | Fernando Sahmkow | 1 | -13/+5 |
2022-10-06 | DMA & InlineToMemory Engines Rework. | bunnei | 1 | -2/+3 |
2022-10-06 | Maxwell3D: Add small_index_2 | Fernando Sahmkow | 1 | -0/+2 |
2022-10-06 | VideoCore: Refactor fencing system. | Fernando Sahmkow | 1 | -3/+21 |
2022-06-02 | Maxwell3D: Fix 3D semaphore counter type 0 handling | Billy Laws | 1 | -2/+2 |
2022-05-10 | video_core/macro: clear code on upload address assignment | Liam | 1 | -0/+2 |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 |
2022-04-14 | maxwell3d: add small_index_2 register | Liam | 1 | -0/+5 |
2022-03-15 | maxwell_3d: Implement a safer CB data upload | ameerj | 1 | -56/+11 |
2022-03-14 | Maxwell3D: restore original topology when topology overrides are disabled | byte[] | 1 | -0/+2 |
2022-03-14 | Maxwell3D: Use override constants from nouveau | Liam | 1 | -1/+22 |
2022-03-12 | Maxwell3D: Restrict topology override effect to after the register is set | Liam | 1 | -1/+4 |
2022-03-11 | Maxwell3D: mark index buffers as dirty after updating counts | Liam | 1 | -0/+2 |
2022-03-11 | Maxwell3D: read small-index draw and primitive topology override registers | Liam | 1 | -0/+14 |
2022-01-29 | Rasterizer: Implement Inline2Memory Acceleration. | Fernando Sahmkow | 1 | -0/+1 |
2022-01-25 | video_core/macro: Remove unused parameter from Execute() | Lioncash | 1 | -1/+1 |
2021-07-23 | shader: Unify shader stage types | ReinUsesLisp | 1 | -1/+0 |
2021-07-23 | shader: Remove old shader management | ReinUsesLisp | 1 | -38/+0 |
2021-06-01 | buffer_cache: Simplify uniform disabling logic | ameerj | 1 | -2/+6 |
2021-02-13 | video_core: Reimplement the buffer cache | ReinUsesLisp | 1 | -9/+8 |
2021-02-13 | gpu: Report renderer errors with exceptions | ReinUsesLisp | 1 | -2/+2 |
2021-01-24 | maxwell_3d: Silence array bounds warnings | ReinUsesLisp | 1 | -34/+34 |
2020-12-30 | video_core: Rewrite the texture cache | ReinUsesLisp | 1 | -33/+12 |
2020-12-07 | video_core: Remove unnecessary enum class casting in logging messages | Lioncash | 1 | -6/+5 |
2020-11-11 | maxwell_3d: Use insert instead of loop push_back | ReinUsesLisp | 1 | -3/+1 |
2020-11-11 | maxwell_3d: Move code to separate functions | ReinUsesLisp | 1 | -151/+116 |
2020-09-22 | General: Make use of std::nullopt where applicable | Lioncash | 1 | -1/+1 |
2020-08-22 | video_core: Initialize renderer with a GPU | ReinUsesLisp | 1 | -15/+20 |
2020-06-24 | Macro HLE support | David Marcec | 1 | -1/+1 |
2020-06-05 | shader/texture: Join separate image and sampler pairs offline | ReinUsesLisp | 1 | -1/+4 |
2020-06-04 | Default init labels and use initializer list for macro engine | David Marcec | 1 | -1/+1 |
2020-06-03 | Mark parameters as const | David Marcec | 1 | -1/+1 |
2020-06-02 | Pass by reference instead of copying parameters | David Marcec | 1 | -4/+6 |
2020-05-30 | Implement macro JIT | David Marcec | 1 | -12/+7 |
2020-05-28 | maxwell_3d: Reduce severity of logs that can be spammed | ReinUsesLisp | 1 | -6/+7 |
2020-05-27 | maxwell_3d: Initialize line widths | ReinUsesLisp | 1 | -0/+2 |
2020-05-27 | maxwell_3d: Initialize polygon modes | ReinUsesLisp | 1 | -0/+2 |
