blob: b6390950a4a50c3cfb8b7c40376156daf2eae87d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Pica {
namespace Shader {
struct OutputVertex;
}
}
class HWRasterizer {
public:
virtual ~HWRasterizer() {
}
/// Initialize API-specific GPU objects
virtual void InitObjects() = 0;
/// Reset the rasterizer, such as flushing all caches and updating all state
virtual void Reset() = 0;
/// Queues the primitive formed by the given vertices for rendering
virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
const Pica::Shader::OutputVertex& v1,
const Pica::Shader::OutputVertex& v2) = 0;
/// Draw the current batch of triangles
virtual void DrawTriangles() = 0;
/// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
virtual void FlushFramebuffer() = 0;
/// Notify rasterizer that the specified PICA register has been changed
virtual void NotifyPicaRegisterChanged(u32 id) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory.
virtual void FlushRegion(PAddr addr, u32 size) = 0;
/// Notify rasterizer that any caches of the specified region should be discraded and reloaded from 3DS memory.
virtual void InvalidateRegion(PAddr addr, u32 size) = 0;
};
|