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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
namespace Service::android {
static NvGraphicBuffer GetBuffer(std::shared_ptr<NvGraphicBuffer>& buffer) {
if (buffer) {
return *buffer;
} else {
return {};
}
}
GraphicBuffer::GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
: NvGraphicBuffer(width_, height_, format_, usage_), m_nvmap(nullptr) {}
GraphicBuffer::GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap,
std::shared_ptr<NvGraphicBuffer> buffer)
: NvGraphicBuffer(GetBuffer(buffer)), m_nvmap(std::addressof(nvmap)) {
if (this->BufferId() > 0) {
m_nvmap->DuplicateHandle(this->BufferId(), true);
m_nvmap->PinHandle(this->BufferId(), false);
}
}
GraphicBuffer::~GraphicBuffer() {
if (m_nvmap != nullptr && this->BufferId() > 0) {
m_nvmap->UnpinHandle(this->BufferId());
m_nvmap->FreeHandle(this->BufferId(), true);
}
}
} // namespace Service::android
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