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* Fix ped comments on oalSergeanur2021-09-021-0/+3
* Fix reflection counterSergeanur2021-09-021-1/+2
* Audio: small refactoringSergeanur2021-09-021-25/+25
* Audio: a bit more PS2 changesSergeanur2021-09-022-0/+12
* PS2 ProcessReverbSergeanur2021-09-021-4/+12
* PS2 mission audio lengthSergeanur2021-09-021-0/+5
* Audio: PS2 cAudioManager::ServicePoliceRadioChannelSergeanur2021-09-021-4/+29
* Ped comments fixesSergeanur2021-09-022-9/+11
* Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ProcessSpecial from PS2Sergeanur2021-09-025-206/+243
* Audio: PS2 mission audioSergeanur2021-09-014-154/+366
* Audio: PS2 pager codeSergeanur2021-09-011-1/+21
* Audio: some PS2 codeSergeanur2021-09-013-3/+71
* Audio: ps2 code ifdefSergeanur2021-08-302-6/+10
* Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur2021-08-2910-2629/+2765
* Fix acceleration sound on exiting the vehicleSergeanur2021-08-261-0/+4
* Refactor cPedCommentsSergeanur2021-08-253-49/+48
* Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur2021-08-257-239/+229
* Audio: fix PS2 ifdefsSergeanur2021-08-242-1/+3
* Audio enhancements:Sergeanur2021-08-244-47/+162
* Make ped comments update position and volumeSergeanur2021-08-233-74/+107
* Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision)Sergeanur2021-08-214-133/+141
* A few small audio changesSergeanur2021-08-202-7/+7
* Audio refactoring:Sergeanur2021-08-205-788/+828
* Audio: ifdef more things that aren't on ps2Sergeanur2021-08-183-2/+27
* Fix acceleration sound playing when exiting the vehicleSergeanur2021-08-181-1/+1
* One more type fixSergeanur2021-08-181-2/+2
* More type fixes in audioSergeanur2021-08-184-23/+23
* Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur2021-08-178-211/+304
* Remove FIX_BUGS that wasn't neededSergeanur2021-08-171-4/+0
* Fix ped comments playing at full volume behind the wallSergeanur2021-08-162-6/+16
* Remove not needed entry from configSergeanur2021-08-161-2/+2
* Make UpdateReflections a bit more binary exact + small code changes to sync with miamiSergeanur2021-08-162-5/+10
* Fix ifdef for audio reflection membersSergeanur2021-08-152-2/+2
* Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound IntensitySergeanur2021-08-154-244/+266
* Sync fixes from miamiSergeanur2021-08-122-15/+15
* Refactor cAudioManager::ProcessActiveQueues, fix doppler effectSergeanur2021-08-121-79/+27
* Rename unused audio memberSergeanur2021-08-122-8/+8
* Fix sampman_nullSergeanur2021-08-121-0/+4
* Put more things under ifdefSergeanur2021-08-127-137/+194
* Add define to enable/disable external 3d audio simulationSergeanur2021-08-124-2/+123
* Fix unset emitting volume for sawmillSergeanur2021-08-111-0/+3
* Fix unset emitting volume for moan soundSergeanur2021-08-111-0/+3
* Fix radio scroll when player controls disablederorcun2021-07-311-1/+1
* Reverse unused audio functions from mobileSergeanur2021-07-284-2/+34
* Fix commentsSergeanur2021-07-282-5/+5
* One more type fixSergeanur2021-07-271-1/+1
* Type fixSergeanur2021-07-272-2/+2
* cAudioManager::GetCollisionOneShotRatio cleanupSergeanur2021-07-271-9/+10
* FixSergeanur2021-07-261-1/+1
* Audio changes:Sergeanur2021-07-269-849/+873
* Make PS2 VB files work together with PC audio filesSergeanur2021-07-153-44/+237
* fix the fix (and another fix)withmorten2021-07-111-1/+1
* tiny diff fixeswithmorten2021-07-111-1/+2
* Merge/sync fixes after threaded audioerorcun2021-07-101-0/+2
* Remove waiting for stream closure in multi-thread audioerorcun2021-07-103-20/+23
* Multi-threaded audio fixeserorcun2021-07-103-118/+111
* Multi-threaded audio streamserorcun2021-07-103-95/+558