2020-05-04 | maxwell_3d: Add viewport swizzles | ReinUsesLisp | 1 | -0/+6 |
2020-04-28 | {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers | ReinUsesLisp | 1 | -0/+4 |
2020-04-28 | VideoCore/Engines: Refactor Engines CallMethod. | Fernando Sahmkow | 1 | -16/+12 |
2020-04-23 | Maxwell3D: Process Macros on MultiMethod. | Fernando Sahmkow | 1 | -25/+47 |
2020-04-23 | DMAPusher: Propagate multimethod writes into the engines. | Fernando Sahmkow | 1 | -0/+52 |
2020-04-22 | FenceManager: Manage syncpoints and rename fences to semaphores. | Fernando Sahmkow | 1 | -2/+2 |
2020-04-22 | Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. | Fernando Sahmkow | 1 | -1/+0 |
2020-04-22 | GPU: Fix rebase errors. | Fernando Sahmkow | 1 | -4/+3 |
2020-04-22 | OpenGL: Implement Fencing backend. | Fernando Sahmkow | 1 | -11/+5 |
2020-04-22 | GPU: Delay Fences. | Fernando Sahmkow | 1 | -1/+9 |
2020-04-22 | GPU: Refactor synchronization on Async GPU | Fernando Sahmkow | 1 | -2/+6 |
2020-04-17 | maxwell_3d: Initialize format attributes constant as one | ReinUsesLisp | 1 | -0/+4 |
2020-03-22 | apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) | namkazy | 1 | -6/+9 |
2020-03-22 | maxwell_3d: init shadow_state | namkazy | 1 | -0/+2 |
2020-03-22 | maxwell_3d: this seem more correct. | namkazy | 1 | -2/+2 |
2020-03-22 | maxwell_3d: update comments for shadow ram usage | namkazy | 1 | -1/+1 |
2020-03-22 | maxwell_3d: track shadow ram ctrl and hw reg value | Nguyen Dac Nam | 1 | -0/+10 |
2020-03-09 | const_buffer_engine_interface: Store component types | ReinUsesLisp | 1 | -1/+1 |
2020-02-28 | maxwell_3d: Flatten cull and front face registers | ReinUsesLisp | 1 | -3/+3 |
2020-02-28 | video_core: Reintroduce dirty flags infrastructure | ReinUsesLisp | 1 | -1/+13 |
2020-02-28 | gl_rasterizer: Remove dirty flags | ReinUsesLisp | 1 | -180/+1 |
2020-02-14 | maxwell_3d: Unify draw methods | ReinUsesLisp | 1 | -2/+2 |
2020-02-14 | gl_query_cache: Optimize query cache | ReinUsesLisp | 1 | -3/+8 |
2020-02-14 | gl_query_cache: Implement host queries using a deferred cache | ReinUsesLisp | 1 | -18/+23 |
2020-02-14 | maxwell_3d: Slow implementation of passed samples (query 21) | ReinUsesLisp | 1 | -13/+26 |
2020-02-13 | GPU: Address Feedback. | Fernando Sahmkow | 1 | -5/+2 |
2020-02-10 | GPU: Implement GPU Clock correctly. | Fernando Sahmkow | 1 | -1/+2 |
2020-02-10 | Maxwell3D: Correct query reporting. | Fernando Sahmkow | 1 | -44/+49 |
2020-01-24 | Shader_IR: Allow constant access of guest driver. | Fernando Sahmkow | 1 | -0/+4 |
2020-01-24 | GPU: Implement guest driver profile and deduce texture handler sizes. | Fernando Sahmkow | 1 | -0/+4 |
2020-01-18 | vk_graphics_pipeline: Set front facing properly | ReinUsesLisp | 1 | -0/+1 |
2020-01-03 | yuzu: Remove Maxwell debugger | ReinUsesLisp | 1 | -31/+0 |
2019-12-18 | gl_rasterizer: Implement RASTERIZE_ENABLE | ReinUsesLisp | 1 | -3/+3 |
2019-11-23 | video_core: Unify ProgramType and ShaderStage into ShaderType | ReinUsesLisp | 1 | -16/+17 |
2019-11-15 | texture_cache: Use a table instead of switch for texture formats | ReinUsesLisp | 1 | -8/+0 |
2019-11-08 | video_core: Silence implicit conversion warnings | ReinUsesLisp | 1 | -1/+2 |
