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-rw-r--r--src/rw/ClumpRead.cpp14
-rw-r--r--src/rw/Lights.cpp77
-rw-r--r--src/rw/NodeName.cpp4
-rw-r--r--src/rw/RwHelper.cpp233
-rw-r--r--src/rw/RwHelper.h14
-rw-r--r--src/rw/RwMatFX.cpp13
-rw-r--r--src/rw/TexRead.cpp54
-rw-r--r--src/rw/TxdStore.cpp28
-rw-r--r--src/rw/TxdStore.h4
-rw-r--r--src/rw/VisibilityPlugins.cpp124
-rw-r--r--src/rw/VisibilityPlugins.h37
-rw-r--r--src/rw/rw.cpp839
12 files changed, 367 insertions, 1074 deletions
diff --git a/src/rw/ClumpRead.cpp b/src/rw/ClumpRead.cpp
index c9f027e7..5f50f52d 100644
--- a/src/rw/ClumpRead.cpp
+++ b/src/rw/ClumpRead.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
struct rpGeometryList
{
@@ -153,7 +153,7 @@ RpClumpGtaStreamRead1(RwStream *stream)
if(!RwStreamFindChunk(stream, rwID_FRAMELIST, nil, &version))
return false;
- if(_rwFrameListStreamRead(stream, &gFrameList) == nil)
+ if(rwFrameListStreamRead(stream, &gFrameList) == nil)
return false;
if(!RwStreamFindChunk(stream, rwID_GEOMETRYLIST, nil, &version)){
@@ -164,7 +164,7 @@ RpClumpGtaStreamRead1(RwStream *stream)
rwFrameListDeinitialize(&gFrameList);
return false;
}
- streamPosition = stream->Type.memory.position;
+ streamPosition = STREAMPOS(stream);
return true;
}
@@ -180,7 +180,7 @@ RpClumpGtaStreamRead2(RwStream *stream)
if(clump == nil)
return nil;
- RwStreamSkip(stream, streamPosition - stream->Type.memory.position);
+ RwStreamSkip(stream, streamPosition - STREAMPOS(stream));
if(GeometryListStreamRead2(stream, &gGeomList) == nil){
GeometryListDeinitialize(&gGeomList);
@@ -222,9 +222,3 @@ RpClumpGtaCancelStream(void)
rwFrameListDeinitialize(&gFrameList);
gFrameList.numFrames = 0;
}
-
-STARTPATCHES
- InjectHook(0x526060, RpClumpGtaStreamRead1, PATCH_JUMP);
- InjectHook(0x526180, RpClumpGtaStreamRead2, PATCH_JUMP);
- InjectHook(0x5262D0, RpClumpGtaCancelStream, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp
index cd83a898..5a253854 100644
--- a/src/rw/Lights.cpp
+++ b/src/rw/Lights.cpp
@@ -1,7 +1,7 @@
#include "common.h"
#include <rwcore.h>
#include <rpworld.h>
-#include "patcher.h"
+
#include "Lights.h"
#include "Timecycle.h"
#include "Coronas.h"
@@ -9,18 +9,18 @@
#include "ZoneCull.h"
#include "Frontend.h"
-RpLight *&pAmbient = *(RpLight**)0x885B6C;
-RpLight *&pDirect = *(RpLight**)0x880F7C;
-RpLight **pExtraDirectionals = (RpLight**)0x60009C;
-int *LightStrengths = (int*)0x87BEF0;
-int &NumExtraDirLightsInWorld = *(int*)0x64C608;
+RpLight *pAmbient;
+RpLight *pDirect;
+RpLight *pExtraDirectionals[4] = { nil };
+int LightStrengths[4];
+int NumExtraDirLightsInWorld;
-RwRGBAReal &AmbientLightColourForFrame = *(RwRGBAReal*)0x6F46F8;
-RwRGBAReal &AmbientLightColourForFrame_PedsCarsAndObjects = *(RwRGBAReal*)0x6F1D10;
-RwRGBAReal &DirectionalLightColourForFrame = *(RwRGBAReal*)0x87C6B8;
+RwRGBAReal AmbientLightColourForFrame;
+RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;
+RwRGBAReal DirectionalLightColourForFrame;
-RwRGBAReal &AmbientLightColour = *(RwRGBAReal*)0x86B0F8;
-RwRGBAReal &DirectionalLightColour = *(RwRGBAReal*)0x72E308;
+RwRGBAReal AmbientLightColour;
+RwRGBAReal DirectionalLightColour;
void
SetLightsWithTimeOfDayColour(RpWorld *)
@@ -37,9 +37,9 @@ SetLightsWithTimeOfDayColour(RpWorld *)
AmbientLightColourForFrame.green = 1.0f;
AmbientLightColourForFrame.blue = 1.0f;
}
- AmbientLightColourForFrame_PedsCarsAndObjects.red = min(1.0f, AmbientLightColourForFrame.red*1.3f);
- AmbientLightColourForFrame_PedsCarsAndObjects.green = min(1.0f, AmbientLightColourForFrame.green*1.3f);
- AmbientLightColourForFrame_PedsCarsAndObjects.blue = min(1.0f, AmbientLightColourForFrame.blue*1.3f);
+ AmbientLightColourForFrame_PedsCarsAndObjects.red = Min(1.0f, AmbientLightColourForFrame.red*1.3f);
+ AmbientLightColourForFrame_PedsCarsAndObjects.green = Min(1.0f, AmbientLightColourForFrame.green*1.3f);
+ AmbientLightColourForFrame_PedsCarsAndObjects.blue = Min(1.0f, AmbientLightColourForFrame.blue*1.3f);
RpLightSetColor(pAmbient, &AmbientLightColourForFrame);
}
@@ -70,20 +70,20 @@ SetLightsWithTimeOfDayColour(RpWorld *)
float f1 = 2.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f;
float f2 = 3.0f * (CMenuManager::m_PrefsBrightness/256.0f - 1.0f) * 0.6f + 1.0f;
- AmbientLightColourForFrame.red = min(1.0f, AmbientLightColourForFrame.red * f2);
- AmbientLightColourForFrame.green = min(1.0f, AmbientLightColourForFrame.green * f2);
- AmbientLightColourForFrame.blue = min(1.0f, AmbientLightColourForFrame.blue * f2);
- AmbientLightColourForFrame_PedsCarsAndObjects.red = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.red * f1);
- AmbientLightColourForFrame_PedsCarsAndObjects.green = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.green * f1);
- AmbientLightColourForFrame_PedsCarsAndObjects.blue = min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.blue * f1);
+ AmbientLightColourForFrame.red = Min(1.0f, AmbientLightColourForFrame.red * f2);
+ AmbientLightColourForFrame.green = Min(1.0f, AmbientLightColourForFrame.green * f2);
+ AmbientLightColourForFrame.blue = Min(1.0f, AmbientLightColourForFrame.blue * f2);
+ AmbientLightColourForFrame_PedsCarsAndObjects.red = Min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.red * f1);
+ AmbientLightColourForFrame_PedsCarsAndObjects.green = Min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.green * f1);
+ AmbientLightColourForFrame_PedsCarsAndObjects.blue = Min(1.0f, AmbientLightColourForFrame_PedsCarsAndObjects.blue * f1);
#ifdef FIX_BUGS
- DirectionalLightColourForFrame.red = min(1.0f, DirectionalLightColourForFrame.red * f1);
- DirectionalLightColourForFrame.green = min(1.0f, DirectionalLightColourForFrame.green * f1);
- DirectionalLightColourForFrame.blue = min(1.0f, DirectionalLightColourForFrame.blue * f1);
+ DirectionalLightColourForFrame.red = Min(1.0f, DirectionalLightColourForFrame.red * f1);
+ DirectionalLightColourForFrame.green = Min(1.0f, DirectionalLightColourForFrame.green * f1);
+ DirectionalLightColourForFrame.blue = Min(1.0f, DirectionalLightColourForFrame.blue * f1);
#else
- DirectionalLightColourForFrame.red = min(1.0f, AmbientLightColourForFrame.red * f1);
- DirectionalLightColourForFrame.green = min(1.0f, AmbientLightColourForFrame.green * f1);
- DirectionalLightColourForFrame.blue = min(1.0f, AmbientLightColourForFrame.blue * f1);
+ DirectionalLightColourForFrame.red = Min(1.0f, AmbientLightColourForFrame.red * f1);
+ DirectionalLightColourForFrame.green = Min(1.0f, AmbientLightColourForFrame.green * f1);
+ DirectionalLightColourForFrame.blue = Min(1.0f, AmbientLightColourForFrame.blue * f1);
#endif
}
}
@@ -108,7 +108,7 @@ LightsCreate(RpWorld *world)
pDirect = RpLightCreate(rpLIGHTDIRECTIONAL);
RpLightSetFlags(pDirect, rpLIGHTLIGHTATOMICS);
color.red = 1.0f;
- color.green = 0.84f;
+ color.green = 0.85f;
color.blue = 0.45f;
RpLightSetColor(pDirect, &color);
RpLightSetRadius(pDirect, 2.0f);
@@ -193,7 +193,7 @@ AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, f
RwRGBAReal color;
RwV3d *dir;
- strength = max(max(red, green), blue);
+ strength = Max(Max(red, green), blue);
n = -1;
if(NumExtraDirLightsInWorld < NUMEXTRADIRECTIONALS)
n = NumExtraDirLightsInWorld;
@@ -221,7 +221,7 @@ AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, f
RwFrameUpdateObjects(RpLightGetFrame(pExtraDirectionals[n]));
RpLightSetFlags(pExtraDirectionals[n], rpLIGHTLIGHTATOMICS);
LightStrengths[n] = strength;
- NumExtraDirLightsInWorld = min(NumExtraDirLightsInWorld+1, NUMEXTRADIRECTIONALS);
+ NumExtraDirLightsInWorld = Min(NumExtraDirLightsInWorld+1, NUMEXTRADIRECTIONALS);
}
void
@@ -312,22 +312,3 @@ SetAmbientColours(RwRGBAReal *color)
{
RpLightSetColor(pAmbient, color);
}
-
-
-STARTPATCHES
- InjectHook(0x526510, SetLightsWithTimeOfDayColour, PATCH_JUMP);
- InjectHook(0x5269A0, LightsCreate, PATCH_JUMP);
- InjectHook(0x526B40, LightsDestroy, PATCH_JUMP);
- InjectHook(0x526C10, WorldReplaceNormalLightsWithScorched, PATCH_JUMP);
- InjectHook(0x526C50, WorldReplaceScorchedLightsWithNormal, PATCH_JUMP);
- InjectHook(0x526C70, AddAnExtraDirectionalLight, PATCH_JUMP);
- InjectHook(0x526DB0, RemoveExtraDirectionalLights, PATCH_JUMP);
- InjectHook(0x526DE0, SetAmbientAndDirectionalColours, PATCH_JUMP);
- InjectHook(0x526E60, SetBrightMarkerColours, PATCH_JUMP);
- InjectHook(0x526F10, ReSetAmbientAndDirectionalColours, PATCH_JUMP);
- InjectHook(0x526F40, DeActivateDirectional, PATCH_JUMP);
- InjectHook(0x526F50, ActivateDirectional, PATCH_JUMP);
- InjectHook(0x526F60, (void (*)(void))SetAmbientColours, PATCH_JUMP);
- InjectHook(0x526F80, SetAmbientColoursForPedsCarsAndObjects, PATCH_JUMP);
- InjectHook(0x526FA0, (void (*)(RwRGBAReal*))SetAmbientColours, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
index 2aea3c83..d62884f7 100644
--- a/src/rw/NodeName.cpp
+++ b/src/rw/NodeName.cpp
@@ -1,8 +1,8 @@
#include "common.h"
-#include "patcher.h"
+
#include "NodeName.h"
-static int32 &gPluginOffset = *(int32*)0x64C610;
+static int32 gPluginOffset;
enum
{
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index 44ca3a0a..ed618dd8 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -1,43 +1,55 @@
+#if defined RW_D3D9 || defined RWLIBS
#define WITHD3D
+#endif
#include "common.h"
-#include "patcher.h"
+
#include "Timecycle.h"
#include "skeleton.h"
-#if defined(RWLIBS) && !defined(FINAL)
+#include "Debug.h"
+#ifndef FINAL
#include "rtcharse.h"
-#pragma comment( lib, "rtcharse.lib" )
-
RtCharset *debugCharset;
#endif
+bool gPS2alphaTest = 1;
+
+static bool charsetOpen;
+void OpenCharsetSafe()
+{
+ if(!charsetOpen)
+ RtCharsetOpen();
+ charsetOpen = true;
+}
+
void CreateDebugFont()
{
-#if defined(RWLIBS) && !defined(FINAL)
+#ifndef FINAL
RwRGBA color = { 255, 255, 128, 255 };
RwRGBA colorbg = { 0, 0, 0, 0 };
- RtCharsetOpen();
+ OpenCharsetSafe();
debugCharset = RtCharsetCreate(&color, &colorbg);
#endif
}
void DestroyDebugFont()
{
-#if defined(RWLIBS) && !defined(FINAL)
+#ifndef FINAL
RtCharsetDestroy(debugCharset);
RtCharsetClose();
+ charsetOpen = false;
#endif
}
void ObrsPrintfString(const char *str, short x, short y)
{
-#if defined(RWLIBS) && !defined(FINAL)
- RtCharsetPrintBuffered(debugCharset, str, x, y, true);
+#ifndef FINAL
+ RtCharsetPrintBuffered(debugCharset, str, x*8, y*16, true);
#endif
}
void FlushObrsPrintfs()
{
-#if defined(RWLIBS) && !defined(FINAL)
+#ifndef FINAL
RtCharsetBufferFlush();
#endif
}
@@ -90,9 +102,16 @@ DefinedState(void)
RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR);
RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE);
+#ifdef LIBRW
+ rw::SetRenderState(rw::ALPHATESTFUNC, rw::ALPHAGREATEREQUAL);
+ rw::SetRenderState(rw::ALPHATESTREF, 3);
+
+ rw::SetRenderState(rw::GSALPHATEST, gPS2alphaTest);
+#else
// D3D stuff
RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
RwD3D8SetRenderState(D3DRS_ALPHAREF, 2);
+#endif
}
RwFrame*
@@ -163,6 +182,190 @@ GetFirstTexture(RwTexDictionary *txd)
return tex;
}
+#ifdef PED_SKIN
+static RpAtomic*
+isSkinnedCb(RpAtomic *atomic, void *data)
+{
+ RpAtomic **pAtomic = (RpAtomic**)data;
+ if(*pAtomic)
+ return nil; // already found one
+ if(RpSkinGeometryGetSkin(atomic->geometry))
+ *pAtomic = atomic; // we could just return nil here directly...
