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// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <list>
#include <memory>
#include <set>
#include <tuple>
#include <type_traits>
#include <unordered_map>

#include <boost/icl/interval_map.hpp>
#include <boost/range/iterator_range.hpp>

#include "common/assert.h"
#include "common/common_types.h"
#include "core/memory.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"

namespace Core {
class System;
}

namespace Tegra::Texture {
struct FullTextureInfo;
}

namespace VideoCore {
class RasterizerInterface;
}

namespace VideoCommon {

class HasheableSurfaceParams {
public:
    std::size_t Hash() const;

    bool operator==(const HasheableSurfaceParams& rhs) const;

    bool operator!=(const HasheableSurfaceParams& rhs) const {
        return !operator==(rhs);
    }

protected:
    // Avoid creation outside of a managed environment.
    HasheableSurfaceParams() = default;

    bool is_tiled;
    bool srgb_conversion;
    u32 block_width;
    u32 block_height;
    u32 block_depth;
    u32 tile_width_spacing;
    u32 width;
    u32 height;
    u32 depth;
    u32 pitch;
    u32 unaligned_height;
    u32 num_levels;
    VideoCore::Surface::PixelFormat pixel_format;
    VideoCore::Surface::ComponentType component_type;
    VideoCore::Surface::SurfaceType type;
    VideoCore::Surface::SurfaceTarget target;
};

class SurfaceParams final : public HasheableSurfaceParams {
public:
    /// Creates SurfaceCachedParams from a texture configuration.
    static SurfaceParams CreateForTexture(Core::System& system,
                                          const Tegra::Texture::FullTextureInfo& config);

    /// Creates SurfaceCachedParams for a depth buffer configuration.
    static SurfaceParams CreateForDepthBuffer(
        Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
        u32 block_width, u32 block_height, u32 block_depth,
        Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);

    /// Creates SurfaceCachedParams from a framebuffer configuration.
    static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index);

    /// Creates SurfaceCachedParams from a Fermi2D surface configuration.
    static SurfaceParams CreateForFermiCopySurface(
        const Tegra::Engines::Fermi2D::Regs::Surface& config);

    bool IsTiled() const {
        return is_tiled;
    }

    bool GetSrgbConversion() const {
        return srgb_conversion;
    }

    u32 GetBlockWidth() const {
        return block_width;
    }

    u32 GetTileWidthSpacing() const {
        return tile_width_spacing;
    }

    u32 GetWidth() const {
        return width;
    }

    u32 GetHeight() const {
        return height;
    }

    u32 GetDepth() const {
        return depth;
    }

    u32 GetPitch() const {
        return pitch;
    }

    u32 GetNumLevels() const {
        return num_levels;
    }

    VideoCore::Surface::PixelFormat GetPixelFormat() const {
        return pixel_format;
    }

    VideoCore::Surface::ComponentType GetComponentType() const {
        return component_type;
    }

    VideoCore::Surface::SurfaceTarget GetTarget() const {
        return target;
    }

    VideoCore::Surface::SurfaceType GetType() const {
        return type;
    }

    std::size_t GetGuestSizeInBytes() const {
        return guest_size_in_bytes;
    }

    std::size_t GetHostSizeInBytes() const {
        return host_size_in_bytes;
    }

    u32 GetNumLayers() const {
        return num_layers;
    }

    /// Returns the width of a given mipmap level.
    u32 GetMipWidth(u32 level) const;

    /// Returns the height of a given mipmap level.
    u32 GetMipHeight(u32 level) const;

    /// Returns the depth of a given mipmap level.
    u32 GetMipDepth(u32 level) const;

    /// Returns true if these parameters are from a layered surface.
    bool IsLayered() const;

    /// Returns the block height of a given mipmap level.
    u32 GetMipBlockHeight(u32 level) const;

    /// Returns the block depth of a given mipmap level.
    u32 GetMipBlockDepth(u32 level) const;

    /// Returns the offset in bytes in guest memory of a given mipmap level.
    std::size_t GetGuestMipmapLevelOffset(u32 level) const;

    /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
    std::size_t GetHostMipmapLevelOffset(u32 level) const;

    /// Returns the size in bytes in host memory (linear) of a given mipmap level.
    std::size_t GetHostMipmapSize(u32 level) const;