* fix macro redefinition warnings on win-glfw buildwithmorten2021-07-081-0/+1
* fix sampman_null buildwithmorten2021-07-071-5/+5
* Fix overflow in audio codeSergeanur2021-07-031-1/+1
* Sanitizer fixeserorcun2021-07-031-6/+6
* Pause radio when game is pausedSergeanur2021-06-301-1/+16
* Fix MP3 finding stack crasherorcun2021-06-281-98/+47
* rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-285-11/+11
* Revert "Use PS2-y global names on SampMan"erorcun2021-06-276-273/+273
* Use PS2-y global names on SampManerorcun2021-06-276-273/+273
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-3/+6
* Pool fixeserorcun2021-06-252-8/+8
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-6/+3
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-3/+6
* Don't restart OAL device when switching EAXSergeanur2021-06-243-162/+167
* Fix police scanner on high fpsSergeanur2021-06-241-0/+8
* Fix redone + add hud fixSergeanur2021-06-243-17/+6
* Fix cut off sfx on high frameratesSergeanur2021-06-242-2/+23
* Make sampman stream functions default to stream 0Sergeanur2021-06-242-72/+72
* Fix use of enum in ped comment banks switchSergeanur2021-06-241-5/+5
* Add macros to set sample loop offsetsSergeanur2021-06-245-165/+105
* Fix typoSergeanur2021-06-241-1/+1
* Set number of stereo sourcesSergeanur2021-06-241-1/+2
* Patch PolRadioSergeanur2021-06-241-15/+12
* Increase the number of audio channels to PS2 count and some small audio fixesSergeanur2021-06-248-85/+113
* This means sound should be panned right, not volumeSergeanur2021-06-241-2/+2
* Fix cAudioManager::SetupJumboFlySoundSergeanur2021-06-241-6/+7
* Fix return typeSergeanur2021-06-242-3/+3
* Use bool8 in audio codeSergeanur2021-06-2413-1150/+1150
* Fix quiet police scanner on OpenALSergeanur2021-06-242-1/+19
* Uhh, rightSergeanur2021-02-262-2/+2
* PoliceRadio -> PolRadio (original name)Sergeanur2021-02-262-0/+0
* Fix MP3 playererorcun2021-02-192-190/+170
* Try to fix streams stop after a whileerorcun2021-02-142-4/+9
* MP3 player fixeserorcun2021-02-031-3/+22
* OAL Loops, fixeserorcun2021-02-035-66/+136
* MusicManager fixeserorcun2021-02-037-148/+172
* Add radio off textSergeanur2021-01-311-2/+2
* small fix regarding codewarrior and AUDIO_MSSwithmorten2021-01-221-2/+3
* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
* codewarrior: finishing toucheswithmorten2021-01-211-1/+1
* make building with Codewarrior 7 possiblewithmorten2021-01-215-7/+7
* Includes overhaul, fix some compiler warningserorcun2021-01-175-25/+18
* audio: only use #pragma comment(lib, xxx.lib) on MSVCAnonymous Maarten2021-01-111-1/+1
* Use original namesSergeanur2021-01-081-1/+1
* Add MPG123_QUIET to mp3 filesSergeanur2021-01-071-1/+1
* Make opus available alongside other formatsSergeanur2021-01-073-24/+28
* Cleanup and fixes for new decodersSergeanur2021-01-061-118/+149
* Fixes for CVbFileFilip Gawin2021-01-061-4/+4
* Small fixes for new wav decoderFilip Gawin2021-01-061-3/+3
* Implementing our own WAV decoder to replace SndFileSergeanur2021-01-061-28/+329
* duhSergeanur2021-01-051-2/+0
* Add support of PS2 audio streams to OpenALSergeanur2021-01-053-11/+255
* More audio fixSergeanur2021-01-041-25/+25
* Audio fixesSergeanur2021-01-042-75/+75
* Handle stereo panning in OAL manually for streamsSergeanur2021-01-043-60/+184
* Sync miami thingsSergeanur2021-01-032-4/+7
* Overhaul and enable cache for openal buildFilip Gawin2021-01-011-13/+17
* Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-261-2/+2
* cVehicleParams ctorSergeanur2020-12-252-4/+13
* Use intensity in ProcessBoatEngineSergeanur2020-12-251-4/+4
* cAudioManager::ProcessBoatEngine fixesSergeanur2020-12-251-4/+4
