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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "common/symbols.h"

TSymbolsMap g_symbols;

namespace Symbols
{
    bool HasSymbol(u32 address)
    {
        return g_symbols.find(address) != g_symbols.end();
    }

    void Add(u32 address, const std::string& name, u32 size, u32 type)
    {
        if (!HasSymbol(address))
        {
            TSymbol symbol;
            symbol.address = address;
            symbol.name = name;
            symbol.size = size;
            symbol.type = type;

            g_symbols.insert(TSymbolsPair(address, symbol));
        }
    }

    TSymbol GetSymbol(u32 address)
    {
        const auto iter = g_symbols.find(address);

        if (iter != g_symbols.end())
            return iter->second;

        return {};
    }

    const std::string GetName(u32 address)
    {
        return GetSymbol(address).name;
    }

    void Remove(u32 address)
    {
        g_symbols.erase(address);
    }

    void Clear()
    {
        g_symbols.clear();
    }
}