+ return atomic;
+}
+
+RpAtomic*
+IsClumpSkinned(RpClump *clump)
+{
+ RpAtomic *atomic = nil;
+ RpClumpForAllAtomics(clump, isSkinnedCb, &atomic);
+ return atomic;
+}
+
+static RpAtomic*
+GetAnimHierarchyCallback(RpAtomic *atomic, void *data)
+{
+ *(RpHAnimHierarchy**)data = RpSkinAtomicGetHAnimHierarchy(atomic);
+ return nil;
+}
+
+RpHAnimHierarchy*
+GetAnimHierarchyFromSkinClump(RpClump *clump)
+{
+ RpHAnimHierarchy *hier = nil;
+ RpClumpForAllAtomics(clump, GetAnimHierarchyCallback, &hier);
+ return hier;
+}
+
+static RwFrame*
+GetAnimHierarchyFromClumpCB(RwFrame *frame, void *data)
+{
+ RpHAnimHierarchy *hier = RpHAnimFrameGetHierarchy(frame);
+ if(hier){
+ *(RpHAnimHierarchy**)data = hier;
+ return nil;
+ }
+ RwFrameForAllChildren(frame, GetAnimHierarchyFromClumpCB, data);
+ return frame;
+}
+
+RpHAnimHierarchy*
+GetAnimHierarchyFromClump(RpClump *clump)
+{
+ RpHAnimHierarchy *hier = nil;
+ RwFrameForAllChildren(RpClumpGetFrame(clump), GetAnimHierarchyFromClumpCB, &hier);
+ return hier;
+}
+
+RwFrame*
+GetHierarchyFromChildNodesCB(RwFrame *frame, void *data)
+{
+ RpHAnimHierarchy **pHier = (RpHAnimHierarchy**)data;
+ RpHAnimHierarchy *hier = RpHAnimFrameGetHierarchy(frame);
+ if(hier == nil)
+ RwFrameForAllChildren(frame, GetHierarchyFromChildNodesCB, &hier);
+ *pHier = hier;
+ return nil;
+}
+
+void
+SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable)
+{
+ int i, parent;
+ RpAtomic *atomic;
+ RpSkin *skin;
+ RpHAnimHierarchy *hier;
+ int numBones;
+ RwMatrix m, invmat;
+ int stack[32];
+ int sp;
+
+ if(boneTable == nil)
+ return;
+
+// atomic = GetFirstAtomic(clump); // mobile, also VC
+ atomic = IsClumpSkinned(clump); // xbox, seems safer
+ assert(atomic);
+ skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic));
+ assert(skin);
+ hier = GetAnimHierarchyFromSkinClump(clump);
+ assert(hier);
+ boneTable[0].x = 0.0f;
+ boneTable[0].y = 0.0f;
+ boneTable[0].z = 0.0f;
+ numBones = RpSkinGetNumBones(skin);
+ parent = 0;
+ sp = 0;
+#ifdef FIX_BUGS
+ stack[0] = 0; // i think this is ok
+#endif
+ for(i = 1; i < numBones; i++){
+ RwMatrixCopy(&m, &RpSkinGetSkinToBoneMatrices(skin)[i]);
+ RwMatrixInvert(&invmat, &m);
+ const RwMatrix *x = RpSkinGetSkinToBoneMatrices(skin);
+ RwV3dTransformPoints(&boneTable[i], &invmat.pos, 1, &x[parent]);
+ if(HIERNODEINFO(hier)[i].flags & rpHANIMPUSHPARENTMATRIX)
+ stack[++sp] = parent;
+ if(HIERNODEINFO(hier)[i].flags & rpHANIMPOPPARENTMATRIX)
+ parent = stack[sp--];
+ else
+ parent = i;
+ assert(parent >= 0 && parent < numBones);
+ }
+}
+
+RpHAnimAnimation*
+HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier)
+{
+ int i;
+#ifdef FIX_BUGS
+ int numNodes = hier->numNodes*2; // you're supposed to have at least two KFs per node
+#else
+ int numNodes = hier->numNodes;
+#endif
+ RpHAnimAnimation *anim = RpHAnimAnimationCreate(rpHANIMSTDKEYFRAMETYPEID, numNodes, 0, 0.0f);
+ if(anim == nil)
+ return nil;
+ RpHAnimStdKeyFrame *frame = (RpHAnimStdKeyFrame*)HANIMFRAMES(anim);
+ for(i = 0; i < numNodes; i++){
+ frame->q.real = 1.0f;
+ frame->q.imag.x = frame->q.imag.y = frame->q.imag.z = 0.0f;
+ frame->t.x = frame->t.y = frame->t.z = 0.0f;
+ frame->time = 0.0f;
+ frame->prevFrame = nil;
+ frame++;
+ }
+ return anim;
+}
+
+RpAtomic*
+AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data)
+{
+ if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))){
+ RpHAnimHierarchy *hier = RpSkinAtomicGetHAnimHierarchy(atomic);
+#ifdef LIBRW
+ if(hier && hier->interpolator->currentAnim){
+ RpHAnimAnimationDestroy(hier->interpolator->currentAnim);
+ hier->interpolator->currentAnim = nil;
+ }
+#else
+ if(hier && hier->pCurrentAnim){
+ RpHAnimAnimationDestroy(hier->pCurrentAnim);
+ hier->pCurrentAnim = nil;
+ }
+#endif
+ }
+ return atomic;
+}
+
+void
+RenderSkeleton(RpHAnimHierarchy *hier)
+{
+ int i;
+ int sp;
+ int stack[32];
+ int par;
+ CVector p1, p2;
+ int numNodes = hier->numNodes;
+ RwMatrix *mats = RpHAnimHierarchyGetMatrixArray(hier);
+ p1 = mats[0].pos;
+
+ par = 0;
+ sp = 0;
+ stack[sp++] = par;
+ for(i = 1; i < numNodes; i++){
+ p1 = mats[par].pos;
+ p2 = mats[i].pos;
+ CDebug::AddLine(p1, p2, 0xFFFFFFFF, 0xFFFFFFFF);
+ if(HIERNODEINFO(hier)[i].flags & rpHANIMPUSHPARENTMATRIX)
+ stack[sp++] = par;
+ par = i;
+ if(HIERNODEINFO(hier)[i].flags & rpHANIMPOPPARENTMATRIX)
+ par = stack[--sp];
+ }
+}
+#endif
+
void
CameraSize(RwCamera * camera, RwRect * rect,
RwReal viewWindow, RwReal aspectRatio)
@@ -385,13 +588,7 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
return (nil);
}
+#ifdef USE_TEXTURE_POOL
WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
-
-STARTPATCHES
- //InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP);
- InjectHook(0x526460, GetFirstObject, PATCH_JUMP);
- InjectHook(0x527170, CameraSize, PATCH_JUMP);
- InjectHook(0x527340, CameraDestroy, PATCH_JUMP);
- InjectHook(0x5273B0, CameraCreate, PATCH_JUMP);
-ENDPATCHES
+#endif
diff --git a/src/rw/RwHelper.h b/src/rw/RwHelper.h
index 5b47cb6f..a751ee39 100644
--- a/src/rw/RwHelper.h
+++ b/src/rw/RwHelper.h
@@ -1,8 +1,11 @@
#pragma once
+extern bool gPS2alphaTest;
+
void *RwMallocAlign(RwUInt32 size, RwUInt32 align);
void RwFreeAlign(void *mem);
+void OpenCharsetSafe();
void CreateDebugFont();
void DestroyDebugFont();
void ObrsPrintfString(const char *str, short x, short y);
@@ -13,6 +16,17 @@ RwObject *GetFirstObject(RwFrame *frame);
RpAtomic *GetFirstAtomic(RpClump *clump);
RwTexture *GetFirstTexture(RwTexDictionary *txd);
+#ifdef PED_SKIN
+RpAtomic *IsClumpSkinned(RpClump *clump);
+RpHAnimHierarchy *GetAnimHierarchyFromSkinClump(RpClump *clump); // get from atomic
+RpHAnimHierarchy *GetAnimHierarchyFromClump(RpClump *clump); // get from frame
+RwFrame *GetHierarchyFromChildNodesCB(RwFrame *frame, void *data);
+void SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable);
+RpHAnimAnimation *HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier);
+RpAtomic *AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data);
+void RenderSkeleton(RpHAnimHierarchy *hier);
+#endif
+
RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream);
RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream);
RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict);
diff --git a/src/rw/RwMatFX.cpp b/src/rw/RwMatFX.cpp
index 3af6fabe..1e64c560 100644
--- a/src/rw/RwMatFX.cpp
+++ b/src/rw/RwMatFX.cpp
@@ -1,6 +1,10 @@
+#ifndef LIBRW
+
#define WITHD3D
#include "common.h"
+#ifdef RWLIBS
#include "patcher.h"
+#endif
struct MatFXNothing { int pad[5]; int effect; };
@@ -214,13 +218,12 @@ _rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int se
RwD3D8SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0);
}
-
-STARTPATCHES
#ifdef RWLIBS
+STARTPATCHES
InjectHook((uintptr)&_rpMatFXD3D8AtomicMatFXEnvRender, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP);
-#else
- InjectHook(0x5CF6C0, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP);
-#endif
ENDPATCHES
+#endif
+
+#endif
#endif
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 50b99d47..60945665 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -1,12 +1,9 @@
#pragma warning( push )
#pragma warning( disable : 4005)
-#define DIRECTINPUT_VERSION 0x0800
-#include <dinput.h>
#pragma warning( pop )
-#define WITHWINDOWS
#include "common.h"
-#include "win.h"
-#include "patcher.h"
+#include "crossplatform.h"
+
#include "Timer.h"
#ifdef GTA_PC
#include "FileMgr.h"
@@ -22,8 +19,14 @@
#include "RwHelper.h"
#endif //GTA_PC
-float &texLoadTime = *(float*)0x8F1B50;
-int32 &texNumLoaded = *(int32*)0x8F252C;
+float texLoadTime;
+int32 texNumLoaded;
+
+#ifdef LIBRW
+#define READNATIVE(stream, tex, size) rwNativeTextureHackRead(stream, tex, size)
+#else
+#define READNATIVE(stream, tex, size) RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, tex, size))
+#endif
RwTexture*
RwTextureGtaStreamRead(RwStream *stream)
@@ -36,7 +39,7 @@ RwTextureGtaStreamRead(RwStream *stream)
float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
- if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size)))
+ if(!READNATIVE(stream, &tex, size))
return nil;
if (gGameState == GS_INIT_PLAYING_GAME) {
@@ -63,7 +66,6 @@ RwTexDictionaryGtaStreamRead(RwStream *stream)
if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
return nil;
- assert(size == 4);
if(RwStreamRead(stream, &numTextures, size) != size)
return nil;
@@ -121,7 +123,7 @@ RwTexDictionaryGtaStreamRead1(RwStream *stream)
}
numberTextures = numTextures;
- streamPosition = stream->Type.memory.position;
+ streamPosition = STREAMPOS(stream);
return texDict;
}
@@ -131,7 +133,7 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict)
{
RwTexture *tex;
- RwStreamSkip(stream, streamPosition - stream->Type.memory.position);
+ RwStreamSkip(stream, streamPosition - STREAMPOS(stream));
while(numberTextures--){
tex = RwTextureGtaStreamRead(stream);
@@ -150,9 +152,8 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict)
#ifdef RWLIBS
extern "C" RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
#else
-WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); }
+RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
#endif
-
void
ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
{
@@ -251,6 +252,12 @@ DealWithTxdWriteError(uint32 num, uint32 count, const char *text)
RsGlobal.quit = true;
}
+#ifdef LIBRW
+#define STREAMTELL(str) str->tell()
+#else
+#define STREAMTELL(str) filesys->rwftell((str)->Type.file.fpFile)
+#endif
+
bool
CreateTxdImageForVideoCard()
{
@@ -260,7 +267,9 @@ CreateTxdImageForVideoCard()
CStreaming::FlushRequestList();
+#ifndef LIBRW
RwFileFunctions *filesys = RwOsGetFileInterface();
+#endif
RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img");
if (img == nil) {
@@ -287,7 +296,8 @@ CreateTxdImageForVideoCard()
sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i));
if (CTxdStore::GetSlot(i)->texDict) {
- int32 pos = filesys->rwftell(img->Type.file.fpFile);
+
+ int32 pos = STREAMTELL(img);
if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) {
DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR");
@@ -298,7 +308,7 @@ CreateTxdImageForVideoCard()
return false;
}
- int32 size = filesys->rwftell(img->Type.file.fpFile) - pos;
+ int32 size = STREAMTELL(img) - pos;
int32 num = size % CDSTREAM_SECTOR_SIZE;
size /= CDSTREAM_SECTOR_SIZE;
@@ -333,17 +343,3 @@ CreateTxdImageForVideoCard()
return true;
}
#endif // GTA_PC
-
-STARTPATCHES
- InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP);
- InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP);
- InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP);
- InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP);
-
- InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP);
- InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP);
- InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP);
- InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP);
- InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP);
- InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp
index c751147d..51d018f6 100644
--- a/src/rw/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
@@ -1,13 +1,13 @@
#include "common.h"
-#include "patcher.h"
+
#include "templates.h"
#include "General.h"
#include "Streaming.h"
#include "RwHelper.h"
#include "TxdStore.h"
-CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
-RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC;
+CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool;
+RwTexDictionary *CTxdStore::ms_pStoredTxd;
void
CTxdStore::Initialise(void)
@@ -185,25 +185,3 @@ CTxdStore::RemoveTxd(int slot)
RwTexDictionaryDestroy(def->texDict);
def->texDict = nil;
}
-
-STARTPATCHES
- InjectHook(0x527440, CTxdStore::Initialise, PATCH_JUMP);
- InjectHook(0x527470, CTxdStore::Shutdown, PATCH_JUMP);
- InjectHook(0x527490, CTxdStore::GameShutdown, PATCH_JUMP);
- InjectHook(0x5274E0, CTxdStore::AddTxdSlot, PATCH_JUMP);
- InjectHook(0x5275D0, CTxdStore::FindTxdSlot, PATCH_JUMP);
- InjectHook(0x527590, CTxdStore::GetTxdName, PATCH_JUMP);
- InjectHook(0x527900, CTxdStore::PushCurrentTxd, PATCH_JUMP);
- InjectHook(0x527910, CTxdStore::PopCurrentTxd, PATCH_JUMP);
- InjectHook(0x5278C0, CTxdStore::SetCurrentTxd, PATCH_JUMP);
- InjectHook(0x527830, CTxdStore::Create, PATCH_JUMP);
- InjectHook(0x527A00, CTxdStore::GetNumRefs, PATCH_JUMP);
- InjectHook(0x527930, CTxdStore::AddRef, PATCH_JUMP);
- InjectHook(0x527970, CTxdStore::RemoveRef, PATCH_JUMP);
- InjectHook(0x5279C0, CTxdStore::RemoveRefWithoutDelete, PATCH_JUMP);
- InjectHook(0x527700, (bool (*)(int, RwStream*))CTxdStore::LoadTxd, PATCH_JUMP);
- InjectHook(0x5276B0, (bool (*)(int, const char*))CTxdStore::LoadTxd, PATCH_JUMP);
- InjectHook(0x527770, CTxdStore::StartLoadTxd, PATCH_JUMP);
- InjectHook(0x5277E0, CTxdStore::FinishLoadTxd, PATCH_JUMP);
- InjectHook(0x527870, CTxdStore::RemoveTxd, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/rw/TxdStore.h b/src/rw/TxdStore.h
index 12ac708f..937fd1b7 100644
--- a/src/rw/TxdStore.h
+++ b/src/rw/TxdStore.h
@@ -10,8 +10,8 @@ struct TxdDef {
class CTxdStore
{
- static CPool<TxdDef,TxdDef> *&ms_pTxdPool;
- static RwTexDictionary *&ms_pStoredTxd;
+ static CPool<TxdDef,TxdDef> *ms_pTxdPool;
+ static RwTexDictionary *ms_pStoredTxd;
public:
static void Initialise(void);
static void Shutdown(void);
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index f8b1f6b2..7dc27f48 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "templates.h"
#include "Entity.h"
#include "ModelInfo.h"
@@ -11,40 +11,37 @@
#define FADE_DISTANCE 20.0f
-/*
CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;
CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;
int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;
int32 CVisibilityPlugins::ms_framePluginOffset = -1;
int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;
-*/
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaEntityList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
-
-int32 &CVisibilityPlugins::ms_atomicPluginOffset = *(int32*)0x600124;
-int32 &CVisibilityPlugins::ms_framePluginOffset = *(int32*)0x600128;
-int32 &CVisibilityPlugins::ms_clumpPluginOffset = *(int32*)0x60012C;
-
-RwCamera *&CVisibilityPlugins::ms_pCamera = *(RwCamera**)0x8F2514;
-RwV3d *&CVisibilityPlugins::ms_pCameraPosn = *(RwV3d**)0x8F6270;
-float &CVisibilityPlugins::ms_cullCompsDist = *(float*)0x8F2BC4;
-float &CVisibilityPlugins::ms_vehicleLod0Dist = *(float*)0x885B28;
-float &CVisibilityPlugins::ms_vehicleLod1Dist = *(float*)0x885B30;
-float &CVisibilityPlugins::ms_vehicleFadeDist = *(float*)0x8E28B4;
-float &CVisibilityPlugins::ms_bigVehicleLod0Dist = *(float*)0x8E2A84;
-float &CVisibilityPlugins::ms_bigVehicleLod1Dist = *(float*)0x8E2A8C;
-float &CVisibilityPlugins::ms_pedLod0Dist = *(float*)0x8F2BD4;
-float &CVisibilityPlugins::ms_pedLod1Dist = *(float*)0x8F2BD8;
-float &CVisibilityPlugins::ms_pedFadeDist = *(float*)0x8E2C34;
+
+RwCamera *CVisibilityPlugins::ms_pCamera;
+RwV3d *CVisibilityPlugins::ms_pCameraPosn;
+float CVisibilityPlugins::ms_cullCompsDist;
+float CVisibilityPlugins::ms_vehicleLod0Dist;
+float CVisibilityPlugins::ms_vehicleLod1Dist;
+float CVisibilityPlugins::ms_vehicleFadeDist;
+float CVisibilityPlugins::ms_bigVehicleLod0Dist;
+float CVisibilityPlugins::ms_bigVehicleLod1Dist;
+float CVisibilityPlugins::ms_pedLod0Dist;
+float CVisibilityPlugins::ms_pedLod1Dist;
+float CVisibilityPlugins::ms_pedFadeDist;
void
CVisibilityPlugins::Initialise(void)
{
- m_alphaList.Init(20);
+ m_alphaList.Init(NUMALPHALIST);
m_alphaList.head.item.sort = 0.0f;
m_alphaList.tail.item.sort = 100000000.0f;
- m_alphaEntityList.Init(150);
+#ifdef ASPECT_RATIO_SCALE
+ // default 150 if not enough for bigger FOVs
+ m_alphaEntityList.Init(NUMALPHAENTITYLIST * 3);
+#else
+ m_alphaEntityList.Init(NUMALPHAENTITYLIST);
+#endif // ASPECT_RATIO_SCALE
m_alphaEntityList.head.item.sort = 0.0f;
m_alphaEntityList.tail.item.sort = 100000000.0f;
}
@@ -546,6 +543,21 @@ CVisibilityPlugins::RenderPedHiDetailCB(RpAtomic *atomic)
return atomic;
}
+// This is needed for peds with only one clump, i.e. skinned models
+// strangely even the xbox version has no such thing
+RpAtomic*
+CVisibilityPlugins::RenderPedCB(RpAtomic *atomic)
+{
+ int32 alpha;
+
+ alpha = GetClumpAlpha(RpAtomicGetClump(atomic));
+ if(alpha == 255)
+ AtomicDefaultRenderCallBack(atomic);
+ else
+ RenderAlphaAtomic(atomic, alpha);
+ return atomic;
+}
+
float
CVisibilityPlugins::GetDistanceSquaredFromCamera(RwFrame *frame)
{
@@ -603,6 +615,16 @@ CVisibilityPlugins::DefaultVisibilityCB(RpClump *clump)
}
bool
+CVisibilityPlugins::MloVisibilityCB(RpClump *clump)
+{
+ RwFrame *frame = RpClumpGetFrame(clump);
+ CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame);
+ if (sq(modelInfo->field_34) < GetDistanceSquaredFromCamera(frame))
+ return false;
+ return CVisibilityPlugins::FrustumSphereCB(clump);
+}
+
+bool
CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
{
RwSphere sphere;
@@ -831,59 +853,3 @@ CVisibilityPlugins::GetClumpAlpha(RpClump *clump)
{
return CLUMPEXT(clump)->alpha;
}
-
-
-STARTPATCHES
- InjectHook(0x527E50, CVisibilityPlugins::Initialise, PATCH_JUMP);
- InjectHook(0x527EA0, CVisibilityPlugins::Shutdown, PATCH_JUMP);
- InjectHook(0x528F90, CVisibilityPlugins::InitAlphaEntityList, PATCH_JUMP);
- InjectHook(0x528FF0, CVisibilityPlugins::InsertEntityIntoSortedList, PATCH_JUMP);
- InjectHook(0x528F80, CVisibilityPlugins::InitAlphaAtomicList, PATCH_JUMP);
- InjectHook(0x528FA0, CVisibilityPlugins::InsertAtomicIntoSortedList, PATCH_JUMP);
- InjectHook(0x528C50, CVisibilityPlugins::SetRenderWareCamera, PATCH_JUMP);
-
- InjectHook(0x527F60, SetAlphaCB, PATCH_JUMP);
- InjectHook(0x529040, CVisibilityPlugins::RenderAlphaAtomics, PATCH_JUMP);
- InjectHook(0x529070, CVisibilityPlugins::RenderFadingEntities, PATCH_JUMP);
-
- InjectHook(0x527F70, CVisibilityPlugins::RenderWheelAtomicCB, PATCH_JUMP);
- InjectHook(0x528000, CVisibilityPlugins::RenderObjNormalAtomic, PATCH_JUMP);
- InjectHook(0x5280B0, CVisibilityPlugins::RenderAlphaAtomic, PATCH_JUMP);
- InjectHook(0x528100, CVisibilityPlugins::RenderFadingAtomic, PATCH_JUMP);
-
- InjectHook(0x5283E0, CVisibilityPlugins::RenderVehicleHiDetailCB, PATCH_JUMP);
- InjectHook(0x5284B0, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB, PATCH_JUMP);
- InjectHook(0x5288A0, CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528A10, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528AD0, CVisibilityPlugins::RenderVehicleHiDetailCB_Boat, PATCH_JUMP);
- InjectHook(0x5287F0, CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528940, CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x528240, CVisibilityPlugins::RenderVehicleReallyLowDetailCB, PATCH_JUMP);
- InjectHook(0x5287B0, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle, PATCH_JUMP);
- InjectHook(0x5285D0, CVisibilityPlugins::RenderTrainHiDetailCB, PATCH_JUMP);
- InjectHook(0x5286A0, CVisibilityPlugins::RenderTrainHiDetailAlphaCB, PATCH_JUMP);
-
- InjectHook(0x528BC0, CVisibilityPlugins::RenderPedHiDetailCB, PATCH_JUMP);
- InjectHook(0x528B60, CVisibilityPlugins::RenderPedLowDetailCB, PATCH_JUMP);
-
-
- InjectHook(0x527DC0, CVisibilityPlugins::PluginAttach, PATCH_JUMP);
-
- InjectHook(0x527EC0, CVisibilityPlugins::SetAtomicModelInfo, PATCH_JUMP);