    /// Returns the size of a layer in bytes in guest memory.
    std::size_t GetGuestLayerSize() const;

    /// Returns the size of a layer in bytes in host memory for a given mipmap level.
    std::size_t GetHostLayerSize(u32 level) const;

    /// Returns the default block width.
    u32 GetDefaultBlockWidth() const;

    /// Returns the default block height.
    u32 GetDefaultBlockHeight() const;

    /// Returns the bits per pixel.
    u32 GetBitsPerPixel() const;

    /// Returns the bytes per pixel.
    u32 GetBytesPerPixel() const;

    /// Returns true if another surface can be familiar with this. This is a loosely defined term
    /// that reflects the possibility of these two surface parameters potentially being part of a
    /// bigger superset.
    bool IsFamiliar(const SurfaceParams& view_params) const;

    /// Returns true if the pixel format is a depth and/or stencil format.
    bool IsPixelFormatZeta() const;

    /// Creates a map that redirects an address difference to a layer and mipmap level.
    std::map<u64, std::pair<u32, u32>> CreateViewOffsetMap() const;

    /// Returns true if the passed surface view parameters is equal or a valid subset of this.
    bool IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const;

private:
    /// Calculates values that can be deduced from HasheableSurfaceParams.
    void CalculateCachedValues();

    /// Returns the size of a given mipmap level inside a layer.
    std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const;

    /// Returns the size of all mipmap levels and aligns as needed.
    std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const;

    /// Returns the size of a layer
    std::size_t GetLayerSize(bool as_host_size, bool uncompressed) const;

    /// Returns true if the passed view width and height match the size of this params in a given
    /// mipmap level.
    bool IsDimensionValid(const SurfaceParams& view_params, u32 level) const;

    /// Returns true if the passed view depth match the size of this params in a given mipmap level.
    bool IsDepthValid(const SurfaceParams& view_params, u32 level) const;

    /// Returns true if the passed view layers and mipmap levels are in bounds.
    bool IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const;

    std::size_t guest_size_in_bytes;
    std::size_t host_size_in_bytes;
    u32 num_layers;
};

struct ViewKey {
    std::size_t Hash() const;

    bool operator==(const ViewKey& rhs) const;

    u32 base_layer{};
    u32 num_layers{};
    u32 base_level{};
    u32 num_levels{};
};

} // namespace VideoCommon

namespace std {

template <>
struct hash<VideoCommon::SurfaceParams> {
    std::size_t operator()(const VideoCommon::SurfaceParams& k) const noexcept {
        return k.Hash();
    }
};

template <>
struct hash<VideoCommon::ViewKey> {
    std::size_t operator()(const VideoCommon::ViewKey& k) const noexcept {
        return k.Hash();
    }
};

} // namespace std

namespace VideoCommon {

template <typename TTextureCache, typename TView, typename TExecutionContext>
class SurfaceBase {
    static_assert(std::is_trivially_copyable_v<TExecutionContext>);

public:
    virtual void LoadBuffer() = 0;

    virtual TExecutionContext FlushBuffer(TExecutionContext exctx) = 0;

    virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;

    TView* TryGetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
        if (view_addr < gpu_addr || !params.IsFamiliar(view_params)) {
            // It can't be a view if it's in a prior address.
            return {};
        }

        const auto relative_offset{static_cast<u64>(view_addr - gpu_addr)};
        const auto it{view_offset_map.find(relative_offset)};
        if (it == view_offset_map.end()) {
            // Couldn't find an aligned view.
            return {};
        }
        const auto [layer, level] = it->second;

        if (!params.IsViewValid(view_params, layer, level)) {
            return {};
        }

        return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
    }

    GPUVAddr GetGpuAddr() const {
        ASSERT(is_registered);
        return gpu_addr;
    }

    VAddr GetCpuAddr() const {
        ASSERT(is_registered);
        return cpu_addr;
    }

    u8* GetHostPtr() const {
        ASSERT(is_registered);
        return host_ptr;
    }

