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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
renderer_opengl
/
gl_texture_cache.cpp
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Commit message (
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Author
Age
Files
Lines
*
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
1
-0
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+4
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gl_texture_cache: Enable async downloads
Ameer J
2023-08-14
1
-2
/
+6
*
Do not set rescaled flag when rescaling is disabled
Kelebek1
2023-10-11
1
-6
/
+8
*
settings,general: Rename non-confirming enums
lat9nq
2023-07-21
1
-2
/
+2
*
settings,video_core: Consolidate ASTC decoding options
lat9nq
2023-07-21
1
-4
/
+4
*
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
1
-2
/
+4
*
video_core: Fixed compilation errors because of name shadowing
Wollnashorn
2023-06-15
1
-6
/
+6
*
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-15
1
-30
/
+40
*
Merge pull request #10476 from ameerj/gl-memory-maps
liamwhite
2023-06-07
1
-75
/
+12
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*
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-28
1
-75
/
+12
*
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gl_texture_cache: Fix ASTC CPU decoding with compression disabled
ameerj
2023-05-28
1
-2
/
+7
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*
textures: add BC1 and BC3 compressors and recompression setting
Liam
2023-05-23
1
-2
/
+29
*
Texture Cache: Fix ASTC textures
Fernando Sahmkow
2023-05-09
1
-1
/
+1
*
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-05-06
1
-4
/
+5
*
GPU: implement missing ASTC
Fernando Sahmkow
2023-05-03
1
-0
/
+3
*
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
2023-04-29
1
-7
/
+12
*
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-04-29
1
-18
/
+23
*
Merge pull request #9913 from ameerj/acc-dma-refactor
Fernando S
2023-03-11
1
-7
/
+17
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*
Refactor AccelerateDMA code
ameerj
2023-03-07
1
-7
/
+17
*
|
Merge pull request #9925 from ameerj/gl-sync-signal
liamwhite
2023-03-10
1
-3
/
+1
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*
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OpenGL: Prefer glClientWaitSync for OGLSync objects
ameerj
2023-03-09
1
-3
/
+1
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/
*
/
Check all swizzle components for red, not just [0], pass float border color rather than int
Kelebek1
2023-03-04
1
-5
/
+8
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/
*
configuration: Add async ASTC decode setting
ameerj
2023-02-23
1
-3
/
+14
*
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-02-11
1
-0
/
+8
*
Add break for default cases
Kyle Kienapfel
2022-11-14
1
-0
/
+2
*
video_code: support rectangle texture
FengChen
2022-08-25
1
-4
/
+5
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-14
1
-19
/
+19
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: implement formats for N64 emulation
Fernando Sahmkow
2022-04-14
1
-0
/
+26
*
OpenGL: fix S8D24 to ABGR8 conversions
Liam
2022-04-07
1
-2
/
+11
*
GC: Address Feedback.
Fernando Sahmkow
2022-03-25
1
-9
/
+5
*
Garbage Collection: Final tuning.
Fernando Sahmkow
2022-03-25
1
-2
/
+2
*
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-25
1
-2
/
+12
*
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-24
1
-1
/
+1
*
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-21
1
-6
/
+4
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*
TextureCache: Refactor and fix linux compiling.
Fernando Sahmkow
2021-11-20
1
-4
/
+2
|
*
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
1
-2
/
+2
*
|
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
bunnei
2021-11-20
1
-10
/
+17
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\
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*
|
Fix image update/download error when width too small
Feng Chen
2021-11-17
1
-10
/
+17
*
|
|
Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
1
-4
/
+22
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_
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/
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/
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*
|
renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
1
-4
/
+22
|
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/
*
|
gl_texture_cache: Round format conversion PBO to next power of 2
ameerj
2021-11-18
1
-1
/
+5
*
|
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-17
1
-0
/
+6
*
|
gl_texture_cache: Make FormatConversionPass more generic
ameerj
2021-11-17
1
-7
/
+12
*
|
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-17
1
-13
/
+10
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/
*
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
1
-1
/
+11
*
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-17
1
-0
/
+4
*
TextureCache: Add automatic anisotropic filtering and refactor code.
Fernando Sahmkow
2021-11-16
1
-7
/
+1
*
TextureCache: Make a better Anisotropic setter.
Fernando Sahmkow
2021-11-16
1
-1
/
+8
*
gl_resource_manager: Ensure non EXT_framebuffer objects are created
ameerj
2021-11-16
1
-12
/
+2
*
gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
1
-56
/
+27
*
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
1
-0
/
+11
*
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
1
-5
/
+19
*
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
1
-11
/
+32
*
Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered.