- InjectHook(0x527F00, CVisibilityPlugins::GetAtomicModelInfo, PATCH_JUMP);
- InjectHook(0x527F10, CVisibilityPlugins::SetAtomicFlag, PATCH_JUMP);
- InjectHook(0x527F30, CVisibilityPlugins::ClearAtomicFlag, PATCH_JUMP);
- InjectHook(0x527F50, CVisibilityPlugins::GetAtomicId, PATCH_JUMP);
- InjectHook(0x528C20, CVisibilityPlugins::SetAtomicRenderCallback, PATCH_JUMP);
-
- InjectHook(0x528D60, CVisibilityPlugins::SetFrameHierarchyId, PATCH_JUMP);
- InjectHook(0x528D80, CVisibilityPlugins::GetFrameHierarchyId, PATCH_JUMP);
-
- InjectHook(0x528ED0, CVisibilityPlugins::SetClumpModelInfo, PATCH_JUMP);
- InjectHook(0x528F50, CVisibilityPlugins::SetClumpAlpha, PATCH_JUMP);
- InjectHook(0x528F70, CVisibilityPlugins::GetClumpAlpha, PATCH_JUMP);
-
-
- InjectHook(0x529120, CVisibilityPlugins::GetDistanceSquaredFromCamera, PATCH_JUMP);
- InjectHook(0x5282A0, CVisibilityPlugins::GetDotProductWithCameraVector, PATCH_JUMP);
-ENDPATCHES
diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h
index 65d2675a..b367d7ee 100644
--- a/src/rw/VisibilityPlugins.h
+++ b/src/rw/VisibilityPlugins.h
@@ -20,19 +20,19 @@ public:
float sort;
};
- static CLinkList<AlphaObjectInfo> &m_alphaList;
- static CLinkList<AlphaObjectInfo> &m_alphaEntityList;
- static RwCamera *&ms_pCamera;
- static RwV3d *&ms_pCameraPosn;
- static float &ms_cullCompsDist;
- static float &ms_vehicleLod0Dist;
- static float &ms_vehicleLod1Dist;
- static float &ms_vehicleFadeDist;
- static float &ms_bigVehicleLod0Dist;
- static float &ms_bigVehicleLod1Dist;
- static float &ms_pedLod0Dist;
- static float &ms_pedLod1Dist;
- static float &ms_pedFadeDist;
+ static CLinkList<AlphaObjectInfo> m_alphaList;
+ static CLinkList<AlphaObjectInfo> m_alphaEntityList;
+ static RwCamera *ms_pCamera;
+ static RwV3d *ms_pCameraPosn;
+ static float ms_cullCompsDist;
+ static float ms_vehicleLod0Dist;
+ static float ms_vehicleLod1Dist;
+ static float ms_vehicleFadeDist;
+ static float ms_bigVehicleLod0Dist;
+ static float ms_bigVehicleLod1Dist;
+ static float ms_pedLod0Dist;
+ static float ms_pedLod1Dist;
+ static float ms_pedFadeDist;
static void Initialise(void);
static void Shutdown(void);
@@ -63,6 +63,7 @@ public:
static RpAtomic *RenderPlayerCB(RpAtomic *atomic);
static RpAtomic *RenderPedLowDetailCB(RpAtomic *atomic);
static RpAtomic *RenderPedHiDetailCB(RpAtomic *atomic);
+ static RpAtomic *RenderPedCB(RpAtomic *atomic); // for skinned models with only one clump
static void RenderAlphaAtomics(void);
static void RenderFadingEntities(void);
@@ -70,7 +71,7 @@ public:
// All actually unused
static bool DefaultVisibilityCB(RpClump *clump);
static bool FrustumSphereCB(RpClump *clump);
-// static bool MloVisibilityCB(RpClump *clump);
+ static bool MloVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
@@ -97,7 +98,7 @@ public:
static void *AtomicDestructor(void *object, int32 offset, int32 len);
static void *AtomicCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_atomicPluginOffset;
+ static int32 ms_atomicPluginOffset;
struct FrameExt
{
@@ -111,7 +112,7 @@ public:
static void *FrameDestructor(void *object, int32 offset, int32 len);
static void *FrameCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_framePluginOffset;
+ static int32 ms_framePluginOffset;
// Not actually used
struct ClumpExt
@@ -127,7 +128,9 @@ public:
static void *ClumpDestructor(void *object, int32 offset, int32 len);
static void *ClumpCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_clumpPluginOffset;
+ static int32 ms_clumpPluginOffset;
static bool PluginAttach(void);
};
+
+RpMaterial *SetAlphaCB(RpMaterial *material, void *data);
diff --git a/src/rw/rw.cpp b/src/rw/rw.cpp
deleted file mode 100644
index 3875f2a1..00000000
--- a/src/rw/rw.cpp
+++ /dev/null
@@ -1,839 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "rwcore.h"
-#include "rpworld.h"
-#include "rpmatfx.h"
-#include "rpskin.h"
-#include "rphanim.h"
-#include "rtbmp.h"
-
-typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut,
- const RwV3d * pointsIn,
- RwInt32 numPoints,
- const RwMatrix * matrix);
-
-#ifndef RWLIBS
-
-WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); }
-WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); }
-WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic* atomic) { EAXJMP(0x59E6C0); }
-WRAPPER RwSphere const* RpAtomicGetWorldBoundingSphere(RpAtomic* atomic) { EAXJMP(0x59E800); }
-WRAPPER RwInt32 RpClumpGetNumAtomics(RpClump* clump) { EAXJMP(0x59ED50); }
-WRAPPER RpClump* RpClumpRender(RpClump* clump) { EAXJMP(0x59ED80); }
-WRAPPER RpClump* RpClumpForAllAtomics(RpClump* clump, RpAtomicCallBack callback, void* pData) { EAXJMP(0x59EDD0); }
-WRAPPER RpClump* RpClumpForAllCameras(RpClump* clump, RwCameraCallBack callback, void* pData) { EAXJMP(0x59EE10); }
-WRAPPER RpClump* RpClumpForAllLights(RpClump* clump, RpLightCallBack callback, void* pData) { EAXJMP(0x59EE60); }
-WRAPPER RpAtomic* RpAtomicCreate() { EAXJMP(0x59EEB0); }
-WRAPPER RpAtomic* RpAtomicSetGeometry(RpAtomic* atomic, RpGeometry* geometry, RwUInt32 flags) { EAXJMP(0x59EFA0); }
-WRAPPER RwBool RpAtomicDestroy(RpAtomic* atomic) { EAXJMP(0x59F020); }
-WRAPPER RpAtomic* RpAtomicClone(RpAtomic* atomic) { EAXJMP(0x59F0A0); }
-WRAPPER RpClump* RpClumpClone(RpClump* clump) { EAXJMP(0x59F1B0); }
-WRAPPER RpClump* RpClumpCreate() { EAXJMP(0x59F490); }
-WRAPPER RwBool RpClumpDestroy(RpClump* clump) { EAXJMP(0x59F500); }
-WRAPPER RpClump* RpClumpAddAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F680); }
-WRAPPER RpClump* RpClumpRemoveAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F6B0); }
-WRAPPER RpClump* RpClumpRemoveLight(RpClump* clump, RpLight* light) { EAXJMP(0x59F6E0); }
-WRAPPER RpClump* RpClumpStreamRead(RwStream* stream) { EAXJMP(0x59FC50); }
-WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0510); }
-WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0540); }
-WRAPPER RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5A0570); }
-WRAPPER RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5A05A0); }
-WRAPPER RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5A05C0); }
-WRAPPER RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A05E0); }
-WRAPPER RpAtomic* RpAtomicSetFrame(RpAtomic* atomic, RwFrame* frame) { EAXJMP(0x5A0600); }
-WRAPPER RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB) { EAXJMP(0x5A0DC0); }
-WRAPPER RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A0DF0); }
-WRAPPER RwInt32 RwEngineGetNumSubSystems() { EAXJMP(0x5A0E10); }
-WRAPPER RwSubSystemInfo* RwEngineGetSubSystemInfo(RwSubSystemInfo* subSystemInfo, RwInt32 subSystemIndex) { EAXJMP(0x5A0E40); }
-WRAPPER RwInt32 RwEngineGetCurrentSubSystem() { EAXJMP(0x5A0E70); }
-WRAPPER RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { EAXJMP(0x5A0EA0); }
-WRAPPER RwInt32 RwEngineGetNumVideoModes() { EAXJMP(0x5A0ED0); }
-WRAPPER RwVideoMode* RwEngineGetVideoModeInfo(RwVideoMode* modeinfo, RwInt32 modeIndex) { EAXJMP(0x5A0F00); }
-WRAPPER RwInt32 RwEngineGetCurrentVideoMode() { EAXJMP(0x5A0F30); }
-WRAPPER RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { EAXJMP(0x5A0F60); }
-WRAPPER RwBool RwEngineStop() { EAXJMP(0x5A0F90); }
-WRAPPER RwBool RwEngineStart() { EAXJMP(0x5A0FE0); }
-WRAPPER RwBool RwEngineClose() { EAXJMP(0x5A1070); }
-WRAPPER RwBool RwEngineOpen(RwEngineOpenParams* initParams) { EAXJMP(0x5A10E0); }
-WRAPPER RwBool RwEngineTerm() { EAXJMP(0x5A1290); }
-WRAPPER RwBool RwEngineInit(RwMemoryFunctions* memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { EAXJMP(0x5A12D0); }
-WRAPPER void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A15E0); }
-WRAPPER void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A1650); }
-WRAPPER RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root) { EAXJMP(0x5A1690); }
-WRAPPER RwFrame* _rwFramePurgeClone(RwFrame* root) { EAXJMP(0x5A1880); }
-WRAPPER RwBool RwFrameDirty(RwFrame const* frame) { EAXJMP(0x5A1930); }
-WRAPPER void _rwFrameInit(RwFrame* frame) { EAXJMP(0x5A1950); }
-WRAPPER RwFrame* RwFrameCreate() { EAXJMP(0x5A1A00); }
-WRAPPER RwBool RwFrameDestroy(RwFrame* frame) { EAXJMP(0x5A1A30); }
-WRAPPER RwBool RwFrameDestroyHierarchy(RwFrame* frame) { EAXJMP(0x5A1BF0); }
-WRAPPER RwFrame* RwFrameUpdateObjects(RwFrame* frame) { EAXJMP(0x5A1C60); }
-WRAPPER RwMatrix* RwFrameGetLTM(RwFrame* frame) { EAXJMP(0x5A1CE0); }
-WRAPPER RwFrame* RwFrameAddChild(RwFrame* parent, RwFrame* child) { EAXJMP(0x5A1D00); }
-WRAPPER RwFrame* RwFrameRemoveChild(RwFrame* child) { EAXJMP(0x5A1ED0); }
-WRAPPER RwFrame* RwFrameForAllChildren(RwFrame* frame, RwFrameCallBack callBack, void* data) { EAXJMP(0x5A1FC0); }
-WRAPPER RwFrame* RwFrameTranslate(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A2000); }
-WRAPPER RwFrame* RwFrameScale(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A20A0); }
-WRAPPER RwFrame* RwFrameTransform(RwFrame* frame, RwMatrix const* m, RwOpCombineType combine) { EAXJMP(0x5A2140); }
-WRAPPER RwFrame* RwFrameRotate(RwFrame* frame, RwV3d const* axis, RwReal angle, RwOpCombineType combine) { EAXJMP(0x5A21E0); }
-WRAPPER RwFrame* RwFrameSetIdentity(RwFrame* frame) { EAXJMP(0x5A2280); }
-WRAPPER RwFrame* RwFrameForAllObjects(RwFrame* frame, RwObjectCallBack callBack, void* data) { EAXJMP(0x5A2340); }
-WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A2380); }
-WRAPPER RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat) { EAXJMP(0x5A23B0); }
-WRAPPER RwReal _rwMatrixDeterminant(RwMatrix const* matrix) { EAXJMP(0x5A2520); }
-WRAPPER RwReal _rwMatrixOrthogonalError(RwMatrix const* matrix) { EAXJMP(0x5A2570); }
