blob: 97394bca2d6ec87543188f6a0ee502bad8b77fd8 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
|
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
namespace Kernel {
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
if (itr == waiting_threads.end())
waiting_threads.push_back(std::move(thread));
}
void WaitObject::RemoveWaitingThread(Thread* thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
// If a thread passed multiple handles to the same object,
// the kernel might attempt to remove the thread from the object's
// waiting threads list multiple times.
if (itr != waiting_threads.end())
waiting_threads.erase(itr);
}
SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
Thread* candidate = nullptr;
u32 candidate_priority = THREADPRIO_LOWEST + 1;
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
thread->status == ThreadStatus::WaitSynchAll ||
thread->status == ThreadStatus::WaitHLEEvent,
"Inconsistent thread statuses in waiting_threads");
if (thread->current_priority >= candidate_priority)
continue;
if (ShouldWait(thread.get()))
continue;
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
if (thread->status == ThreadStatus::WaitSynchAll) {
ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
[&thread](const SharedPtr<WaitObject>& object) {
return object->ShouldWait(thread.get());
});
}
if (ready_to_run) {
candidate = thread.get();
candidate_priority = thread->current_priority;
}
}
return candidate;
}
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
ASSERT(!ShouldWait(thread.get()));
if (!thread)
return;
if (!thread->IsSleepingOnWaitAll()) {
Acquire(thread.get());
} else {
for (auto& object : thread->wait_objects) {
ASSERT(!object->ShouldWait(thread.get()));
object->Acquire(thread.get());
}
}
size_t index = thread->GetWaitObjectIndex(this);
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
thread->wait_objects.clear();
thread->CancelWakeupTimer();
bool resume = true;
if (thread->wakeup_callback)
resume = thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this, index);
if (resume)
thread->ResumeFromWait();
}
void WaitObject::WakeupAllWaitingThreads() {
while (auto thread = GetHighestPriorityReadyThread()) {
WakeupWaitingThread(thread);
}
}
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
return waiting_threads;
}
} // namespace Kernel
|