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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_opengl
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gl_texture_cache.h
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Author
Age
Files
Lines
*
VideoCore: Move Slot Vector to Common
Fernando Sahmkow
2024-02-04
1
-1
/
+1
*
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
1
-0
/
+2
*
gl_texture_cache: Enable async downloads
Ameer J
2023-08-14
1
-3
/
+5
*
Transition MSAA images to general layout without uploading data
Kelebek1
2023-10-12
1
-0
/
+2
*
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
1
-4
/
+4
*
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-15
1
-1
/
+10
*
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-28
1
-36
/
+11
*
renderer_vulkan: barrier attachment feedback loops
Liam
2023-05-23
1
-0
/
+4
*
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-05-06
1
-1
/
+0
*
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
2023-04-29
1
-1
/
+4
*
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-04-29
1
-1
/
+2
*
Refactor AccelerateDMA code
ameerj
2023-03-07
1
-0
/
+6
*
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-02-11
1
-1
/
+8
*
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2023-01-04
1
-0
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
OpenGL: fix S8D24 to ABGR8 conversions
Liam
2022-04-07
1
-1
/
+2
*
GC: Address Feedback.
Fernando Sahmkow
2022-03-25
1
-2
/
+2
*
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-25
1
-1
/
+10
*
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-24
1
-1
/
+3
*
blit_image: Refactor upscale factors usage
ameerj
2021-12-05
1
-1
/
+1
*
Merge pull request #7368 from FernandoS27/vulkan-conv
bunnei
2021-11-21
1
-2
/
+5
|
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*
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
1
-2
/
+5
*
|
Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small
bunnei
2021-11-20
1
-0
/
+1
|
\
\
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*
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Fix image update/download error when width too small
Feng Chen
2021-11-17
1
-0
/
+1
*
|
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Merge pull request #7357 from Morph1984/s8_uint
bunnei
2021-11-19
1
-2
/
+2
|
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*
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renderer_opengl: Implement S8_UINT stencil format
Morph
2021-11-17
1
-2
/
+2
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/
*
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texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-17
1
-0
/
+3
*
|
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
ameerj
2021-11-17
1
-8
/
+8
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/
*
TextureCache: OGL query device memory if possible.
FernandoS27
2021-11-17
1
-1
/
+3
*
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-17
1
-0
/
+16
*
gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
1
-1
/
+1
*
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
1
-0
/
+4
*
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
1
-2
/
+2
*
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
1
-1
/
+1
*
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
1
-1
/
+1
*
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
1
-4
/
+7
*
gl_texture_cache: Fix scaling backup logic
ameerj
2021-11-16
1
-1
/
+2
*
gl_texture_cache: Fix depth and integer format scaling blits
ameerj
2021-11-16
1
-2
/
+2
*
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
1
-1
/
+0
*
gl_texture_cache: Simplify scaling
ameerj
2021-11-16
1
-1
/
+2
*
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
1
-1
/
+1
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-3
/
+2
*
gl_texture_cache: Simplify rescaling
ameerj
2021-11-16
1
-1
/
+2
*
gl_texture_cache: Implement ScaleDown
ameerj
2021-11-16
1
-1
/
+1
*
gl_texture_cache: Rescale fixes for multi-layered textures
ameerj
2021-11-16
1
-0
/
+1
*
renderer_gl: Resolution scaling fixes
ameerj
2021-11-16
1
-2
/
+7
*
gl_texture_cache: WIP texture rescale
ameerj
2021-11-16
1
-0
/
+2
*
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
2021-11-16
1
-0
/
+8
*
gpu: Migrate implementation to the cpp file
ameerj
2021-10-03
1
-0
/
+1
*
gl_texture_cache: Migrate BGRCopyPass from util_shaders
ameerj
2021-09-17
1
-0
/
+14
*
util_shaders: Unify BGRA copy passes
ameerj
2021-09-16
1
-0
/
+8
*
texture_cache: Address ameerj's review
yzct12345
2021-08-05
1
-1
/
+1
*
gl_texture_cache: Create image storage views
ReinUsesLisp
2021-07-23
1
-3
/
+19
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-23
1
-10
/
+19
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
gl_texture_cache: Workaround slow PBO downloads on radeonsi
ReinUsesLisp
2021-07-20
1
-1
/
+1
*
Reaper: Guarantee correct deletion.