-WRAPPER RwReal _rwMatrixNormalError(RwMatrix const* matrix) { EAXJMP(0x5A25D0); }
-WRAPPER RwReal _rwMatrixIdentityError(RwMatrix const* matrix) { EAXJMP(0x5A2660); }
-WRAPPER void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2730); }
-WRAPPER void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2770); }
-WRAPPER RwMatrix* RwMatrixOptimize(RwMatrix* matrix, RwMatrixTolerance const* tolerance) { EAXJMP(0x5A2820); }
-WRAPPER RwMatrix* RwMatrixUpdate(RwMatrix* matrix) { EAXJMP(0x5A28E0); }
-WRAPPER RwMatrix* RwMatrixMultiply(RwMatrix* matrixOut, RwMatrix const* MatrixIn1, RwMatrix const* matrixIn2) { EAXJMP(0x5A28F0); }
-WRAPPER RwMatrix* RwMatrixRotateOneMinusCosineSine(RwMatrix* matrix, RwV3d const* unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp) { EAXJMP(0x5A2960); }
-WRAPPER RwMatrix* RwMatrixRotate(RwMatrix* matrix, RwV3d const* axis, RwReal angle, RwOpCombineType combineOp) { EAXJMP(0x5A2BF0); }
-WRAPPER RwMatrix* RwMatrixInvert(RwMatrix* matrixOut, RwMatrix const* matrixIn) { EAXJMP(0x5A2C90); }
-WRAPPER RwMatrix* RwMatrixScale(RwMatrix* matrix, RwV3d const* scale, RwOpCombineType combineOp) { EAXJMP(0x5A2EE0); }
-WRAPPER RwMatrix* RwMatrixTranslate(RwMatrix* matrix, RwV3d const* translation, RwOpCombineType combineOp) { EAXJMP(0x5A3070); }
-WRAPPER RwMatrix* RwMatrixTransform(RwMatrix* matrix, RwMatrix const* transform, RwOpCombineType combineOp) { EAXJMP(0x5A31C0); }
-WRAPPER RwBool RwMatrixDestroy(RwMatrix* mpMat) { EAXJMP(0x5A3300); }
-WRAPPER RwMatrix* RwMatrixCreate() { EAXJMP(0x5A3330); }
-WRAPPER RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors) { EAXJMP(0x5A3450); }
-WRAPPER RwReal _rwV3dNormalize(RwV3d* out, RwV3d const* in) { EAXJMP(0x5A3600); }
-WRAPPER RwReal RwV3dLength(RwV3d const* in) { EAXJMP(0x5A36A0); }
-WRAPPER RwReal _rwSqrt(RwReal const num) { EAXJMP(0x5A3710); }
-WRAPPER RwReal _rwInvSqrt(RwReal const num) { EAXJMP(0x5A3770); }
-WRAPPER RwV3d* RwV3dTransformPoints(RwV3d* pointsOut, RwV3d const* pointsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37D0); }
-WRAPPER RwV3d* RwV3dTransformVectors(RwV3d* vectorsOut, RwV3d const* vectorsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37E0); }
-WRAPPER void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A37F0); }
-WRAPPER void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A3860); }
-WRAPPER RwUInt32 RwStreamRead(RwStream* stream, void* buffer, RwUInt32 length) { EAXJMP(0x5A3AD0); }
-WRAPPER RwStream* RwStreamWrite(RwStream* stream, void const* buffer, RwUInt32 length) { EAXJMP(0x5A3C30); }
-WRAPPER RwStream* RwStreamSkip(RwStream* stream, RwUInt32 offset) { EAXJMP(0x5A3DF0); }
-WRAPPER RwBool RwStreamClose(RwStream* stream, void* pData) { EAXJMP(0x5A3F10); }
-WRAPPER RwStream* RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, void const* pData) { EAXJMP(0x5A3FE0); }
-WRAPPER RwReal RwIm2DGetNearScreenZ() { EAXJMP(0x5A43A0); }
-WRAPPER RwReal RwIm2DGetFarScreenZ() { EAXJMP(0x5A43B0); }
-WRAPPER RwBool RwRenderStateSet(RwRenderState state, void* value) { EAXJMP(0x5A43C0); }
-WRAPPER RwBool RwRenderStateGet(RwRenderState state, void* value) { EAXJMP(0x5A4410); }
-WRAPPER RwBool RwIm2DRenderLine(RwIm2DVertex* vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5A4420); }
-WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); }
-WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5A4440); }
-WRAPPER RwCamera* RwCameraEndUpdate(RwCamera* camera) { EAXJMP(0x5A5020); }
-WRAPPER RwCamera* RwCameraBeginUpdate(RwCamera* camera) { EAXJMP(0x5A5030); }
-WRAPPER RwCamera* RwCameraSetViewOffset(RwCamera* camera, RwV2d const* offset) { EAXJMP(0x5A5040); }
-WRAPPER RwCamera* RwCameraSetNearClipPlane(RwCamera* camera, RwReal nearClip) { EAXJMP(0x5A5070); }
-WRAPPER RwCamera* RwCameraSetFarClipPlane(RwCamera* camera, RwReal farClip) { EAXJMP(0x5A5140); }
-WRAPPER RwFrustumTestResult RwCameraFrustumTestSphere(RwCamera const* camera, RwSphere const* sphere) { EAXJMP(0x5A5170); }
-WRAPPER RwCamera* RwCameraClear(RwCamera* camera, RwRGBA* colour, RwInt32 clearMode) { EAXJMP(0x5A51E0); }
-WRAPPER RwCamera* RwCameraShowRaster(RwCamera* camera, void* pDev, RwUInt32 flags) { EAXJMP(0x5A5210); }
-WRAPPER RwCamera* RwCameraSetProjection(RwCamera* camera, RwCameraProjection projection) { EAXJMP(0x5A5240); }
-WRAPPER RwCamera* RwCameraSetViewWindow(RwCamera* camera, RwV2d const* viewWindow) { EAXJMP(0x5A52B0); }
-WRAPPER RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A52F0); }
-WRAPPER RwBool RwCameraDestroy(RwCamera* camera) { EAXJMP(0x5A5320); }
-WRAPPER RwCamera* RwCameraCreate() { EAXJMP(0x5A5360); }
-WRAPPER RwBool RwTextureSetMipmapping(RwBool enable) { EAXJMP(0x5A7100); }
-WRAPPER RwBool RwTextureGetMipmapping() { EAXJMP(0x5A7120); }
-WRAPPER RwBool RwTextureSetAutoMipmapping(RwBool enable) { EAXJMP(0x5A7130); }
-WRAPPER RwBool RwTextureGetAutoMipmapping() { EAXJMP(0x5A7150); }
-WRAPPER RwTexDictionary* RwTexDictionaryCreate() { EAXJMP(0x5A7160); }
-WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary* dict) { EAXJMP(0x5A7200); }
-WRAPPER RwTexDictionary const* RwTexDictionaryForAllTextures(RwTexDictionary const* dict, RwTextureCallBack fpCallBack, void* pData) { EAXJMP(0x5A7290); }
-WRAPPER RwTexture* RwTextureCreate(RwRaster* raster) { EAXJMP(0x5A72D0); }
-WRAPPER RwBool RwTextureDestroy(RwTexture* texture) { EAXJMP(0x5A7330); }
-WRAPPER RwTexture* RwTextureSetName(RwTexture* texture, RwChar const* name) { EAXJMP(0x5A73B0); }
-WRAPPER RwTexture* RwTextureSetMaskName(RwTexture* texture, RwChar const* maskName) { EAXJMP(0x5A7420); }
-WRAPPER RwTexture* RwTexDictionaryAddTexture(RwTexDictionary* dict, RwTexture* texture) { EAXJMP(0x5A7490); }
-WRAPPER RwTexture* RwTexDictionaryFindNamedTexture(RwTexDictionary* dict, RwChar const* name) { EAXJMP(0x5A74D0); }
-WRAPPER RwTexDictionary* RwTexDictionarySetCurrent(RwTexDictionary* dict) { EAXJMP(0x5A7550); }
-WRAPPER RwTexDictionary* RwTexDictionaryGetCurrent() { EAXJMP(0x5A7570); }
-WRAPPER RwTexture* RwTextureRead(RwChar const* name, RwChar const* maskName) { EAXJMP(0x5A7580); }
-WRAPPER RwBool RwTextureRasterGenerateMipmaps(RwRaster* raster, RwImage* image) { EAXJMP(0x5A7780); }
-WRAPPER RwImage* RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { EAXJMP(0x5A9120); }
-WRAPPER RwBool RwImageDestroy(RwImage* image) { EAXJMP(0x5A9180); }
-WRAPPER RwImage* RwImageAllocatePixels(RwImage* image) { EAXJMP(0x5A91E0); }
-WRAPPER RwImage* RwImageFreePixels(RwImage* image) { EAXJMP(0x5A92A0); }
-WRAPPER RwImage* RwImageMakeMask(RwImage* image) { EAXJMP(0x5A92D0); }
-WRAPPER RwImage* RwImageApplyMask(RwImage* image, RwImage const* mask) { EAXJMP(0x5A93A0); }
-WRAPPER RwChar const* RwImageSetPath(RwChar const* path) { EAXJMP(0x5A9750); }
-WRAPPER RwImage* RwImageRead(RwChar const* imageName) { EAXJMP(0x5A9810); }
-WRAPPER RwChar const* RwImageFindFileType(RwChar const* imageName) { EAXJMP(0x5A9B40); }
-WRAPPER RwImage* RwImageReadMaskedImage(RwChar const* imageName, RwChar const* maskname) { EAXJMP(0x5A9C10); }
-WRAPPER RwImage* RwImageCopy(RwImage* destImage, RwImage const* sourceImage) { EAXJMP(0x5A9F50); }
-WRAPPER RwImage* RwImageGammaCorrect(RwImage* image) { EAXJMP(0x5AA130); }
-WRAPPER RwBool RwImageSetGamma(RwReal gammaValue) { EAXJMP(0x5AA2C0); }
-WRAPPER RwStream* _rwStreamWriteVersionedChunkHeader(RwStream* stream, RwInt32 type, RwInt32 size, RwUInt32 version, RwUInt32 buildNum) { EAXJMP(0x5AA4E0); }
-WRAPPER RwBool RwStreamFindChunk(RwStream* stream, RwUInt32 type, RwUInt32* lengthOut, RwUInt32* versionOut) { EAXJMP(0x5AA540); }
-WRAPPER void* RwMemLittleEndian32(void* mem, RwUInt32 size) { EAXJMP(0x5AA640); }
-WRAPPER void* RwMemNative32(void* mem, RwUInt32 size) { EAXJMP(0x5AA650); }
-WRAPPER void* RwMemFloat32ToReal(void* mem, RwUInt32 size) { EAXJMP(0x5AA660); }
-WRAPPER RwStream* RwStreamWriteReal(RwStream* stream, RwReal const* reals, RwUInt32 numBytes) { EAXJMP(0x5AA680); }
-WRAPPER RwStream* RwStreamWriteInt32(RwStream* stream, RwInt32 const* ints, RwUInt32 numBytes) { EAXJMP(0x5AA720); }
-WRAPPER RwStream* RwStreamReadReal(RwStream* stream, RwReal* reals, RwUInt32 numBytes) { EAXJMP(0x5AA740); }
-WRAPPER RwStream* RwStreamReadInt32(RwStream* stream, RwInt32* ints, RwUInt32 numBytes) { EAXJMP(0x5AA7B0); }
-WRAPPER RwUInt32 RwTextureStreamGetSize(RwTexture const* texture) { EAXJMP(0x5AA800); }
-WRAPPER RwTexture const* RwTextureStreamWrite(RwTexture const* texture, RwStream* stream) { EAXJMP(0x5AA870); }
-WRAPPER RwTexture* RwTextureStreamRead(RwStream* stream) { EAXJMP(0x5AAA40); }
-WRAPPER RwTexDictionary const* RwTexDictionaryStreamWrite(RwTexDictionary const* texDict, RwStream* stream) { EAXJMP(0x5AB020); }
-WRAPPER RpMorphTarget const* RpMorphTargetCalcBoundingSphere(RpMorphTarget const* morphTarget, RwSphere* boundingSphere) { EAXJMP(0x5AC890); }
-WRAPPER RwInt32 RpGeometryAddMorphTargets(RpGeometry* geometry, RwInt32 mtcount) { EAXJMP(0x5AC9A0); }
-WRAPPER RpGeometry const* RpGeometryTriangleSetVertexIndices(RpGeometry const* geometry, RpTriangle* triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3) { EAXJMP(0x5ACB60); }
-WRAPPER RpGeometry* RpGeometryTriangleSetMaterial(RpGeometry* geometry, RpTriangle* triangle, RpMaterial* material) { EAXJMP(0x5ACB90); }
-WRAPPER RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack fpCallBack, void* pData) { EAXJMP(0x5ACBF0); }
-WRAPPER RpGeometry* RpGeometryLock(RpGeometry* geometry, RwInt32 lockMode) { EAXJMP(0x5ACC30); }
-WRAPPER RpGeometry* RpGeometryUnlock(RpGeometry* geometry) { EAXJMP(0x5ACC60); }
-WRAPPER RpGeometry* RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { EAXJMP(0x5ACD10); }