* cPedParams fixesSergeanur2020-12-252-49/+33
* Fix cAudioManager::ProcessSpecialSergeanur2020-12-251-2/+1
* Small type use fixesSergeanur2020-12-254-13/+13
* Merge pull request #886 from erorcun/mastererorcun2020-12-241-13/+82
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| * style changeerorcun2020-12-191-12/+5
| * radio scroll fixerorcun2020-12-151-4/+4
| * Radio scroll to prev. station & radio off texterorcun2020-12-151-8/+84
* | fixes to last HUD commitserorcun2020-12-201-0/+2
* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-196-7/+25
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| * Merge pull request #871 from withmorten/sized-enumserorcun2020-12-094-7/+7
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| | * int32 enum fixedwithmorten2020-12-071-1/+1
| | * uint32 enums fixedwithmorten2020-12-071-1/+1
| | * uint16 enums fixedwithmorten2020-12-071-2/+2
| | * int8 enums fixedwithmorten2020-12-071-1/+1
| | * uint8 enums fixedwithmorten2020-12-071-2/+2
| * | audio: define openal extensions in re3 owned namespaceAnonymous Maarten2020-12-072-0/+18
* | | restore original code, fixes, ps2 fontFire-Head2020-12-191-1/+1
* | | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-076-871/+708
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| * | crossplatform is needed for casepath on non-Windows systemsAnonymous Maarten2020-12-061-2/+4
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| * GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+8
| * More audio fixSergeanur2020-11-221-27/+27
| * Audio fixesSergeanur2020-11-223-215/+40
| * Merge pull request #797 from theR4K/masterSergeanur2020-11-152-219/+229
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| | * easy way to safe few petasecondsRoman Masanin2020-11-081-0/+8
| | * return bad code, becouse no one knows what to do with itRoman Masanin2020-11-081-2/+2
| | * pointers to referencies tooRoman Masanin2020-11-082-218/+218
| | * Merge branch 'master' of https://github.com/GTAmodding/re3Roman Masanin2020-11-082-399/+399
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| | * | some "optimizations". same like I did in VCRoman Masanin2020-11-011-3/+5
| * | | Revert "Font: Fix text dimensions"erorcun2020-11-081-1/+1
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| * | Fix cAudioManager::GetPhraseSergeanur2020-11-072-399/+399
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* / ps2 hud, restore original codeFire-Head2020-12-071-0/+4
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* OpenAL channels now use their own sound buffersSergeanur2020-10-274-179/+96
* Revert "(TEST) Try to fix OAL audio problems"erorcun2020-10-261-2/+2
* Fixes to OpenALSergeanur2020-10-261-6/+19
* (TEST) Try to fix OAL audio problemserorcun2020-10-261-2/+2
* Font: Fix text dimensionserorcun2020-10-251-1/+1
* Remove redundant includesSergeanur2020-10-251-2/+0
* Possible fix of linux buildSergeanur2020-10-251-1/+0
* DMAudio fixesSergeanur2020-10-252-31/+2
* Fix playback of vanilla opusSergeanur2020-10-241-1/+1
* Fix argument typeSergeanur2020-10-222-2/+2
* Police Radio fixesSergeanur2020-10-223-11/+11
* Fix builderorcun2020-10-181-3/+2
* Fixes and style changes from miamierorcun2020-10-186-81/+707
* Merge branch 'master' of github.com:GTAmodding/re3 into masterFilip Gawin2020-10-181-8/+20
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| * ProcessWaterCannon bug and refractoring (#773)Roman Masanin2020-10-171-8/+20
* | Add missing breaks in AudioLogic.cppFilip Gawin2020-10-181-52/+23
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* Some unicode funcs belong to Font.cpp + small fixSergeanur2020-10-111-0/+1