Fernando Sahmkow
2021-06-20
1
-0
/
+8
*
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
2021-06-17
1
-0
/
+1
*
texture_cache: Handle out of bound texture blits
ameerj
2021-05-08
1
-5
/
+3
*
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
2021-03-13
1
-0
/
+2
*
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-03-04
1
-0
/
+5
*
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
ameerj
2021-02-13
1
-1
/
+3
*
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
1
-6
/
+5
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-16
/
+5
*
gl_texture_cache: Create base images with sRGB
ReinUsesLisp
2021-01-04
1
-1
/
+5
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-98
/
+188
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-3
/
+3
*
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-12-04
1
-2
/
+3
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-2
/
+4
*
gl_texture_cache: Take std::string by reference in DecorateViewName()
Lioncash
2020-08-24
1
-1
/
+1
*
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-08
1
-2
/
+4
*
gl_texture_cache: Implement small texture view cache for swizzles
ReinUsesLisp
2020-05-26
1
-7
/
+11
*
texture_cache: Implement depth stencil texture swizzles
ReinUsesLisp
2020-05-26
1
-9
/
+1
*
video_core: Use native ASTC when available
ReinUsesLisp
2020-04-01
1
-1
/
+5
*
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
1
-1
/
+4
*
gl_state: Remove image tracking
ReinUsesLisp
2020-02-28
1
-0
/
+5
*
gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-06
1
-9
/
+13
*
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-30
1
-1
/
+1
*
texture_cache: Address Feedback
Fernando Sahmkow
2019-07-05
1
-5
/
+4
*
texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-07-05
1
-0
/
+1
*
texture_cache: Address feedback
ReinUsesLisp
2019-06-29
1
-15
/
+0
*
gl_texture_cache: Corrections and fixes
Fernando Sahmkow
2019-06-25
1
-3
/
+3
*
gl_texture_cache: Address some feedback
ReinUsesLisp
2019-06-24
1
-2
/
+4
*
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
2019-06-21
1
-3
/
+3
*
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-21
1
-1
/
+8
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
1
-3
/
+3
*
gl_texture_cache: Make main views be proxy textures instead of a full view.
Fernando Sahmkow
2019-06-21
1
-1
/
+7
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
1
-1
/
+1
*
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-21
1
-0
/
+8
*
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-21
1
-8
/
+4
*
Implement Texture Cache V2
Fernando Sahmkow
2019-06-21
1
-71
/
+40
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
1
-11
/
+6
*
gl_texture_cache: Implement fermi copies
ReinUsesLisp
2019-06-21
1
-0
/
+1
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
1
-1
/
+1
*
texture_cache: Move staging buffer into a generic implementation
ReinUsesLisp
2019-06-21
1
-6
/
+1
*
texture_cache: Flush 3D textures in the order they are drawn
ReinUsesLisp
2019-06-21
1
-2
/
+4
*
gl_texture_cache: Minor changes
ReinUsesLisp
2019-06-21
1
-8
/
+12
*
gl_texture_cache: Add copy from multiple overlaps into a single surface
ReinUsesLisp
2019-06-21
1
-1
/
+33
*
gl_texture_cache: Attach surface textures instead of views
ReinUsesLisp
2019-06-21
1
-1
/
+2
*
gl_texture_cache: Add fast copy path
ReinUsesLisp
2019-06-21
1
-0
/
+9
*
gl_texture_cache: Initial implementation
ReinUsesLisp
2019-06-21
1
-0
/
+131