-WRAPPER RpGeometry* _rpGeometryAddRef(RpGeometry* geometry) { EAXJMP(0x5ACF40); }
-WRAPPER RwBool RpGeometryDestroy(RpGeometry* geometry) { EAXJMP(0x5ACF50); }
-WRAPPER RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ACFF0); }
-WRAPPER RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AD020); }
-WRAPPER RpGeometry* RpGeometryStreamRead(RwStream* stream) { EAXJMP(0x5AD050); }
-WRAPPER RwRaster* RwRasterGetCurrentContext() { EAXJMP(0x5AD6D0); }
-WRAPPER RwRaster* RwRasterUnlock(RwRaster* raster) { EAXJMP(0x5AD6F0); }
-WRAPPER RwRaster* RwRasterRenderFast(RwRaster* raster, RwInt32 x, RwInt32 y) { EAXJMP(0x5AD710); }
-WRAPPER RwRaster* RwRasterUnlockPalette(RwRaster* raster) { EAXJMP(0x5AD750); }
-WRAPPER RwBool RwRasterDestroy(RwRaster* raster) { EAXJMP(0x5AD780); }
-WRAPPER RwRaster* RwRasterPushContext(RwRaster* raster) { EAXJMP(0x5AD7C0); }
-WRAPPER RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AD810); }
-WRAPPER RwUInt8* RwRasterLockPalette(RwRaster* raster, RwInt32 lockMode) { EAXJMP(0x5AD840); }
-WRAPPER RwRaster* RwRasterPopContext() { EAXJMP(0x5AD870); }
-WRAPPER RwInt32 RwRasterGetNumLevels(RwRaster* raster) { EAXJMP(0x5AD8C0); }
-WRAPPER RwRaster* RwRasterShowRaster(RwRaster* raster, void* dev, RwUInt32 flags) { EAXJMP(0x5AD900); }
-WRAPPER RwRaster* RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { EAXJMP(0x5AD930); }
-WRAPPER RwUInt8* RwRasterLock(RwRaster* raster, RwUInt8 level, RwInt32 lockMode) { EAXJMP(0x5AD9D0); }
-WRAPPER RpMaterial* RpMaterialCreate() { EAXJMP(0x5ADC30); }
-WRAPPER RwBool RpMaterialDestroy(RpMaterial* material) { EAXJMP(0x5ADCB0); }
-WRAPPER RpMaterial* RpMaterialSetTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5ADD10); }
-WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ADD40); }
-WRAPPER RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5ADD70); }
-WRAPPER RpMaterial* RpMaterialStreamRead(RwStream* stream) { EAXJMP(0x5ADDA0); }
-WRAPPER RpWorldSector* _rpSectorDefaultRenderCallBack(RpWorldSector* sector) { EAXJMP(0x5AE0B0); }
-WRAPPER RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE100); }
-WRAPPER RpWorldSector* _rpWorldSectorForAllLocalLights(RpWorldSector* sector, RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE150); }
-WRAPPER RpWorld* RpWorldUnlock(RpWorld* world) { EAXJMP(0x5AE190); }
-WRAPPER RpWorld* RpWorldSectorGetWorld(RpWorldSector const* sector) { EAXJMP(0x5AE2B0); }
-WRAPPER RwBool RpWorldDestroy(RpWorld* world) { EAXJMP(0x5AE340); }
-WRAPPER RpWorld* RpWorldCreate(RwBBox* boundingBox) { EAXJMP(0x5AE6A0); }
-WRAPPER RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AEA40); }
-WRAPPER RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AEA70); }
-WRAPPER RwBool RpWorldPluginAttach() { EAXJMP(0x5AEAA0); }
-WRAPPER RpWorld* RpWorldAddCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFB80); }
-WRAPPER RpWorld* RpWorldRemoveCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFBB0); }
-WRAPPER RpWorld* RpAtomicGetWorld(RpAtomic const* atomic) { EAXJMP(0x5AFC10); }
-WRAPPER RpWorld* RpWorldAddClump(RpWorld* world, RpClump* clump) { EAXJMP(0x5AFC20); }
-WRAPPER RpWorld* RpWorldAddLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDA0); }
-WRAPPER RpWorld* RpWorldRemoveLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDF0); }
-WRAPPER RwImage* RtBMPImageRead(RwChar const* imageName) { EAXJMP(0x5AFE70); }
-WRAPPER RwBool RpSkinPluginAttach() { EAXJMP(0x5B07D0); }
-WRAPPER RpAtomic* RpSkinAtomicSetHAnimHierarchy(RpAtomic* atomic, RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1050); }
-WRAPPER RpHAnimHierarchy* RpSkinAtomicGetHAnimHierarchy(RpAtomic const* atomic) { EAXJMP(0x5B1070); }
-WRAPPER RpSkin* RpSkinGeometryGetSkin(RpGeometry* geometry) { EAXJMP(0x5B1080); }
-WRAPPER RpGeometry* RpSkinGeometrySetSkin(RpGeometry* geometry, RpSkin* skin) { EAXJMP(0x5B1090); }
-WRAPPER RwMatrix const* RpSkinGetSkinToBoneMatrices(RpSkin* skin) { EAXJMP(0x5B10D0); }
-WRAPPER RpHAnimHierarchy* RpHAnimHierarchyCreate(RwInt32 numNodes, RwUInt32* nodeFlags, RwInt32* nodeIDs, RpHAnimHierarchyFlag flags, RwInt32 maxKeyFrameSize) { EAXJMP(0x5B10E0); }
-WRAPPER RpHAnimHierarchy* RpHAnimFrameGetHierarchy(RwFrame* frame) { EAXJMP(0x5B11F0); }
-WRAPPER RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy* hierarchy, RpHAnimAnimation* anim) { EAXJMP(0x5B1200); }
-WRAPPER RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B12B0); }
-WRAPPER RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B1480); }
-WRAPPER RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1780); }
-WRAPPER RpHAnimAnimation* RpHAnimAnimationStreamRead(RwStream* stream) { EAXJMP(0x5B1C10); }
-WRAPPER RwBool RpHAnimPluginAttach() { EAXJMP(0x5B1D50); }
-WRAPPER RwBool RpMatFXPluginAttach() { EAXJMP(0x5B2640); }
-WRAPPER RpAtomic* RpMatFXAtomicEnableEffects(RpAtomic* atomic) { EAXJMP(0x5B3750); }
-WRAPPER RpMaterial* RpMatFXMaterialSetEffects(RpMaterial* material, RpMatFXMaterialFlags flags) { EAXJMP(0x5B3780); }
-WRAPPER RpMaterial* RpMatFXMaterialSetupEnvMap(RpMaterial* material, RwTexture* texture, RwFrame* frame, RwBool useFrameBufferAlpha, RwReal coef) { EAXJMP(0x5B38D0); }
-WRAPPER RpMaterial* RpMatFXMaterialSetBumpMapTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5B3A40); }
-WRAPPER RwBool RwD3D8SetRenderState(RwUInt32 state, RwUInt32 value) { EAXJMP(0x5B3CF0); }
-WRAPPER void RwD3D8GetRenderState(RwUInt32 state, void* value) { EAXJMP(0x5B3D40); }
-WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32 stage, RwUInt32 type, RwUInt32 value) { EAXJMP(0x5B3D60); }
-WRAPPER RwBool RwD3D8SetTexture(RwTexture* texture, RwUInt32 stage) { EAXJMP(0x5B53A0); }
-WRAPPER void* RwIm3DTransform(RwIm3DVertex* pVerts, RwUInt32 numVerts, RwMatrix* ltm, RwUInt32 flags) { EAXJMP(0x5B6720); }
-WRAPPER RwBool RwIm3DEnd() { EAXJMP(0x5B67F0); }
-WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5B6820); }
-WRAPPER RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5B6980); }
-WRAPPER RxPipeline* RwIm3DSetTransformPipeline(RxPipeline* pipeline) { EAXJMP(0x5B6A50); }
-WRAPPER RxPipeline* RwIm3DSetRenderPipeline(RxPipeline* pipeline, RwPrimitiveType primType) { EAXJMP(0x5B6AC0); }
-WRAPPER void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) { EAXJMP(0x5B95D0); }
-WRAPPER RwBool RwD3D8CameraAttachWindow(void* camera, void* hwnd) { EAXJMP(0x5B9640); }
-WRAPPER RwBool RwD3D8DeviceSupportsDXTTexture() { EAXJMP(0x5BAEB0); }
-WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32 handle) { EAXJMP(0x5BAF90); }
-WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { EAXJMP(0x5BAFD0); }
-WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32 streamNumber, void* streamData, RwUInt32 stride) { EAXJMP(0x5BB010); }
-WRAPPER RwBool RwD3D8SetIndices(void* indexData, RwUInt32 baseVertexIndex) { EAXJMP(0x5BB060); }
-WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32 primitiveType, RwUInt32 minIndex, RwUInt32 numVertices, RwUInt32 startIndex, RwUInt32 numIndices) { EAXJMP(0x5BB0B0); }
-WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32 primitiveType, RwUInt32 startVertex, RwUInt32 numVertices) { EAXJMP(0x5BB140); }
-WRAPPER RwBool RwD3D8SetTransform(RwUInt32 state, void const* matrix) { EAXJMP(0x5BB1D0); }
-WRAPPER void RwD3D8GetTransform(RwUInt32 state, void* matrix) { EAXJMP(0x5BB310); }
-WRAPPER RwBool RwD3D8SetTransformWorld(RwMatrix const* matrix) { EAXJMP(0x5BB340); }
-WRAPPER RwBool RwD3D8SetSurfaceProperties(RwRGBA const* color, RwSurfaceProperties const* surfaceProps, RwBool modulate) { EAXJMP(0x5BB490); }
-WRAPPER RwBool RwD3D8SetLight(RwInt32 index, void const* light) { EAXJMP(0x5BB7A0); }
-WRAPPER RwBool RwD3D8EnableLight(RwInt32 index, RwBool enable) { EAXJMP(0x5BB890); }
-WRAPPER RwBool RwD3D8DynamicVertexBufferCreate(RwUInt32 fvf, RwUInt32 size, void** vertexBuffer) { EAXJMP(0x5BB9F0); }
-WRAPPER void RwD3D8DynamicVertexBufferDestroy(void* vertexBuffer) { EAXJMP(0x5BBAE0); }
-WRAPPER RwBool RwD3D8IndexBufferCreate(RwUInt32 numIndices, void** indexBuffer) { EAXJMP(0x5BBB10); }
-WRAPPER RwBool RwD3D8CreatePixelShader(RwUInt32 const* function, RwUInt32* handle) { EAXJMP(0x5BBB40); }
-WRAPPER void RwD3D8DeletePixelShader(RwUInt32 handle) { EAXJMP(0x5BBB90); }
-WRAPPER RwBool RwD3D8SetPixelShaderConstant(RwUInt32 registerAddress, void const* antData, RwUInt32 antCount) { EAXJMP(0x5BBC00); }
-WRAPPER void const* RwD3D8GetCaps() { EAXJMP(0x5BBC30); }
-WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(void const* camera, void const* sphere) { EAXJMP(0x5BBC40); }
-WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(void const* camera, void const* boundingBox) { EAXJMP(0x5BBCA0); }
-WRAPPER RwBool RwD3D8DynamicVertexBufferLock(RwUInt32 vertexSize, RwUInt32 numVertex, void** vertexBufferOut, void** vertexDataOut, RwUInt32* baseIndexOut) { EAXJMP(0x5BBD30); }
-WRAPPER RwBool RwD3D8DynamicVertexBufferUnlock(void* vertexBuffer) { EAXJMP(0x5BBEB0); }
-WRAPPER RwBool _rwIntelSSEsupported() { EAXJMP(0x5BBED0); }
-WRAPPER RwImage* RwImageSetFromRaster(RwImage* image, RwRaster* raster) { EAXJMP(0x5BBF10); }
-WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { EAXJMP(0x5BBF50); }
-WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { EAXJMP(0x5BBF80); }
-WRAPPER RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5BBFF0); }
-WRAPPER rwFrameList* _rwFrameListDeinitialize(rwFrameList* frameList) { EAXJMP(0x5BC020); }
-WRAPPER rwFrameList* _rwFrameListStreamRead(RwStream* stream, rwFrameList* fl) { EAXJMP(0x5BC050); }
-WRAPPER RpLight* RpLightSetRadius(RpLight* light, RwReal radius) { EAXJMP(0x5BC300); }
