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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
/
vk_scheduler.cpp
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Author
Age
Files
Lines
*
Vulkan: Add a final barrier to the upload command buffer
Fernando Sahmkow
2023-11-12
1
-0
/
+8
*
renderer_vulkan: Introduce separate cmd buffer for uploads
GPUCode
2023-11-12
1
-5
/
+15
*
Query Cachge: Fully rework Vulkan's query cache
Fernando Sahmkow
2023-09-23
1
-4
/
+5
*
vulkan: centralize config
Alexandre Bouvier
2023-08-02
1
-1
/
+2
*
android: video_core: Disable some problematic things on GPU Normal.
bunnei
2023-06-03
1
-0
/
+14
*
renderer_vulkan: Async presentation
GPUCode
2023-05-01
1
-3
/
+6
*
vulkan: use plain fences when timeline semaphores are not available
Liam
2023-04-15
1
-34
/
+2
*
vulkan: fix scheduler chunk reserve
Liam
2023-03-24
1
-1
/
+1
*
vulkan: fix more excessive waiting in scheduler
Liam
2023-03-19
1
-4
/
+5
*
vk_scheduler: split work queue waits and execution waits
Liam
2023-03-12
1
-25
/
+59
*
renderer_vulkan: pause turbo submissions on inactive queue
Liam
2023-01-07
1
-0
/
+5
*
vulkan_common: clean up extension usage
Liam
2022-12-04
1
-2
/
+2
*
general: fix compile for Apple Clang
Liam
2022-11-23
1
-1
/
+1
*
Add break for default cases
Kyle Kienapfel
2022-11-14
1
-0
/
+1
*
Merge pull request #9016 from liamwhite/drunken-schedule
Mai
2022-10-08
1
-2
/
+4
|
\
|
*
vk_scheduler: wait for command processing to complete
Liam
2022-10-04
1
-2
/
+4
*
|
common: remove "yuzu:" prefix from thread names
Liam
2022-10-04
1
-1
/
+1
|
/
*
video_core: Replace VKScheduler with Scheduler
german77
2022-06-27
1
-19
/
+19
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
1
-3
/
+3
*
video_core: Reduce unused includes
ameerj
2022-03-19
1
-1
/
+0
*
Vulkan: Fix Scheduler Chunks when their FuncType is 0.
Fernando Sahmkow
2022-01-31
1
-3
/
+3
*
vulkan: Implement rescaling shader patching
ReinUsesLisp
2021-11-16
1
-0
/
+10
*
vk_scheduler: Use std::jthread
ameerj
2021-09-16
1
-13
/
+6
*
renderer_vulkan: Wait on present semaphore at queue submit
ameerj
2021-09-02
1
-18
/
+22
*
vk_scheduler: Use locks instead of SPSC a queue
ReinUsesLisp
2021-07-23
1
-25
/
+33
*
vk_master_semaphore: Use fetch_add to increase master semaphore tick
ReinUsesLisp
2021-07-23
1
-3
/
+1
*
vk_scheduler: Allow command submission on worker thread
ReinUsesLisp
2021-07-23
1
-56
/
+64
*
vulkan: Build pipelines in parallel at runtime
ReinUsesLisp
2021-07-23
1
-6
/
+4
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-13
/
+1
*
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
2021-01-04
1
-1
/
+1
*
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2021-01-03
1
-1
/
+1
*
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
2020-12-31
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-24
/
+55
*
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
2020-09-19
1
-27
/
+50
*
vk_scheduler: Make use of designated initializers where applicable
Lioncash
2020-07-17
1
-27
/
+30
*
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
Fernando Sahmkow
2020-06-27
1
-0
/
+2
*
vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-1
/
+0
*
renderer_vulkan: Catch device losses in more places
ReinUsesLisp
2020-04-13
1
-1
/
+9
*
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-11
1
-29
/
+58
*
vk_state_tracker: Initial implementation
ReinUsesLisp
2020-02-28
1
-9
/
+12
*
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
2020-02-14
1
-0
/
+8
*
vk_scheduler: Delegate commands to a worker thread and state track
ReinUsesLisp
2019-12-13
1
-12
/
+138
*
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-07
1
-10
/
+6
*
vk_scheduler: Implement a scheduler
ReinUsesLisp
2019-02-22
1
-0
/
+60