    CacheAddr GetCacheAddr() const {
        ASSERT(is_registered);
        return cache_addr;
    }

    std::size_t GetSizeInBytes() const {
        return params.GetGuestSizeInBytes();
    }

    void MarkAsModified(bool is_modified_) {
        is_modified = is_modified_;
        if (is_modified_) {
            modification_tick = texture_cache.Tick();
        }
    }

    const SurfaceParams& GetSurfaceParams() const {
        return params;
    }

    TView* GetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
        TView* view{TryGetView(view_addr, view_params)};
        ASSERT(view != nullptr);
        return view;
    }

    void Register(GPUVAddr gpu_addr_, VAddr cpu_addr_, u8* host_ptr_) {
        ASSERT(!is_registered);
        is_registered = true;
        gpu_addr = gpu_addr_;
        cpu_addr = cpu_addr_;
        host_ptr = host_ptr_;
        cache_addr = ToCacheAddr(host_ptr_);
        DecorateSurfaceName();
    }

    void Unregister() {
        ASSERT(is_registered);
        is_registered = false;
    }

    u64 GetModificationTick() const {
        return modification_tick;
    }

    bool IsRegistered() const {
        return is_registered;
    }

protected:
    explicit SurfaceBase(TTextureCache& texture_cache, const SurfaceParams& params)
        : params{params}, texture_cache{texture_cache}, view_offset_map{
                                                            params.CreateViewOffsetMap()} {}

    ~SurfaceBase() = default;

    virtual void DecorateSurfaceName() = 0;

    virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;

    bool IsModified() const {
        return is_modified;
    }

    const SurfaceParams params;

private:
    TView* GetView(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels) {
        const ViewKey key{base_layer, num_layers, base_level, num_levels};
        const auto [entry, is_cache_miss] = views.try_emplace(key);
        auto& view{entry->second};
        if (is_cache_miss) {
            view = CreateView(key);
        }
        return view.get();
    }

    TTextureCache& texture_cache;
    const std::map<u64, std::pair<u32, u32>> view_offset_map;

    GPUVAddr gpu_addr{};
    VAddr cpu_addr{};
    u8* host_ptr{};
    CacheAddr cache_addr{};
    u64 modification_tick{};
    bool is_modified{};
    bool is_registered{};
    std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
};

template <typename TSurface, typename TView, typename TExecutionContext>
class TextureCache {
    static_assert(std::is_trivially_copyable_v<TExecutionContext>);

    using ResultType = std::tuple<TView*, TExecutionContext>;
    using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<std::shared_ptr<TSurface>>>;
    using IntervalType = typename IntervalMap::interval_type;

public:
    void InvalidateRegion(CacheAddr addr, std::size_t size) {
        for (const auto& surface : GetSurfacesInRegion(addr, size)) {
            if (!surface->IsRegistered()) {
                // Skip duplicates
                continue;
            }
            Unregister(surface);
        }
    }

    ResultType GetTextureSurface(TExecutionContext exctx,
                                 const Tegra::Texture::FullTextureInfo& config) {
        const auto gpu_addr{config.tic.Address()};
        if (!gpu_addr) {
            return {{}, exctx};
        }
        const auto params{SurfaceParams::CreateForTexture(system, config)};
        return GetSurfaceView(exctx, gpu_addr, params, true);
    }

    ResultType GetDepthBufferSurface(TExecutionContext exctx, bool preserve_contents) {
        const auto& regs{system.GPU().Maxwell3D().regs};
        const auto gpu_addr{regs.zeta.Address()};
        if (!gpu_addr || !regs.zeta_enable) {
            return {{}, exctx};
        }
        const auto depth_params{SurfaceParams::CreateForDepthBuffer(
            system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
            regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
            regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
        return GetSurfaceView(exctx, gpu_addr, depth_params, preserve_contents);
    }

    ResultType GetColorBufferSurface(TExecutionContext exctx, std::size_t index,
                                     bool preserve_contents) {
        ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);

        const auto& regs{system.GPU().Maxwell3D().regs};
        if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
            regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
            return {{}, exctx};
        }

        auto& memory_manager{system.GPU().MemoryManager()};
        const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
        const auto gpu_addr{config.Address() +
                            config.base_layer * config.layer_stride * sizeof(u32)};
        if (!gpu_addr) {
            return {{}, exctx};
        }

        return GetSurfaceView(exctx, gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
                              preserve_contents);
    }

