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// Copyright 2018 Yuzu Emulator Team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
namespace Memory {
struct PageTable;
} // namespace Memory
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic();
void MapBackingMemory(VAddr address, size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
void SetReg(int index, u64 value) override;
const u128& GetExtReg(int index) const override;
void SetExtReg(int index, u128& value) override;
u32 GetVFPReg(int index) const override;
void SetVFPReg(int index, u32 value) override;
u32 GetCPSR() const override;
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ExecuteInstructions(int num_instructions) override;
void ClearInstructionCache() override;
void PageTableChanged() override;
};
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