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+/// @ref gtx_simd_mat4
+/// @file glm/gtx/simd_mat4.hpp
+///
+/// @see core (dependence)
+///
+/// @defgroup gtx_simd_mat4 GLM_GTX_simd_mat4
+/// @ingroup gtx
+///
+/// @brief SIMD implementation of mat4 type.
+///
+/// <glm/gtx/simd_mat4.hpp> need to be included to use these functionalities.
+
+#pragma once
+
+// Dependencies
+#include "../detail/setup.hpp"
+
+#if(GLM_ARCH != GLM_ARCH_PURE)
+
+#if(GLM_ARCH & GLM_ARCH_SSE2_BIT)
+# include "../detail/intrinsic_matrix.hpp"
+# include "../gtx/simd_vec4.hpp"
+#else
+# error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics"
+#endif
+
+#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
+# pragma message("GLM: GLM_GTX_simd_mat4 extension included")
+# pragma message("GLM: GLM_GTX_simd_mat4 extension is deprecated and will be removed in GLM 0.9.9. Use mat4 instead and use compiler SIMD arguments.")
+#endif
+
+namespace glm{
+namespace detail
+{
+ /// 4x4 Matrix implemented using SIMD SEE intrinsics.
+ /// \ingroup gtx_simd_mat4
+ GLM_ALIGNED_STRUCT(16) fmat4x4SIMD
+ {
+ typedef float value_type;
+ typedef fvec4SIMD col_type;
+ typedef fvec4SIMD row_type;
+ typedef std::size_t size_type;
+ typedef fmat4x4SIMD type;
+ typedef fmat4x4SIMD transpose_type;
+
+ typedef tmat4x4<float, defaultp> pure_type;
+ typedef tvec4<float, defaultp> pure_row_type;
+ typedef tvec4<float, defaultp> pure_col_type;
+ typedef tmat4x4<float, defaultp> pure_transpose_type;
+
+ GLM_FUNC_DECL length_t length() const;
+
+ fvec4SIMD Data[4];
+
+ //////////////////////////////////////
+ // Constructors
+
+ fmat4x4SIMD() GLM_DEFAULT_CTOR;
+ explicit fmat4x4SIMD(float const & s);
+ explicit fmat4x4SIMD(
+ float const & x0, float const & y0, float const & z0, float const & w0,
+ float const & x1, float const & y1, float const & z1, float const & w1,
+ float const & x2, float const & y2, float const & z2, float const & w2,
+ float const & x3, float const & y3, float const & z3, float const & w3);
+ explicit fmat4x4SIMD(
+ fvec4SIMD const & v0,
+ fvec4SIMD const & v1,
+ fvec4SIMD const & v2,
+ fvec4SIMD const & v3);
+ explicit fmat4x4SIMD(
+ mat4x4 const & m);
+ explicit fmat4x4SIMD(
+ __m128 const in[4]);
+
+ // Conversions
+ //template <typename U>
+ //explicit tmat4x4(tmat4x4<U> const & m);
+
+ //explicit tmat4x4(tmat2x2<T> const & x);
+ //explicit tmat4x4(tmat3x3<T> const & x);
+ //explicit tmat4x4(tmat2x3<T> const & x);
+ //explicit tmat4x4(tmat3x2<T> const & x);
+ //explicit tmat4x4(tmat2x4<T> const & x);
+ //explicit tmat4x4(tmat4x2<T> const & x);
+ //explicit tmat4x4(tmat3x4<T> const & x);
+ //explicit tmat4x4(tmat4x3<T> const & x);
+
+ // Accesses
+ fvec4SIMD & operator[](length_t i);
+ fvec4SIMD const & operator[](length_t i) const;
+
+ // Unary updatable operators
+ fmat4x4SIMD & operator= (fmat4x4SIMD const & m) GLM_DEFAULT;
+ fmat4x4SIMD & operator+= (float const & s);
+ fmat4x4SIMD & operator+= (fmat4x4SIMD const & m);
+ fmat4x4SIMD & operator-= (float const & s);
+ fmat4x4SIMD & operator-= (fmat4x4SIMD const & m);
+ fmat4x4SIMD & operator*= (float const & s);
+ fmat4x4SIMD & operator*= (fmat4x4SIMD const & m);
+ fmat4x4SIMD & operator/= (float const & s);
+ fmat4x4SIMD & operator/= (fmat4x4SIMD const & m);
+ fmat4x4SIMD & operator++ ();
+ fmat4x4SIMD & operator-- ();
+ };
+
+ // Binary operators
+ fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s);
+ fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m);
+ fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
+
+ fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s);
+ fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m);
+ fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
+
+ fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s);
+ fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m);
+
+ fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v);
+ fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m);
+
+ fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
+
+ fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s);
+ fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m);
+
+ fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v);
+ fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m);
+
+ fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2);
+
+ // Unary constant operators
+ fmat4x4SIMD const operator- (fmat4x4SIMD const & m);
+ fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int);
+ fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int);
+}//namespace detail
+
+ typedef detail::fmat4x4SIMD simdMat4;
+
+ /// @addtogroup gtx_simd_mat4
+ /// @{
+
+ //! Convert a simdMat4 to a mat4.
+ //! (From GLM_GTX_simd_mat4 extension)
+ mat4 mat4_cast(
+ detail::fmat4x4SIMD const & x);
+
+ //! Multiply matrix x by matrix y component-wise, i.e.,
+ //! result[i][j] is the scalar product of x[i][j] and y[i][j].
+ //! (From GLM_GTX_simd_mat4 extension).
+ detail::fmat4x4SIMD matrixCompMult(
+ detail::fmat4x4SIMD const & x,
+ detail::fmat4x4SIMD const & y);
+
+ //! Treats the first parameter c as a column vector
+ //! and the second parameter r as a row vector
+ //! and does a linear algebraic matrix multiply c * r.
+ //! (From GLM_GTX_simd_mat4 extension).
+ detail::fmat4x4SIMD outerProduct(
+ detail::fvec4SIMD const & c,
+ detail::fvec4SIMD const & r);
+
+ //! Returns the transposed matrix of x
+ //! (From GLM_GTX_simd_mat4 extension).
+ detail::fmat4x4SIMD transpose(
+ detail::fmat4x4SIMD const & x);
+
+ //! Return the determinant of a mat4 matrix.
+ //! (From GLM_GTX_simd_mat4 extension).
+ float determinant(
+ detail::fmat4x4SIMD const & m);
+
+ //! Return the inverse of a mat4 matrix.
+ //! (From GLM_GTX_simd_mat4 extension).
+ detail::fmat4x4SIMD inverse(
+ detail::fmat4x4SIMD const & m);
+
+ /// @}
+}// namespace glm
+
+#include "simd_mat4.inl"
+
+#endif//(GLM_ARCH != GLM_ARCH_PURE)