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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/types.h"
namespace VideoCommon {
using VideoCore::Surface::PixelFormat;
struct ImageViewInfo;
struct ImageInfo;
struct NullImageViewParams {};
enum class ImageViewFlagBits : u16 {
PreemtiveDownload = 1 << 0,
Strong = 1 << 1,
Slice = 1 << 2,
};
DECLARE_ENUM_FLAG_OPERATORS(ImageViewFlagBits)
struct ImageViewBase {
explicit ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info, ImageId image_id,
GPUVAddr addr);
explicit ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info, GPUVAddr addr);
explicit ImageViewBase(const NullImageViewParams&);
[[nodiscard]] bool IsBuffer() const noexcept {
return type == ImageViewType::Buffer;
}
[[nodiscard]] bool SupportsAnisotropy() const noexcept;
ImageId image_id{};
GPUVAddr gpu_addr = 0;
PixelFormat format{};
ImageViewType type{};
SubresourceRange range;
Extent3D size{0, 0, 0};
ImageViewFlagBits flags{};
u64 invalidation_tick = 0;
u64 modification_tick = 0;
};
} // namespace VideoCommon
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