    ResultType GetFermiSurface(TExecutionContext exctx,
                               const Tegra::Engines::Fermi2D::Regs::Surface& config) {
        return GetSurfaceView(exctx, config.Address(),
                              SurfaceParams::CreateForFermiCopySurface(config), true);
    }

    std::shared_ptr<TSurface> TryFindFramebufferSurface(const u8* host_ptr) const {
        const auto it{registered_surfaces.find(ToCacheAddr(host_ptr))};
        return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
    }

    u64 Tick() {
        return ++ticks;
    }

protected:
    TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
        : system{system}, rasterizer{rasterizer} {}

    ~TextureCache() = default;

    virtual ResultType TryFastGetSurfaceView(
        TExecutionContext exctx, GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
        const SurfaceParams& params, bool preserve_contents,
        const std::vector<std::shared_ptr<TSurface>>& overlaps) = 0;

    virtual std::shared_ptr<TSurface> CreateSurface(const SurfaceParams& params) = 0;

    void Register(std::shared_ptr<TSurface> surface, GPUVAddr gpu_addr, VAddr cpu_addr,
                  u8* host_ptr) {
        surface->Register(gpu_addr, cpu_addr, host_ptr);
        registered_surfaces.add({GetSurfaceInterval(surface), {surface}});
        rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), 1);
    }

    void Unregister(std::shared_ptr<TSurface> surface) {
        registered_surfaces.subtract({GetSurfaceInterval(surface), {surface}});
        rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), -1);
        surface->Unregister();
    }

    std::shared_ptr<TSurface> GetUncachedSurface(const SurfaceParams& params) {
        if (const auto surface = TryGetReservedSurface(params); surface)
            return surface;
        // No reserved surface available, create a new one and reserve it
        auto new_surface{CreateSurface(params)};
        ReserveSurface(params, new_surface);
        return new_surface;
    }

    Core::System& system;

private:
    ResultType GetSurfaceView(TExecutionContext exctx, GPUVAddr gpu_addr,
                              const SurfaceParams& params, bool preserve_contents) {
        auto& memory_manager{system.GPU().MemoryManager()};
        const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
        DEBUG_ASSERT(cpu_addr);

        const auto host_ptr{memory_manager.GetPointer(gpu_addr)};
        const auto cache_addr{ToCacheAddr(host_ptr)};
        auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
        if (overlaps.empty()) {
            return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
        }

        if (overlaps.size() == 1) {
            if (TView* view = overlaps[0]->TryGetView(gpu_addr, params); view) {
                return {view, exctx};
            }
        }

        TView* fast_view;
        std::tie(fast_view, exctx) = TryFastGetSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr,
                                                           params, preserve_contents, overlaps);

        if (!fast_view) {
            std::sort(overlaps.begin(), overlaps.end(), [](const auto& lhs, const auto& rhs) {
                return lhs->GetModificationTick() < rhs->GetModificationTick();
            });
        }

        for (const auto& surface : overlaps) {
            if (!fast_view) {
                // Flush even when we don't care about the contents, to preserve memory not
                // written by the new surface.
                exctx = surface->FlushBuffer(exctx);
            }
            Unregister(surface);
        }

        if (fast_view) {
            return {fast_view, exctx};
        }

        return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
    }

    ResultType LoadSurfaceView(TExecutionContext exctx, GPUVAddr gpu_addr, VAddr cpu_addr,
                               u8* host_ptr, const SurfaceParams& params, bool preserve_contents) {
        const auto new_surface{GetUncachedSurface(params)};
        Register(new_surface, gpu_addr, cpu_addr, host_ptr);
        if (preserve_contents) {
            exctx = LoadSurface(exctx, new_surface);
        }
        return {new_surface->GetView(gpu_addr, params), exctx};
    }