* Fix Linux audio patheray orçunus2020-10-051-2/+3
* Fix Audioeray orçunus2020-10-052-9/+9
* Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-1/+1
* Fix build (if -> ifdef)Filip Gawin2020-09-291-1/+1
* Make frequency more consistent with vanillaFilip Gawin2020-09-291-1/+5
* Fix arg typesSergeanur2020-09-282-4/+4
* change for better understandingRoman Masanin2020-09-281-1/+1
* Merge remote-tracking branch 'upstream/master'Roman Masanin2020-09-2811-553/+551
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| * Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-1/+1
| * Fixes to MusicManagerSergeanur2020-09-192-34/+32
| * Renaming audio enum entries to something more like originalSergeanur2020-09-1910-518/+518
* | fix for frequency misscalculationRoman Masanin2020-09-281-1/+1
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* Fixes from miamieray orçunus2020-09-101-1/+1
* Fix cAudioScriptObjectSergeanur2020-08-203-2/+15
* changed a sound enumaap2020-08-202-57/+57
* clang throws an error if fixed comparisons are against NULLblingu2020-08-051-3/+3
* Update mpg123.32Sergeanur2020-08-031-6/+1
* Move sdk and eaxSergeanur2020-08-023-0/+2007
* Merge pull request #587 from Sergeanur/opusSergeanur2020-07-293-7/+194
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| * fixesSergeanur2020-05-241-2/+2
| * Merge branch 'master' into opusSergeanur2020-05-243-85/+70
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| * \ Merge branch 'master' into opusSergeanur2020-05-243-6/+10
| |\ \
| * | | CleanupSergeanur2020-05-231-31/+17
| * | | Merge branch 'master' into opusSergeanur2020-05-239-327/+329
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| * \ \ \ Merge remote-tracking branch 'origin/master' into opusSergeanur2020-05-223-5/+13
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| * | | | | opus supportSergeanur2020-05-223-5/+206
* | | | | | Fix casepath chaoseray orçunus2020-07-281-8/+4
* | | | | | Provide more memory for casepath's argFilip Gawin2020-07-261-1/+1
* | | | | | Add ps2 audio pathsSergeanur2020-07-231-0/+98
* | | | | | 64-bit on Windowseray orçunus2020-07-222-2/+10
* | | | | | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-1/+1
* | | | | | Fix another floatSergeanur2020-07-181-1/+1
* | | | | | Fix some audio floatsSergeanur2020-07-181-6/+6
* | | | | | Add audio cache for faster initializationSergeanur2020-07-172-2/+28
* | | | | | Audio fixesSergeanur2020-07-162-44/+41
* | | | | | Audio fixesSergeanur2020-06-303-24/+18
* | | | | | menu fixesFire-Head2020-06-291-2/+2
* | | | | | Update AudioLogic.cppFire_Head2020-06-291-3/+3
* | | | | | Merge branch 'master' into ps2menuFire_Head2020-06-2924-9938/+10013
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| * | | | | | remove numbers from enumSergeanur2020-06-081-14/+14
| * | | | | | IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-085-10/+10
| * | | | | | ps2 audio banksSergeanur2020-06-064-162/+402
| * | | | | | ProcessTrainAnnouncementsSergeanur2020-06-052-5/+5
| * | | | | | fixes, mostly from miamieray orçunus2020-06-043-39/+38
| * | | | | | Fix city sound playing on restarting a new gameSergeanur2020-05-271-2/+2
| * | | | | | Restore original logicSergeanur2020-05-271-2/+2
| * | | | | | eSurfaceTypeaap2020-05-262-65/+65
| * | | | | | Even more audio cleanupsSergeanur2020-05-251-107/+104
| * | | | | | Ped comments cleanupSergeanur2020-05-251-43/+53
| * | | | | | More audio cleanup and bugfixesSergeanur2020-05-251-55/+44
| * | | | | | Fix names of static variablesSergeanur2020-05-251-19/+19
| * | | | | | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixesSergeanur2020-05-251-149/+108
