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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
namespace Service::VI {
class Display;
class Layer {
public:
constexpr Layer() = default;
void Initialize(u64 id, u64 owner_aruid, Display* display) {
m_id = id;
m_owner_aruid = owner_aruid;
m_display = display;
m_is_initialized = true;
}
void Finalize() {
m_id = {};
m_display = {};
m_is_initialized = {};
}
void Open(s32 consumer_binder_id, s32 producer_binder_id) {
m_consumer_binder_id = consumer_binder_id;
m_producer_binder_id = producer_binder_id;
m_is_open = true;
}
void Close() {
m_producer_binder_id = {};
m_consumer_binder_id = {};
m_is_open = {};
}
u64 GetId() const {
return m_id;
}
u64 GetOwnerAruid() const {
return m_owner_aruid;
}
Display* GetDisplay() const {
return m_display;
}
s32 GetConsumerBinderId() const {
return m_consumer_binder_id;
}
s32 GetProducerBinderId() const {
return m_producer_binder_id;
}
bool IsInitialized() const {
return m_is_initialized;
}
bool IsOpen() const {
return m_is_open;
}
private:
u64 m_id{};
u64 m_owner_aruid{};
Display* m_display{};
s32 m_consumer_binder_id{};
s32 m_producer_binder_id{};
bool m_is_initialized{};
bool m_is_open{};
};
} // namespace Service::VI
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