-WRAPPER RpLight* RpLightSetColor(RpLight* light, RwRGBAReal const* color) { EAXJMP(0x5BC320); }
-WRAPPER RwReal RpLightGetConeAngle(RpLight const* light) { EAXJMP(0x5BC370); }
-WRAPPER RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5BC5B0); }
-WRAPPER RpLight* RpLightStreamRead(RwStream* stream) { EAXJMP(0x5BC5E0); }
-WRAPPER RwBool RpLightDestroy(RpLight* light) { EAXJMP(0x5BC780); }
-WRAPPER RpLight* RpLightCreate(RwInt32 type) { EAXJMP(0x5BC7C0); }
-WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); }
-WRAPPER RwFileFunctions* RwOsGetFileInterface() { EAXJMP(0x5BF110); }
-WRAPPER RwBool RwFreeListDestroy(RwFreeList* freelist) { EAXJMP(0x5C1720); }
-WRAPPER RwFreeList* RwFreeListCreate(RwInt32 entrySize, RwInt32 entriesPerBlock, RwInt32 alignment) { EAXJMP(0x5C1790); }
-WRAPPER RwInt32 RwFreeListPurge(RwFreeList* freelist) { EAXJMP(0x5C19F0); }
-WRAPPER RwInt32 RwFreeListPurgeAllFreeLists() { EAXJMP(0x5C1B90); }
-WRAPPER RwFreeList* RwFreeListForAllUsed(RwFreeList* freelist, RwFreeListCallBack fpCallBack, void* pData) { EAXJMP(0x5C1D40); }
-WRAPPER RwBool _rxPipelineClose() { EAXJMP(0x5C2780); }
-WRAPPER RwBool _rxPipelineOpen() { EAXJMP(0x5C27E0); }
-WRAPPER RxHeap* RxHeapGetGlobalHeap() { EAXJMP(0x5C2AD0); }
-WRAPPER RxPacket* RxPacketCreate(RxPipelineNode* node) { EAXJMP(0x5C2AE0); }
-WRAPPER RxCluster* RxClusterSetExternalData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B10); }
-WRAPPER RxCluster* RxClusterSetData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B70); }
-WRAPPER RxCluster* RxClusterInitializeData(RxCluster* cluster, RwUInt32 numElements, RwUInt16 stride) { EAXJMP(0x5C2BD0); }
-WRAPPER RxCluster* RxClusterResizeData(RxCluster* CurrentCluster, RwUInt32 NumElements) { EAXJMP(0x5C2C40); }
-WRAPPER RxCluster* RxClusterLockWrite(RxPacket* packet, RwUInt32 clusterIndex, RxPipelineNode* node) { EAXJMP(0x5C2C90); }
-WRAPPER RxPipeline* RxPipelineExecute(RxPipeline* pipeline, void* data, RwBool heapReset) { EAXJMP(0x5C2D60); }
-WRAPPER RxPipeline* RxPipelineCreate() { EAXJMP(0x5C2E00); }
-WRAPPER void _rxPipelineDestroy(RxPipeline* Pipeline) { EAXJMP(0x5C2E70); }
-WRAPPER RwBool RwResourcesFreeResEntry(RwResEntry* entry) { EAXJMP(0x5C3080); }
-WRAPPER void _rwResourcesPurge() { EAXJMP(0x5C30F0); }
-WRAPPER RwResEntry* RwResourcesAllocateResEntry(void* owner, RwResEntry** ownerRef, RwInt32 size, RwResEntryDestroyNotify destroyNotify) { EAXJMP(0x5C3170); }
-WRAPPER RwBool RwResourcesEmptyArena() { EAXJMP(0x5C3360); }
-WRAPPER RwBool _rwPluginRegistryOpen() { EAXJMP(0x5C3450); }
-WRAPPER RwBool _rwPluginRegistryClose() { EAXJMP(0x5C3480); }
-WRAPPER RwInt32 _rwPluginRegistryGetPluginOffset(RwPluginRegistry const* reg, RwUInt32 pluginID) { EAXJMP(0x5C3590); }
-WRAPPER RwInt32 _rwPluginRegistryAddPlugin(RwPluginRegistry* reg, RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5C35C0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C37F0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryDeInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C3850); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryCopyObject(RwPluginRegistry const* reg, void* dstObject, void const* srcObject) { EAXJMP(0x5C3880); }
-WRAPPER RwError* RwErrorSet(RwError* code) { EAXJMP(0x5C3910); }
-WRAPPER RwInt32 _rwerror(RwInt32 code, ...) { EAXJMP(0x5C3970); }
-WRAPPER RwInt32 _rwPluginRegistryAddPluginStream(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5C3980); }
-WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5C39C0); }
-WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5C39F0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryReadDataChunks(RwPluginRegistry const* reg, RwStream* stream, void* object) { EAXJMP(0x5C3A20); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryInvokeRights(RwPluginRegistry const* reg, RwUInt32 id, void* obj, RwUInt32 extraData) { EAXJMP(0x5C3B50); }
-WRAPPER RwInt32 _rwPluginRegistryGetSize(RwPluginRegistry const* reg, void const* object) { EAXJMP(0x5C3BA0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistryWriteDataChunks(RwPluginRegistry const* reg, RwStream* stream, void const* object) { EAXJMP(0x5C3BE0); }
-WRAPPER RwPluginRegistry const* _rwPluginRegistrySkipDataChunks(RwPluginRegistry const* reg, RwStream* stream) { EAXJMP(0x5C3CB0); }
-WRAPPER RwCamera* RwCameraStreamRead(RwStream* stream) { EAXJMP(0x5C3D30); }
-WRAPPER RwBBox* RwBBoxCalculate(RwBBox* boundBox, RwV3d const* verts, RwInt32 numVerts) { EAXJMP(0x5C5570); }
-WRAPPER RwImage* RwImageResample(RwImage* dstImage, RwImage const* srcImage) { EAXJMP(0x5C72B0); }
-WRAPPER RwImage* RwImageCreateResample(RwImage const* srcImage, RwInt32 width, RwInt32 height) { EAXJMP(0x5C7B30); }
-WRAPPER RxRenderStateVector* RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector* rsvp) { EAXJMP(0x5D9240); }
-WRAPPER RxRenderStateVector* RxRenderStateVectorCreate(RwBool current) { EAXJMP(0x5D9340); }
-WRAPPER void RxRenderStateVectorDestroy(RxRenderStateVector* rsvp) { EAXJMP(0x5D9410); }
-WRAPPER RxRenderStateVector* RxRenderStateVectorLoadDriverState(RxRenderStateVector* rsvp) { EAXJMP(0x5D9460); }
-WRAPPER void _rxEmbeddedPacketBetweenPipelines(RxPipeline* fromPipeline, RxPipeline* toPipeline) { EAXJMP(0x5D95D0); }
-WRAPPER RxPipelineNode* _rxEmbeddedPacketBetweenNodes(RxPipeline* pipeline, RxPipelineNode* nodeFrom, RwUInt32 whichOutput) { EAXJMP(0x5D9740); }
-WRAPPER void _rxPacketDestroy(RxPacket* Packet) { EAXJMP(0x5D9810); }
-WRAPPER RpMaterialList* _rpMaterialListDeinitialize(RpMaterialList* matList) { EAXJMP(0x5C8B10); }
-WRAPPER RpMaterialList* _rpMaterialListInitialize(RpMaterialList* matList) { EAXJMP(0x5C8B70); }
-WRAPPER RpMaterial* _rpMaterialListGetMaterial(RpMaterialList const* matList, RwInt32 matIndex) { EAXJMP(0x5C8B80); }
-WRAPPER RwInt32 _rpMaterialListAppendMaterial(RpMaterialList* matList, RpMaterial* material) { EAXJMP(0x5C8B90); }
-WRAPPER RwInt32 _rpMaterialListFindMaterialIndex(RpMaterialList const* matList, RpMaterial const* material) { EAXJMP(0x5C8C50); }
-WRAPPER RpMaterialList* _rpMaterialListStreamRead(RwStream* stream, RpMaterialList* matList) { EAXJMP(0x5C8C80); }
-WRAPPER RpMeshHeader* _rpMeshHeaderCreate(RwUInt32 size) { EAXJMP(0x5C8FE0); }
-WRAPPER void* _rpMeshClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C8FF0); }
-WRAPPER void* _rpMeshOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C9020); }
-WRAPPER RpBuildMesh* _rpBuildMeshCreate(RwUInt32 bufferSize) { EAXJMP(0x5C9140); }
-WRAPPER RwBool _rpBuildMeshDestroy(RpBuildMesh* mesh) { EAXJMP(0x5C9220); }
-WRAPPER RwBool _rpMeshDestroy(RpMeshHeader* mesh) { EAXJMP(0x5C9260); }
-WRAPPER RpBuildMesh* _rpBuildMeshAddTriangle(RpBuildMesh* mesh, RpMaterial* material, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3) { EAXJMP(0x5C92A0); }
-WRAPPER RpMeshHeader* _rpMeshHeaderForAllMeshes(RpMeshHeader* meshHeader, RpMeshCallBack fpCallBack, void* pData) { EAXJMP(0x5C9380); }
-WRAPPER RwStream* _rpMeshWrite(RpMeshHeader const* meshHeader, void const* object, RwStream* stream, RpMaterialList const* matList) { EAXJMP(0x5C93C0); }
-WRAPPER RpMeshHeader* _rpMeshRead(RwStream* stream, void const* object, RpMaterialList const* matList) { EAXJMP(0x5C9510); }
-WRAPPER RwInt32 _rpMeshSize(RpMeshHeader const* meshHeader, void const* object) { EAXJMP(0x5C96E0); }
-WRAPPER RpMeshHeader* RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh* buildmesh, void* data) { EAXJMP(0x5C9730); }
-WRAPPER RpMeshHeader* _rpTriListMeshGenerate(RpBuildMesh* buildMesh, void* data) { EAXJMP(0x5CAE10); }
-WRAPPER RpMeshHeader* _rpMeshOptimise(RpBuildMesh* buildmesh, RwUInt32 flags) { EAXJMP(0x5CB230); }
-WRAPPER RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5CB2B0); }
-WRAPPER RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5CB2E0); }
-WRAPPER RxPipeline* RpWorldSetDefaultSectorPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB630); }
-WRAPPER RxPipeline* RpAtomicSetDefaultPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB670); }
-WRAPPER void RpHAnimStdKeyFrameToMatrix(RwMatrix* matrix, void* voidIFrame) { EAXJMP(0x5CDEE0); }
-WRAPPER void RpHAnimStdKeyFrameInterpolate(void* voidOut, void* voidIn1, void* voidIn2, RwReal time) { EAXJMP(0x5CE000); }
-WRAPPER void RpHAnimStdKeyFrameBlend(void* voidOut, void* voidIn1, void* voidIn2, RwReal alpha) { EAXJMP(0x5CE420); }
-WRAPPER RpHAnimAnimation* RpHAnimStdKeyFrameStreamRead(RwStream* stream, RpHAnimAnimation* animation) { EAXJMP(0x5CE820); }
-WRAPPER RwBool RpHAnimStdKeyFrameStreamWrite(RpHAnimAnimation* animation, RwStream* stream) { EAXJMP(0x5CE8C0); }
-WRAPPER RwInt32 RpHAnimStdKeyFrameStreamGetSize(RpHAnimAnimation* animation) { EAXJMP(0x5CE930); }
-WRAPPER void RpHAnimStdKeyFrameMulRecip(void* voidFrame, void* voidStart) { EAXJMP(0x5CE950); }
-WRAPPER void RpHAnimStdKeyFrameAdd(void* voidOut, void* voidIn1, void* voidIn2) { EAXJMP(0x5CEAB0); }
-WRAPPER void RxHeapFree(RxHeap* heap, void* block) { EAXJMP(0x5D1070); }
-WRAPPER void* RxHeapAlloc(RxHeap* heap, RwUInt32 size) { EAXJMP(0x5D1260); }
-WRAPPER void* RxHeapRealloc(RxHeap* heap, void* block, RwUInt32 newSize, RwBool allowCopy) { EAXJMP(0x5D14D0); }
-WRAPPER RwBool _rxHeapReset(RxHeap* heap) { EAXJMP(0x5D1680); }
-WRAPPER void RxHeapDestroy(RxHeap* heap) { EAXJMP(0x5D16F0); }
-WRAPPER RxHeap* RxHeapCreate(RwUInt32 size) { EAXJMP(0x5D1750); }
-WRAPPER RxNodeOutput RxPipelineNodeFindOutputByName(RxPipelineNode* node, RwChar const* outputname) { EAXJMP(0x5D1EC0); }
-WRAPPER RxNodeInput RxPipelineNodeFindInput(RxPipelineNode* node) { EAXJMP(0x5D1F20); }
