summaryrefslogtreecommitdiffstats
path: root/src/video_core/texture_cache/samples_helper.h
blob: 2ee2f83123d2267f38954b42c55a6485c31d1fe7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <utility>

#include "common/assert.h"
#include "video_core/textures/texture.h"

namespace VideoCommon {

[[nodiscard]] inline std::pair<int, int> SamplesLog2(int num_samples) {
    switch (num_samples) {
    case 1:
        return {0, 0};
    case 2:
        return {1, 0};
    case 4:
        return {1, 1};
    case 8:
        return {2, 1};
    case 16:
        return {2, 2};
    }
    ASSERT_MSG(false, "Invalid number of samples={}", num_samples);
    return {0, 0};
}

[[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) {
    using Tegra::Texture::MsaaMode;
    switch (msaa_mode) {
    case MsaaMode::Msaa1x1:
        return 1;
    case MsaaMode::Msaa2x1:
    case MsaaMode::Msaa2x1_D3D:
        return 2;
    case MsaaMode::Msaa2x2:
    case MsaaMode::Msaa2x2_VC4:
    case MsaaMode::Msaa2x2_VC12:
        return 4;
    case MsaaMode::Msaa4x2:
    case MsaaMode::Msaa4x2_D3D:
    case MsaaMode::Msaa4x2_VC8:
    case MsaaMode::Msaa4x2_VC24:
        return 8;
    case MsaaMode::Msaa4x4:
        return 16;
    }
    ASSERT_MSG(false, "Invalid MSAA mode={}", static_cast<int>(msaa_mode));
    return 1;
}

[[nodiscard]] inline int NumSamplesX(Tegra::Texture::MsaaMode msaa_mode) {
    using Tegra::Texture::MsaaMode;
    switch (msaa_mode) {
    case MsaaMode::Msaa1x1:
        return 1;
    case MsaaMode::Msaa2x1:
    case MsaaMode::Msaa2x1_D3D:
    case MsaaMode::Msaa2x2:
    case MsaaMode::Msaa2x2_VC4:
    case MsaaMode::Msaa2x2_VC12:
        return 2;
    case MsaaMode::Msaa4x2:
    case MsaaMode::Msaa4x2_D3D:
    case MsaaMode::Msaa4x2_VC8:
    case MsaaMode::Msaa4x2_VC24:
    case MsaaMode::Msaa4x4:
        return 4;
    }
    ASSERT_MSG(false, "Invalid MSAA mode={}", static_cast<int>(msaa_mode));
    return 1;
}

[[nodiscard]] inline int NumSamplesY(Tegra::Texture::MsaaMode msaa_mode) {
    using Tegra::Texture::MsaaMode;
    switch (msaa_mode) {
    case MsaaMode::Msaa1x1:
    case MsaaMode::Msaa2x1:
    case MsaaMode::Msaa2x1_D3D:
        return 1;
    case MsaaMode::Msaa2x2:
    case MsaaMode::Msaa2x2_VC4:
    case MsaaMode::Msaa2x2_VC12:
    case MsaaMode::Msaa4x2:
    case MsaaMode::Msaa4x2_D3D:
    case MsaaMode::Msaa4x2_VC8:
    case MsaaMode::Msaa4x2_VC24:
        return 2;
    case MsaaMode::Msaa4x4:
        return 4;
    }
    ASSERT_MSG(false, "Invalid MSAA mode={}", static_cast<int>(msaa_mode));
    return 1;
}

} // namespace VideoCommon