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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <span>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/image_base.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
namespace VideoCommon {
using Tegra::Texture::TICEntry;
using LevelArray = std::array<u32, MAX_MIP_LEVELS>;
struct OverlapResult {
GPUVAddr gpu_addr;
VAddr cpu_addr;
SubresourceExtent resources;
};
[[nodiscard]] u32 CalculateGuestSizeInBytes(const ImageInfo& info) noexcept;
[[nodiscard]] u32 CalculateUnswizzledSizeBytes(const ImageInfo& info) noexcept;
[[nodiscard]] u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept;
[[nodiscard]] u32 CalculateLayerStride(const ImageInfo& info) noexcept;
[[nodiscard]] u32 CalculateLayerSize(const ImageInfo& info) noexcept;
[[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept;
[[nodiscard]] LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept;
[[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info);
[[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info);
[[nodiscard]] u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level);
[[nodiscard]] VideoCore::Surface::PixelFormat PixelFormatFromTIC(
const Tegra::Texture::TICEntry& config) noexcept;
[[nodiscard]] ImageViewType RenderTargetImageViewType(const ImageInfo& info) noexcept;
[[nodiscard]] std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst,
const ImageInfo& src,
SubresourceBase base);
[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr);
[[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
GPUVAddr gpu_addr, const ImageInfo& info,
std::span<u8> output);
[[nodiscard]] BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
const ImageBase& image, std::span<u8> output);
void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
std::span<BufferImageCopy> copies);
[[nodiscard]] std::vector<BufferImageCopy> FullDownloadCopies(const ImageInfo& info);
[[nodiscard]] Extent3D MipSize(Extent3D size, u32 level);
[[nodiscard]] Extent3D MipBlockSize(const ImageInfo& info, u32 level);
[[nodiscard]] std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info);
void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
std::span<const BufferImageCopy> copies, std::span<const u8> memory);
[[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info,
const ImageInfo& overlap_info, u32 new_level,
u32 overlap_level, bool strict_size) noexcept;
[[nodiscard]] bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs,
bool strict_size) noexcept;
[[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
GPUVAddr gpu_addr, VAddr cpu_addr,
const ImageBase& overlap,
bool strict_size, bool broken_views,
bool native_bgr);
[[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
[[nodiscard]] std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate,
const ImageBase& image,
GPUVAddr candidate_addr,
RelaxedOptions options,
bool broken_views, bool native_bgr);
[[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
bool native_bgr);
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
const ImageBase* src);
[[nodiscard]] u32 MapSizeBytes(const ImageBase& image);
} // namespace VideoCommon
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