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-rw-r--r--src/audio/AudioManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index d8054181..947bda40 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -167,7 +167,7 @@ cAudioManager::SetEntityStatus(int32 id, uint8 status)
}
void
-cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
+cAudioManager::PlayOneShot(int32 index, uint16 sound, float vol)
{
static const uint8 OneShotPriority[] = {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,