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anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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/
src
/
video_core
/
shader_environment.cpp
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Author
Age
Files
Lines
*
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-03
1
-0
/
+3
*
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2023-01-01
1
-0
/
+53
*
general: fix compile for Apple Clang
Liam
2022-11-23
1
-0
/
+1
*
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-11
1
-1
/
+1
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
1
-10
/
+79
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-04
1
-0
/
+17
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\
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*
Merge branch 'master' into mipmap
Feng Chen
2022-09-20
1
-5
/
+2
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\
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*
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video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
1
-0
/
+17
*
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Update 3D regs
Kelebek1
2022-10-07
1
-11
/
+12
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*
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style: General style changes to match with the rest of the codebase
Morph
2022-08-31
1
-5
/
+2
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/
*
video_code: support rectangle texture
FengChen
2022-08-25
1
-2
/
+7
*
common: Change semantics of UNREACHABLE to unconditionally crash
Liam
2022-06-14
1
-1
/
+1
*
GCC 12 fixes
Liam
2022-04-28
1
-2
/
+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Reduce unused includes
ameerj
2022-03-19
1
-1
/
+0
*
video_core: Remove unnecesary maybe_unused flag
Narr the Reg
2022-01-05
1
-1
/
+1
*
ShaderDecompiler: Add a debug option to dump the game's shaders.
Fernando Sahmkow
2022-01-04
1
-0
/
+54
*
gpu: Migrate implementation to the cpp file
ameerj
2021-10-03
1
-0
/
+1
*
shader_environment: Add missing <algorithm> include
Morph
2021-09-11
1
-0
/
+1
*
shader_environment: Receive cache version from outside
ReinUsesLisp
2021-07-23
1
-6
/
+5
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-23
1
-1
/
+9
*
shader: Unify shader stage types
ReinUsesLisp
2021-07-23
1
-1
/
+1
*
shader_environment: Fix local memory size calculations
ReinUsesLisp
2021-07-23
1
-3
/
+3
*
shader_environment: Add shader_local_memory_crs_size to local memory size
ameerj
2021-07-23
1
-1
/
+1
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-23
1
-2
/
+2
*
shader: Move pipeline cache logic to separate files
ReinUsesLisp
2021-07-23
1
-0
/
+453