1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
|
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <bitset>
#include <cmath>
#include <limits>
#include <optional>
#include <type_traits>
#include <vector>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/engines/const_buffer_info.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/engine_upload.h"
#include "video_core/gpu.h"
#include "video_core/macro/macro.h"
#include "video_core/textures/texture.h"
namespace Core {
class System;
}
namespace Tegra {
class MemoryManager;
}
namespace VideoCore {
class RasterizerInterface;
}
namespace Tegra::Engines {
/**
* This Engine is known as GF100_3D. Documentation can be found in:
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gf100_3d.xml
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nvc0_3d.xml.h
*
* Note: nVidia have confirmed that their open docs have had parts redacted, so this list is
* currently incomplete, and the gaps are still worth exploring.
*/
#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Maxwell3D::Regs, field_name) / sizeof(u32))
class Maxwell3D final : public EngineInterface {
public:
explicit Maxwell3D(Core::System& system, MemoryManager& memory_manager);
~Maxwell3D();
/// Binds a rasterizer to this engine.
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// Register structure of the Maxwell3D engine.
struct Regs {
static constexpr std::size_t NUM_REGS = 0xE00;
static constexpr std::size_t NumRenderTargets = 8;
static constexpr std::size_t NumViewports = 16;
static constexpr std::size_t NumCBData = 16;
static constexpr std::size_t NumVertexArrays = 32;
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumVaryings = 31;
static constexpr std::size_t NumImages = 8; // TODO(Rodrigo): Investigate this number
static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t NumTransformFeedbackBuffers = 4;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
// Maximum number of const buffers per shader stage.
static constexpr std::size_t MaxConstBuffers = 18;
static constexpr std::size_t MaxConstBufferSize = 0x10000;
struct ID {
union {
BitField<0, 16, u32> cls;
BitField<16, 5, u32> engine;
};
};
struct LoadMME {
u32 instruction_ptr;
u32 instruction;
u32 start_address_ptr;
u32 start_address;
};
struct Notify {
u32 address_high;
u32 address_low;
u32 type;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct PeerSemaphore {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct GlobalRender {
enum class Mode : u32 {
False = 0,
True = 1,
Conditional = 2,
IfEqual = 3,
IfNotEqual = 4,
};
u32 offset_high;
u32 offset_low;
Mode mode;
GPUVAddr Address() const {
return (GPUVAddr{offset_high} << 32) | GPUVAddr{offset_low};
}
};
enum class ReductionOp : u32 {
RedAdd = 0,
RedMin = 1,
RedMax = 2,
RedInc = 3,
RedDec = 4,
RedAnd = 5,
RedOr = 6,
RedXor = 7,
};
struct LaunchDMA {
enum class Layout : u32 {
Blocklinear = 0,
Pitch = 1,
};
enum class CompletionType : u32 {
FlushDisable = 0,
FlushOnly = 1,
Release = 2,
};
union {
BitField<0, 1, Layout> memory_layout;
BitField<4, 2, CompletionType> completion_type;
BitField<8, 2, u32> interrupt_type;
BitField<12, 1, u32> sem_size;
BitField<1, 1, u32> reduction_enable;
BitField<13, 3, ReductionOp> reduction_op;
BitField<2, 2, u32> reduction_format;
BitField<6, 1, u32> sysmembar_disable;
};
};
struct I2M {
u32 address_high;
u32 address_low;
u32 payload;
INSERT_PADDING_BYTES_NOINIT(0x8);
u32 nop0;
u32 nop1;
u32 nop2;
u32 nop3;
};
struct OpportunisticEarlyZ {
BitField<0, 5, u32> threshold;
u32 Threshold() const {
switch (threshold) {
case 0x0:
return 0;
case 0x1F:
return 0x1F;
default:
// Thresholds begin at 0x10 (1 << 4)
// Threshold is in the range 0x1 to 0x13
return 1U << (4 + threshold.Value() - 1);
}
}
};
struct GeometryShaderDmFifo {
union {
BitField<0, 13, u32> raster_on;
BitField<16, 13, u32> raster_off;
BitField<31, 1, u32> spill_enabled;
};
};
struct L2CacheControl {
enum class EvictPolicy : u32 {
First = 0,
Normal = 1,
Last = 2,
};
union {
BitField<4, 2, EvictPolicy> policy;
};
};
struct InvalidateShaderCache {
union {
BitField<0, 1, u32> instruction;
BitField<4, 1, u32> data;
BitField<12, 1, u32> constant;
BitField<1, 1, u32> locks;
BitField<2, 1, u32> flush_data;
};
};
struct SyncInfo {
enum class Condition : u32 {
StreamOutWritesDone = 0,
RopWritesDone = 1,
};
union {
BitField<0, 16, u32> sync_point;
BitField<16, 1, u32> clean_l2;
BitField<20, 1, Condition> condition;
};
};
struct SurfaceClipBlockId {
union {
BitField<0, 4, u32> block_width;
BitField<4, 4, u32> block_height;
BitField<8, 4, u32> block_depth;
};
};
struct DecompressSurface {
union {
BitField<0, 3, u32> mrt_select;
BitField<4, 16, u32> rt_array_index;
};
};
struct ZCullRopBypass {
union {
BitField<0, 1, u32> enable;
BitField<4, 1, u32> no_stall;
BitField<8, 1, u32> cull_everything;
BitField<12, 4, u32> threshold;
};
};
struct ZCullSubregion {
union {
BitField<0, 1, u32> enable;
BitField<4, 24, u32> normalized_aliquots;
};
};
struct RasterBoundingBox {
enum class Mode : u32 {
BoundingBox = 0,
FullViewport = 1,
};
union {
BitField<0, 1, Mode> mode;
BitField<4, 8, u32> pad;
};
};
struct IteratedBlendOptimization {
enum class Noop : u32 {
Never = 0,
SourceRGBA0000 = 1,
SourceAlpha = 2,
SourceRGBA0001 = 3,
};
union {
BitField<0, 1, Noop> noop;
};
};
struct ZCullSubregionAllocation {
enum class Format : u32 {
Z_16x16x2_4x4 = 0,
ZS_16x16_4x4 = 1,
Z_16x16_4x2 = 2,
Z_16x16_2x4 = 3,
Z_16x8_4x4 = 4,
Z_8x8_4x2 = 5,
Z_8x8_2x4 = 6,
Z_16x16_4x8 = 7,
Z_4x8_2x2 = 8,
ZS_16x8_4x2 = 9,
ZS_16x8_2x4 = 10,
ZS_8x8_2x2 = 11,
Z_4x8_1x1 = 12,
None = 15,
};
union {
BitField<0, 8, u32> id;
BitField<8, 16, u32> aliquots;
BitField<24, 4, Format> format;
};
};
enum class ZCullSubregionAlgorithm : u32 {
Static = 0,
Adaptive = 1,
};
struct PixelShaderOutputSampleMaskUsage {
union {
BitField<0, 1, u32> enable;
BitField<1, 1, u32> qualify_by_aa;
};
};
struct L1Configuration {
enum class AddressableMemory : u32 {
Size16Kb = 0,
Size48Kb = 3,
};
union {
BitField<0, 3, AddressableMemory> direct_addressable_memory;
};
};
struct SPAVersion {
union {
BitField<0, 8, u32> minor;
BitField<8, 8, u32> major;
};
};
struct SnapGrid {
enum class Location : u32 {
Pixel2x2 = 1,
Pixel4x4 = 2,
Pixel8x8 = 3,
Pixel16x16 = 4,
Pixel32x32 = 5,
Pixel64x64 = 6,
Pixel128x128 = 7,
Pixel256x256 = 8,
};
enum class Mode : u32 {
RTNE = 0,
Tesla = 1,
};
struct {
union {
BitField<0, 4, Location> location;
BitField<8, 1, Mode> rounding_mode;
};
} line;
struct {
union {
BitField<0, 4, Location> location;
BitField<8, 1, Mode> rounding_mode;
};
} non_line;
};
struct Tessellation {
enum class DomainType : u32 {
Isolines = 0,
Triangles = 1,
Quads = 2,
};
enum class Spacing : u32 {
Integer = 0,
FractionalOdd = 1,
FractionalEven = 2,
};
enum class OutputPrimitives : u32 {
Points = 0,
Lines = 1,
Triangles_CW = 2,
Triangles_CCW = 3,
};
struct Parameters {
union {
BitField<0, 2, DomainType> domain_type;
BitField<4, 2, Spacing> spacing;
BitField<8, 2, OutputPrimitives> output_primitives;
};
} params;
struct LOD {
std::array<f32, 4> outer;
std::array<f32, 2> inner;
} lod;
std::array<u32, 9> reserved;
};
struct SubTilingPerf {
struct {
union {
BitField<0, 8, u32> spm_triangle_register_file_per;
BitField<8, 8, u32> spm_pixel_output_buffer_per;
BitField<16, 8, u32> spm_triangle_ram_per;
BitField<24, 8, u32> max_quads_per;
};
} knob_a;
struct {
union {
BitField<0, 8, u32> max_primitives_per;
};
} knob_b;
u32 knob_c;
};
struct ZCullSubregionReport {
enum class ReportType : u32 {
DepthTest = 0,
DepthTestNoAccept = 1,
DepthTestLateZ = 2,
StencilTest = 3,
};
union {
BitField<0, 1, u32> enabled;
BitField<4, 8, u32> subregion_id;
} to_report;
union {
BitField<0, 1, u32> enabled;
BitField<4, 3, ReportType> type;
} report_type;
};
struct BalancedPrimitiveWorkload {
union {
BitField<0, 1, u32> unpartitioned_mode;
BitField<4, 1, u32> timesliced_mode;
};
};
struct TransformFeedback {
struct Buffer {
u32 enable;
u32 address_high;
u32 address_low;
s32 size;
s32 start_offset;
INSERT_PADDING_BYTES_NOINIT(0xC);
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
static_assert(sizeof(Buffer) == 0x20);
struct Control {
u32 stream;
u32 varying_count;
u32 stride;
INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(Control) == 0x10);
std::array<TransformFeedback::Buffer, NumTransformFeedbackBuffers> buffers;
INSERT_PADDING_BYTES_NOINIT(0x300);
std::array<TransformFeedback::Control, NumTransformFeedbackBuffers> controls;
};
struct HybridAntiAliasControl {
enum class Centroid : u32 {
PerFragment = 0,
PerPass = 1,
};
union {
BitField<0, 4, u32> passes;
BitField<4, 1, Centroid> centroid;
BitField<5, 1, u32> passes_extended;
};
};
struct ShaderLocalMemory {
u32 base_address;
INSERT_PADDING_BYTES_NOINIT(0x10);
u32 address_high;
u32 address_low;
u32 size_high;
u32 size_low;
u32 default_size_per_warp;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
u64 Size() const {
return (u64{size_high} << 32) | u64{size_low};
}
};
struct ZCullRegion {
u32 width;
u32 height;
u32 depth;
u32 offset;
INSERT_PADDING_BYTES_NOINIT(0xC);
u32 fetch_streams_once;
union {
BitField<0, 16, u32> start_aliquot;
BitField<16, 16, u32> aliquot_count;
} location;
u32 aliquots_per_layer;
u32 storage_address_high;
u32 storage_address_low;
u32 storage_limit_address_high;
u32 storage_limit_address_low;
GPUVAddr StorageAddress() const {
return (GPUVAddr{storage_address_high} << 32) | GPUVAddr{storage_address_low};
}
GPUVAddr StorageLimitAddress() const {
return (GPUVAddr{storage_limit_address_high} << 32) |
GPUVAddr{storage_limit_address_low};
}
};
struct ZetaReadOnly {
union {
BitField<0, 1, u32> enable_z;
BitField<4, 1, u32> enable_stencil;
};
};
struct VertexAttribute {
enum class Size : u32 {
Invalid = 0x0,
Size_R32_G32_B32_A32 = 0x01,
Size_R32_G32_B32 = 0x02,
Size_R16_G16_B16_A16 = 0x03,
Size_R32_G32 = 0x04,
Size_R16_G16_B16 = 0x05,
Size_R8_G8_B8_A8 = 0x0A,
Size_R16_G16 = 0x0F,
Size_R32 = 0x12,
Size_R8_G8_B8 = 0x13,
Size_R8_G8 = 0x18,
Size_R16 = 0x1B,
Size_R8 = 0x1D,
Size_A2_B10_G10_R10 = 0x30,
Size_B10_G11_R11 = 0x31,
Size_G8_R8 = 0x32,
Size_X8_B8_G8_R8 = 0x33,
Size_A8 = 0x34,
};
enum class Type : u32 {
UnusedEnumDoNotUseBecauseItWillGoAway = 0,
SNorm = 1,
UNorm = 2,
SInt = 3,
UInt = 4,
UScaled = 5,
SScaled = 6,
Float = 7,
};
union {
BitField<0, 5, u32> buffer;
BitField<6, 1, u32> constant;
BitField<7, 14, u32> offset;
BitField<21, 6, Size> size;
BitField<27, 3, Type> type;
BitField<31, 1, u32> bgra;
u32 hex;
};
u32 ComponentCount() const {
switch (size) {
case Size::Size_R32_G32_B32_A32:
return 4;
case Size::Size_R32_G32_B32:
return 3;
case Size::Size_R16_G16_B16_A16:
return 4;
case Size::Size_R32_G32:
return 2;
case Size::Size_R16_G16_B16:
return 3;
case Size::Size_R8_G8_B8_A8:
case Size::Size_X8_B8_G8_R8:
return 4;
case Size::Size_R16_G16:
return 2;
case Size::Size_R32:
return 1;
case Size::Size_R8_G8_B8:
return 3;
case Size::Size_R8_G8:
case Size::Size_G8_R8:
return 2;
case Size::Size_R16:
return 1;
case Size::Size_R8:
case Size::Size_A8:
return 1;
case Size::Size_A2_B10_G10_R10:
return 4;
case Size::Size_B10_G11_R11:
return 3;
default:
ASSERT(false);
return 1;
}
}
u32 SizeInBytes() const {
switch (size) {
case Size::Size_R32_G32_B32_A32:
return 16;
case Size::Size_R32_G32_B32:
return 12;
case Size::Size_R16_G16_B16_A16:
return 8;
case Size::Size_R32_G32:
return 8;
case Size::Size_R16_G16_B16:
return 6;
case Size::Size_R8_G8_B8_A8:
case Size::Size_X8_B8_G8_R8:
return 4;
case Size::Size_R16_G16:
return 4;
case Size::Size_R32:
return 4;
case Size::Size_R8_G8_B8:
return 3;
case Size::Size_R8_G8:
case Size::Size_G8_R8:
return 2;
case Size::Size_R16:
return 2;
case Size::Size_R8:
case Size::Size_A8:
return 1;
case Size::Size_A2_B10_G10_R10:
return 4;
case Size::Size_B10_G11_R11:
return 4;
default:
ASSERT(false);
return 1;
}
}
std::string SizeString() const {
switch (size) {
case Size::Size_R32_G32_B32_A32:
return "32_32_32_32";
case Size::Size_R32_G32_B32:
return "32_32_32";
case Size::Size_R16_G16_B16_A16:
return "16_16_16_16";
case Size::Size_R32_G32:
return "32_32";
case Size::Size_R16_G16_B16:
return "16_16_16";
case Size::Size_R8_G8_B8_A8:
return "8_8_8_8";
case Size::Size_R16_G16:
return "16_16";
case Size::Size_R32:
return "32";
case Size::Size_R8_G8_B8:
return "8_8_8";
case Size::Size_R8_G8:
case Size::Size_G8_R8:
return "8_8";
case Size::Size_R16:
return "16";
case Size::Size_R8:
case Size::Size_A8:
return "8";
case Size::Size_A2_B10_G10_R10:
return "2_10_10_10";
case Size::Size_B10_G11_R11:
return "10_11_11";
default:
ASSERT(false);
return {};
}
}
std::string TypeString() const {
switch (type) {
case Type::UnusedEnumDoNotUseBecauseItWillGoAway:
return "Unused";
case Type::SNorm:
return "SNORM";
case Type::UNorm:
return "UNORM";
case Type::SInt:
return "SINT";
case Type::UInt:
return "UINT";
case Type::UScaled:
return "USCALED";
case Type::SScaled:
return "SSCALED";
case Type::Float:
return "FLOAT";
}
ASSERT(false);
return {};
}
bool IsNormalized() const {
return (type == Type::SNorm) || (type == Type::UNorm);
}
bool IsValid() const {
return size != Size::Invalid;
}
bool operator<(const VertexAttribute& other) const {
return hex < other.hex;
}
};
static_assert(sizeof(VertexAttribute) == 0x4);
struct MsaaSampleLocation {
union {
BitField<0, 4, u32> x0;
BitField<4, 4, u32> y0;
BitField<8, 4, u32> x1;
BitField<12, 4, u32> y1;
BitField<16, 4, u32> x2;
BitField<20, 4, u32> y2;
BitField<24, 4, u32> x3;
BitField<28, 4, u32> y3;
};
constexpr std::pair<u32, u32> Location(int index) const {
switch (index) {
case 0:
return {x0, y0};
case 1:
return {x1, y1};
case 2:
return {x2, y2};
case 3:
return {x3, y3};
default:
ASSERT(false);
return {0, 0};
}
}
};
struct MultisampleCoverageToColor {
union {
BitField<0, 1, u32> enable;
BitField<4, 3, u32> target;
};
};
struct DecompressZetaSurface {
union {
BitField<0, 1, u32> z_enable;
BitField<4, 1, u32> stencil_enable;
};
};
struct ZetaSparse {
enum class UnmappedCompare : u32 {
Unmapped = 0,
FailAlways = 1,
};
union {
BitField<0, 1, u32> enable;
BitField<1, 1, UnmappedCompare> unmapped_compare;
};
};
struct RtControl {
union {
BitField<0, 4, u32> count;
BitField<4, 3, u32> target0;
BitField<7, 3, u32> target1;
BitField<10, 3, u32> target2;
BitField<13, 3, u32> target3;
BitField<16, 3, u32> target4;
BitField<19, 3, u32> target5;
BitField<22, 3, u32> target6;
BitField<25, 3, u32> target7;
};
u32 Map(std::size_t index) const {
const std::array<u32, NumRenderTargets> maps{target0, target1, target2, target3,
target4, target5, target6, target7};
ASSERT(index < maps.size());
return maps[index];
}
};
struct CompressionThresholdSamples {
u32 samples;
u32 Samples() const {
if (samples == 0) {
return 0;
}
return 1U << (samples - 1);
}
};
struct PixelShaderInterlockControl {
enum class TileMode : u32 {
NoConflictDetect = 0,
DetectSampleConflict = 1,
DetectPixelConflict = 2,
};
enum class TileSize : u32 {
Size_16x16 = 0,
Size_8x8 = 1,
};
enum class FragmentOrder : u32 {
FragmentOrdered = 0,
FragmentUnordered = 1,
};
union {
BitField<0, 2, TileMode> tile_mode;
BitField<2, 1, TileSize> tile_size;
BitField<3, 1, FragmentOrder> fragment_order;
};
};
struct ZetaSize {
enum class DimensionControl : u32 {
DepthDefinesArray = 0,
ArraySizeOne = 1,
};
u32 width;
u32 height;
union {
BitField<0, 16, u32> depth;
BitField<16, 1, DimensionControl> dim_control;
};
};
enum class PrimitiveTopology : u32 {
Points = 0x0,
Lines = 0x1,
LineLoop = 0x2,
LineStrip = 0x3,
Triangles = 0x4,
TriangleStrip = 0x5,
TriangleFan = 0x6,
Quads = 0x7,
QuadStrip = 0x8,
Polygon = 0x9,
LinesAdjacency = 0xA,
LineStripAdjacency = 0xB,
TrianglesAdjacency = 0xC,
TriangleStripAdjacency = 0xD,
Patches = 0xE,
};
struct VertexArray {
union {
BitField<0, 16, u32> start;
BitField<16, 12, u32> count;
BitField<28, 3, PrimitiveTopology> topology;
};
};
enum class PrimitiveTopologyOverride : u32 {
None = 0x0,
Points = 0x1,
Lines = 0x2,
LineStrip = 0x3,
Triangles = 0x4,
TriangleStrip = 0x5,
LinesAdjacency = 0xA,
LineStripAdjacency = 0xB,
TrianglesAdjacency = 0xC,
TriangleStripAdjacency = 0xD,
Patches = 0xE,
LegacyPoints = 0x1001,
LegacyIndexedLines = 0x1002,
LegacyIndexedTriangles = 0x1003,
LegacyLines = 0x100F,
LegacyLineStrip = 0x1010,
LegacyIndexedLineStrip = 0x1011,
LegacyTriangles = 0x1012,
LegacyTriangleStrip = 0x1013,
LegacyIndexedTriangleStrip = 0x1014,
LegacyTriangleFan = 0x1015,
LegacyIndexedTriangleFan = 0x1016,
LegacyTriangleFanImm = 0x1017,
LegacyLinesImm = 0x1018,
LegacyIndexedTriangles2 = 0x101A,
LegacyIndexedLines2 = 0x101B,
};
enum class DepthMode : u32 {
MinusOneToOne = 0,
ZeroToOne = 1,
};
enum class IndexFormat : u32 {
UnsignedByte = 0x0,
UnsignedShort = 0x1,
UnsignedInt = 0x2,
};
enum class ComparisonOp : u32 {
Never_D3D = 1,
Less_D3D = 2,
Equal_D3D = 3,
LessEqual_D3D = 4,
Greater_D3D = 5,
NotEqual_D3D = 6,
GreaterEqual_D3D = 7,
Always_D3D = 8,
Never_GL = 0x200,
Less_GL = 0x201,
Equal_GL = 0x202,
LessEqual_GL = 0x203,
Greater_GL = 0x204,
NotEqual_GL = 0x205,
GreaterEqual_GL = 0x206,
Always_GL = 0x207,
};
enum class ClearReport : u32 {
ZPassPixelCount = 0x01,
ZCullStats = 0x02,
StreamingPrimitvesNeededMinusSucceeded = 0x03,
AlphaBetaClocks = 0x04,
StreamingPrimitivesSucceeded = 0x10,
StreamingPrimitivesNeeded = 0x11,
VerticesGenerated = 0x12,
PrimitivesGenerated = 0x13,
VertexShaderInvocations = 0x15,
TessellationInitInvocations = 0x16,
TessellationShaderInvocations = 0x17,
TessellationShaderPrimitivesGenerated = 0x18,
GeometryShaderInvocations = 0x1A,
GeometryShaderPrimitivesGenerated = 0x1B,
ClipperInvocations = 0x1C,
ClipperPrimitivesGenerated = 0x1D,
PixelShaderInvocations = 0x1E,
VtgPrimitivesOut = 0x1F,
};
enum class FrontFace : u32 {
ClockWise = 0x900,
CounterClockWise = 0x901,
};
enum class CullFace : u32 {
Front = 0x404,
Back = 0x405,
FrontAndBack = 0x408,
};
struct Blend {
enum class Equation : u32 {
Add_D3D = 1,
Subtract_D3D = 2,
ReverseSubtract_D3D = 3,
Min_D3D = 4,
Max_D3D = 5,
Add_GL = 0x8006,
Min_GL = 0x8007,
Max_GL = 0x8008,
Subtract_GL = 0x800A,
ReverseSubtract_GL = 0x800B
};
enum class Factor : u32 {
Zero_D3D = 0x1,
One_D3D = 0x2,
SourceColor_D3D = 0x3,
OneMinusSourceColor_D3D = 0x4,
SourceAlpha_D3D = 0x5,
OneMinusSourceAlpha_D3D = 0x6,
DestAlpha_D3D = 0x7,
OneMinusDestAlpha_D3D = 0x8,
DestColor_D3D = 0x9,
OneMinusDestColor_D3D = 0xA,
SourceAlphaSaturate_D3D = 0xB,
BothSourceAlpha_D3D = 0xC,
OneMinusBothSourceAlpha_D3D = 0xD,
BlendFactor_D3D = 0xE,
OneMinusBlendFactor_D3D = 0xF,
Source1Color_D3D = 0x10,
OneMinusSource1Color_D3D = 0x11,
Source1Alpha_D3D = 0x12,
OneMinusSource1Alpha_D3D = 0x13,
Zero_GL = 0x4000,
One_GL = 0x4001,
SourceColor_GL = 0x4300,
OneMinusSourceColor_GL = 0x4301,
SourceAlpha_GL = 0x4302,
OneMinusSourceAlpha_GL = 0x4303,
DestAlpha_GL = 0x4304,
OneMinusDestAlpha_GL = 0x4305,
DestColor_GL = 0x4306,
OneMinusDestColor_GL = 0x4307,
SourceAlphaSaturate_GL = 0x4308,
ConstantColor_GL = 0xC001,
OneMinusConstantColor_GL = 0xC002,
ConstantAlpha_GL = 0xC003,
OneMinusConstantAlpha_GL = 0xC004,
Source1Color_GL = 0xC900,
OneMinusSource1Color_GL = 0xC901,
Source1Alpha_GL = 0xC902,
OneMinusSource1Alpha_GL = 0xC903,
};
u32 separate_alpha;
Equation color_op;
Factor color_source;
Factor color_dest;
Equation alpha_op;
Factor alpha_source;
u32 enable_global_color_key;
Factor alpha_dest;
u32 single_rop_control_enable;
u32 enable[NumRenderTargets];
};
struct BlendPerTarget {
u32 separate_alpha;
Blend::Equation color_op;
Blend::Factor color_source;
Blend::Factor color_dest;
Blend::Equation alpha_op;
Blend::Factor alpha_source;
Blend::Factor alpha_dest;
INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(BlendPerTarget) == 0x20);
enum class PolygonMode : u32 {
Point = 0x1B00,
Line = 0x1B01,
Fill = 0x1B02,
};
enum class ShadowRamControl : u32 {
// write value to shadow ram
Track = 0,
// write value to shadow ram ( with validation ??? )
TrackWithFilter = 1,
// only write to real hw register
Passthrough = 2,
// write value from shadow ram to real hw register
Replay = 3,
};
enum class ViewportSwizzle : u32 {
PositiveX = 0,
NegativeX = 1,
PositiveY = 2,
NegativeY = 3,
PositiveZ = 4,
NegativeZ = 5,
PositiveW = 6,
NegativeW = 7,
};
enum class SamplerBinding : u32 {
Independently = 0,
ViaHeaderBinding = 1,
};
struct TileMode {
enum class DimensionControl : u32 {
DepthDefinesArray = 0,
DepthDefinesDepth = 1,
};
union {
BitField<0, 4, u32> block_width;
BitField<4, 4, u32> block_height;
BitField<8, 4, u32> block_depth;
BitField<12, 1, u32> is_pitch_linear;
BitField<16, 1, DimensionControl> dim_control;
};
};
static_assert(sizeof(TileMode) == 4);
struct RenderTargetConfig {
u32 address_high;
u32 address_low;
u32 width;
u32 height;
Tegra::RenderTargetFormat format;
TileMode tile_mode;
union {
BitField<0, 16, u32> depth;
BitField<16, 1, u32> volume;
};
u32 array_pitch;
u32 base_layer;
u32 mark_ieee_clean;
INSERT_PADDING_BYTES_NOINIT(0x18);
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
static_assert(sizeof(RenderTargetConfig) == 0x40);
struct ColorMask {
union {
u32 raw;
BitField<0, 1, u32> R;
BitField<4, 1, u32> G;
BitField<8, 1, u32> B;
BitField<12, 1, u32> A;
};
};
struct ViewportTransform {
f32 scale_x;
f32 scale_y;
f32 scale_z;
f32 translate_x;
f32 translate_y;
f32 translate_z;
union {
u32 raw;
BitField<0, 3, ViewportSwizzle> x;
BitField<4, 3, ViewportSwizzle> y;
BitField<8, 3, ViewportSwizzle> z;
BitField<12, 3, ViewportSwizzle> w;
} swizzle;
union {
BitField<0, 5, u32> x;
BitField<8, 5, u32> y;
} snap_grid_precision;
Common::Rectangle<f32> GetRect() const {
return {
GetX(), // left
GetY() + GetHeight(), // top
GetX() + GetWidth(), // right
GetY() // bottom
};
}
f32 GetX() const {
return std::max(0.0f, translate_x - std::fabs(scale_x));
}
f32 GetY() const {
return std::max(0.0f, translate_y - std::fabs(scale_y));
}
f32 GetWidth() const {
return translate_x + std::fabs(scale_x) - GetX();
}
f32 GetHeight() const {
return translate_y + std::fabs(scale_y) - GetY();
}
};
static_assert(sizeof(ViewportTransform) == 0x20);
struct Viewport {
enum class PixelCenter : u32 {
HalfIntegers = 0,
Integers = 1,
};
union {
BitField<0, 16, u32> x;
BitField<16, 16, u32> width;
};
union {
BitField<0, 16, u32> y;
BitField<16, 16, u32> height;
};
float depth_range_near;
float depth_range_far;
};
static_assert(sizeof(Viewport) == 0x10);
struct Window {
union {
BitField<0, 16, u32> x_min;
BitField<16, 16, u32> x_max;
};
union {
BitField<0, 16, u32> y_min;
BitField<16, 16, u32> y_max;
};
};
static_assert(sizeof(Window) == 0x8);
