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-rw-r--r--src/audio/AudioManager.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 4d5f8474..f836f1c4 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -635,9 +635,9 @@ cAudioManager::ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1,
float speedOfSource = (dist / m_bTimeSpent) * speedMultiplier;
if(m_fSpeedOfSound > Abs(speedOfSource)) {
if(speedOfSource < 0.0f) {
- speedOfSource = max(speedOfSource, -1.5f);
+ speedOfSource = Max(speedOfSource, -1.5f);
} else {
- speedOfSource = min(speedOfSource, 1.5f);
+ speedOfSource = Min(speedOfSource, 1.5f);
}
newFreq =
(oldFreq * m_fSpeedOfSound) / (speedOfSource + m_fSpeedOfSound);
@@ -650,10 +650,10 @@ cAudioManager::ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1,
int32
cAudioManager::ComputePan(float dist, CVector *vec)
{
- int32 index = min(63, Abs(vec->x / (dist / 64.f)));
+ int32 index = Min(63, Abs(vec->x / (dist / 64.f)));
- if(vec->x > 0.f) return max(20, 63 - panTable[index]);
- return min(107, panTable[index] + 63);
+ if(vec->x > 0.f) return Max(20, 63 - panTable[index]);
+ return Min(107, panTable[index] + 63);
}
uint8
@@ -2894,7 +2894,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
relativeVelChange = (gasPedalAudio - 0.4f) * 1.25f;
} else if(wheelState == WHEEL_STATE_SKIDDING) {
- relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
+ relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
} else if(wheelState == WHEEL_STATE_FIXED) {
modificator = 0.4f;
relativeVelChange = gasPedalAudio;
@@ -2905,7 +2905,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
velChange = Abs(velocityChange);
if(relativeVelChange > 0.4f) relativeVelChange = relativeVelChange * modificator;
if(velChange > 0.04f) {
- relativeVel = min(1.0f, velChange / transmission->fMaxVelocity);
+ relativeVel = Min(1.0f, velChange / transmission->fMaxVelocity);
} else {
relativeVel = 0.0f;
}
@@ -2914,7 +2914,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil
relativeVelChange = 0.0f;
}
- return max(relativeVelChange, min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
+ return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
}
float
@@ -2924,12 +2924,12 @@ cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automo
float relativeVelChange;
if(automobile->m_aWheelState[wheel] == 2) {
- relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
+ relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
} else {
relativeVelChange = 0.0f;
}
- return max(relativeVelChange, min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
+ return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
}
bool
@@ -3326,7 +3326,7 @@ cAudioManager::ProcessActiveQueues()
if(field_4) {
emittingVol =
2 *
- min(63,
+ Min(63,
sample.m_bEmittingVolume);
} else {
emittingVol =
@@ -3353,13 +3353,13 @@ cAudioManager::ProcessActiveQueues()
if(sample.m_nFrequency <=
m_asActiveSamples[j]
.m_nFrequency) {
- freq = max(
+ freq = Max(
sample.m_nFrequency,
m_asActiveSamples[j]
.m_nFrequency -
6000);
} else {
- freq = min(
+ freq = Min(
sample.m_nFrequency,
m_asActiveSamples[j]
.m_nFrequency +
@@ -3376,14 +3376,14 @@ cAudioManager::ProcessActiveQueues()
if(sample.m_bEmittingVolume <=
m_asActiveSamples[j]
.m_bEmittingVolume) {
- vol = max(
+ vol = Max(
m_asActiveSamples[j]
.m_bEmittingVolume -
10,
sample
.m_bEmittingVolume);
} else {
- vol = min(
+ vol = Min(
m_asActiveSamples[j]
.m_bEmittingVolume +
10,
@@ -3394,7 +3394,7 @@ cAudioManager::ProcessActiveQueues()
uint8 emittingVol;
if(field_4) {
emittingVol =
- 2 * min(63, vol);
+ 2 * Min(63, vol);
} else {
emittingVol = vol;
}
@@ -3461,7 +3461,7 @@ cAudioManager::ProcessActiveQueues()
&position);
if(field_4) {
emittingVol =
- 2 * min(63, m_asActiveSamples[j]
+ 2 * Min(63, m_asActiveSamples[j]
.m_bEmittingVolume);
} else {
emittingVol =
@@ -3783,7 +3783,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params)
velocityChange = Abs(params->m_fVelocityChange);
if(velocityChange <= 0.0005f && params->m_pVehicle->GetPosition().y) return true;
- velocityChange = min(0.75f, velocityChange);
+ velocityChange = Min(0.75f, velocityChange);
multiplier = (velocityChange - 0.0005f) * 1.3342f;
CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
vol = (30.f * multiplier);
@@ -5044,7 +5044,7 @@ void
