index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
texture_cache
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
texture_cache: correct mutex locks
Fernando Sahmkow
2019-06-21
1
-4
/
+4
*
texture_cache: Don't Image Copy if component types differ
Fernando Sahmkow
2019-06-21
1
-1
/
+2
*
texture_cache: move some large methods to cpp files
Fernando Sahmkow
2019-06-21
4
-139
/
+135
*
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
2019-06-21
1
-6
/
+6
*
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-21
1
-9
/
+31
*
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-21
4
-14
/
+48
*
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
2019-06-21
3
-10
/
+27
*
texture_cache: Only load on recycle with accurate GPU.
Fernando Sahmkow
2019-06-21
1
-2
/
+3
*
Fix rebase errors
Fernando Sahmkow
2019-06-21
1
-0
/
+4
*
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-21
3
-19
/
+79
*
texture_cache: return null surface on invalid address
Fernando Sahmkow
2019-06-21
1
-0
/
+12
*
texture_cache: Add checks for texture buffers.
Fernando Sahmkow
2019-06-21
1
-2
/
+16
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
3
-20
/
+49
*
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
2019-06-21
2
-3
/
+19
*
texture_cache: Document the most important methods.
Fernando Sahmkow
2019-06-21
1
-8
/
+87
*
texture_cache: Try to Reconstruct Surface on bigger than overlap.
Fernando Sahmkow
2019-06-21
1
-4
/
+11
*
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-21
1
-1
/
+8
*
texture_cache: General Fixes
Fernando Sahmkow
2019-06-21
4
-33
/
+68
*
surface_params: Ensure pitch is always written to avoid surface leaks
ReinUsesLisp
2019-06-21
1
-0
/
+2
*
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-21
1
-1
/
+1
*
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
2019-06-21
1
-0
/
+5
*
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-06-21
1
-2
/
+4
*
texture_cache: Add ASync Protections
Fernando Sahmkow
2019-06-21
1
-0
/
+10
*
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-21
2
-26
/
+19
*
texture_cache: Implement GPU Dirty Flags
Fernando Sahmkow
2019-06-21
1
-15
/
+22
*
texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth
Fernando Sahmkow
2019-06-21
1
-13
/
+6
*
texture_cache: Implement L1_Inner_cache
Fernando Sahmkow
2019-06-21
1
-13
/
+30
*
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-21
4
-24
/
+28
*
texture_cache: Change internal cache from lists to vectors
ReinUsesLisp
2019-06-21
1
-6
/
+7
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
5
-86
/
+85
*
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-21
2
-7
/
+36
*
texture_cache: Implement guest flushing
Fernando Sahmkow
2019-06-21
2
-8
/
+25
*
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
2019-06-21
2
-3
/
+3
*
surface_base: Add parenthesis to EmplaceOverview's predicate
ReinUsesLisp
2019-06-21
1
-3
/
+2
*
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-21
1
-4
/
+15
*
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-21
2
-28
/
+19
*
surface_base: Split BreakDown into layered and non-layered variants
ReinUsesLisp
2019-06-21
1
-45
/
+48
*
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
2019-06-21
2
-32
/
+37
*
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
2019-06-21
3
-47
/
+39
*
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-21
1
-3
/
+2
*
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-21
3
-78
/
+59
*
Corrections to Structural Matching
Fernando Sahmkow
2019-06-21
2
-24
/
+53
*
Implement Texture Cache V2
Fernando Sahmkow
2019-06-21
1
-88
/
+366
*
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
2019-06-21
7
-380
/
+466
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
4
-151
/
+41
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
8
-0
/
+1364