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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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memory_manager.cpp
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Author
Age
Files
Lines
*
MemoryManager: initial multi paging system implementation.
Fernando Sahmkow
2022-10-06
1
-173
/
+263
*
Texture cache: Fix the remaining issues with memory mnagement and unmapping.
Fernando Sahmkow
2022-10-06
1
-1
/
+10
*
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
2022-10-06
1
-1
/
+4
*
NVDRV: Remake ASGPU
Fernando Sahmkow
2022-10-06
1
-3
/
+7
*
MemoryManager: Temporary Fix for NVDEC.
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
VideoCore: Update MemoryManager
Fernando Sahmkow
2022-10-06
1
-92
/
+55
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-5
/
+0
*
code: dodge PAGE_SIZE #define
Kyle Kienapfel
2022-08-20
1
-2
/
+2
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-14
1
-3
/
+3
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Reduce unused includes
ameerj
2022-03-19
1
-1
/
+0
*
video_core/memory_manager: Fixes for sparse memory management
ameerj
2021-12-31
1
-11
/
+11
*
video_core/memory_manager: Deduplicate Read/WriteBlock
ameerj
2021-12-31
1
-47
/
+27
*
video_core/memory_manager: Add missing <algorithm> include
Morph
2021-09-11
1
-0
/
+2
*
GPU_MemoryManger: Fix GetSubmappedRange.
Fernando Sahmkow
2021-08-19
1
-0
/
+1
*
shader: Address feedback
FernandoS27
2021-07-23
1
-1
/
+1
*
shader: Implement TLD
FernandoS27
2021-07-23
1
-2
/
+1
*
Texture Cache: Address feedback.
Fernando Sahmkow
2021-07-04
1
-1
/
+0
*
Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
2021-07-04
1
-5
/
+100
*
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2021-07-04
1
-1
/
+6
*
buffer_cache: Simplify uniform disabling logic
ameerj
2021-06-01
1
-0
/
+3
*
hle: kernel: Rename Process to KProcess.
bunnei
2021-05-06
1
-1
/
+1
*
hle: kernel: Migrate PageHeap/PageTable to KPageHeap/KPageTable.
bunnei
2021-02-19
1
-1
/
+1
*
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-13
1
-2
/
+2
*
Merge pull request #5795 from ReinUsesLisp/bytes-to-map-end
bunnei
2021-01-30
1
-2
/
+21
|
\
|
*
video_core/memory_manager: Add BytesToMapEnd
ReinUsesLisp
2021-01-22
1
-2
/
+21
*
|
video_core/memory_manager: Remove unused CopyBlockUnsafe
ReinUsesLisp
2021-01-21
1
-7
/
+0
*
|
video_core/memory_manager: Flush destination buffer on CopyBlock
ReinUsesLisp
2021-01-21
1
-0
/
+4
*
|
video_core/memory_manager: Add GPU address based flush method
ReinUsesLisp
2021-01-21
1
-0
/
+15
|
/
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-1
/
+4
*
video_core: NVDEC Implementation
ameerj
2020-10-27
1
-2
/
+10
*
General: Make use of std::nullopt where applicable
Lioncash
2020-09-22
1
-3
/
+3
*
Merge pull request #4574 from lioncash/const-fn
bunnei
2020-08-25
1
-2
/
+2
|
\
|
*
memory_manager: Mark IsGranularRange() as a const member function
Lioncash
2020-08-24
1
-2
/
+2
*
|
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-08-22
1
-4
/
+8
|
/
*
hle: nvdrv: Rewrite of GPU memory management.
bunnei
2020-07-26
1
-394
/
+138
*
memory_manager: Eliminate variable shadowing
Lioncash
2020-06-20
1
-18
/
+22
*
kernel: memory: Improve implementation of device shared memory. (#3707)
bunnei
2020-04-23
1
-13
/
+5
*
video_core: memory_manager: Updates for Common::PageTable changes.
bunnei
2020-04-17
1
-66
/
+33
*
Memory: Correct GCC errors.