struct ClipIdExtent {
union {
BitField<0, 16, u32> x;
BitField<16, 16, u32> width;
};
union {
BitField<0, 16, u32> y;
BitField<16, 16, u32> height;
};
};
static_assert(sizeof(ClipIdExtent) == 0x8);
enum class VisibleCallLimit : u32 {
Limit0 = 0,
Limit1 = 1,
Limit2 = 2,
Limit4 = 3,
Limit8 = 4,
Limit16 = 5,
Limit32 = 6,
Limit64 = 7,
Limit128 = 8,
None = 15,
};
struct StatisticsCounter {
union {
BitField<0, 1, u32> da_vertices;
BitField<1, 1, u32> da_primitives;
BitField<2, 1, u32> vs_invocations;
BitField<3, 1, u32> gs_invocations;
BitField<4, 1, u32> gs_primitives;
BitField<5, 1, u32> streaming_primitives_succeeded;
BitField<6, 1, u32> streaming_primitives_needed;
BitField<7, 1, u32> clipper_invocations;
BitField<8, 1, u32> clipper_primitives;
BitField<9, 1, u32> ps_invocations;
BitField<11, 1, u32> ti_invocations;
BitField<12, 1, u32> ts_invocations;
BitField<13, 1, u32> ts_primitives;
BitField<14, 1, u32> total_streaming_primitives_needed_succeeded;
BitField<10, 1, u32> vtg_primitives_out;
BitField<15, 1, u32> alpha_beta_clocks;
};
};
struct ClearRect {
union {
BitField<0, 16, u32> x_min;
BitField<16, 16, u32> x_max;
};
union {
BitField<0, 16, u32> y_min;
BitField<16, 16, u32> y_max;
};
};
struct VertexBuffer {
u32 first;
u32 count;
};
struct InvalidateShaderCacheNoWFI {
union {
BitField<0, 1, u32> instruction;
BitField<4, 1, u32> global_data;
BitField<12, 1, u32> constant;
};
};
struct ZCullSerialization {
enum class Applied : u32 {
Always = 0,
LateZ = 1,
OutOfGamutZ = 2,
LateZOrOutOfGamutZ = 3,
};
union {
BitField<0, 1, u32> enable;
BitField<4, 2, Applied> applied;
};
};
struct ZCullDirFormat {
enum class Zdir : u32 {
Less = 0,
Greater = 1,
};
enum class Zformat : u32 {
MSB = 0,
FP = 1,
Ztrick = 2,
Zf32 = 3,
};
union {
BitField<0, 16, Zdir> dir;
BitField<16, 16, Zformat> format;
};
};
struct IteratedBlend {
union {
BitField<0, 1, u32> enable;
BitField<1, 1, u32> enable_alpha;
};
u32 pass_count;
};
struct ZCullCriterion {
enum class Sfunc : u32 {
Never = 0,
Less = 1,
Equal = 2,
LessOrEqual = 3,
Greater = 4,
NotEqual = 5,
GreaterOrEqual = 6,
Always = 7,
};
union {
BitField<0, 8, Sfunc> sfunc;
BitField<8, 1, u32> no_invalidate;
BitField<9, 1, u32> force_match;
BitField<16, 8, u32> sref;
BitField<24, 8, u32> smask;
};
};
struct LoadIteratedBlend {
enum class Test : u32 {
False = 0,
True = 1,
Equal = 2,
NotEqual = 3,
LessThan = 4,
LessOrEqual = 5,
Greater = 6,
GreaterOrEqual = 7,
};
enum class Operation : u32 {
AddProducts = 0,
SubProducts = 1,
Min = 2,
Max = 3,
Reciprocal = 4,
Add = 5,
Sub = 6,
};
enum class OperandA : u32 {
SrcRGB = 0,
DstRGB = 1,
SrcAAA = 2,
DstAAA = 3,
Temp0_RGB = 4,
Temp1_RGB = 5,
Temp2_RGB = 6,
PBR_RGB = 7,
};
enum class OperandB : u32 {
Zero = 0,
One = 1,
SrcRGB = 2,
SrcAAA = 3,
OneMinusSrcAAA = 4,
DstRGB = 5,
DstAAA = 6,
OneMinusDstAAA = 7,
Temp0_RGB = 9,
Temp1_RGB = 10,
Temp2_RGB = 11,
PBR_RGB = 12,
ConstRGB = 13,
ZeroATimesB = 14,
};
enum class Swizzle : u32 {
RGB = 0,
GBR = 1,
RRR = 2,
GGG = 3,
BBB = 4,
RToA = 5,
};
enum class WriteMask : u32 {
RGB = 0,
ROnly = 1,
GOnly = 2,
BOnly = 3,
};
enum class Pass : u32 {
Temp0 = 0,
Temp1 = 1,
Temp2 = 2,
None = 3,
};
u32 instruction_ptr;
union {
BitField<0, 3, Test> test;
BitField<3, 3, Operation> operation;
BitField<6, 3, u32> const_input;
BitField<9, 3, OperandA> operand_a;
BitField<12, 4, OperandB> operand_b;
BitField<16, 3, OperandA> operand_c;
BitField<19, 4, OperandB> operand_d;
BitField<23, 3, Swizzle> output_swizzle;
BitField<26, 2, WriteMask> output_mask;
BitField<28, 2, Pass> output_pass;
BitField<31, 1, u32> test_enabled;
};
};
struct ScissorTest {
u32 enable;
union {
BitField<0, 16, u32> min_x;
BitField<16, 16, u32> max_x;
};
union {
BitField<0, 16, u32> min_y;
BitField<16, 16, u32> max_y;
};
INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(ScissorTest) == 0x10);
struct VPCPerf {
union {
BitField<0, 8, u32> culled_small_lines;
BitField<8, 8, u32> culled_small_triangles;
BitField<16, 8, u32> nonculled_lines_and_points;
BitField<24, 8, u32> nonculled_triangles;
};
};
struct ConstantColorRendering {
u32 enabled;
u32 red;
u32 green;
u32 blue;
u32 alpha;
};
struct VertexStreamSubstitute {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct VTGWarpWatermarks {
union {
BitField<0, 16, u32> low;
BitField<16, 16, u32> high;
};
};
struct SampleMask {
struct Target {
union {
BitField<0, 1, u32> raster_out;
BitField<4, 1, u32> color_target;
};
u32 target;
};
struct Pos {
u32 x0_y0;
u32 x1_y0;
u32 x0_y1;
u32 x1_y1;
};
};
enum class NonMultisampledZ : u32 {
PerSample = 0,
PixelCenter = 1,
};
enum class TIRMode : u32 {
Disabled = 0,
RasterNTargetM = 1,
};
enum class AntiAliasRaster : u32 {
Mode1x1 = 0,
Mode2x2 = 2,
Mode4x2_D3D = 4,
Mode2x1_D3D = 5,
Mode4x4 = 6,
};
struct SurfaceClipIDMemory {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct TIRModulation {
enum class Component : u32 {
None = 0,
RGB = 1,
AlphaOnly = 2,
RGBA = 3,
};
enum class Function : u32 {
Linear = 0,
Table = 1,
};
Component component;
Function function;
};
struct Zeta {
u32 address_high;
u32 address_low;
Tegra::DepthFormat format;
TileMode tile_mode;
u32 array_pitch;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct SurfaceClip {
union {
BitField<0, 16, u32> x;
BitField<16, 16, u32> width;
};
union {
BitField<0, 16, u32> y;
BitField<16, 16, u32> height;
};
};
enum class L2CacheControlPolicy : u32 {
First = 0,
Normal = 1,
Last = 2,
};
struct L2CacheVAFRequests {
union {
BitField<0, 1, u32> system_memory_volatile;
BitField<4, 2, L2CacheControlPolicy> policy;
};
};
enum class ViewportMulticast : u32 {
ViewportOrder = 0,
PrimitiveOrder = 1,
};
struct TIRModulationCoeff {
union {
BitField<0, 8, u32> table_v0;
BitField<8, 8, u32> table_v1;
BitField<16, 8, u32> table_v2;
BitField<24, 8, u32> table_v3;
};
};
static_assert(sizeof(TIRModulationCoeff) == 0x4);
struct ReduceColorThreshold {
union {
BitField<0, 8, u32> all_hit_once;
BitField<16, 8, u32> all_covered;
};
};
struct ClearControl {
union {
BitField<0, 1, u32> respect_stencil_mask;
BitField<4, 1, u32> use_clear_rect;
BitField<8, 1, u32> use_scissor;
BitField<12, 1, u32> use_viewport_clip0;
};
};
struct L2CacheRopNonInterlockedReads {
union {
BitField<4, 2, L2CacheControlPolicy> policy;
};
};
struct VertexOutputAttributeSkipMasks {
struct Attributes {
union {
BitField<0, 1, u32> attribute0_comp0;
BitField<1, 1, u32> attribute0_comp1;
BitField<2, 1, u32> attribute0_comp2;
BitField<3, 1, u32> attribute0_comp3;
BitField<4, 1, u32> attribute1_comp0;
BitField<5, 1, u32> attribute1_comp1;
BitField<6, 1, u32> attribute1_comp2;
BitField<7, 1, u32> attribute1_comp3;
BitField<8, 1, u32> attribute2_comp0;
BitField<9, 1, u32> attribute2_comp1;
BitField<10, 1, u32> attribute2_comp2;
BitField<11, 1, u32> attribute2_comp3;
BitField<12, 1, u32> attribute3_comp0;
BitField<13, 1, u32> attribute3_comp1;
BitField<14, 1, u32> attribute3_comp2;
BitField<15, 1, u32> attribute3_comp3;
BitField<16, 1, u32> attribute4_comp0;
BitField<17, 1, u32> attribute4_comp1;
BitField<18, 1, u32> attribute4_comp2;
BitField<19, 1, u32> attribute4_comp3;
BitField<20, 1, u32> attribute5_comp0;
BitField<21, 1, u32> attribute5_comp1;
BitField<22, 1, u32> attribute5_comp2;
BitField<23, 1, u32> attribute5_comp3;
BitField<24, 1, u32> attribute6_comp0;
BitField<25, 1, u32> attribute6_comp1;
BitField<26, 1, u32> attribute6_comp2;
BitField<27, 1, u32> attribute6_comp3;
BitField<28, 1, u32> attribute7_comp0;
BitField<29, 1, u32> attribute7_comp1;
BitField<30, 1, u32> attribute7_comp2;
BitField<31, 1, u32> attribute7_comp3;
};
};
std::array<Attributes, 2> a;
std::array<Attributes, 2> b;
};
struct TIRControl {
union {
BitField<0, 1, u32> z_pass_pixel_count_use_raster_samples;
BitField<4, 1, u32> alpha_coverage_use_raster_samples;
BitField<1, 1, u32> reduce_coverage;
};
};
enum class FillViaTriangleMode : u32 {
Disabled = 0,
FillAll = 1,
FillBoundingBox = 2,
};
struct PsTicketDispenserValue {
union {
BitField<0, 8, u32> index;
BitField<8, 16, u32> value;
};
};
struct RegisterWatermarks {
union {
BitField<0, 16, u32> low;
BitField<16, 16, u32> high;
};
};
enum class InvalidateCacheLines : u32 {
All = 0,
One = 1,
};
struct InvalidateTextureDataCacheNoWfi {
union {
BitField<0, 1, InvalidateCacheLines> lines;
BitField<4, 22, u32> tag;
};
};
struct ZCullRegionEnable {
union {
BitField<0, 1, u32> enable_z;
BitField<4, 1, u32> enable_stencil;
BitField<1, 1, u32> rect_clear;
BitField<2, 1, u32> use_rt_array_index;
BitField<5, 16, u32> rt_array_index;
BitField<3, 1, u32> make_conservative;
};
};
enum class FillMode : u32 {
Point = 1,
Wireframe = 2,
Solid = 3,
};
enum class ShadeMode : u32 {
Flat = 0x1,
Gouraud = 0x2,
GL_Flat = 0x1D00,
GL_Smooth = 0x1D01,
};
enum class AlphaToCoverageDither : u32 {
Footprint_1x1 = 0,
Footprint_2x2 = 1,
Footprint_1x1_Virtual = 2,
};
struct InlineIndex4x8 {
union {
BitField<0, 30, u32> count;
BitField<30, 2, u32> start;
};
union {
BitField<0, 8, u32> index0;
BitField<8, 8, u32> index1;
BitField<16, 8, u32> index2;
BitField<24, 8, u32> index3;
};
};
enum class D3DCullMode : u32 {
None = 0,
CW = 1,
CCW = 2,
};
struct BlendColor {
f32 r;
f32 g;
f32 b;
f32 a;
};
struct StencilOp {
enum class Op : u32 {
Keep_D3D = 1,
Zero_D3D = 2,
Replace_D3D = 3,
IncrSaturate_D3D = 4,
DecrSaturate_D3D = 5,
Invert_D3D = 6,
Incr_D3D = 7,
Decr_D3D = 8,
Keep_GL = 0x1E00,
Zero_GL = 0,
Replace_GL = 0x1E01,
IncrSaturate_GL = 0x1E02,
DecrSaturate_GL = 0x1E03,
Invert_GL = 0x150A,
Incr_GL = 0x8507,
Decr_GL = 0x8508,
};
Op fail;
Op zfail;
Op zpass;
ComparisonOp func;
};
struct PsSaturate {
// Opposite of DepthMode
enum class Depth : u32 {
ZeroToOne = 0,
MinusOneToOne = 1,
};
union {
BitField<0, 1, u32> output0_enable;
BitField<1, 1, Depth> output0_range;
BitField<4, 1, u32> output1_enable;
BitField<5, 1, Depth> output1_range;
BitField<8, 1, u32> output2_enable;
BitField<9, 1, Depth> output2_range;
BitField<12, 1, u32> output3_enable;
BitField<13, 1, Depth> output3_range;
BitField<16, 1, u32> output4_enable;
BitField<17, 1, Depth> output4_range;
BitField<20, 1, u32> output5_enable;
BitField<21, 1, Depth> output5_range;
BitField<24, 1, u32> output6_enable;
BitField<25, 1, Depth> output6_range;
BitField<28, 1, u32> output7_enable;
BitField<29, 1, Depth> output7_range;
};
bool AnyEnabled() const {
return output0_enable || output1_enable || output2_enable || output3_enable ||
output4_enable || output5_enable || output6_enable || output7_enable;
}
};
struct WindowOrigin {
enum class Mode : u32 {
UpperLeft = 0,
LowerLeft = 1,
};
union {
BitField<0, 1, Mode> mode;
BitField<4, 1, u32> flip_y;
};
};
struct IteratedBlendConstants {
u32 r;
u32 g;
u32 b;
INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(IteratedBlendConstants) == 0x10);
struct UserClip {
struct Enable {
union {
u32 raw;
BitField<0, 1, u32> plane0;
BitField<1, 1, u32> plane1;
BitField<2, 1, u32> plane2;
BitField<3, 1, u32> plane3;
BitField<4, 1, u32> plane4;
BitField<5, 1, u32> plane5;
BitField<6, 1, u32> plane6;
BitField<7, 1, u32> plane7;
};
bool AnyEnabled() const {
return plane0 || plane1 || plane2 || plane3 || plane4 || plane5 || plane6 ||
plane7;
}
};
struct Op {
enum class ClipOrCull : u32 {
Clip = 0,
Cull = 1,
};
union {
u32 raw;