Fernando Sahmkow
2021-11-16
1
-2
/
+8
*
video_core: Refactor resolution scale function
ameerj
2021-11-16
1
-6
/
+2
*
gl_texture_cache: Disable scissor test when scaling textures
ameerj
2021-11-16
1
-0
/
+8
*
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
1
-19
/
+12
*
gl_texture_cache: Fix BGR pbo size for scaled textures
ameerj
2021-11-16
1
-11
/
+10
*
gl_texture_cache: Fix scaling backup logic
ameerj
2021-11-16
1
-19
/
+14
*
vk_texture_cache: Use nearest neighbor scaling when available
ameerj
2021-11-16
1
-27
/
+0
*
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
2021-11-16
1
-14
/
+59
*
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
1
-3
/
+2
*
gl_texture_cache: Simplify scaling
ameerj
2021-11-16
1
-30
/
+37
*
gl_texture_cache: fix scaling on upload
ameerj
2021-11-16
1
-0
/
+7
*
gl_texture_cache: Fix scaling blits
ReinUsesLisp
2021-11-16
1
-20
/
+12
*
gl_texture_cache: Fix multi layered texture Scale
ameerj
2021-11-16
1
-11
/
+15
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-5
/
+5
*
gl_texture_cache: Simplify rescaling
ameerj
2021-11-16
1
-18
/
+13
*
gl_texture_cache: Implement ScaleDown
ameerj
2021-11-16
1
-25
/
+35
*
gl_texture_cache: Rescale fixes for multi-layered textures
ameerj
2021-11-16
1
-16
/
+31
*
renderer_gl: Resolution scaling fixes
ameerj
2021-11-16
1
-56
/
+80
*
Texture Cache: More rescaling fixes.
Fernando Sahmkow
2021-11-16
1
-2
/
+2
*
gl_texture_cache: WIP texture rescale
ameerj
2021-11-16
1
-3
/
+67
*
Texture Cache: Implement Vulkan UpScaling & DownScaling
Fernando Sahmkow
2021-11-16
1
-4
/
+6
*
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
2021-11-16
1
-0
/
+16
*
gpu: Migrate implementation to the cpp file
ameerj
2021-10-03
1
-0
/
+1
*
gl_texture_cache: Migrate BGRCopyPass from util_shaders
ameerj
2021-09-17
1
-1
/
+34
*
util_shaders: Unify BGRA copy passes
ameerj
2021-09-16
1
-1
/
+1
*
texture_cache: Address ameerj's review
yzct12345
2021-08-07
1
-0
/
+1
*
texture_cache: Don't change copyright year
yzct12345
2021-08-05
1
-1
/
+1
*
texture_cache: Split templates out
yzct12345
2021-08-05
1
-4
/
+1
*
gl_texture_cache: Create image storage views
ReinUsesLisp
2021-07-23
1
-33
/
+99
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-23
1
-179
/
+78
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-23
1
-0
/
+4
*
Merge pull request #6537 from Morph1984/warnings
bunnei
2021-07-06
1
-1
/
+2
|
\
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*
video_core: Silence signed/unsigned mismatch warnings
Morph
2021-06-28
1
-1
/
+2
*
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TextureCacheOGL: Implement Image Copies for 1D and 1D Array.
Fernando Sahmkow
2021-07-03
1
-0
/
+26
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/
*
Reaper: Guarantee correct deletion.