2019-10-28 | maxwell_3d/kepler_compute: Remove unused arguments in GetTexture | ReinUsesLisp | 1 | -17/+4 |
2019-10-28 | video_core/textures: Remove unused index entry in FullTextureInfo | ReinUsesLisp | 1 | -1/+0 |
2019-10-28 | maxwell_3d: Remove unused method GetStageTextures | ReinUsesLisp | 1 | -39/+0 |
2019-10-27 | maxwell_3d: Silence implicit conversion warnings | ReinUsesLisp | 1 | -24/+23 |
2019-10-25 | Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it | Fernando Sahmkow | 1 | -0/+18 |
2019-10-25 | VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. | Fernando Sahmkow | 1 | -1/+2 |
2019-10-20 | maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace | ReinUsesLisp | 1 | -1/+1 |
2019-10-15 | maxwell_3d: Silence truncation warnings | Lioncash | 1 | -1/+2 |
2019-10-05 | maxwell_3d: Add dirty flags for depth bounds values | ReinUsesLisp | 1 | -0/+5 |
2019-09-22 | Maxwell3D: Corrections and refactors to MME instance refactor | Fernando Sahmkow | 1 | -31/+38 |
2019-09-21 | Mark DrawArrays as LOG_TRACE | David Marcec | 1 | -1/+1 |
2019-09-19 | Rasterizer: Refactor and simplify DrawBatch Interface. | Fernando Sahmkow | 1 | -2/+2 |
2019-09-19 | VideoCore: Corrections to the MME Inliner and removal of hacky instance management. | Fernando Sahmkow | 1 | -8/+27 |
2019-09-19 | Video Core: initial Implementation of InstanceDraw Packaging | Fernando Sahmkow | 1 | -0/+74 |
2019-09-15 | maxwell_3d: Update firmware 4 call stub commentary | Rodrigo Locatti | 1 | -1/+2 |
2019-09-11 | renderer_opengl: Fix sRGB blits | ReinUsesLisp | 1 | -0/+3 |
2019-09-04 | Revert "Revert #2466" and stub FirmwareCall 4 | ReinUsesLisp | 1 | -0/+11 |
2019-09-04 | maxwell_3d: Avoid moving macro_params | ReinUsesLisp | 1 | -3/+4 |
2019-09-01 | maxwell_3d: Fix macro binding cursor | ReinUsesLisp | 1 | -9/+3 |
2019-08-30 | video_core: Silent miscellaneous warnings (#2820) | Rodrigo Locatti | 1 | -5/+5 |
2019-07-20 | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | 1 | -0/+4 |
2019-07-17 | Maxwell3D: Address Feedback | Fernando Sahmkow | 1 | -10/+7 |
2019-07-17 | GL_Rasterizer: Corrections to Clearing. | Fernando Sahmkow | 1 | -1/+1 |
2019-07-17 | Maxwell3D: Correct marking dirtiness on CB upload | Fernando Sahmkow | 1 | -0/+1 |
2019-07-17 | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing | Fernando Sahmkow | 1 | -1/+0 |
2019-07-17 | Maxwell3D: Implement State Dirty Flags. | Fernando Sahmkow | 1 | -0/+82 |
2019-07-17 | Maxwell3D: Rework CBData Upload | Fernando Sahmkow | 1 | -8/+34 |
2019-07-17 | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | 1 | -47/+89 |
2019-07-17 | maxwell3d: Implement Conditional Rendering | Fernando Sahmkow | 1 | -0/+44 |
2019-07-05 | video_core: Implement GPU side Syncpoints | Fernando Sahmkow | 1 | -2/+3 |
2019-06-21 | maxwell_3d: Partially implement texture buffers as 1D textures | ReinUsesLisp | 1 | -8/+4 |
2019-06-08 | video_core/engines: Move ConstBufferInfo out of Maxwell3D | ReinUsesLisp | 1 | -3/+1 |
2019-05-14 | maxwell_3d: reduce sevirity of different component formats assert. | Fernando Sahmkow | 1 | -1/+1 |