| * | | | | | Clean cAudioManager::ProcessGarages up a bitSergeanur2020-05-241-89/+79
| | |_|_|_|/ | |/| | | |
| * | | | | Optimize ALDeviceListSergeanur2020-05-243-85/+70
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| * | | | Fix OAL crashSergeanur2020-05-243-6/+10
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| * | | Even more small audio cleanupSergeanur2020-05-232-5/+5
| * | | More audio cleanupSergeanur2020-05-232-315/+319
| * | | Fix linux builderay orçunus2020-05-221-3/+2
| * | | Possibly fix travisSergeanur2020-05-221-2/+3
| * | | OpenAL configsSergeanur2020-05-226-9/+7
| | |/ | |/|
| * | fixed dumbNikolay Korolev2020-05-202-4/+4
| * | fixed ped commentNikolay Korolev2020-05-202-0/+8
| * | Fix string assignment (aldlist.cpp)shfil2020-05-181-1/+1
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| * Remove MAX_VOLUME dupsSergeanur2020-05-184-76/+71
| * Merge pull request #556 from Fire-Head/masteraap2020-05-181-0/+368
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| * | More small audio fixesSergeanur2020-05-162-14/+13
| * | Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-165-9330/+9358
| * | Fix audio use of number instead of enum for CAR_ACCELSergeanur2020-05-161-2/+2
| * | Remove unused audio enumSergeanur2020-05-165-429/+299
* | | mips overdoseFire-Head2020-06-275-8/+21
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* | nullsampmanFire-Head2020-05-171-0/+368
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* it works differentlyNikolay Korolev2020-05-142-6/+6
* some fixesNikolay Korolev2020-05-142-0/+8
* Fix linux warningsFilip Gawin2020-05-122-4/+4
* Linux build supporteray orçunus2020-05-115-17/+49
* Merge pull request #509 from Fire-Head/mastererorcun2020-05-1119-2106/+3327
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| * oal updateFire-Head2020-05-071-27/+32
| * oal wav/mp3 stream updateFire-Head2020-05-075-107/+592
| * bb std::stringFire-Head2020-05-041-5/+5
| * fix typoFire-Head2020-05-041-1/+1
| * openal-soft addedFire-Head2020-05-042-62/+55
| * oal updFire-Head2020-05-0419-2106/+2844
* | Fixed typos and made all assert functions optionalbigbossbro082020-05-105-21/+12
* | defined out asserts.bigbossbro082020-05-102-1/+9
* | Fix looping collision soundSergeanur2020-05-071-8/+8
* | Fix GetDistanceSquaredSergeanur2020-05-073-30/+32
* | Fixed arguments for sound collisionsSergeanur2020-05-073-59/+76
* | dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+1
* | Fix cAudioManager::ProcessActiveQueues loopSergeanur2020-05-061-5/+3
* | some work on zonesaap2020-05-061-2/+2
* | Merge pull request #512 from Nick007J/masterSergeanur2020-05-051-2/+2
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| * | CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-2/+2
* | | More use of GetModelIndexSergeanur2020-05-053-14/+14
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* | Adding sound intensity constsSergeanur2020-05-021-154/+203
* | Cleanup cAudioManager::ProcessVehicleSkiddingSergeanur2020-05-021-37/+23
* | A bit more audio cleanupSergeanur2020-05-023-118/+88
* | cleanup cAudioManager::UpdateReflectionsSergeanur2020-05-021-44/+31
* | AudioManager.cpp autoformatSergeanur2020-05-021-2493/+2334
* | Replacing >> and << to / and * in AudioManagerSergeanur2020-05-021-51/+45
* | SetPosition, part 1Sergeanur2020-05-022-2/+2
* | Adding getters and setters for type and statusSergeanur2020-04-302-11/+11
* | Changing prefixes for some audio fieldsSergeanur2020-04-288-905/+907
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* Fix tVehicleSampleData structSergeanur2020-04-271-75/+73
* Audio structs moved to their AudioManager.hSergeanur2020-04-271-3/+22
