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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string_view>
#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
class CachedSurfaceView;
class BindBuffersRangePushBuffer {
public:
BindBuffersRangePushBuffer(GLenum target);
~BindBuffersRangePushBuffer();
void Setup(GLuint first_);
void Push(GLuint buffer, GLintptr offset, GLsizeiptr size);
void Bind() const;
private:
GLenum target;
GLuint first;
std::vector<GLuint> buffers;
std::vector<GLintptr> offsets;
std::vector<GLsizeiptr> sizes;
};
class SurfaceBlitter {
public:
explicit SurfaceBlitter();
~SurfaceBlitter();
void Blit(CachedSurfaceView* src, CachedSurfaceView* dst,
const Common::Rectangle<u32>& src_rect, const Common::Rectangle<u32>& dst_rect) const;
private:
OGLFramebuffer src_framebuffer;
OGLFramebuffer dst_framebuffer;
};
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info = {});
} // namespace OpenGL
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