    TExecutionContext LoadSurface(TExecutionContext exctx,
                                  const std::shared_ptr<TSurface>& surface) {
        surface->LoadBuffer();
        exctx = surface->UploadTexture(exctx);
        surface->MarkAsModified(false);
        return exctx;
    }

    std::vector<std::shared_ptr<TSurface>> GetSurfacesInRegion(CacheAddr cache_addr,
                                                               std::size_t size) const {
        if (size == 0) {
            return {};
        }
        const IntervalType interval{cache_addr, cache_addr + size};

        std::vector<std::shared_ptr<TSurface>> surfaces;
        for (auto& pair : boost::make_iterator_range(registered_surfaces.equal_range(interval))) {
            surfaces.push_back(*pair.second.begin());
        }
        return surfaces;
    }

    void ReserveSurface(const SurfaceParams& params, std::shared_ptr<TSurface> surface) {
        surface_reserve[params].push_back(std::move(surface));
    }

    std::shared_ptr<TSurface> TryGetReservedSurface(const SurfaceParams& params) {
        auto search{surface_reserve.find(params)};
        if (search == surface_reserve.end()) {
            return {};
        }
        for (auto& surface : search->second) {
            if (!surface->IsRegistered()) {
                return surface;
            }
        }
        return {};
    }

    IntervalType GetSurfaceInterval(std::shared_ptr<TSurface> surface) const {
        return IntervalType::right_open(surface->GetCacheAddr(),
                                        surface->GetCacheAddr() + surface->GetSizeInBytes());
    }

    VideoCore::RasterizerInterface& rasterizer;

    u64 ticks{};

    IntervalMap registered_surfaces;

    /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
    /// previously been used. This is to prevent surfaces from being constantly created and
    /// destroyed when used with different surface parameters.
    std::unordered_map<SurfaceParams, std::list<std::shared_ptr<TSurface>>> surface_reserve;
};

struct DummyExecutionContext {};

template <typename TSurface, typename TView>
class TextureCacheContextless : protected TextureCache<TSurface, TView, DummyExecutionContext> {
    using Base = TextureCache<TSurface, TView, DummyExecutionContext>;

public:
    void InvalidateRegion(CacheAddr addr, std::size_t size) {
        Base::InvalidateRegion(addr, size);
    }

    TView* GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
        return RemoveContext(Base::GetTextureSurface({}, config));
    }

    TView* GetDepthBufferSurface(bool preserve_contents) {
        return RemoveContext(Base::GetDepthBufferSurface({}, preserve_contents));
    }

    TView* GetColorBufferSurface(std::size_t index, bool preserve_contents) {
        return RemoveContext(Base::GetColorBufferSurface({}, index, preserve_contents));
    }

    TView* GetFermiSurface(const Tegra::Engines::Fermi2D::Regs::Surface& config) {
        return RemoveContext(Base::GetFermiSurface({}, config));
    }

    std::shared_ptr<TSurface> TryFindFramebufferSurface(const u8* host_ptr) const {
        return Base::TryFindFramebufferSurface(host_ptr);
    }

    u64 Tick() {
        return Base::Tick();
    }

protected:
    explicit TextureCacheContextless(Core::System& system,
                                     VideoCore::RasterizerInterface& rasterizer)
        : TextureCache<TSurface, TView, DummyExecutionContext>{system, rasterizer} {}

    virtual TView* TryFastGetSurfaceView(
        GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params,
        bool preserve_contents, const std::vector<std::shared_ptr<TSurface>>& overlaps) = 0;

private:
    std::tuple<TView*, DummyExecutionContext> TryFastGetSurfaceView(
        DummyExecutionContext, GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
        const SurfaceParams& params, bool preserve_contents,
        const std::vector<std::shared_ptr<TSurface>>& overlaps) {
        return {TryFastGetSurfaceView(gpu_addr, cpu_addr, host_ptr, params, preserve_contents,
                                      overlaps),
                {}};
    }

    TView* RemoveContext(std::tuple<TView*, DummyExecutionContext> return_value) {
        const auto [view, exctx] = return_value;
        return view;
    }
};

template <typename TTextureCache, typename TView>
class SurfaceBaseContextless : public SurfaceBase<TTextureCache, TView, DummyExecutionContext> {
public:
    DummyExecutionContext FlushBuffer(DummyExecutionContext) {
        FlushBufferImpl();
        return {};
    }

    DummyExecutionContext UploadTexture(DummyExecutionContext) {
        UploadTextureImpl();
        return {};
    }

protected:
    explicit SurfaceBaseContextless(TTextureCache& texture_cache, const SurfaceParams& params)
        : SurfaceBase<TTextureCache, TView, DummyExecutionContext>{texture_cache, params} {}

    virtual void FlushBufferImpl() = 0;

    virtual void UploadTextureImpl() = 0;
};

} // namespace VideoCommon