2019-05-14 | video_core/engines/maxwell3d: Get rid of three magic values in CallMethod() | Lioncash | 1 | -3/+3 |
2019-05-14 | video_core/engines/maxwell_3d: Simplify for loops into ranged for loops within InitializeRegisterDefaults() | Lioncash | 1 | -15/+15 |
2019-04-23 | Corrections and styling | Fernando Sahmkow | 1 | -1/+1 |
2019-04-23 | Implement Maxwell3D Data Upload | Fernando Sahmkow | 1 | -2/+14 |
2019-04-16 | Use ReadBlockUnsafe on TIC and TSC reading | Fernando Sahmkow | 1 | -2/+2 |
2019-04-08 | Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. | Fernando Sahmkow | 1 | -2/+10 |
2019-04-08 | Implement Bindless Handling on SetupTexture | Fernando Sahmkow | 1 | -13/+18 |
2019-04-06 | maxwell_3d: Reduce severity of ProcessSyncPoint | ReinUsesLisp | 1 | -2/+2 |
2019-04-06 | Implement SyncPoint Register in the GPU. | Fernando Sahmkow | 1 | -0/+12 |
2019-04-06 | video_core/engines: Make memory manager members private | Lioncash | 1 | -2/+2 |
2019-04-06 | video_core/engines: Remove unnecessary inclusions where applicable | Lioncash | 1 | -2/+1 |
2019-03-21 | gpu: Rewrite virtual memory manager using PageTable. | bunnei | 1 | -4/+4 |
2019-03-16 | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | 1 | -29/+12 |
2019-03-15 | gpu: Use host address for caching instead of guest address. | bunnei | 1 | -1/+4 |
2019-02-26 | maxwell_3d: Use std::bitset to manage dirty flags | ReinUsesLisp | 1 | -34/+32 |
2019-02-16 | video_core: Remove usages of System::GetInstance() within the engines | Lioncash | 1 | -5/+7 |
2019-02-16 | core_timing: Convert core timing into a class | Lioncash | 1 | -1/+1 |
2019-02-12 | core_timing: Rename CoreTiming namespace to Core::Timing | Lioncash | 1 | -1/+1 |
2019-02-03 | video_core: Assert on invalid GPU to CPU address queries | ReinUsesLisp | 1 | -19/+27 |
2019-02-03 | maxwell_3d: Allow sampler handles with TSC id zero | ReinUsesLisp | 1 | -10/+6 |
2019-02-03 | maxwell_3d: Allow texture handles with TIC id zero | ReinUsesLisp | 1 | -16/+7 |
2019-01-22 | maxwell_3d: Set rt_separate_frag_data to 1 by default | ReinUsesLisp | 1 | -0/+5 |
2019-01-07 | gl_rasterizer_cache: Use dirty flags for the depth buffer | ReinUsesLisp | 1 | -0/+10 |
2019-01-07 | gl_rasterizer_cache: Use dirty flags for color buffers | ReinUsesLisp | 1 | -0/+9 |
2019-01-07 | gl_shader_cache: Use dirty flags for shaders | ReinUsesLisp | 1 | -0/+8 |
2018-11-27 | gpu: Rewrite GPU command list processing with DmaPusher class. | bunnei | 1 | -25/+28 |
2018-11-21 | maxwell_3d: Initialize rasterizer color mask registers as enabled. | bunnei | 1 | -0/+9 |
2018-11-17 | set default value for point size register | Rodolfo Bogado | 1 | -0/+3 |
2018-11-17 | fix viewport and scissor behavior | Rodolfo Bogado | 1 | -2/+2 |
2018-11-17 | gl_rasterizer: Skip VB upload if the state is clean. | Markus Wick | 1 | -0/+16 |
2018-11-13 | gl_rasterizer: Minor cleanup | Frederic L | 1 | -4/+2 |
2018-11-11 | Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. | Rodolfo Bogado | 1 | -0/+13 |
2018-11-06 | gl_rasterizer: Skip VAO binding if the state is clean. | Markus Wick | 1 | -0/+8 |
2018-11-05 | Implement multi-target viewports and blending | Rodolfo Bogado | 1 | -0/+16 |