BitField<0, 1, ClipOrCull> plane0;
BitField<4, 1, ClipOrCull> plane1;
BitField<8, 1, ClipOrCull> plane2;
BitField<12, 1, ClipOrCull> plane3;
BitField<16, 1, ClipOrCull> plane4;
BitField<20, 1, ClipOrCull> plane5;
BitField<24, 1, ClipOrCull> plane6;
BitField<28, 1, ClipOrCull> plane7;
};
};
};
struct AntiAliasAlphaControl {
union {
BitField<0, 1, u32> alpha_to_coverage;
BitField<4, 1, u32> alpha_to_one;
};
};
struct RenderEnable {
enum class Override : u32 {
UseRenderEnable = 0,
AlwaysRender = 1,
NeverRender = 2,
};
enum class Mode : u32 {
False = 0,
True = 1,
Conditional = 2,
IfEqual = 3,
IfNotEqual = 4,
};
u32 address_high;
u32 address_low;
Mode mode;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct TexSampler {
u32 address_high;
u32 address_low;
u32 limit;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct TexHeader {
u32 address_high;
u32 address_low;
u32 limit;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
enum class ZCullRegionFormat : u32 {
Z_4x4 = 0,
ZS_4x4 = 1,
Z_4x2 = 2,
Z_2x4 = 3,
Z_16x8_4x4 = 4,
Z_8x8_4x2 = 5,
Z_8x8_2x4 = 6,
Z_16x16_4x8 = 7,
Z_4x8_2x2 = 8,
ZS_16x8_4x2 = 9,
ZS_16x8_2x4 = 10,
ZS_8x8_2x2 = 11,
Z_4x8_1x1 = 12,
};
struct RtLayer {
enum class Control {
LayerSelectsLayer = 0,
GeometryShaderSelectsLayer = 1,
};
union {
BitField<0, 16, u32> layer;
BitField<16, 1, u32> control;
};
};
struct InlineIndex2x16 {
union {
BitField<0, 31, u32> count;
BitField<31, 1, u32> start_odd;
};
union {
BitField<0, 16, u32> even;
BitField<16, 16, u32> odd;
};
};
struct VertexGlobalBaseOffset {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct ZCullRegionPixelOffset {
u32 width;
u32 height;
};
struct PointSprite {
enum class RMode : u32 {
Zero = 0,
FromR = 1,
FromS = 2,
};
enum class Origin : u32 {
Bottom = 0,
Top = 1,
};
enum class Texture : u32 {
Passthrough = 0,
Generate = 1,
};
union {
BitField<0, 2, RMode> rmode;
BitField<2, 1, Origin> origin;
BitField<3, 1, Texture> texture0;
BitField<4, 1, Texture> texture1;
BitField<5, 1, Texture> texture2;
BitField<6, 1, Texture> texture3;
BitField<7, 1, Texture> texture4;
BitField<8, 1, Texture> texture5;
BitField<9, 1, Texture> texture6;
BitField<10, 1, Texture> texture7;
BitField<11, 1, Texture> texture8;
BitField<12, 1, Texture> texture9;
};
};
struct ProgramRegion {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct DefaultAttributes {
enum class Diffuse : u32 {
Vector_0001 = 0,
Vector_1111 = 1,
};
enum class Specular : u32 {
Vector_0000 = 0,
Vector_0001 = 1,
};
enum class Vector : u32 {
Vector_0000 = 0,
Vector_0001 = 1,
};
enum class FixedFncTexture : u32 {
Vector_0000 = 0,
Vector_0001 = 1,
};
enum class DX9Color0 : u32 {
Vector_0000 = 0,
Vector_1111 = 1,
};
enum class DX9Color1To15 : u32 {
Vector_0000 = 0,
Vector_0001 = 1,
};
union {
BitField<0, 1, Diffuse> color_front_diffuse;
BitField<1, 1, Specular> color_front_specular;
BitField<2, 1, Vector> generic_vector;
BitField<3, 1, FixedFncTexture> fixed_fnc_texture;
BitField<4, 1, DX9Color0> dx9_color0;
BitField<5, 1, DX9Color1To15> dx9_color1_to_15;
};
};
struct Draw {
enum class PrimitiveId : u32 {
First = 0,
Unchanged = 1,
};
enum class InstanceId : u32 {
First = 0,
Subsequent = 1,
Unchanged = 2,
};
enum class SplitMode : u32 {
NormalBeginNormal = 0,
NormalBeginOpen = 1,
OpenBeginOpen = 2,
OpenBeginNormal = 3,
};
u32 end;
union {
u32 begin;
BitField<0, 16, PrimitiveTopology> topology;
BitField<24, 1, PrimitiveId> primitive_id;
BitField<26, 2, InstanceId> instance_id;
BitField<29, 2, SplitMode> split_mode;
};
};
struct VertexIdCopy {
union {
BitField<0, 1, u32> enable;
BitField<4, 8, u32> attribute_slot;
};
};
struct ShaderBasedCull {
union {
BitField<1, 1, u32> batch_cull_enable;
BitField<0, 1, u32> before_fetch_enable;
};
};
struct ClassVersion {
union {
BitField<0, 16, u32> current;
BitField<16, 16, u32> oldest_supported;
};
};
struct PrimitiveRestart {
u32 enabled;
u32 index;
};
struct OutputVertexId {
union {
BitField<12, 1, u32> uses_array_start;
};
};
enum class PointCenterMode : u32 {
GL = 0,
D3D = 1,
};
enum class LineSmoothParams : u32 {
Falloff_1_00 = 0,
Falloff_1_33 = 1,
Falloff_1_66 = 2,
};
struct LineSmoothEdgeTable {
union {
BitField<0, 8, u32> v0;
BitField<8, 8, u32> v1;
BitField<16, 8, u32> v2;
BitField<24, 8, u32> v3;
};
};
struct LineStippleParams {
union {
BitField<0, 8, u32> factor;
BitField<8, 16, u32> pattern;
};
};
enum class ProvokingVertex : u32 {
First = 0,
Last = 1,
};
struct ShaderControl {
enum class Partial : u32 {
Zero = 0,
Infinity = 1,
};
enum class FP32NanBehavior : u32 {
Legacy = 0,
FP64Compatible = 1,
};
enum class FP32F2INanBehavior : u32 {
PassZero = 0,
PassIndefinite = 1,
};
union {
BitField<0, 1, Partial> default_partial;
BitField<1, 1, FP32NanBehavior> fp32_nan_behavior;
BitField<2, 1, FP32F2INanBehavior> fp32_f2i_nan_behavior;
};
};
struct SphVersion {
union {
BitField<0, 16, u32> current;
BitField<16, 16, u32> oldest_supported;
};
};
struct AlphaToCoverageOverride {
union {
BitField<0, 1, u32> qualify_by_anti_alias_enable;
BitField<1, 1, u32> qualify_by_ps_sample_mask_enable;
};
};
struct AamVersion {
union {
BitField<0, 16, u32> current;
BitField<16, 16, u32> oldest_supported;
};
};
struct IndexBuffer {
u32 start_addr_high;
u32 start_addr_low;
u32 limit_addr_high;
u32 limit_addr_low;
IndexFormat format;
u32 first;
u32 count;
unsigned FormatSizeInBytes() const {
switch (format) {
case IndexFormat::UnsignedByte:
return 1;
case IndexFormat::UnsignedShort:
return 2;
case IndexFormat::UnsignedInt:
return 4;
}
ASSERT(false);
return 1;
}
GPUVAddr StartAddress() const {
return (GPUVAddr{start_addr_high} << 32) | GPUVAddr{start_addr_low};
}
GPUVAddr EndAddress() const {
return (GPUVAddr{limit_addr_high} << 32) | GPUVAddr{limit_addr_low};
}
/// Adjust the index buffer offset so it points to the first desired index.
GPUVAddr IndexStart() const {
return StartAddress() + size_t{first} * size_t{FormatSizeInBytes()};
}
};
struct IndexBufferSmall {
union {
BitField<0, 16, u32> first;
BitField<16, 12, u32> count;
BitField<28, 4, PrimitiveTopology> topology;
};
};
struct VertexStreamInstances {
std::array<u32, NumVertexArrays> is_instanced;
/// Returns whether the vertex array specified by index is supposed to be
/// accessed per instance or not.
bool IsInstancingEnabled(std::size_t index) const {
return is_instanced[index];
}
};
struct AttributePointSize {
union {
BitField<0, 1, u32> enabled;
BitField<4, 8, u32> slot;
};
};
struct ViewportClipControl {
enum class GeometryGuardband : u32 {
Scale256 = 0,
Scale1 = 1,
};
enum class GeometryClip : u32 {
WZero = 0,
Passthrough = 1,
FrustumXY = 2,
FrustumXYZ = 3,
WZeroNoZCull = 4,
FrustumZ = 5,
WZeroTriFillOrClip = 6,
};
enum class GeometryGuardbandZ : u32 {
SameAsXY = 0,
Scale256 = 1,
Scale1 = 2,
};
union {
BitField<0, 1, u32> depth_0_to_1;
BitField<3, 1, u32> pixel_min_z;
BitField<4, 1, u32> pixel_max_z;
BitField<7, 1, GeometryGuardband> geometry_guardband;
BitField<11, 3, GeometryClip> geometry_clip;
BitField<1, 2, GeometryGuardbandZ> geometry_guardband_z;
};
};
enum class PrimitiveTopologyControl : u32 {
UseInBeginMethods = 0,
UseSeparateState = 1,
};
struct WindowClip {
enum class Type : u32 {
Inclusive = 0,
Exclusive = 1,
ClipAll = 2,
};
u32 enable;
Type type;
};
enum class InvalidateZCull : u32 {
Invalidate = 0,
};
struct ZCull {
union {
BitField<0, 1, u32> z_enable;
BitField<1, 1, u32> stencil_enable;
};
union {
BitField<0, 1, u32> z_min_enbounded;
BitField<1, 1, u32> z_max_unbounded;
};
};
struct LogicOp {
enum class Op : u32 {
Clear = 0x1500,
And = 0x1501,
AndReverse = 0x1502,
Copy = 0x1503,
AndInverted = 0x1504,
NoOp = 0x1505,
Xor = 0x1506,
Or = 0x1507,
Nor = 0x1508,
Equiv = 0x1509,
Invert = 0x150A,
OrReverse = 0x150B,
CopyInverted = 0x150C,
OrInverted = 0x150D,
Nand = 0x150E,
Set = 0x150F,
};
u32 enable;
Op op;
};
struct ClearSurface {
union {
u32 raw;
BitField<0, 1, u32> Z;
BitField<1, 1, u32> S;
BitField<2, 1, u32> R;
BitField<3, 1, u32> G;
BitField<4, 1, u32> B;
BitField<5, 1, u32> A;
BitField<6, 4, u32> RT;
BitField<10, 16, u32> layer;
};
};
struct ReportSemaphore {
struct Compare {
u32 initial_sequence;
u32 initial_mode;
u32 unknown1;
u32 unknown2;
u32 current_sequence;
u32 current_mode;
};
enum class Operation : u32 {
Release = 0,
Acquire = 1,
ReportOnly = 2,
Trap = 3,
};
enum class Release : u32 {
AfterAllPreceedingReads = 0,
AfterAllPreceedingWrites = 1,
};
enum class Acquire : u32 {
BeforeAnyFollowingWrites = 0,
BeforeAnyFollowingReads = 1,
};
enum class Location : u32 {
None = 0,
VertexFetch = 1,
VertexShader = 2,
VPC = 4,
StreamingOutput = 5,
GeometryShader = 6,
ZCull = 7,
TessellationInit = 8,
TessellationShader = 9,
PixelShader = 10,
DepthTest = 12,
All = 15,
};
enum class Comparison : u32 {
NotEqual = 0,
GreaterOrEqual = 1,
};
enum class Report : u32 {
Payload = 0, // "None" in docs, but confirmed via hardware to return the payload
VerticesGenerated = 1,
ZPassPixelCount = 2,
PrimitivesGenerated = 3,
AlphaBetaClocks = 4,
VertexShaderInvocations = 5,
StreamingPrimitivesNeededMinusSucceeded = 6,
GeometryShaderInvocations = 7,
GeometryShaderPrimitivesGenerated = 9,
ZCullStats0 = 10,
StreamingPrimitivesSucceeded = 11,
ZCullStats1 = 12,
StreamingPrimitivesNeeded = 13,
ZCullStats2 = 14,
ClipperInvocations = 15,
ZCullStats3 = 16,
ClipperPrimitivesGenerated = 17,
VtgPrimitivesOut = 18,
PixelShaderInvocations = 19,
ZPassPixelCount64 = 21,
IEEECleanColorTarget = 24,
IEEECleanZetaTarget = 25,
StreamingByteCount = 26,
TessellationInitInvocations = 27,
BoundingRectangle = 28,
TessellationShaderInvocations = 29,
TotalStreamingPrimitivesNeededMinusSucceeded = 30,
TessellationShaderPrimitivesGenerated = 31,
};
u32 address_high;
u32 address_low;
u32 payload;
union {
u32 raw;
BitField<0, 2, Operation> operation;
BitField<4, 1, Release> release;
BitField<8, 1, Acquire> acquire;
BitField<12, 4, Location> location;
BitField<16, 1, Comparison> comparison;
BitField<20, 1, u32> awaken_enable;
BitField<23, 5, Report> report;
BitField<28, 1, u32> short_query;
BitField<5, 3, u32> sub_report;
BitField<21, 1, u32> dword_number;
BitField<2, 1, u32> disable_flush;
BitField<3, 1, u32> reduction_enable;
BitField<9, 3, ReductionOp> reduction_op;
BitField<17, 2, u32> format_signed;
} query;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct VertexStream {
union {
BitField<0, 12, u32> stride;
BitField<12, 1, u32> enable;
};
u32 address_high;
u32 address_low;
u32 frequency;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
bool IsEnabled() const {
return enable != 0 && Address() != 0;
}
};
static_assert(sizeof(VertexStream) == 0x10);
struct VertexStreamLimit {
u32 address_high;
u32 address_low;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
static_assert(sizeof(VertexStreamLimit) == 0x8);
enum class ShaderType : u32 {
VertexA = 0,
VertexB = 1,
TessellationInit = 2,
Tessellation = 3,
Geometry = 4,
Pixel = 5,
};
struct Pipeline {
union {
BitField<0, 1, u32> enable;
BitField<4, 4, ShaderType> program;
};
u32 offset;
u32 reservedA;
u32 register_count;
u32 binding_group;
std::array<u32, 4> reserved;
INSERT_PADDING_BYTES_NOINIT(0x1C);
};
static_assert(sizeof(Pipeline) == 0x40);
bool IsShaderConfigEnabled(std::size_t index) const {
// The VertexB is always enabled.