Fernando Sahmkow
2021-06-20
1
-0
/
+2
*
configure_graphics: Add Accelerate ASTC decoding setting
ameerj
2021-06-16
1
-1
/
+5
*
texture_cache: Handle out of bound texture blits
ameerj
2021-05-08
1
-5
/
+4
*
astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-25
1
-5
/
+6
*
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
2021-03-13
1
-1
/
+9
*
renderer_opengl: Swizzle BGR textures on copy
ameerj
2021-03-04
1
-2
/
+18
*
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
ameerj
2021-02-13
1
-0
/
+31
*
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
1
-11
/
+10
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-9
/
+10
*
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2021-01-04
1
-0
/
+2
*
gl_texture_cache: Create base images with sRGB
ReinUsesLisp
2021-01-04
1
-98
/
+95
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-553
/
+901
*
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-07
1
-2
/
+1
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-9
/
+9
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-10
/
+10
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-4
/
+6
*
gl_texture_cache: Take std::string by reference in DecorateViewName()
Lioncash
2020-08-24
1
-1
/
+1
*
video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-13
1
-86
/
+87
*
video_core: Fix DXT4 and RGB565
ReinUsesLisp
2020-07-13
1
-1
/
+3
*
video_core: Fix B5G6R5_UNORM render target format
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
video_core: Fix B5G6R5U
ReinUsesLisp
2020-07-13
1
-1
/
+1
*
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
2020-07-13
1
-58
/
+59
*
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
video_core: Implement RGBA16_SINT render target
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
video_core: Implement RGBA8_SINT render target
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
video_core: Implement RG32_SINT render target
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
video_core: Implement RG8_SINT render target and fix RG8_UINT
ReinUsesLisp
2020-07-13
1
-1
/
+2
*
video_core: Implement R8_SINT render target
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
video_core: Implement R8_SNORM render target
ReinUsesLisp
2020-07-13
1
-0
/
+1
*
texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
1
-2
/
+2
*
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-08
1
-18
/
+31
*
gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC
ReinUsesLisp
2020-06-01
1
-2
/
+1
*
gl_texture_cache: Implement small texture view cache for swizzles
ReinUsesLisp
2020-05-26
1
-16
/
+26
*
texture_cache: Implement depth stencil texture swizzles
ReinUsesLisp
2020-05-26
1
-11
/
+28
*
texture: Implement R8G8UI
Morph
2020-04-30
1
-0
/
+1
*
gl_texture_cache: Fix layered texture attachment base level
ReinUsesLisp
2020-04-13
1
-1
/
+1
*
gl_texture_cache: Attach view instead of base texture for layered attachments
ReinUsesLisp
2020-04-09
1
-2
/
+2
*
gl_texture_cache: Fix software ASTC fallback
ReinUsesLisp
2020-04-01
1
-7
/
+12
*
video_core: Use native ASTC when available
ReinUsesLisp
2020-04-01
1
-99
/
+95
*
video_core: Implement RGBA16_SNORM
ReinUsesLisp
2020-03-13
1
-0
/
+1
*
gl_texture_cache: Remove blending disable on blits
ReinUsesLisp
2020-02-28
1
-5
/
+0
*
gl_state_tracker: Implement dirty flags for clip control
ReinUsesLisp
2020-02-28
1
-2
/
+0
*
gl_state_tracker: Implement dirty flags for sRGB
ReinUsesLisp
2020-02-28
1
-0
/
+1
*
gl_state_tracker: Implement dirty flags for rasterize enable
ReinUsesLisp
2020-02-28
1
-0
/
+1
*
gl_state_tracker: Implement dirty flags for blending
ReinUsesLisp
2020-02-28
1
-0
/
+1
*
gl_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
2020-02-28
1
-0
/
+1
*
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
1
-2
/
+5
*
gl_state: Remove completely
ReinUsesLisp
2020-02-28
1
-1
/
+0
*
gl_state: Remove framebuffer tracking
ReinUsesLisp
2020-02-28
1
-12
/
+5
*
gl_state: Remove image tracking
ReinUsesLisp
2020-02-28
1
-10
/
+4
*
gl_state: Remove blend state tracking
ReinUsesLisp
2020-02-28
1
-0
/
+3
*
gl_state: Remove clip control tracking
ReinUsesLisp
2020-02-28
1
-0
/
+1
*
gl_state: Remove rasterizer disable tracking
ReinUsesLisp
2020-02-28
1
-0
/
+2
*
gl_state: Remove scissor test tracking
ReinUsesLisp
2020-02-28
1
-0
/
+1
*
gl_state: Remove framebuffer sRGB tracking
ReinUsesLisp
2020-02-28
1
-1
/
+7
*
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-28
1
-2
/
+0
*
Merge pull request #3417 from ReinUsesLisp/r32i
bunnei
2020-02-25
1
-0
/
+1
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texture: Implement R32I
ReinUsesLisp
2020-02-15
1
-0
/
+1
*
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Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-24
1
-8
/
+20
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*
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texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-16
1
-8
/
+20
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/
*
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surface_base: Implement texture buffer flushes
ReinUsesLisp
2020-02-16
1
-0
/
+7
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/
*
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
bunnei
2020-01-29
1
-3
/
+6
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gl_texture_cache: Silence implicit sign cast warnings
ReinUsesLisp
2020-01-28
1
-3
/
+6
*
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gl_texture_cache: Properly implement depth/stencil sampling
ReinUsesLisp
2020-01-27
1
-4
/
+27
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/
*
gl_texture_cache: Use local variables to simplify DownloadTexture
ReinUsesLisp
2020-01-14
1
-6
/
+4
*
gl_texture_cache: Fix format for RGBX16F
ReinUsesLisp
2020-01-14
1
-1
/
+1
*
gl_texture_cache: Use Snorm internal format for RG8S
ReinUsesLisp
2020-01-14
1
-1
/
+1
*
gl_texture_cache: Use Snorm internal format for ABGR8S
ReinUsesLisp
2020-01-14
1
-1
/
+1
*
gl_texture_cache: Apply sRGB on blits
ReinUsesLisp
2019-11-24
1
-0
/
+1
*
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
1
-103
/
+82
*
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
Fernando Sahmkow
2019-10-27
1
-0
/
+1
*
Surfaces: Implement R4G4B4A4U format.