2018-11-01 | maxwell_3d: Restructure macro upload to use a single macro code memory. | bunnei | 1 | -8/+18 |
2018-10-30 | global: Use std::optional instead of boost::optional (#1578) | Frederic L | 1 | -5/+5 |
2018-10-26 | maxwell_3d: Add code for initializing register defaults. | bunnei | 1 | -1/+19 |
2018-10-24 | maxwell_3d: Remove unused variable within ProcessQueryGet() | Lioncash | 1 | -1/+0 |
2018-10-20 | engines/maxwell_*: Use nested namespace specifiers where applicable | Lioncash | 1 | -4/+2 |
2018-09-15 | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 1 | -6/+7 |
2018-09-10 | rasterizer: Drop unused handler. | Markus Wick | 1 | -2/+0 |
2018-09-08 | maxwell_3d: Remove assert that no longer applies. | bunnei | 1 | -4/+0 |
2018-09-01 | maxwell_3d: Use CoreTiming for query timestamp | Zach Hilman | 1 | -2/+3 |
2018-08-31 | core/core: Replace includes with forward declarations where applicable | Lioncash | 1 | -2/+1 |
2018-08-25 | maxwell3d: Move FinishedPrimitiveBatch event after AcceleratedDrawBatch() | Lioncash | 1 | -4/+4 |
2018-08-15 | Rasterizer: Implemented instanced rendering. | Subv | 1 | -0/+12 |
2018-08-09 | maxwell_3d: Ignore macros that have not been uploaded yet. | bunnei | 1 | -4/+9 |
2018-08-08 | maxwell_3d: Use correct const buffer size and check bounds. | bunnei | 1 | -0/+2 |
2018-08-06 | maxwell_3d: Remove outdated assert. | bunnei | 1 | -2/+0 |
2018-08-04 | video_core: Eliminate the g_renderer global variable | Lioncash | 1 | -5/+5 |
2018-07-24 | GPU: Remove the assert that required the CODE_ADDRESS to be 0. | Subv | 1 | -8/+0 |
2018-07-20 | maxwell_3d: Remove unused variable within GetStageTextures() | Lioncash | 1 | -2/+0 |
2018-07-13 | gl_rasterizer: Fix check for if a shader stage is enabled. | bunnei | 1 | -21/+0 |
2018-07-03 | GPU: Support clears that don't clear the color buffer. | Subv | 1 | -2/+3 |
2018-07-03 | GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. | Subv | 1 | -0/+11 |
2018-07-03 | Update clang format | James Rowe | 1 | -2/+2 |
2018-07-03 | Rename logging macro back to LOG_* | James Rowe | 1 | -1/+1 |
2018-06-20 | Build: Fixed some MSVC warnings in various parts of the code. | Subv | 1 | -2/+3 |
2018-06-06 | GPU: Implement sampling multiple textures in the generated glsl shaders. | Subv | 1 | -0/+34 |
2018-06-04 | GPU: Partial implementation of long GPU queries. | Subv | 1 | -9/+24 |
2018-04-29 | maxwell_3d: Reset vertex counts after drawing. | bunnei | 1 | -0/+10 |
2018-04-27 | general: Convert assertion macros over to be fmt-compatible | Lioncash | 1 | -2/+2 |
2018-04-25 | GPU: Reduce the number of registers of Maxwell3D to 0xE00. | Subv | 1 | -3/+3 |
2018-04-25 | GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor. | Subv | 1 | -4/+10 |
2018-04-25 | video-core: Move logging macros over to new fmt-capable ones | Lioncash | 1 | -2/+2 |
2018-04-24 | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | 1 | -10/+11 |
2018-04-24 | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | 1 | -6/+5 |
2018-04-24 | GPU: Added asserts to our code for handling the QUERY_GET GPU command. | Subv | 1 | -1/+26 |
