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authorFire-Head <Fire-Head@users.noreply.github.com>2020-06-29 09:29:02 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2020-06-29 09:29:02 +0200
commit63fdcf7e64655767d3c56917d50141602b565447 (patch)
tree54282c118b3a6f0e4e506b57f403a4723555785a /src/audio
parentUpdate AudioLogic.cpp (diff)
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Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/AudioManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 0e9ef51a..52c26552 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -444,14 +444,14 @@ public:
void ServiceSoundEffects();
int8 SetCurrent3DProvider(uint8 which);
void SetDynamicAcousticModelingStatus(uint8 status);
- void SetEffectsFadeVolume(uint8 volume) const;
+ void SetEffectsFadeVol(uint8 volume) const;
void SetEffectsMasterVolume(uint8 volume) const;
void SetEntityStatus(int32 id, uint8 status);
uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
void SetMissionAudioLocation(float x, float y, float z);
void SetMissionScriptPoliceAudio(int32 sfx) const;
void SetMonoMode(uint8 mono);
- void SetMusicFadeVolume(uint8 volume) const;
+ void SetMusicFadeVol(uint8 volume) const;
void SetMusicMasterVolume(uint8 volume) const;
void SetSpeakerConfig(int32 conf) const;
void SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 counter);