Fernando Sahmkow
2020-04-09
1
-2
/
+2
*
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
2020-04-08
1
-48
/
+43
*
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
2020-04-06
1
-5
/
+5
*
video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
bunnei
2020-02-20
1
-1
/
+10
*
Revert "video_core: memory_manager: Use GPU interface for cache functions."
bunnei
2020-02-15
1
-7
/
+7
*
video_core: memory_manager: Use GPU interface for cache functions.
bunnei
2020-02-08
1
-7
/
+7
*
core/memory: Migrate over GetPointer()
Lioncash
2019-11-27
1
-2
/
+2
*
prefer system reference over global accessor
Michael Scire
2019-07-09
1
-7
/
+5
*
Prevent merging of device mapped memory blocks.
Michael Scire
2019-07-09
1
-1
/
+23
*
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-21
1
-2
/
+3
*
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Lioncash
2019-05-10
1
-2
/
+2
*
video_core/memory_manager: Default the destructor within the cpp file
Lioncash
2019-05-10
1
-0
/
+2
*
make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages.
Fernando Sahmkow
2019-04-20
1
-4
/
+12
*
Implement IsBlockContinous
Fernando Sahmkow
2019-04-17
1
-0
/
+8
*
Document unsafe versions and add BlockCopyUnsafe
Fernando Sahmkow
2019-04-16
1
-5
/
+13
*
Use ReadBlockUnsafe on TIC and TSC reading
Fernando Sahmkow
2019-04-16
1
-0
/
+2
*
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
Fernando Sahmkow
2019-04-16
1
-0
/
+32
*
memory_manager: Improved implementation of read/write/copy block.
bunnei
2019-04-06
1
-10
/
+77
*
video_core/memory_manager: Make Read() a const qualified member function
Lioncash
2019-04-06
1
-5
/
+5
*
video_core/memory_manager: Make ReadBlock() a const qualifier member function
Lioncash
2019-04-06
1
-1
/
+1
*
video_core/memory_manager: Add a const qualified variant of GetPointer()
Lioncash
2019-04-06
1
-2
/
+16
*
video_core/memory_manager: Make FindFreeRegion() a const member function
Lioncash
2019-04-06
1
-9
/
+10
*
video_core/memory_manager: Make GpuToCpuAddress() a const member function
Lioncash
2019-04-06
1
-2
/
+2
*
memory_manager: Cleanup FindFreeRegion.
bunnei
2019-03-21
1
-10
/
+4
*
memory_manager: Use Common::AlignUp in public interface as needed.
bunnei
2019-03-21
1
-11
/
+22
*
memory_manager: Bug fixes and further cleanup.
bunnei
2019-03-21
1
-66
/
+65
*
memory_manager: Add protections for invalid GPU addresses.
bunnei
2019-03-21
1
-15
/
+35
*
gpu: Rewrite virtual memory manager using PageTable.
bunnei
2019-03-21
1
-134
/
+338
*
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-16
1
-9
/
+46
*
memory_manager: Check for reserved page status
ReinUsesLisp
2019-02-03
1
-1
/
+2
*
memory_manager: Do not allow 0 to be a valid GPUVAddr.
bunnei
2018-11-23
1
-0
/
+7
*
memory_manager: Do not MapBufferEx over already in use memory.
bunnei
2018-11-01
1
-27
/
+48
*
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-30
1
-4
/
+4
*
memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
2018-10-16
1
-0
/
+10
*
video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
Lioncash
2018-07-24
1
-3
/
+1
*
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
Lioncash
2018-07-24
1
-11
/
+21
*
GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses.
Subv
2018-07-02
1
-2
/
+2
*
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
2018-05-20
1
-0
/
+19
*
memory_manager: Add implement CpuToGpuAddress.
bunnei
2018-04-24
1
-0
/
+17
*
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
2018-04-24
1
-1
/
+6
*
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
2018-04-24
1
-36
/
+36
*
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Subv
2018-04-23
1
-33
/
+20
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-0
/
+110