2018-04-18 | GPU: Pitch textures are now supported, don't assert when encountering them. | Subv | 1 | -2/+3 |
2018-04-18 | maxwell3d: Allow Texture2DNoMipmap as Texture2D. | bunnei | 1 | -1/+2 |
2018-04-18 | renderer_opengl: Implement BlendEquation and BlendFunc. | bunnei | 1 | -3/+1 |
2018-04-17 | gl_rasterizer: Implement indexed vertex mode. | bunnei | 1 | -1/+3 |
2018-04-15 | GPU: Added a function to determine whether a shader stage is enabled or not. | Subv | 1 | -0/+21 |
2018-04-07 | GPU: Assert when finding a texture with a format type other than UNORM. | Subv | 1 | -0/+2 |
2018-04-01 | GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. | Subv | 1 | -100/+8 |
2018-04-01 | GPU: Implemented a gpu macro interpreter. | Subv | 1 | -0/+5 |
2018-03-27 | Maxwell3D: Call AccelerateDrawBatch on DrawArrays. | bunnei | 1 | -1/+8 |
2018-03-26 | GPU: Load the sampler info (TSC) when retrieving active textures. | Subv | 1 | -20/+60 |
2018-03-25 | GPU: Make the debug_context variable a member of the frontend instead of a global. | Subv | 1 | -11/+13 |
2018-03-24 | GPU: Added a function to retrieve the active textures for a shader stage. | Subv | 1 | -44/+49 |
2018-03-24 | GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. | Subv | 1 | -0/+7 |
2018-03-24 | GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. | Subv | 1 | -0/+10 |
2018-03-24 | GPU: Added a method to unswizzle a texture without decoding it. | Subv | 1 | -1/+1 |
2018-03-24 | GPU: Preliminary work for texture decoding. | Subv | 1 | -0/+45 |
2018-03-19 | Clang Fixes | N00byKing | 1 | -1/+2 |
2018-03-19 | Clean Warnings (?) | N00byKing | 1 | -1/+1 |
2018-03-19 | GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. | Subv | 1 | -0/+18 |
2018-03-18 | GPU: Implement the BindStorageBuffer macro method in HLE. | Subv | 1 | -0/+21 |
2018-03-18 | GPU: Handle writes to the CB_DATA method. | Subv | 1 | -0/+36 |
2018-03-18 | GPU: Store uploaded GPU macros and keep track of the number of method parameters. | Subv | 1 | -7/+16 |
2018-03-18 | GPU: Macros are specific to the Maxwell3D engine, so handle them internally. | Subv | 1 | -5/+36 |
2018-03-18 | GPU: Renamed ShaderType to ShaderStage as that is less confusing. | Subv | 1 | -12/+12 |
2018-03-18 | GPU: Store shader constbuffer bindings in the GPU state. | Subv | 1 | -2/+36 |
2018-03-18 | GPU: Make the SetShader macro call do the same as the real macro's code. | Subv | 1 | -1/+19 |
2018-03-17 | GPU: Corrected the parameter documentation for the SetShader macro call. | Subv | 1 | -5/+6 |
2018-03-17 | GPU: Handle the SetShader method call (0xE24) and store the shader config. | Subv | 1 | -2/+22 |
2018-03-17 | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | 1 | -0/+17 |
2018-03-17 | GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine. | Subv | 1 | -0/+8 |
2018-03-05 | GPU: Intercept writes to the VERTEX_END_GL register. | Subv | 1 | -0/+9 |
2018-02-12 | GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine. | Subv | 1 | -1/+39 |
2018-02-12 | Make a GPU class in VideoCore to contain the GPU state. | Subv | 1 | -3/+1 |
2018-02-12 | GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines. | Subv | 1 | -0/+15 |