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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_types.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/maxwell/opcodes.h"
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
namespace Shader::Maxwell {
namespace {
// Seems to be in CUDA terminology.
enum class LocalScope : u64 {
CTG = 0,
GL = 1,
SYS = 2,
VC = 3,
};
IR::MemoryScope LocalScopeToMemoryScope(LocalScope scope) {
switch (scope) {
case LocalScope::CTG:
return IR::MemoryScope::Workgroup;
case LocalScope::GL:
return IR::MemoryScope::Device;
case LocalScope::SYS:
return IR::MemoryScope::System;
default:
throw NotImplementedException("Unimplemented Local Scope {}", scope);
}
}
} // Anonymous namespace
void TranslatorVisitor::MEMBAR(u64 inst) {
union {
u64 raw;
BitField<8, 2, LocalScope> scope;
} membar{inst};
ir.MemoryBarrier(LocalScopeToMemoryScope(membar.scope));
}
void TranslatorVisitor::DEPBAR() {
// DEPBAR is a no-op
}
void TranslatorVisitor::BAR(u64) {
throw NotImplementedException("Instruction {} is not implemented", Opcode::BAR);
}
} // namespace Shader::Maxwell
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