cAudioManager::ProcessJumboDecel(CPlane *plane)
{
if(SetupJumboFlySound(20) && SetupJumboTaxiSound(75)) {
- const float modificator = min(1.f, (plane->m_fSpeed - 0.10334f) * 1.676f);
+ const float modificator = Min(1.f, (plane->m_fSpeed - 0.10334f) * 1.676f);
SetupJumboEngineSound(maxVolume * modificator, 6050.f * modificator + 16000);
SetupJumboWhineSound(18, 29500);
}
@@ -7259,7 +7259,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
CurrentPretendGear = 1;
}
if(CReplay::IsPlayingBack()) {
- accelerateState = 255.f * max(0.0f, min(1.0f, automobile->m_fGasPedal));
+ accelerateState = 255.f * Max(0.0f, Min(1.0f, automobile->m_fGasPedal));
} else {
accelerateState = Pads->GetAccelerate();
}
@@ -7268,7 +7268,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
velocityChange = params->m_fVelocityChange;
relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity;
- accelerationMultipler = min(min(1.f, relativeVelocityChange), 0.f);
+ accelerationMultipler = Min(Min(1.f, relativeVelocityChange), 0.f);
gasPedalAudio = accelerationMultipler;
currentGear = params->m_pVehicle->m_nCurrentGear;
@@ -7290,9 +7290,9 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
if(0.0f != velocityChange) {
time = params->m_pVehicle->m_vecMoveSpeed.z / velocityChange;
if(time <= 0.0f) {
- freqModifier = max(-0.2f, time) * -15000.f;
+ freqModifier = Max(-0.2f, time) * -15000.f;
} else {
- freqModifier = -(min(0.2f, time) * 15000.f);
+ freqModifier = -(Min(0.2f, time) * 15000.f);
}
if(params->m_fVelocityChange < -0.001f) freqModifier = -freqModifier;
} else {
@@ -7311,10 +7311,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
gasPedalAudio = automobile->m_fGasPedalAudio;
} else {
gasPedalAudio =
- min(1.0f, params->m_fVelocityChange /
+ Min(1.0f, params->m_fVelocityChange /
params->m_pTransmission->fMaxReverseVelocity);
}
- gasPedalAudio = max(0.0f, gasPedalAudio);
+ gasPedalAudio = Max(0.0f, gasPedalAudio);
automobile->m_fGasPedalAudio = gasPedalAudio;
} else if(LastAccel > 0) {
if(channelUsed) {
@@ -7343,7 +7343,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq,
(engineSoundType + SFX_CAR_REV_10), 0, 52, 1);
- CurrentPretendGear = max(1, currentGear);
+ CurrentPretendGear = Max(1, currentGear);
LastAccel = accelerateState;
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
@@ -8005,7 +8005,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
if(params->m_fVelocityChange > 0.0f) {
CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
train = (CTrain *)params->m_pVehicle;
- speedMultipler = min(1.0f, train->m_fSpeed * 250.f / 51.f);
+ speedMultipler = Min(1.0f, train->m_fSpeed * 250.f / 51.f);
emittingVol = (75.f * speedMultipler);
if(train->m_fWagonPosition == 0.0f) {
m_sQueueSample.m_bVolume =
@@ -8176,7 +8176,7 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
if(automobile->Damage.GetDoorStatus(i) == 2) {
doorState = automobile->Doors[i].m_nDoorState;
if(doorState == 1 || doorState == 2) {
- velocity = min(0.3f, Abs(automobile->Doors[i].m_fAngVel));
+ velocity = Min(0.3f, Abs(automobile->Doors[i].m_fAngVel));
if(velocity > 0.0035f) {
emittingVol = (100.f * velocity * 10.f / 3.f);
m_sQueueSample.m_bVolume = ComputeVolume(
@@ -8599,7 +8599,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
m_sQueueSample.m_fSoundIntensity = 30.0f;
break;
case SOUND_CAR_JUMP:
- emittingVol = max(
+ emittingVol = Max(
80.f,
2 * (100.f *
m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]));
@@ -9081,7 +9081,7 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
params->m_fDistance);
emittingVol =
30.f *
- min(1.f,
+ Min(1.f,
velocity / (0.5f * params->m_pTransmission->fMaxVelocity));
m_sQueueSample.m_bVolume =
ComputeVolume(emittingVol, 95.f, m_sQueueSample.m_fDistance);
@@ -9397,7 +9397,7 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
CalculateDistance(params->m_bDistanceCalculated,
params->m_fDistance);
relativeVelocity =
- min(1.0f,
+ Min(1.0f,
velChange / (0.5f * params->m_pTransmission->fMaxVelocity));
emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads;
m_sQueueSample.m_bVolume =
@@ -10035,7 +10035,7 @@ cAudioManager::UpdateReflections()
if(CWorld::ProcessVerticalLine(
camPos, m_avecReflectionsPos[4].z, colpoint,
ent, true, false, false, false, true, false,
- false)) {
+ nil)) {
m_afReflectionsDistances[4] =
colpoint.point.z - camPos.z;
} else {