if (index == static_cast<std::size_t>(ShaderType::VertexB)) {
return true;
}
return pipelines[index].enable != 0;
}
bool IsShaderConfigEnabled(ShaderType type) const {
return IsShaderConfigEnabled(static_cast<std::size_t>(type));
}
struct ConstantBuffer {
u32 size;
u32 address_high;
u32 address_low;
u32 offset;
std::array<u32, NumCBData> buffer;
GPUVAddr Address() const {
return (GPUVAddr{address_high} << 32) | GPUVAddr{address_low};
}
};
struct BindGroup {
std::array<u32, 4> reserved;
union {
u32 raw_config;
BitField<0, 1, u32> valid;
BitField<4, 5, u32> shader_slot;
};
INSERT_PADDING_BYTES_NOINIT(0xC);
};
static_assert(sizeof(BindGroup) == 0x20);
struct StreamOutLayout {
union {
BitField<0, 8, u32> attribute0;
BitField<8, 8, u32> attribute1;
BitField<16, 8, u32> attribute2;
BitField<24, 8, u32> attribute3;
};
};
struct ShaderPerformance {
struct ControlA {
union {
BitField<0, 2, u32> event0;
BitField<2, 3, u32> bit0;
BitField<5, 2, u32> event1;
BitField<7, 3, u32> bit1;
BitField<10, 2, u32> event2;
BitField<12, 3, u32> bit2;
BitField<15, 2, u32> event3;
BitField<17, 3, u32> bit3;
BitField<20, 2, u32> event4;
BitField<22, 3, u32> bit4;
BitField<25, 2, u32> event5;
BitField<27, 3, u32> bit5;
BitField<30, 2, u32> spare;
};
};
struct ControlB {
union {
BitField<0, 1, u32> edge;
BitField<1, 2, u32> mode;
BitField<3, 1, u32> windowed;
BitField<4, 16, u32> func;
};
};
std::array<u32, 8> values_upper;
std::array<u32, 8> values;
std::array<u32, 8> events;
std::array<ControlA, 8> control_a;
std::array<ControlB, 8> control_b;
u32 trap_control_mask;
u32 start_shader_mask;
u32 stop_shader_mask;
};
// clang-format off
union {
struct {
ID object_id; ///< 0x0000
INSERT_PADDING_BYTES_NOINIT(0xFC);
u32 nop; ///< 0x0100
Notify notify; ///< 0x0104
u32 wait_for_idle; ///< 0x0110
LoadMME load_mme; ///< 0x0114
ShadowRamControl shadow_ram_control; ///< 0x0124
PeerSemaphore peer; ///< 0x0128
GlobalRender global_render; ///< 0x0130
u32 go_idle; ///< 0x013C
u32 trigger; ///< 0x0140
u32 trigger_wfi; ///< 0x0144
INSERT_PADDING_BYTES_NOINIT(0x8);
u32 instrumentation_method_header; ///< 0x0150
u32 instrumentation_method_data; ///< 0x0154
INSERT_PADDING_BYTES_NOINIT(0x28);
Upload::Registers upload; ///< 0x0180
LaunchDMA launch_dma; ///< 0x01B0
u32 inline_data; ///< 0x01B4
INSERT_PADDING_BYTES_NOINIT(0x24);
I2M i2m; ///< 0x01DC
u32 run_ds_now; ///< 0x0200
OpportunisticEarlyZ opportunistic_early_z; ///< 0x0204
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 aliased_line_width_enabled; ///< 0x020C
u32 mandated_early_z; ///< 0x0210
GeometryShaderDmFifo gs_dm_fifo; ///< 0x0214
L2CacheControl l2_cache_control; ///< 0x0218
InvalidateShaderCache invalidate_shader_cache; ///< 0x021C
INSERT_PADDING_BYTES_NOINIT(0xA8);
SyncInfo sync_info; ///< 0x02C8
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 prim_circular_buffer_throttle; ///< 0x02D0
u32 flush_invalidate_rop_mini_cache; ///< 0x02D4
SurfaceClipBlockId surface_clip_block_id; ///< 0x02D8
u32 alpha_circular_buffer_size; ///< 0x02DC
DecompressSurface decompress_surface; ///< 0x02E0
ZCullRopBypass zcull_rop_bypass; ///< 0x02E4
ZCullSubregion zcull_subregion; ///< 0x02E8
RasterBoundingBox raster_bounding_box; ///< 0x02EC
u32 peer_semaphore_release; ///< 0x02F0
u32 iterated_blend_optimization; ///< 0x02F4
ZCullSubregionAllocation zcull_subregion_allocation; ///< 0x02F8
ZCullSubregionAlgorithm zcull_subregion_algorithm; ///< 0x02FC
PixelShaderOutputSampleMaskUsage ps_output_sample_mask_usage; ///< 0x0300
u32 draw_zero_index; ///< 0x0304
L1Configuration l1_configuration; ///< 0x0308
u32 render_enable_control_load_const_buffer; ///< 0x030C
SPAVersion spa_version; ///< 0x0310
u32 ieee_clean_update; ///< 0x0314
SnapGrid snap_grid; ///< 0x0318
Tessellation tessellation; ///< 0x0320
SubTilingPerf sub_tiling_perf; ///< 0x0360
ZCullSubregionReport zcull_subregion_report; ///< 0x036C
BalancedPrimitiveWorkload balanced_primitive_workload; ///< 0x0374
u32 max_patches_per_batch; ///< 0x0378
u32 rasterize_enable; ///< 0x037C
TransformFeedback transform_feedback; ///< 0x0380
u32 raster_input; ///< 0x0740
u32 transform_feedback_enabled; ///< 0x0744
u32 primitive_restart_topology_change_enable; ///< 0x0748
u32 alpha_fraction; ///< 0x074C
INSERT_PADDING_BYTES_NOINIT(0x4);
HybridAntiAliasControl hybrid_aa_control; ///< 0x0754
INSERT_PADDING_BYTES_NOINIT(0x24);
ShaderLocalMemory shader_local_memory; ///< 0x077C
u32 color_zero_bandwidth_clear; ///< 0x07A4
u32 z_zero_bandwidth_clear; ///< 0x07A8
u32 isbe_save_restore_program_offset; ///< 0x07AC
INSERT_PADDING_BYTES_NOINIT(0x10);
ZCullRegion zcull_region; ///< 0x07C0
ZetaReadOnly zeta_read_only; ///< 0x07F8
INSERT_PADDING_BYTES_NOINIT(0x4);
std::array<RenderTargetConfig, NumRenderTargets> rt; ///< 0x0800
std::array<ViewportTransform, NumViewports> viewport_transform; ///< 0x0A00
std::array<Viewport, NumViewports> viewports; ///< 0x0C00
std::array<Window, 8> windows; ///< 0x0D00
std::array<ClipIdExtent, 4> clip_id_extent; ///< 0x0D40
u32 max_geometry_instances_per_task; ///< 0x0D60
VisibleCallLimit visible_call_limit; ///< 0x0D64
StatisticsCounter statistics_count; ///< 0x0D68
ClearRect clear_rect; ///< 0x0D6C
VertexBuffer vertex_buffer; ///< 0x0D74
DepthMode depth_mode; ///< 0x0D7C
std::array<f32, 4> clear_color; ///< 0x0D80
f32 clear_depth; ///< 0x0D90
u32 shader_cache_icache_prefetch; ///< 0x0D94
u32 force_transition_to_beta; ///< 0x0D98
u32 reduce_colour_thresholds; ///< 0x0D9C
s32 clear_stencil; ///< 0x0DA0
InvalidateShaderCacheNoWFI invalidate_shader_cache_no_wfi; ///< 0x0DA4
ZCullSerialization zcull_serialization; ///< 0x0DA8
PolygonMode polygon_mode_front; ///< 0x0DAC
PolygonMode polygon_mode_back; ///< 0x0DB0
u32 polygon_smooth; ///< 0x0DB4
u32 zeta_mark_clean_ieee; ///< 0x0DB8
ZCullDirFormat zcull_dir_format; ///< 0x0DBC
u32 polygon_offset_point_enable; ///< 0x0DC0
u32 polygon_offset_line_enable; ///< 0x0DC4
u32 polygon_offset_fill_enable; ///< 0x0DC8
u32 patch_vertices; ///< 0x0DCC
IteratedBlend iterated_blend; ///< 0x0DD0
ZCullCriterion zcull_criteria; ///< 0x0DD8
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 fragment_barrier; ///< 0x0DE0
u32 sm_timeout; ///< 0x0DE4
u32 primitive_restart_array; ///< 0x0DE8
INSERT_PADDING_BYTES_NOINIT(0x4);
LoadIteratedBlend load_iterated_blend; ///< 0x0DF0
u32 window_offset_x; ///< 0x0DF8
u32 window_offset_y; ///< 0x0DFC
std::array<ScissorTest, NumViewports> scissor_test; ///< 0x0E00
INSERT_PADDING_BYTES_NOINIT(0x10);
u32 select_texture_headers; ///< 0x0F10
VPCPerf vpc_perf; ///< 0x0F14
u32 pm_local_trigger; ///< 0x0F18
u32 post_z_pixel_imask; ///< 0x0F1C
INSERT_PADDING_BYTES_NOINIT(0x20);
ConstantColorRendering const_color_rendering; ///< 0x0F40
s32 stencil_back_ref; ///< 0x0F54
u32 stencil_back_mask; ///< 0x0F58
u32 stencil_back_func_mask; ///< 0x0F5C
INSERT_PADDING_BYTES_NOINIT(0x14);
u32 invalidate_texture_data_cache; ///< 0x0F74 Assumed - Not in official docs.
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 tiled_cache_barrier; ///< 0x0F7C Assumed - Not in official docs.
INSERT_PADDING_BYTES_NOINIT(0x4);
VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84
u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C
u32 color_mask_common; ///< 0x0F90
INSERT_PADDING_BYTES_NOINIT(0x4);
VTGWarpWatermarks vtg_warp_watermarks; ///< 0x0F98
f32 depth_bounds[2]; ///< 0x0F9C
SampleMask::Target sample_mask_target; ///< 0x0FA4
u32 color_target_mrt_enable; ///< 0x0FAC
NonMultisampledZ non_multisampled_z; ///< 0x0FB0
TIRMode tir_mode; ///< 0x0FB4
AntiAliasRaster anti_alias_raster; ///< 0x0FB8
SampleMask::Pos sample_mask_pos; ///< 0x0FBC
SurfaceClipIDMemory surface_clip_id_memory; ///< 0x0FCC
TIRModulation tir_modulation; ///< 0x0FD4
u32 blend_control_allow_float_pixel_kills; ///< 0x0FDC
Zeta zeta; ///< 0x0FE0
SurfaceClip surface_clip; ///< 0x0FF4
u32 tiled_cache_treat_heavy_as_light; ///< 0x0FFC
L2CacheVAFRequests l2_cache_vaf; ///< 0x1000
ViewportMulticast viewport_multicast; ///< 0x1004
u32 tessellation_cut_height; ///< 0x1008
u32 max_gs_instances_per_task; ///< 0x100C
u32 max_gs_output_vertices_per_task; ///< 0x1010
u32 reserved_sw_method0; ///< 0x1014
u32 gs_output_cb_storage_multiplier; ///< 0x1018
u32 beta_cb_storage_constant; ///< 0x101C
u32 ti_output_cb_storage_multiplier; ///< 0x1020
u32 alpha_cb_storage_constraint; ///< 0x1024
u32 reserved_sw_method1; ///< 0x1028
u32 reserved_sw_method2; ///< 0x102C
std::array<TIRModulationCoeff, 5> tir_modulation_coeff; ///< 0x1030
std::array<u32, 15> spare_nop; ///< 0x1044
INSERT_PADDING_BYTES_NOINIT(0x30);
std::array<u32, 7> reserved_sw_method3_to_7; ///< 0x10B0
ReduceColorThreshold reduce_color_thresholds_unorm8; ///< 0x10CC
std::array<u32, 4> reserved_sw_method10_to_13; ///< 0x10D0
ReduceColorThreshold reduce_color_thresholds_unorm10; ///< 0x10E0
ReduceColorThreshold reduce_color_thresholds_unorm16; ///< 0x10E4
ReduceColorThreshold reduce_color_thresholds_fp11; ///< 0x10E8
ReduceColorThreshold reduce_color_thresholds_fp16; ///< 0x10EC
ReduceColorThreshold reduce_color_thresholds_srgb8; ///< 0x10F0
u32 unbind_all_constant_buffers; ///< 0x10F4
ClearControl clear_control; ///< 0x10F8
L2CacheRopNonInterlockedReads l2_cache_rop_non_interlocked_reads; ///< 0x10FC
u32 reserved_sw_method14; ///< 0x1100
u32 reserved_sw_method15; ///< 0x1104
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 no_operation_data_high; ///< 0x110C
u32 depth_bias_control; ///< 0x1110
u32 pm_trigger_end; ///< 0x1114
u32 vertex_id_base; ///< 0x1118
u32 stencil_compression_enabled; ///< 0x111C
VertexOutputAttributeSkipMasks vertex_output_attribute_skip_masks; ///< 0x1120
TIRControl tir_control; ///< 0x1130
u32 mutable_method_treat_mutable_as_heavy; ///< 0x1134
u32 post_ps_use_pre_ps_coverage; ///< 0x1138
FillViaTriangleMode fill_via_triangle_mode; ///< 0x113C
u32 blend_per_format_snorm8_unorm16_snorm16_enabled; ///< 0x1140
u32 flush_pending_writes_sm_gloal_store; ///< 0x1144
u32 conservative_raster_enable; ///< 0x1148 Assumed - Not in official docs.