Fernando Sahmkow
2019-10-09
1
-1
/
+2
*
Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5
Fernando Sahmkow
2019-10-09
1
-0
/
+10
*
Fix clang-format
FearlessTobi
2019-09-22
1
-1
/
+1
*
video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-22
1
-0
/
+1
*
Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers
bunnei
2019-08-29
1
-0
/
+4
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gl_texture_cache: Do not set texture parameters to buffers
ReinUsesLisp
2019-07-18
1
-0
/
+3
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gl_texture_cache: Add missing break in CreateTexture
ReinUsesLisp
2019-07-18
1
-0
/
+1
*
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Merge pull request #2743 from FernandoS27/surpress-assert
bunnei
2019-07-25
1
-1
/
+0
|
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*
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Gl_Texture_Cache: Remove assert on component type in GetFormatTuple
Fernando Sahmkow
2019-07-18
1
-1
/
+0
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/
*
/
Maxwell3D: Implement State Dirty Flags.
Fernando Sahmkow
2019-07-17
1
-1
/
+5
|
/
*
GPU: Add a microprofile for macro interpreter
Fernando Sahmkow
2019-07-14
1
-1
/
+2
*
Gl_Texture_Cache: Measure Buffer Copy Times
Fernando Sahmkow
2019-07-14
1
-0
/
+2
*
texture_cache: Address Feedback
Fernando Sahmkow
2019-07-05
1
-3
/
+3
*
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-07-05
1
-2
/
+15
*
texture_cache: Address feedback
ReinUsesLisp
2019-06-29
1
-4
/
+1
*
gl_texture_cache: Correct asserts
Fernando Sahmkow
2019-06-26
1
-1
/
+1
*
gl_texture_cache: Corrections and fixes
Fernando Sahmkow
2019-06-25
1
-10
/
+6
*
gl_texture_cache: Explicitly add indirect include
ReinUsesLisp
2019-06-24
1
-0
/
+1
*
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
gl_texture_cache: Correct Image Blit
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
Fernando Sahmkow
2019-06-21
1
-8
/
+5
*
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
2019-06-21
1
-3
/
+3
*
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-21
1
-1
/
+91
*
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-21
1
-5
/
+5
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
1
-30
/
+24
*
texture_cache: General Fixes
Fernando Sahmkow
2019-06-21
1
-3
/
+8
*
gl_texture_cache: Make main views be proxy textures instead of a full view.
Fernando Sahmkow
2019-06-21
1
-10
/
+18
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
1
-1
/
+0
*
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-21
1
-1
/
+69
*
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-21
1
-11
/
+4
*
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-21
1
-21
/
+23
*
Implement Texture Cache V2
Fernando Sahmkow
2019-06-21
1
-183
/
+103
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
1
-6
/
+10
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
1
-1
/
+1
*
texture_cache: Move staging buffer into a generic implementation
ReinUsesLisp
2019-06-21
1
-107
/
+7
*
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
2019-06-21
1
-2
/
+3
*
gl_texture_cache: Minor changes
ReinUsesLisp
2019-06-21
1
-22
/
+28
*
gl_texture_cache: Add copy from multiple overlaps into a single surface
ReinUsesLisp
2019-06-21
1
-4
/
+50
*
gl_texture_cache: Attach surface textures instead of views
ReinUsesLisp
2019-06-21
1
-6
/
+21
*
gl_texture_cache: Add fast copy path
ReinUsesLisp
2019-06-21
1
-3
/
+48
*
gl_texture_cache: Initial implementation
ReinUsesLisp
2019-06-21
1
-0
/
+514