* Fix use of integers instead of enum/bool/nilSergeanur2020-04-271-120/+109
* Audio fixesSergeanur2020-04-271-234/+60
* fix #ifdefFire-Head2020-04-231-1/+1
* ps2 particles, sampman oal startedFire-Head2020-04-238-2595/+4359
* Try to build with mingwFilip Gawin2020-04-205-85/+104
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
* bug fixesNikolay Korolev2020-04-181-0/+6
* Revert "Part one"Filip Gawin2020-04-183-71/+51
* Fix crash in cAudioManager::ServicePoliceRadioFilip Gawin2020-04-181-4/+8
* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-37/+0
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| * Remove padding fieldsSergeanur2020-04-181-37/+0
* | Part oneFilip Gawin2020-04-173-51/+71
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* Remove patchesSergeanur2020-04-177-403/+7
* rem refsFire-Head2020-04-174-22/+22
* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+3
* More refs removedSergeanur2020-04-162-5/+5
* Merge branch 'master' of github.com:gtamodding/re3aap2020-04-163-69/+36
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| * Removed refs from sampmanFire-Head2020-04-162-69/+33
| * Various fixeseray orçunus2020-04-161-0/+3
* | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-151-1/+1
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
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| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
* | | implemented most of librw wrapperaap2020-04-151-2/+2
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* | Added missing audio ctorsSergeanur2020-04-144-28/+65
* | Cleanup cAudioManager::ProcessRainOnVehicle a bitFilip Gawin2020-04-131-7/+3
* | Finish audio codeFilip Gawin2020-04-132-1639/+2965
* | Cleanup audio codeFilip Gawin2020-04-124-242/+270
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* normalized line endings to LFaap2020-04-095-1273/+1273
* Fix CI buildFilip Gawin2020-04-071-5/+5
* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-074-630/+637
* Cranes doneNikolay Korolev2020-04-062-4/+4
* fixesSergeanur2020-04-021-2/+2
* AudioScriptObject finishedSergeanur2020-04-012-127/+174
* Merge branch 'master' into garages_devNikolay Korolev2020-03-282-40/+453
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| * audio16 fixes for reviewFilip Gawin2020-03-281-9/+5
| * ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin2020-03-282-40/+457
* | merge with masterNikolay Korolev2020-03-285-3/+7
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| * Merge pull request #363 from erorcun/erorcunerorcun2020-03-285-1/+5
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| | * CCopPed done and #include cleanuperay orçunus2020-03-285-1/+5
| * | WaterCannon done, resource icoFire-Head2020-03-281-2/+2
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* | garage update part 2Nikolay Korolev2020-03-282-2/+2
* | garages part 1Nikolay Korolev2020-03-282-7/+7
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* Fix order of math operations on integers (fires)Filip Gawin2020-03-221-1/+1
* Remove all constexprFilip Gawin2020-03-224-16/+17
* fix includeFilip Gawin2020-03-221-1/+1
* Fixes for reviewFilip Gawin2020-03-221-1/+1
* Fixes for reviewFilip Gawin2020-03-224-38/+42
* Cleanup audio code + fixes for reviewFilip Gawin2020-03-223-313/+178
* Fixes for Serge's reviewFilip Gawin2020-03-221-272/+106
* Implement ProcessGarages + small cleanupFilip Gawin2020-03-224-3084/+3384
* Implement SetupJumboEngineSoundFilip Gawin2020-03-222-13/+39
* Implement ProcessFiresFilip Gawin2020-03-222-6/+78
* Implement ProcessCraneFilip Gawin2020-03-221-2/+50
* Implement ProcessCesnaFilip Gawin2020-03-222-4/+67