INSERT_PADDING_BYTES_NOINIT(0x14);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; ///< 0x1160
std::array<MsaaSampleLocation, 4> multisample_sample_locations; ///< 0x11E0
u32 offset_render_target_index_by_viewport_index; ///< 0x11F0
u32 force_heavy_method_sync; ///< 0x11F4
MultisampleCoverageToColor multisample_coverage_to_color; ///< 0x11F8
DecompressZetaSurface decompress_zeta_surface; ///< 0x11FC
INSERT_PADDING_BYTES_NOINIT(0x8);
ZetaSparse zeta_sparse; ///< 0x1208
u32 invalidate_sampler_cache; ///< 0x120C
u32 invalidate_texture_header_cache; ///< 0x1210
VertexArray vertex_array_instance_first; ///< 0x1214
VertexArray vertex_array_instance_subsequent; ///< 0x1218
RtControl rt_control; ///< 0x121C
CompressionThresholdSamples compression_threshold_samples; ///< 0x1220
PixelShaderInterlockControl ps_interlock_control; ///< 0x1224
ZetaSize zeta_size; ///< 0x1228
SamplerBinding sampler_binding; ///< 0x1234
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 draw_auto_byte_count; ///< 0x123C
std::array<u32, 8> post_vtg_shader_attrib_skip_mask; ///< 0x1240
PsTicketDispenserValue ps_ticket_dispenser_value; ///< 0x1260
INSERT_PADDING_BYTES_NOINIT(0x1C);
u32 circular_buffer_size; ///< 0x1280
RegisterWatermarks vtg_register_watermarks; ///< 0x1284
InvalidateTextureDataCacheNoWfi invalidate_texture_cache_no_wfi; ///< 0x1288
INSERT_PADDING_BYTES_NOINIT(0x4);
L2CacheRopNonInterlockedReads l2_cache_rop_interlocked_reads; ///< 0x1290
INSERT_PADDING_BYTES_NOINIT(0x10);
u32 primitive_restart_topology_change_index; ///< 0x12A4
INSERT_PADDING_BYTES_NOINIT(0x20);
ZCullRegionEnable zcull_region_enable; ///< 0x12C8
u32 depth_test_enable; ///< 0x12CC
FillMode fill_mode; ///< 0x12D0
ShadeMode shade_mode; ///< 0x12D4
L2CacheRopNonInterlockedReads l2_cache_rop_non_interlocked_writes; ///< 0x12D8
L2CacheRopNonInterlockedReads l2_cache_rop_interlocked_writes; ///< 0x12DC
AlphaToCoverageDither alpha_to_coverage_dither; ///< 0x12E0
u32 blend_per_target_enabled; ///< 0x12E4
u32 depth_write_enabled; ///< 0x12E8
u32 alpha_test_enabled; ///< 0x12EC
INSERT_PADDING_BYTES_NOINIT(0x10);
InlineIndex4x8 inline_index_4x8; ///< 0x1300
D3DCullMode d3d_cull_mode; ///< 0x1308
ComparisonOp depth_test_func; ///< 0x130C
f32 alpha_test_ref; ///< 0x1310
ComparisonOp alpha_test_func; ///< 0x1314
u32 draw_auto_stride; ///< 0x1318
BlendColor blend_color; ///< 0x131C
INSERT_PADDING_BYTES_NOINIT(0x4);
InvalidateCacheLines invalidate_sampler_cache_lines; ///< 0x1330
InvalidateCacheLines invalidate_texture_header_cache_lines; ///< 0x1334
InvalidateCacheLines invalidate_texture_data_cache_lines; ///< 0x1338
Blend blend; ///< 0x133C
u32 stencil_enable; ///< 0x1380
StencilOp stencil_front_op; ///< 0x1384
s32 stencil_front_ref; ///< 0x1394
s32 stencil_front_func_mask; ///< 0x1398
s32 stencil_front_mask; ///< 0x139C
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 draw_auto_start_byte_count; ///< 0x13A4
PsSaturate frag_color_clamp; ///< 0x13A8
WindowOrigin window_origin; ///< 0x13AC
f32 line_width_smooth; ///< 0x13B0
f32 line_width_aliased; ///< 0x13B4
INSERT_PADDING_BYTES_NOINIT(0x60);
u32 line_override_multisample; ///< 0x1418
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 alpha_hysteresis_rounds; ///< 0x1420
InvalidateCacheLines invalidate_sampler_cache_no_wfi; ///< 0x1424
InvalidateCacheLines invalidate_texture_header_cache_no_wfi; ///< 0x1428
INSERT_PADDING_BYTES_NOINIT(0x8);
u32 global_base_vertex_index; ///< 0x1434
u32 global_base_instance_index; ///< 0x1438
INSERT_PADDING_BYTES_NOINIT(0x14);
RegisterWatermarks ps_warp_watermarks; ///< 0x1450
RegisterWatermarks ps_regster_watermarks; ///< 0x1454
INSERT_PADDING_BYTES_NOINIT(0xC);
u32 store_zcull; ///< 0x1464
INSERT_PADDING_BYTES_NOINIT(0x18);
std::array<IteratedBlendConstants, NumRenderTargets>
iterated_blend_constants; ///< 0x1480
u32 load_zcull; ///< 0x1500
u32 surface_clip_id_height; ///< 0x1504
Window surface_clip_id_clear_rect; ///< 0x1508
UserClip::Enable user_clip_enable; ///< 0x1510
u32 zpass_pixel_count_enable; ///< 0x1514
f32 point_size; ///< 0x1518
u32 zcull_stats_enable; ///< 0x151C
u32 point_sprite_enable; ///< 0x1520
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 shader_exceptions_enable; ///< 0x1528
INSERT_PADDING_BYTES_NOINIT(0x4);
ClearReport clear_report_value; ///< 0x1530
u32 anti_alias_enable; ///< 0x1534
u32 zeta_enable; ///< 0x1538
AntiAliasAlphaControl anti_alias_alpha_control; ///< 0x153C
INSERT_PADDING_BYTES_NOINIT(0x10);
RenderEnable render_enable; ///< 0x1550
TexSampler tex_sampler; ///< 0x155C
INSERT_PADDING_BYTES_NOINIT(0x4);
f32 slope_scale_depth_bias; ///< 0x156C
u32 line_anti_alias_enable; ///< 0x1570
TexHeader tex_header; ///< 0x1574
INSERT_PADDING_BYTES_NOINIT(0x10);
u32 active_zcull_region_id; ///< 0x1590
u32 stencil_two_side_enable; ///< 0x1594
StencilOp stencil_back_op; ///< 0x1598
INSERT_PADDING_BYTES_NOINIT(0x10);
u32 framebuffer_srgb; ///< 0x15B8
f32 depth_bias; ///< 0x15BC
INSERT_PADDING_BYTES_NOINIT(0x8);
ZCullRegionFormat zcull_region_format; ///< 0x15C8
RtLayer rt_layer; ///< 0x15CC
Tegra::Texture::MsaaMode anti_alias_samples_mode; ///< 0x15D0
INSERT_PADDING_BYTES_NOINIT(0x10);
u32 edge_flag; ///< 0x15E4
u32 draw_inline_index; ///< 0x15E8
InlineIndex2x16 inline_index_2x16; ///< 0x15EC
VertexGlobalBaseOffset vertex_global_base_offset; ///< 0x15F4
ZCullRegionPixelOffset zcull_region_pixel_offset; ///< 0x15FC
PointSprite point_sprite; ///< 0x1604
ProgramRegion program_region; ///< 0x1608
DefaultAttributes default_attributes; ///< 0x1610
Draw draw; ///< 0x1614
VertexIdCopy vertex_id_copy; ///< 0x161C
u32 add_to_primitive_id; ///< 0x1620
u32 load_to_primitive_id; ///< 0x1624
INSERT_PADDING_BYTES_NOINIT(0x4);
ShaderBasedCull shader_based_cull; ///< 0x162C
INSERT_PADDING_BYTES_NOINIT(0x8);
ClassVersion class_version; ///< 0x1638
INSERT_PADDING_BYTES_NOINIT(0x8);
PrimitiveRestart primitive_restart; ///< 0x1644
OutputVertexId output_vertex_id; ///< 0x164C
INSERT_PADDING_BYTES_NOINIT(0x8);
u32 anti_alias_point_enable; ///< 0x1658
PointCenterMode point_center_mode; ///< 0x165C
INSERT_PADDING_BYTES_NOINIT(0x8);
LineSmoothParams line_smooth_params; ///< 0x1668
u32 line_stipple_enable; ///< 0x166C
std::array<LineSmoothEdgeTable, 4> line_smooth_edge_table; ///< 0x1670
LineStippleParams line_stipple_params; ///< 0x1680
ProvokingVertex provoking_vertex; ///< 0x1684
u32 two_sided_light_enabled; ///< 0x1688
u32 polygon_stipple_enabled; ///< 0x168C
ShaderControl shader_control; ///< 0x1690
INSERT_PADDING_BYTES_NOINIT(0xC);
ClassVersion class_version_check; ///< 0x16A0
SphVersion sph_version; ///< 0x16A4
SphVersion sph_version_check; ///< 0x16A8
INSERT_PADDING_BYTES_NOINIT(0x8);
AlphaToCoverageOverride alpha_to_coverage_override; ///< 0x16B4
INSERT_PADDING_BYTES_NOINIT(0x48);
std::array<u32, 32> polygon_stipple_pattern; ///< 0x1700
INSERT_PADDING_BYTES_NOINIT(0x10);
AamVersion aam_version; ///< 0x1790
AamVersion aam_version_check; ///< 0x1794
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 zeta_layer_offset; ///< 0x179C
INSERT_PADDING_BYTES_NOINIT(0x28);
IndexBuffer index_buffer; ///< 0x17C8
IndexBufferSmall index_buffer32_first; ///< 0x17E4
IndexBufferSmall index_buffer16_first; ///< 0x17E8
IndexBufferSmall index_buffer8_first; ///< 0x17EC
IndexBufferSmall index_buffer32_subsequent; ///< 0x17F0
IndexBufferSmall index_buffer16_subsequent; ///< 0x17F4
IndexBufferSmall index_buffer8_subsequent; ///< 0x17F8
INSERT_PADDING_BYTES_NOINIT(0x80);
f32 depth_bias_clamp; ///< 0x187C
VertexStreamInstances vertex_stream_instances; ///< 0x1880
INSERT_PADDING_BYTES_NOINIT(0x10);
AttributePointSize point_size_attribute; ///< 0x1910
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 gl_cull_test_enabled; ///< 0x1918
FrontFace gl_front_face; ///< 0x191C
CullFace gl_cull_face; ///< 0x1920
Viewport::PixelCenter viewport_pixel_center; ///< 0x1924
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 viewport_scale_offset_enabled; ///< 0x192C
INSERT_PADDING_BYTES_NOINIT(0xC);
ViewportClipControl viewport_clip_control; ///< 0x193C
UserClip::Op user_clip_op; ///< 0x1940
RenderEnable::Override render_enable_override; ///< 0x1944
PrimitiveTopologyControl primitive_topology_control; ///< 0x1948
WindowClip window_clip_enable; ///< 0x194C
INSERT_PADDING_BYTES_NOINIT(0x4);
InvalidateZCull invalidate_zcull; ///< 0x1958
INSERT_PADDING_BYTES_NOINIT(0xC);
ZCull zcull; ///< 0x1968
PrimitiveTopologyOverride topology_override; ///< 0x1970
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 zcull_sync; ///< 0x1978
u32 clip_id_test_enable; ///< 0x197C
u32 surface_clip_id_width; ///< 0x1980
u32 clip_id; ///< 0x1984
INSERT_PADDING_BYTES_NOINIT(0x34);
u32 depth_bounds_enable; ///< 0x19BC
u32 blend_float_zero_times_anything_is_zero; ///< 0x19C0
LogicOp logic_op; ///< 0x19C4
u32 z_compression_enable; ///< 0x19CC
ClearSurface clear_surface; ///< 0x19D0
u32 clear_clip_id_surface; ///< 0x19D4
INSERT_PADDING_BYTES_NOINIT(0x8);
std::array<u32, NumRenderTargets> color_compression_enable; ///< 0x19E0
std::array<ColorMask, NumRenderTargets> color_mask; ///< 0x1A00
INSERT_PADDING_BYTES_NOINIT(0xC);
u32 pipe_nop; ///< 0x1A2C
std::array<u32, 4> spare; ///< 0x1A30
INSERT_PADDING_BYTES_NOINIT(0xC0);
ReportSemaphore report_semaphore; ///< 0x1B00
INSERT_PADDING_BYTES_NOINIT(0xF0);
std::array<VertexStream, NumVertexArrays> vertex_streams; ///< 0x1C00
BlendPerTarget blend_per_target[NumRenderTargets]; ///< 0x1E00
std::array<VertexStreamLimit, NumVertexArrays> vertex_stream_limits; ///< 0x1F00
std::array<Pipeline, MaxShaderProgram> pipelines; ///< 0x2000
INSERT_PADDING_BYTES_NOINIT(0x180);
u32 falcon[32]; ///< 0x2300
ConstantBuffer const_buffer; ///< 0x2380
INSERT_PADDING_BYTES_NOINIT(0x30);
BindGroup bind_groups[MaxShaderStage]; ///< 0x2400
INSERT_PADDING_BYTES_NOINIT(0x160);
u32 color_clamp_enable; ///< 0x2600
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 bindless_texture_const_buffer_slot; ///< 0x2608
u32 trap_handler; ///< 0x260C
INSERT_PADDING_BYTES_NOINIT(0x1F0);
std::array<std::array<StreamOutLayout, 32>, NumTransformFeedbackBuffers>
stream_out_layout; ///< 0x2800
INSERT_PADDING_BYTES_NOINIT(0x93C);
ShaderPerformance shader_performance; ///< 0x333C
INSERT_PADDING_BYTES_NOINIT(0x18);
std::array<u32, 0x100> shadow_scratch; ///< 0x3400
};
std::array<u32, NUM_REGS> reg_array;
};
};
// clang-format on
Regs regs{};
/// Store temporary hw register values, used by some calls to restore state after a operation
Regs shadow_state;
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Maxwell3D Regs has wrong size");
static_assert(std::is_trivially_copyable_v<Regs>, "Maxwell3D Regs must be trivially copyable");
struct State {
struct ShaderStageInfo {
std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
};
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
};
State state{};
/// Reads a register value located at the input method address
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
/// Write multiple values to the register identified by method.
