1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
|
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QShortcut>
#include "disassembler.h"
#include "../bootmanager.h"
#include "../hotkeys.h"
#include "core/memory.h"
#include "core/core.h"
#include "common/break_points.h"
#include "common/symbols.h"
#include "core/arm/arm_interface.h"
#include "core/arm/disassembler/arm_disasm.h"
DisassemblerModel::DisassemblerModel(QObject* parent) :
QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) {
}
int DisassemblerModel::columnCount(const QModelIndex& parent) const {
return 3;
}
int DisassemblerModel::rowCount(const QModelIndex& parent) const {
return code_size;
}
QVariant DisassemblerModel::data(const QModelIndex& index, int role) const {
switch (role) {
case Qt::DisplayRole:
{
u32 address = base_address + index.row() * 4;
u32 instr = Memory::Read32(address);
std::string disassembly = ARM_Disasm::Disassemble(address, instr);
if (index.column() == 0) {
return QString("0x%1").arg((uint)(address), 8, 16, QLatin1Char('0'));
} else if (index.column() == 1) {
return QString::fromStdString(disassembly);
} else if (index.column() == 2) {
if(Symbols::HasSymbol(address)) {
TSymbol symbol = Symbols::GetSymbol(address);
return QString("%1 - Size:%2").arg(QString::fromStdString(symbol.name))
.arg(symbol.size / 4); // divide by 4 to get instruction count
} else if (ARM_Disasm::Decode(instr) == OP_BL) {
u32 offset = instr & 0xFFFFFF;
// Sign-extend the 24-bit offset
if ((offset >> 23) & 1)
offset |= 0xFF000000;
// Pre-compute the left-shift and the prefetch offset
offset <<= 2;
offset += 8;
TSymbol symbol = Symbols::GetSymbol(address + offset);
return QString(" --> %1").arg(QString::fromStdString(symbol.name));
}
}
break;
}
case Qt::BackgroundRole:
{
unsigned int address = base_address + 4 * index.row();
if (breakpoints.IsAddressBreakPoint(address))
return QBrush(QColor(0xFF, 0xC0, 0xC0));
else if (address == program_counter)
return QBrush(QColor(0xC0, 0xC0, 0xFF));
break;
}
default:
break;
}
return QVariant();
}
QModelIndex DisassemblerModel::IndexFromAbsoluteAddress(unsigned int address) const {
return index((address - base_address) / 4, 0);
}
const BreakPoints& DisassemblerModel::GetBreakPoints() const {
return breakpoints;
}
void DisassemblerModel::ParseFromAddress(unsigned int address) {
// NOTE: A too large value causes lagging when scrolling the disassembly
const unsigned int chunk_size = 1000*500;
// If we haven't loaded anything yet, initialize base address to the parameter address
if (code_size == 0)
base_address = address;
// If the new area is already loaded, just continue
if (base_address + code_size > address + chunk_size && base_address <= address)
return;
// Insert rows before currently loaded data
if (base_address > address) {
unsigned int num_rows = (address - base_address) / 4;
beginInsertRows(QModelIndex(), 0, num_rows);
code_size += num_rows;
base_address = address;
endInsertRows();
}
// Insert rows after currently loaded data
if (base_address + code_size < address + chunk_size) {
unsigned int num_rows = (base_address + chunk_size - code_size - address) / 4;
beginInsertRows(QModelIndex(), 0, num_rows);
code_size += num_rows;
endInsertRows();
}
SetNextInstruction(address);
}
void DisassemblerModel::OnSelectionChanged(const QModelIndex& new_selection) {
selection = new_selection;
}
void DisassemblerModel::OnSetOrUnsetBreakpoint() {
if (!selection.isValid())
return;
unsigned int address = base_address + selection.row() * 4;
if (breakpoints.IsAddressBreakPoint(address)) {
breakpoints.Remove(address);
} else {
breakpoints.Add(address);
}
emit dataChanged(selection, selection);
}
void DisassemblerModel::SetNextInstruction(unsigned int address) {
QModelIndex cur_index = IndexFromAbsoluteAddress(program_counter);
QModelIndex prev_index = IndexFromAbsoluteAddress(address);
program_counter = address;
emit dataChanged(cur_index, cur_index);
emit dataChanged(prev_index, prev_index);
}
DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread) :
QDockWidget(parent), emu_thread(emu_thread), base_addr(0) {
disasm_ui.setupUi(this);
RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut);
connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop()));
connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto()));
setEnabled(false);
}
void DisassemblerWidget::Init() {
model->ParseFromAddress(Core::g_app_core->GetPC());
disasm_ui.treeView->resizeColumnToContents(0);
disasm_ui.treeView->resizeColumnToContents(1);
disasm_ui.treeView->resizeColumnToContents(2);
QModelIndex model_index = model->IndexFromAbsoluteAddress(Core::g_app_core->GetPC());
disasm_ui.treeView->scrollTo(model_index);
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
void DisassemblerWidget::OnContinue() {
emu_thread->SetRunning(true);
}
void DisassemblerWidget::OnStep() {
OnStepInto(); // change later
}
void DisassemblerWidget::OnStepInto() {
emu_thread->SetRunning(false);
emu_thread->ExecStep();
}
void DisassemblerWidget::OnPause() {
emu_thread->SetRunning(false);
// TODO: By now, the CPU might not have actually stopped...
if (Core::g_app_core) {
model->SetNextInstruction(Core::g_app_core->GetPC());
}
}
void DisassemblerWidget::OnToggleStartStop() {
emu_thread->SetRunning(!emu_thread->IsRunning());
}
void DisassemblerWidget::OnDebugModeEntered() {
u32 next_instr = Core::g_app_core->GetPC();
if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
emu_thread->SetRunning(false);
model->SetNextInstruction(next_instr);
QModelIndex model_index = model->IndexFromAbsoluteAddress(next_instr);
disasm_ui.treeView->scrollTo(model_index);
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
void DisassemblerWidget::OnDebugModeLeft() {
}
int DisassemblerWidget::SelectedRow() {
QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex();
if (!index.isValid())
return -1;
return disasm_ui.treeView->selectionModel()->currentIndex().row();
}
void DisassemblerWidget::OnEmulationStarting(EmuThread* emu_thread) {
this->emu_thread = emu_thread;
model = new DisassemblerModel(this);
disasm_ui.treeView->setModel(model);
connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)),
model, SLOT(OnSelectionChanged(const QModelIndex&)));
connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint()));
Init();
setEnabled(true);
}
void DisassemblerWidget::OnEmulationStopping() {
disasm_ui.treeView->setModel(nullptr);
delete model;
emu_thread = nullptr;
setEnabled(false);
}
|