* GenericSave complete, still needs some testingWes Hampson2020-03-112-0/+4
* Fix police radio conditionFilip Gawin2020-02-221-1/+1
* Fixed random sound volumeSergeanur2020-02-071-1/+1
* cMusicManagerSergeanur2020-02-076-300/+1000
* Audio, use of enums and true/falseSergeanur2020-02-025-550/+551
* Removed dup hookSergeanur2020-02-011-1/+0
* audio stuffSergeanur2020-01-2510-1448/+1392
* Two audio structs renamed to their original namesSergeanur2020-01-132-10/+10
* Fixing Projectile codeSergeanur2020-01-071-2/+3
* CPlayerPed & fixeseray orçunus2019-12-281-1/+5
* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
* Fix CalculateDistanceFilip Gawin2019-12-011-3/+3
* Audio fixes for erorcun reviewFilip Gawin2019-12-012-38/+38
* Implement ProcessVehicleSirenOrAlarmFilip Gawin2019-12-012-4/+49
* Fix sound when "up" and "down" are pressed togetherFilip Gawin2019-12-011-10/+6
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+3
* Fix max iterator value in `InitialisePoliceRadio`Filip Gawin2019-11-111-1/+1
* Merge pull request #263 from Sergeanur/strcmperorcun2019-11-092-12/+13
|\
| * Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-302-12/+13
* | RE cAudioManager::UpdateReflectionsFilip Gawin2019-11-052-3/+68
|/
* Some fixes for cAudioManager::SetupSuspectLastSeenReportSergeanur2019-10-291-25/+102
* Implement PreloadMissionAudio + small fixesFilip Gawin2019-10-274-48/+131
* Audio fixesSergeanur2019-10-272-48/+54
* Fix cAudioManager::AddReleasingSoundsSergeanur2019-10-271-36/+36
* ProcessFrontEnd fixesFilip Gawin2019-10-271-24/+36
* SfxEnumSergeanur2019-10-272-3899/+3913
* Audio9 (fixes)Filip Gawin2019-10-272-81/+63
* cAudioManager::TranslateEntity cleanupSergeanur2019-10-271-11/+2
* Fix hornPatternsArraySergeanur2019-10-261-1/+10
* Merge pull request #254 from Sergeanur/AudioSergeanur2019-10-267-379/+376
|\
| * A bit more enums for ChangeMusicModeSergeanur2019-10-261-2/+3
| * audio.h -> audio_enums.hSergeanur2019-10-263-2/+2
| * Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-267-377/+373
* | Fix audio bugSergeanur2019-10-261-1/+1
|/
* Fixes for aap review (audio8)Filip Gawin2019-10-262-2303/+1228
* Audio fixes from SergFilip Gawin2019-10-262-27/+41
* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
* Cleanup audioFilip Gawin2019-10-262-63/+44
* Cleanup police radioFilip Gawin2019-10-262-962/+717
* More audio windowsFilip Gawin2019-10-262-50/+986
* More audio (to hook and test)Filip Gawin2019-10-262-56/+509
* More workFilip Gawin2019-10-264-147/+264
* audio7Filip Gawin2019-10-266-136/+924
* Fixed nasty warningsSergeanur2019-10-171-2/+1
* Fixed train sounds not workingSergeanur2019-10-171-7/+4
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-1/+1
* Moar pedseray orçunus2019-10-011-9/+9
* Audio fixesFilip Gawin2019-08-276-576/+70
* CleanupFilip Gawin2019-08-274-898/+1366
* More more more audioFilip Gawin2019-08-273-620/+1322
* CleanupFilip Gawin2019-08-273-527/+1251
* More audio pedFilip Gawin2019-08-273-71/+1327
* Merge branch 'master' into masterFire_Head2019-08-152-3/+2
|\
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-08-039-406/+2872
| |\
| * | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-033-1/+7
* | | CParticleObject done, cDMAudio doneFire-Head2019-08-158-204/+705
* | | sampman cosmetic fixFire-Head2019-08-032-44/+47
| |/ |/|
* | Merge pull request #178 from Fire-Head/masteraap2019-08-029-406/+2872
|\ \ | |/ |/|
| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-022-16/+16
| |\
| * | sampman doneFire-Head2019-08-029-406/+2872
* | | implemented CPlaneaap2019-07-311-11/+8
| |/ |/|
* | Peds, mainly audioeray orçunus2019-07-281-12/+12