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
bool ShouldExecute() const {
return execute_on;
}
VideoCore::RasterizerInterface& Rasterizer() {
return *rasterizer;
}
const VideoCore::RasterizerInterface& Rasterizer() const {
return *rasterizer;
}
struct DirtyState {
using Flags = std::bitset<std::numeric_limits<u8>::max()>;
using Table = std::array<u8, Regs::NUM_REGS>;
using Tables = std::array<Table, 2>;
Flags flags;
Tables tables{};
} dirty;
std::vector<u8> inline_index_draw_indexes;
/// Handles a write to the CLEAR_BUFFERS register.
void ProcessClearBuffers(u32 layer_count);
private:
void InitializeRegisterDefaults();
void ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call);
u32 ProcessShadowRam(u32 method, u32 argument);
void ProcessDirtyRegisters(u32 method, u32 argument);
void ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument, bool is_last_call);
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
/// Retrieves information about a specific TSC entry from the TSC buffer.
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
/**
* Call a macro on this engine.
*
* @param method Method to call
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
/// Handles writes to the macro bind register.
void ProcessMacroBind(u32 data);
/// Handles firmware blob 4
void ProcessFirmwareCall4();
/// Handles a write to the QUERY_GET register.
void ProcessQueryGet();
/// Writes the query result accordingly.
void StampQueryResult(u64 payload, bool long_query);
/// Handles conditional rendering.
void ProcessQueryCondition();
/// Handles counter resets.
void ProcessCounterReset();
/// Handles writes to syncing register.
void ProcessSyncPoint();
/// Handles a write to the CB_DATA[i] register.
void ProcessCBData(u32 value);
void ProcessCBMultiData(const u32* start_base, u32 amount);
/// Handles a write to the CB_BIND register.
void ProcessCBBind(size_t stage_index);
/// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
void ProcessTopologyOverride();
/// Handles deferred draw(e.g., instance draw).
void ProcessDeferredDraw();
/// Handles a draw.
void ProcessDraw(u32 instance_count = 1);
/// Returns a query's value or an empty object if the value will be deferred through a cache.
std::optional<u64> GetQueryResult();
Core::System& system;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer = nullptr;
/// Start offsets of each macro in macro_memory
std::array<u32, 0x80> macro_positions{};
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
/// Parameters that have been submitted to the macro call so far.
std::vector<u32> macro_params;
/// Interpreter for the macro codes uploaded to the GPU.
std::unique_ptr<MacroEngine> macro_engine;
Upload::State upload_state;
bool execute_on{true};
bool use_topology_override{false};
std::array<bool, Regs::NUM_REGS> draw_command{};
std::vector<u32> deferred_draw_method;
enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
DrawMode draw_mode{DrawMode::General};
bool draw_indexed{};
};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(Maxwell3D::Regs, field_name) == position, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(object_id, 0x0000);
ASSERT_REG_POSITION(nop, 0x0100);
ASSERT_REG_POSITION(notify, 0x0104);
ASSERT_REG_POSITION(wait_for_idle, 0x0110);
ASSERT_REG_POSITION(load_mme, 0x0114);
ASSERT_REG_POSITION(shadow_ram_control, 0x0124);
ASSERT_REG_POSITION(peer, 0x0128);
ASSERT_REG_POSITION(global_render, 0x0130);
ASSERT_REG_POSITION(go_idle, 0x013C);
ASSERT_REG_POSITION(trigger, 0x0140);
ASSERT_REG_POSITION(trigger_wfi, 0x0144);
ASSERT_REG_POSITION(instrumentation_method_header, 0x0150);
ASSERT_REG_POSITION(instrumentation_method_data, 0x0154);
ASSERT_REG_POSITION(upload, 0x0180);
ASSERT_REG_POSITION(launch_dma, 0x01B0);
ASSERT_REG_POSITION(inline_data, 0x01B4);
ASSERT_REG_POSITION(i2m, 0x01DC);
ASSERT_REG_POSITION(run_ds_now, 0x0200);
ASSERT_REG_POSITION(opportunistic_early_z, 0x0204);
ASSERT_REG_POSITION(aliased_line_width_enabled, 0x020C);
ASSERT_REG_POSITION(mandated_early_z, 0x0210);
ASSERT_REG_POSITION(gs_dm_fifo, 0x0214);
ASSERT_REG_POSITION(l2_cache_control, 0x0218);
ASSERT_REG_POSITION(invalidate_shader_cache, 0x021C);
ASSERT_REG_POSITION(sync_info, 0x02C8);
ASSERT_REG_POSITION(prim_circular_buffer_throttle, 0x02D0);
ASSERT_REG_POSITION(flush_invalidate_rop_mini_cache, 0x02D4);
ASSERT_REG_POSITION(surface_clip_block_id, 0x02D8);
ASSERT_REG_POSITION(alpha_circular_buffer_size, 0x02DC);
ASSERT_REG_POSITION(decompress_surface, 0x02E0);
ASSERT_REG_POSITION(zcull_rop_bypass, 0x02E4);
ASSERT_REG_POSITION(zcull_subregion, 0x02E8);
ASSERT_REG_POSITION(raster_bounding_box, 0x02EC);
ASSERT_REG_POSITION(peer_semaphore_release, 0x02F0);
ASSERT_REG_POSITION(iterated_blend_optimization, 0x02F4);
ASSERT_REG_POSITION(zcull_subregion_allocation, 0x02F8);
ASSERT_REG_POSITION(zcull_subregion_algorithm, 0x02FC);
ASSERT_REG_POSITION(ps_output_sample_mask_usage, 0x0300);
ASSERT_REG_POSITION(draw_zero_index, 0x0304);
ASSERT_REG_POSITION(l1_configuration, 0x0308);
ASSERT_REG_POSITION(render_enable_control_load_const_buffer, 0x030C);
ASSERT_REG_POSITION(spa_version, 0x0310);
ASSERT_REG_POSITION(ieee_clean_update, 0x0314);
ASSERT_REG_POSITION(snap_grid, 0x0318);
ASSERT_REG_POSITION(tessellation, 0x0320);
ASSERT_REG_POSITION(sub_tiling_perf, 0x0360);
ASSERT_REG_POSITION(zcull_subregion_report, 0x036C);
ASSERT_REG_POSITION(balanced_primitive_workload, 0x0374);
ASSERT_REG_POSITION(max_patches_per_batch, 0x0378);
ASSERT_REG_POSITION(rasterize_enable, 0x037C);
ASSERT_REG_POSITION(transform_feedback, 0x0380);
ASSERT_REG_POSITION(transform_feedback.controls, 0x0700);
ASSERT_REG_POSITION(raster_input, 0x0740);
ASSERT_REG_POSITION(transform_feedback_enabled, 0x0744);
ASSERT_REG_POSITION(primitive_restart_topology_change_enable, 0x0748);
ASSERT_REG_POSITION(alpha_fraction, 0x074C);
ASSERT_REG_POSITION(hybrid_aa_control, 0x0754);
ASSERT_REG_POSITION(shader_local_memory, 0x077C);
ASSERT_REG_POSITION(color_zero_bandwidth_clear, 0x07A4);
ASSERT_REG_POSITION(z_zero_bandwidth_clear, 0x07A8);
ASSERT_REG_POSITION(isbe_save_restore_program_offset, 0x07AC);
ASSERT_REG_POSITION(zcull_region, 0x07C0);
ASSERT_REG_POSITION(zeta_read_only, 0x07F8);
ASSERT_REG_POSITION(rt, 0x0800);
ASSERT_REG_POSITION(viewport_transform, 0x0A00);
ASSERT_REG_POSITION(viewports, 0x0C00);
ASSERT_REG_POSITION(windows, 0x0D00);
ASSERT_REG_POSITION(clip_id_extent, 0x0D40);
ASSERT_REG_POSITION(max_geometry_instances_per_task, 0x0D60);
ASSERT_REG_POSITION(visible_call_limit, 0x0D64);
ASSERT_REG_POSITION(statistics_count, 0x0D68);
ASSERT_REG_POSITION(clear_rect, 0x0D6C);
ASSERT_REG_POSITION(vertex_buffer, 0x0D74);
ASSERT_REG_POSITION(depth_mode, 0x0D7C);
ASSERT_REG_POSITION(clear_color, 0x0D80);
ASSERT_REG_POSITION(clear_depth, 0x0D90);
ASSERT_REG_POSITION(shader_cache_icache_prefetch, 0x0D94);
ASSERT_REG_POSITION(force_transition_to_beta, 0x0D98);
ASSERT_REG_POSITION(reduce_colour_thresholds, 0x0D9C);
ASSERT_REG_POSITION(clear_stencil, 0x0DA0);
ASSERT_REG_POSITION(invalidate_shader_cache_no_wfi, 0x0DA4);
ASSERT_REG_POSITION(zcull_serialization, 0x0DA8);
ASSERT_REG_POSITION(polygon_mode_front, 0x0DAC);
ASSERT_REG_POSITION(polygon_mode_back, 0x0DB0);
ASSERT_REG_POSITION(polygon_smooth, 0x0DB4);
ASSERT_REG_POSITION(zeta_mark_clean_ieee, 0x0DB8);
ASSERT_REG_POSITION(zcull_dir_format, 0x0DBC);
ASSERT_REG_POSITION(polygon_offset_point_enable, 0x0DC0);
ASSERT_REG_POSITION(polygon_offset_line_enable, 0x0DC4);
ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x0DC8);
ASSERT_REG_POSITION(patch_vertices, 0x0DCC);
ASSERT_REG_POSITION(iterated_blend, 0x0DD0);
ASSERT_REG_POSITION(zcull_criteria, 0x0DD8);
ASSERT_REG_POSITION(fragment_barrier, 0x0DE0);
ASSERT_REG_POSITION(sm_timeout, 0x0DE4);
ASSERT_REG_POSITION(primitive_restart_array, 0x0DE8);
ASSERT_REG_POSITION(load_iterated_blend, 0x0DF0);
ASSERT_REG_POSITION(window_offset_x, 0x0DF8);
ASSERT_REG_POSITION(window_offset_y, 0x0DFC);
ASSERT_REG_POSITION(scissor_test, 0x0E00);
ASSERT_REG_POSITION(select_texture_headers, 0x0F10);
ASSERT_REG_POSITION(vpc_perf, 0x0F14);
ASSERT_REG_POSITION(pm_local_trigger, 0x0F18);
ASSERT_REG_POSITION(post_z_pixel_imask, 0x0F1C);
ASSERT_REG_POSITION(const_color_rendering, 0x0F40);
ASSERT_REG_POSITION(stencil_back_ref, 0x0F54);
ASSERT_REG_POSITION(stencil_back_mask, 0x0F58);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C);
ASSERT_REG_POSITION(invalidate_texture_data_cache, 0x0F74);
ASSERT_REG_POSITION(tiled_cache_barrier, 0x0F7C);
ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84);
ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C);
ASSERT_REG_POSITION(color_mask_common, 0x0F90);
ASSERT_REG_POSITION(vtg_warp_watermarks, 0x0F98);
ASSERT_REG_POSITION(depth_bounds, 0x0F9C);
ASSERT_REG_POSITION(sample_mask_target, 0x0FA4);
ASSERT_REG_POSITION(color_target_mrt_enable, 0x0FAC);
ASSERT_REG_POSITION(non_multisampled_z, 0x0FB0);
ASSERT_REG_POSITION(tir_mode, 0x0FB4);
ASSERT_REG_POSITION(anti_alias_raster, 0x0FB8);
ASSERT_REG_POSITION(sample_mask_pos, 0x0FBC);
ASSERT_REG_POSITION(surface_clip_id_memory, 0x0FCC);
ASSERT_REG_POSITION(tir_modulation, 0x0FD4);
ASSERT_REG_POSITION(blend_control_allow_float_pixel_kills, 0x0FDC);
ASSERT_REG_POSITION(zeta, 0x0FE0);
ASSERT_REG_POSITION(surface_clip, 0x0FF4);
ASSERT_REG_POSITION(tiled_cache_treat_heavy_as_light, 0x0FFC);
ASSERT_REG_POSITION(l2_cache_vaf, 0x1000);
ASSERT_REG_POSITION(viewport_multicast, 0x1004);
ASSERT_REG_POSITION(tessellation_cut_height, 0x1008);
ASSERT_REG_POSITION(max_gs_instances_per_task, 0x100C);
ASSERT_REG_POSITION(max_gs_output_vertices_per_task, 0x1010);
ASSERT_REG_POSITION(reserved_sw_method0, 0x1014);
ASSERT_REG_POSITION(gs_output_cb_storage_multiplier, 0x1018);
ASSERT_REG_POSITION(beta_cb_storage_constant, 0x101C);
ASSERT_REG_POSITION(ti_output_cb_storage_multiplier, 0x1020);
ASSERT_REG_POSITION(alpha_cb_storage_constraint, 0x1024);
ASSERT_REG_POSITION(reserved_sw_method1, 0x1028);
ASSERT_REG_POSITION(reserved_sw_method2, 0x102C);
ASSERT_REG_POSITION(tir_modulation_coeff, 0x1030);
ASSERT_REG_POSITION(spare_nop, 0x1044);
ASSERT_REG_POSITION(reserved_sw_method3_to_7, 0x10B0);
ASSERT_REG_POSITION(reduce_color_thresholds_unorm8, 0x10CC);
ASSERT_REG_POSITION(reserved_sw_method10_to_13, 0x10D0);