* | fixed bridgeNikolay Korolev2019-07-261-1/+1
* | CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
|/
* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-202-0/+11
* fixes for #142Filip Gawin2019-07-194-5/+5
* More audio scriptFilip Gawin2019-07-192-45/+548
* more audio processFilip Gawin2019-07-194-103/+1125
* ProcessActiveQueuesFilip Gawin2019-07-194-121/+510
* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-196-268/+1355
* started making frontend accurate to gameaap2019-07-142-6/+6
* more CWanted; added CEventListaap2019-07-122-1/+4
* added wrappers around math functionsaap2019-07-101-1/+1
* more CVehicleaap2019-07-092-2/+2
* more CAutomobileaap2019-07-081-1/+1
* Fix reverse warn and air brakesFilip Gawin2019-07-072-11/+165
* cAudioManager::InitialiseFilip Gawin2019-07-076-6/+167
* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
* some work on vehiclesaap2019-07-061-7/+80
* More AudioManagerFilip Gawin2019-07-044-972/+1006
* RandomDisplacementFilip Gawin2019-07-042-0/+21
* RequireDigitalHandleFilip Gawin2019-07-044-5/+30
* ReleaseDigitalHandleFilip Gawin2019-07-044-45/+65
* PlayerJustGotInCarFilip Gawin2019-07-042-2/+12
* CreateEntityFilip Gawin2019-07-042-7/+33
* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
* SetEntityStatusFilip Gawin2019-07-042-0/+10
* PreTerminateGameSpecificShutdownFilip Gawin2019-07-042-0/+35
* DestroyEntityFilip Gawin2019-07-042-0/+20
* PostTerminateGameSpecificShutdownFilip Gawin2019-07-042-2/+10
* SetDynamicAcousticModelingStatusFilip Gawin2019-07-042-3/+9
* IsAudioInitialisedFilip Gawin2019-07-042-0/+9
* GenerateIntegerRandomNumberTableFilip Gawin2019-07-042-0/+9
* Script stuff + bug fixesNikolay Korolev2019-07-042-0/+2
* Update Frontend._AG2019-07-032-3/+14
* Revert "Implemented frontend inputs."aap2019-07-022-14/+3
* Implemented frontend inputs._AG2019-07-022-3/+14
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-302-8/+212
* Merge pull request #78 from ShFil119/cleanupaap2019-06-301-2/+2
|\
| * Cleanup project a bitFilip Gawin2019-06-301-2/+2
* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-302-1/+2
|/
* Implement the rest of GetXTalkSfxFilip Gawin2019-06-292-265/+2238
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-294-220/+609
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-293-15/+267
* AudioManager::GetPhraseFilip Gawin2019-06-293-3/+3268
* miscellaneous, mostly world relatedaap2019-06-292-3/+3
* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
* Merge with upstreamNikolay Korolev2019-06-265-0/+31
|\
| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
| * Initial commit for Frontend._AG2019-06-254-0/+7
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
* | More replay stuffNikolay Korolev2019-06-252-0/+13
|/
* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
|\
| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
|\|
| * Code clean up._AG2019-06-201-2/+4
* | Big CPed updateeray orçunus2019-06-202-3/+5
|/
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
* got rid of upper case typesaap2019-06-175-20/+20
* some more cleanupaap2019-06-161-4/+4
* Delete duplicate enumeray orçunus2019-06-161-8/+8
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
* New updates for Hud.cpp and more._AG2019-06-151-0/+171
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
* rw skeletonFire-Head2019-05-312-0/+5
* more high level functionsaap2019-05-312-6/+3
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
* Updates, CTimer startedFire-Head2019-05-292-0/+7
* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
* CPhysical almost doneaap2019-05-192-2/+5
* more work on CPhysicalaap2019-05-182-0/+14