ASSERT_REG_POSITION(reduce_color_thresholds_unorm10, 0x10E0);
ASSERT_REG_POSITION(reduce_color_thresholds_unorm16, 0x10E4);
ASSERT_REG_POSITION(reduce_color_thresholds_fp11, 0x10E8);
ASSERT_REG_POSITION(reduce_color_thresholds_fp16, 0x10EC);
ASSERT_REG_POSITION(reduce_color_thresholds_srgb8, 0x10F0);
ASSERT_REG_POSITION(unbind_all_constant_buffers, 0x10F4);
ASSERT_REG_POSITION(clear_control, 0x10F8);
ASSERT_REG_POSITION(l2_cache_rop_non_interlocked_reads, 0x10FC);
ASSERT_REG_POSITION(reserved_sw_method14, 0x1100);
ASSERT_REG_POSITION(reserved_sw_method15, 0x1104);
ASSERT_REG_POSITION(no_operation_data_high, 0x110C);
ASSERT_REG_POSITION(depth_bias_control, 0x1110);
ASSERT_REG_POSITION(pm_trigger_end, 0x1114);
ASSERT_REG_POSITION(vertex_id_base, 0x1118);
ASSERT_REG_POSITION(stencil_compression_enabled, 0x111C);
ASSERT_REG_POSITION(vertex_output_attribute_skip_masks, 0x1120);
ASSERT_REG_POSITION(tir_control, 0x1130);
ASSERT_REG_POSITION(mutable_method_treat_mutable_as_heavy, 0x1134);
ASSERT_REG_POSITION(post_ps_use_pre_ps_coverage, 0x1138);
ASSERT_REG_POSITION(fill_via_triangle_mode, 0x113C);
ASSERT_REG_POSITION(blend_per_format_snorm8_unorm16_snorm16_enabled, 0x1140);
ASSERT_REG_POSITION(flush_pending_writes_sm_gloal_store, 0x1144);
ASSERT_REG_POSITION(conservative_raster_enable, 0x1148);
ASSERT_REG_POSITION(vertex_attrib_format, 0x1160);
ASSERT_REG_POSITION(multisample_sample_locations, 0x11E0);
ASSERT_REG_POSITION(offset_render_target_index_by_viewport_index, 0x11F0);
ASSERT_REG_POSITION(force_heavy_method_sync, 0x11F4);
ASSERT_REG_POSITION(multisample_coverage_to_color, 0x11F8);
ASSERT_REG_POSITION(decompress_zeta_surface, 0x11FC);
ASSERT_REG_POSITION(zeta_sparse, 0x1208);
ASSERT_REG_POSITION(invalidate_sampler_cache, 0x120C);
ASSERT_REG_POSITION(invalidate_texture_header_cache, 0x1210);
ASSERT_REG_POSITION(vertex_array_instance_first, 0x1214);
ASSERT_REG_POSITION(vertex_array_instance_subsequent, 0x1218);
ASSERT_REG_POSITION(rt_control, 0x121C);
ASSERT_REG_POSITION(compression_threshold_samples, 0x1220);
ASSERT_REG_POSITION(ps_interlock_control, 0x1224);
ASSERT_REG_POSITION(zeta_size, 0x1228);
ASSERT_REG_POSITION(sampler_binding, 0x1234);
ASSERT_REG_POSITION(draw_auto_byte_count, 0x123C);
ASSERT_REG_POSITION(post_vtg_shader_attrib_skip_mask, 0x1240);
ASSERT_REG_POSITION(ps_ticket_dispenser_value, 0x1260);
ASSERT_REG_POSITION(circular_buffer_size, 0x1280);
ASSERT_REG_POSITION(vtg_register_watermarks, 0x1284);
ASSERT_REG_POSITION(invalidate_texture_cache_no_wfi, 0x1288);
ASSERT_REG_POSITION(l2_cache_rop_interlocked_reads, 0x1290);
ASSERT_REG_POSITION(primitive_restart_topology_change_index, 0x12A4);
ASSERT_REG_POSITION(zcull_region_enable, 0x12C8);
ASSERT_REG_POSITION(depth_test_enable, 0x12CC);
ASSERT_REG_POSITION(fill_mode, 0x12D0);
ASSERT_REG_POSITION(shade_mode, 0x12D4);
ASSERT_REG_POSITION(l2_cache_rop_non_interlocked_writes, 0x12D8);
ASSERT_REG_POSITION(l2_cache_rop_interlocked_writes, 0x12DC);
ASSERT_REG_POSITION(alpha_to_coverage_dither, 0x12E0);
ASSERT_REG_POSITION(blend_per_target_enabled, 0x12E4);
ASSERT_REG_POSITION(depth_write_enabled, 0x12E8);
ASSERT_REG_POSITION(alpha_test_enabled, 0x12EC);
ASSERT_REG_POSITION(inline_index_4x8, 0x1300);
ASSERT_REG_POSITION(d3d_cull_mode, 0x1308);
ASSERT_REG_POSITION(depth_test_func, 0x130C);
ASSERT_REG_POSITION(alpha_test_ref, 0x1310);
ASSERT_REG_POSITION(alpha_test_func, 0x1314);
ASSERT_REG_POSITION(draw_auto_stride, 0x1318);
ASSERT_REG_POSITION(blend_color, 0x131C);
ASSERT_REG_POSITION(invalidate_sampler_cache_lines, 0x1330);
ASSERT_REG_POSITION(invalidate_texture_header_cache_lines, 0x1334);
ASSERT_REG_POSITION(invalidate_texture_data_cache_lines, 0x1338);
ASSERT_REG_POSITION(blend, 0x133C);
ASSERT_REG_POSITION(stencil_enable, 0x1380);
ASSERT_REG_POSITION(stencil_front_op, 0x1384);
ASSERT_REG_POSITION(stencil_front_ref, 0x1394);
ASSERT_REG_POSITION(stencil_front_func_mask, 0x1398);
ASSERT_REG_POSITION(stencil_front_mask, 0x139C);
ASSERT_REG_POSITION(draw_auto_start_byte_count, 0x13A4);
ASSERT_REG_POSITION(frag_color_clamp, 0x13A8);
ASSERT_REG_POSITION(window_origin, 0x13AC);
ASSERT_REG_POSITION(line_width_smooth, 0x13B0);
ASSERT_REG_POSITION(line_width_aliased, 0x13B4);
ASSERT_REG_POSITION(line_override_multisample, 0x1418);
ASSERT_REG_POSITION(alpha_hysteresis_rounds, 0x1420);
ASSERT_REG_POSITION(invalidate_sampler_cache_no_wfi, 0x1424);
ASSERT_REG_POSITION(invalidate_texture_header_cache_no_wfi, 0x1428);
ASSERT_REG_POSITION(global_base_vertex_index, 0x1434);
ASSERT_REG_POSITION(global_base_instance_index, 0x1438);
ASSERT_REG_POSITION(ps_warp_watermarks, 0x1450);
ASSERT_REG_POSITION(ps_regster_watermarks, 0x1454);
ASSERT_REG_POSITION(store_zcull, 0x1464);
ASSERT_REG_POSITION(iterated_blend_constants, 0x1480);
ASSERT_REG_POSITION(load_zcull, 0x1500);
ASSERT_REG_POSITION(surface_clip_id_height, 0x1504);
ASSERT_REG_POSITION(surface_clip_id_clear_rect, 0x1508);
ASSERT_REG_POSITION(user_clip_enable, 0x1510);
ASSERT_REG_POSITION(zpass_pixel_count_enable, 0x1514);
ASSERT_REG_POSITION(point_size, 0x1518);
ASSERT_REG_POSITION(zcull_stats_enable, 0x151C);
ASSERT_REG_POSITION(point_sprite_enable, 0x1520);
ASSERT_REG_POSITION(shader_exceptions_enable, 0x1528);
ASSERT_REG_POSITION(clear_report_value, 0x1530);
ASSERT_REG_POSITION(anti_alias_enable, 0x1534);
ASSERT_REG_POSITION(zeta_enable, 0x1538);
ASSERT_REG_POSITION(anti_alias_alpha_control, 0x153C);
ASSERT_REG_POSITION(render_enable, 0x1550);
ASSERT_REG_POSITION(tex_sampler, 0x155C);
ASSERT_REG_POSITION(slope_scale_depth_bias, 0x156C);
ASSERT_REG_POSITION(line_anti_alias_enable, 0x1570);
ASSERT_REG_POSITION(tex_header, 0x1574);
ASSERT_REG_POSITION(active_zcull_region_id, 0x1590);
ASSERT_REG_POSITION(stencil_two_side_enable, 0x1594);
ASSERT_REG_POSITION(stencil_back_op, 0x1598);
ASSERT_REG_POSITION(framebuffer_srgb, 0x15B8);
ASSERT_REG_POSITION(depth_bias, 0x15BC);
ASSERT_REG_POSITION(zcull_region_format, 0x15C8);
ASSERT_REG_POSITION(rt_layer, 0x15CC);
ASSERT_REG_POSITION(anti_alias_samples_mode, 0x15D0);
ASSERT_REG_POSITION(edge_flag, 0x15E4);
ASSERT_REG_POSITION(draw_inline_index, 0x15E8);
ASSERT_REG_POSITION(inline_index_2x16, 0x15EC);
ASSERT_REG_POSITION(vertex_global_base_offset, 0x15F4);
ASSERT_REG_POSITION(zcull_region_pixel_offset, 0x15FC);
ASSERT_REG_POSITION(point_sprite, 0x1604);
ASSERT_REG_POSITION(program_region, 0x1608);
ASSERT_REG_POSITION(default_attributes, 0x1610);
ASSERT_REG_POSITION(draw, 0x1614);
ASSERT_REG_POSITION(vertex_id_copy, 0x161C);
ASSERT_REG_POSITION(add_to_primitive_id, 0x1620);
ASSERT_REG_POSITION(load_to_primitive_id, 0x1624);
ASSERT_REG_POSITION(shader_based_cull, 0x162C);
ASSERT_REG_POSITION(class_version, 0x1638);
ASSERT_REG_POSITION(primitive_restart, 0x1644);
ASSERT_REG_POSITION(output_vertex_id, 0x164C);
ASSERT_REG_POSITION(anti_alias_point_enable, 0x1658);
ASSERT_REG_POSITION(point_center_mode, 0x165C);
ASSERT_REG_POSITION(line_smooth_params, 0x1668);
ASSERT_REG_POSITION(line_stipple_enable, 0x166C);
ASSERT_REG_POSITION(line_smooth_edge_table, 0x1670);
ASSERT_REG_POSITION(line_stipple_params, 0x1680);
ASSERT_REG_POSITION(provoking_vertex, 0x1684);
ASSERT_REG_POSITION(two_sided_light_enabled, 0x1688);
ASSERT_REG_POSITION(polygon_stipple_enabled, 0x168C);
ASSERT_REG_POSITION(shader_control, 0x1690);
ASSERT_REG_POSITION(class_version_check, 0x16A0);
ASSERT_REG_POSITION(sph_version, 0x16A4);
ASSERT_REG_POSITION(sph_version_check, 0x16A8);
ASSERT_REG_POSITION(alpha_to_coverage_override, 0x16B4);
ASSERT_REG_POSITION(polygon_stipple_pattern, 0x1700);
ASSERT_REG_POSITION(aam_version, 0x1790);
ASSERT_REG_POSITION(aam_version_check, 0x1794);
ASSERT_REG_POSITION(zeta_layer_offset, 0x179C);
ASSERT_REG_POSITION(index_buffer, 0x17C8);
ASSERT_REG_POSITION(index_buffer32_first, 0x17E4);
ASSERT_REG_POSITION(index_buffer16_first, 0x17E8);
ASSERT_REG_POSITION(index_buffer8_first, 0x17EC);
ASSERT_REG_POSITION(index_buffer32_subsequent, 0x17F0);
ASSERT_REG_POSITION(index_buffer16_subsequent, 0x17F4);
ASSERT_REG_POSITION(index_buffer8_subsequent, 0x17F8);
ASSERT_REG_POSITION(depth_bias_clamp, 0x187C);
ASSERT_REG_POSITION(vertex_stream_instances, 0x1880);
ASSERT_REG_POSITION(point_size_attribute, 0x1910);
ASSERT_REG_POSITION(gl_cull_test_enabled, 0x1918);
ASSERT_REG_POSITION(gl_front_face, 0x191C);
ASSERT_REG_POSITION(gl_cull_face, 0x1920);
ASSERT_REG_POSITION(viewport_pixel_center, 0x1924);
ASSERT_REG_POSITION(viewport_scale_offset_enabled, 0x192C);
ASSERT_REG_POSITION(viewport_clip_control, 0x193C);
ASSERT_REG_POSITION(user_clip_op, 0x1940);
ASSERT_REG_POSITION(render_enable_override, 0x1944);
ASSERT_REG_POSITION(primitive_topology_control, 0x1948);
ASSERT_REG_POSITION(window_clip_enable, 0x194C);
ASSERT_REG_POSITION(invalidate_zcull, 0x1958);
ASSERT_REG_POSITION(zcull, 0x1968);
ASSERT_REG_POSITION(topology_override, 0x1970);
ASSERT_REG_POSITION(zcull_sync, 0x1978);
ASSERT_REG_POSITION(clip_id_test_enable, 0x197C);
ASSERT_REG_POSITION(surface_clip_id_width, 0x1980);
ASSERT_REG_POSITION(clip_id, 0x1984);
ASSERT_REG_POSITION(depth_bounds_enable, 0x19BC);
ASSERT_REG_POSITION(blend_float_zero_times_anything_is_zero, 0x19C0);
ASSERT_REG_POSITION(logic_op, 0x19C4);
ASSERT_REG_POSITION(z_compression_enable, 0x19CC);
ASSERT_REG_POSITION(clear_surface, 0x19D0);
ASSERT_REG_POSITION(clear_clip_id_surface, 0x19D4);
ASSERT_REG_POSITION(color_compression_enable, 0x19E0);
ASSERT_REG_POSITION(color_mask, 0x1A00);
ASSERT_REG_POSITION(pipe_nop, 0x1A2C);
ASSERT_REG_POSITION(spare, 0x1A30);
ASSERT_REG_POSITION(report_semaphore, 0x1B00);
ASSERT_REG_POSITION(vertex_streams, 0x1C00);
ASSERT_REG_POSITION(blend_per_target, 0x1E00);
ASSERT_REG_POSITION(vertex_stream_limits, 0x1F00);
ASSERT_REG_POSITION(pipelines, 0x2000);
ASSERT_REG_POSITION(falcon, 0x2300);
ASSERT_REG_POSITION(const_buffer, 0x2380);
ASSERT_REG_POSITION(bind_groups, 0x2400);
ASSERT_REG_POSITION(color_clamp_enable, 0x2600);
ASSERT_REG_POSITION(bindless_texture_const_buffer_slot, 0x2608);
ASSERT_REG_POSITION(trap_handler, 0x260C);
ASSERT_REG_POSITION(stream_out_layout, 0x2800);
ASSERT_REG_POSITION(shader_performance, 0x333C);
ASSERT_REG_POSITION(shadow_scratch, 0x3400);
#undef ASSERT_REG_POSITION
} // namespace Tegra::Engines
|