-WRAPPER RxPipeline* RxPipelineNodeRequestCluster(RxPipeline* pipeline, RxPipelineNode* node, RxClusterDefinition* clusterDef) { EAXJMP(0x5D1F30); }
-WRAPPER RxPipeline* RxLockedPipeUnlock(RxLockedPipe* pipeline) { EAXJMP(0x5D1FA0); }
-WRAPPER RxLockedPipe* RxPipelineLock(RxPipeline* pipeline) { EAXJMP(0x5D29F0); }
-WRAPPER RxPipelineNode* RxPipelineFindNodeByName(RxPipeline* pipeline, RwChar const* name, RxPipelineNode* start, RwInt32* nodeIndex) { EAXJMP(0x5D2B10); }
-WRAPPER RxLockedPipe* RxLockedPipeAddFragment(RxLockedPipe *pipeline, RwUInt32 *firstIndex, RxNodeDefinition *nodeDef0, ...) { EAXJMP(0x5D2BA0); }
-WRAPPER RxPipeline* RxLockedPipeAddPath(RxLockedPipe* pipeline, RxNodeOutput out, RxNodeInput in) { EAXJMP(0x5D2EE0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmRenderSetup() { EAXJMP(0x5D31C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleTriangleIndices() { EAXJMP(0x5D35C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetCullTriangle() { EAXJMP(0x5D3C60); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipTriangle() { EAXJMP(0x5D4F80); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitTriangle() { EAXJMP(0x5D51C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmInstance() { EAXJMP(0x5D5400); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetTransform() { EAXJMP(0x5D6000); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmStash() { EAXJMP(0x5D61C0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleLineIndices() { EAXJMP(0x5D6470); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipLine() { EAXJMP(0x5D7230); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitLine() { EAXJMP(0x5D74C0); }
-WRAPPER RwBool _rwD3D8LightsOpen() { EAXJMP(0x5D9C90); }
-WRAPPER void _rwD3D8LightsClose() { EAXJMP(0x5D9EF0); }
-WRAPPER RwBool _rwD3D8LightsGlobalEnable(RpLightFlag flags) { EAXJMP(0x5D9F80); }
-WRAPPER RwBool _rwD3D8LightLocalEnable(RpLight* light) { EAXJMP(0x5DA210); }
-WRAPPER void _rwD3D8LightsEnable(RwBool enable, RwUInt32 type) { EAXJMP(0x5DA450); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8WorldSectorAllInOne() { EAXJMP(0x5DAAC0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8AtomicAllInOne() { EAXJMP(0x5DC500); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorInstance() { EAXJMP(0x5DCC50); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorEnumerateLights() { EAXJMP(0x5DCD80); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicInstance() { EAXJMP(0x5DD800); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x5DD9B0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); }
-WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); }
-WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); }
-#else
-
-extern "C"
-{
- void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size);
- void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size);
- RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root);
- RwFrame* _rwFramePurgeClone(RwFrame* root);
- RwBool RwFrameDirty(RwFrame const* frame);
- void _rwFrameInit(RwFrame* frame);
- RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat);
- void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size);
- void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size);
- RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors);
- void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size);
- void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size);
- RwBool _rwPluginRegistryOpen();
- RwBool _rwPluginRegistryClose();
-}
-
-STARTPATCHES
-InjectHook(0x5BC950, &_rwObjectHasFrameSetFrame, PATCH_JUMP);
-InjectHook(0x59E690, &AtomicDefaultRenderCallBack, PATCH_JUMP);
-InjectHook(0x59E6C0, &_rpAtomicResyncInterpolatedSphere, PATCH_JUMP);
-InjectHook(0x59E800, &RpAtomicGetWorldBoundingSphere, PATCH_JUMP);
-InjectHook(0x59ED50, &RpClumpGetNumAtomics, PATCH_JUMP);
-InjectHook(0x59ED80, &RpClumpRender, PATCH_JUMP);
-InjectHook(0x59EDD0, &RpClumpForAllAtomics, PATCH_JUMP);
-InjectHook(0x59EE10, &RpClumpForAllCameras, PATCH_JUMP);
-InjectHook(0x59EE60, &RpClumpForAllLights, PATCH_JUMP);
-InjectHook(0x59EEB0, &RpAtomicCreate, PATCH_JUMP);
-InjectHook(0x59EFA0, &RpAtomicSetGeometry, PATCH_JUMP);
-InjectHook(0x59F020, &RpAtomicDestroy, PATCH_JUMP);
-InjectHook(0x59F0A0, &RpAtomicClone, PATCH_JUMP);
-InjectHook(0x59F1B0, &RpClumpClone, PATCH_JUMP);
-InjectHook(0x59F490, &RpClumpCreate, PATCH_JUMP);
-InjectHook(0x59F500, &RpClumpDestroy, PATCH_JUMP);
-InjectHook(0x59F680, &RpClumpAddAtomic, PATCH_JUMP);
-InjectHook(0x59F6B0, &RpClumpRemoveAtomic, PATCH_JUMP);
-InjectHook(0x59F6E0, &RpClumpRemoveLight, PATCH_JUMP);
-InjectHook(0x59FC50, &RpClumpStreamRead, PATCH_JUMP);
-InjectHook(0x5A0510, &RpAtomicRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5A0540, &RpClumpRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5A0570, &RpAtomicRegisterPluginStream, PATCH_JUMP);
-InjectHook(0x5A05A0, &RpAtomicSetStreamAlwaysCallBack, PATCH_JUMP);
-InjectHook(0x5A05C0, &RpAtomicSetStreamRightsCallBack, PATCH_JUMP);
-InjectHook(0x5A05E0, &RpAtomicGetPluginOffset, PATCH_JUMP);
-InjectHook(0x5A0600, &RpAtomicSetFrame, PATCH_JUMP);
-InjectHook(0x5A0DC0, &RwEngineRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5A0DF0, &RwEngineGetPluginOffset, PATCH_JUMP);
-InjectHook(0x5A0E10, &RwEngineGetNumSubSystems, PATCH_JUMP);
-InjectHook(0x5A0E40, &RwEngineGetSubSystemInfo, PATCH_JUMP);
-InjectHook(0x5A0E70, &RwEngineGetCurrentSubSystem, PATCH_JUMP);
-InjectHook(0x5A0EA0, &RwEngineSetSubSystem, PATCH_JUMP);
-InjectHook(0x5A0ED0, &RwEngineGetNumVideoModes, PATCH_JUMP);
-InjectHook(0x5A0F00, &RwEngineGetVideoModeInfo, PATCH_JUMP);
-InjectHook(0x5A0F30, &RwEngineGetCurrentVideoMode, PATCH_JUMP);
-InjectHook(0x5A0F60, &RwEngineSetVideoMode, PATCH_JUMP);
-InjectHook(0x5A0F90, &RwEngineStop, PATCH_JUMP);
-InjectHook(0x5A0FE0, &RwEngineStart, PATCH_JUMP);
-InjectHook(0x5A1070, &RwEngineClose, PATCH_JUMP);
-InjectHook(0x5A10E0, &RwEngineOpen, PATCH_JUMP);
-InjectHook(0x5A1290, &RwEngineTerm, PATCH_JUMP);
-InjectHook(0x5A12D0, &RwEngineInit, PATCH_JUMP);
-InjectHook(0x5A15E0, &_rwFrameOpen, PATCH_JUMP);
-InjectHook(0x5A1650, &_rwFrameClose, PATCH_JUMP);
-InjectHook(0x5A1690, &_rwFrameCloneAndLinkClones, PATCH_JUMP);
-InjectHook(0x5A1880, &_rwFramePurgeClone, PATCH_JUMP);
-InjectHook(0x5A1930, &RwFrameDirty, PATCH_JUMP);
-InjectHook(0x5A1950, &_rwFrameInit, PATCH_JUMP);
-InjectHook(0x5A1A00, &RwFrameCreate, PATCH_JUMP);
-InjectHook(0x5A1A30, &RwFrameDestroy, PATCH_JUMP);
-InjectHook(0x5A1BF0, &RwFrameDestroyHierarchy, PATCH_JUMP);
-InjectHook(0x5A1C60, &RwFrameUpdateObjects, PATCH_JUMP);
-InjectHook(0x5A1CE0, &RwFrameGetLTM, PATCH_JUMP);
-InjectHook(0x5A1D00, &RwFrameAddChild, PATCH_JUMP);
-InjectHook(0x5A1ED0, &RwFrameRemoveChild, PATCH_JUMP);
-InjectHook(0x5A1FC0, &RwFrameForAllChildren, PATCH_JUMP);
-InjectHook(0x5A2000, &RwFrameTranslate, PATCH_JUMP);
-InjectHook(0x5A20A0, &RwFrameScale, PATCH_JUMP);
-InjectHook(0x5A2140, &RwFrameTransform, PATCH_JUMP);
-InjectHook(0x5A21E0, &RwFrameRotate, PATCH_JUMP);
-InjectHook(0x5A2280, &RwFrameSetIdentity, PATCH_JUMP);
-InjectHook(0x5A2340, &RwFrameForAllObjects, PATCH_JUMP);
-InjectHook(0x5A2380, &RwFrameRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5A23B0, &_rwMatrixSetMultFn, PATCH_JUMP);
-InjectHook(0x5A2520, &_rwMatrixDeterminant, PATCH_JUMP);
-InjectHook(0x5A2570, &_rwMatrixOrthogonalError, PATCH_JUMP);
-InjectHook(0x5A25D0, &_rwMatrixNormalError, PATCH_JUMP);
-InjectHook(0x5A2660, &_rwMatrixIdentityError, PATCH_JUMP);
-InjectHook(0x5A2730, &_rwMatrixClose, PATCH_JUMP);
-InjectHook(0x5A2770, &_rwMatrixOpen, PATCH_JUMP);
-InjectHook(0x5A2820, &RwMatrixOptimize, PATCH_JUMP);
-InjectHook(0x5A28E0, &RwMatrixUpdate, PATCH_JUMP);
-InjectHook(0x5A28F0, &RwMatrixMultiply, PATCH_JUMP);
-InjectHook(0x5A2960, &RwMatrixRotateOneMinusCosineSine, PATCH_JUMP);
-InjectHook(0x5A2BF0, &RwMatrixRotate, PATCH_JUMP);
-InjectHook(0x5A2C90, &RwMatrixInvert, PATCH_JUMP);
-InjectHook(0x5A2EE0, &RwMatrixScale, PATCH_JUMP);
-InjectHook(0x5A3070, &RwMatrixTranslate, PATCH_JUMP);
-InjectHook(0x5A31C0, &RwMatrixTransform, PATCH_JUMP);
-InjectHook(0x5A3300, &RwMatrixDestroy, PATCH_JUMP);
-InjectHook(0x5A3330, &RwMatrixCreate, PATCH_JUMP);
-InjectHook(0x5A3450, &_rwVectorSetMultFn, PATCH_JUMP);
-InjectHook(0x5A3600, &_rwV3dNormalize, PATCH_JUMP);
-InjectHook(0x5A36A0, &RwV3dLength, PATCH_JUMP);
-InjectHook(0x5A3710, &_rwSqrt, PATCH_JUMP);
-InjectHook(0x5A3770, &_rwInvSqrt, PATCH_JUMP);
-InjectHook(0x5A37D0, &RwV3dTransformPoints, PATCH_JUMP);
-InjectHook(0x5A37E0, &RwV3dTransformVectors, PATCH_JUMP);
-InjectHook(0x5A37F0, &_rwVectorClose, PATCH_JUMP);
-InjectHook(0x5A3860, &_rwVectorOpen, PATCH_JUMP);
-InjectHook(0x5A3AD0, &RwStreamRead, PATCH_JUMP);
-InjectHook(0x5A3C30, &RwStreamWrite, PATCH_JUMP);
-InjectHook(0x5A3DF0, &RwStreamSkip, PATCH_JUMP);
-InjectHook(0x5A3F10, &RwStreamClose, PATCH_JUMP);
-InjectHook(0x5A3FE0, &RwStreamOpen, PATCH_JUMP);
-InjectHook(0x5A43A0, &RwIm2DGetNearScreenZ, PATCH_JUMP);
-InjectHook(0x5A43B0, &RwIm2DGetFarScreenZ, PATCH_JUMP);
-InjectHook(0x5A43C0, &RwRenderStateSet, PATCH_JUMP);
-InjectHook(0x5A4410, &RwRenderStateGet, PATCH_JUMP);
-InjectHook(0x5A4420, &RwIm2DRenderLine, PATCH_JUMP);
-InjectHook(0x5A4430, &RwIm2DRenderPrimitive, PATCH_JUMP);
-InjectHook(0x5A4440, &RwIm2DRenderIndexedPrimitive, PATCH_JUMP);
-InjectHook(0x5A5020, &RwCameraEndUpdate, PATCH_JUMP);
-InjectHook(0x5A5030, &RwCameraBeginUpdate, PATCH_JUMP);
-InjectHook(0x5A5040, &RwCameraSetViewOffset, PATCH_JUMP);
-InjectHook(0x5A5070, &RwCameraSetNearClipPlane, PATCH_JUMP);
-InjectHook(0x5A5140, &RwCameraSetFarClipPlane, PATCH_JUMP);
-InjectHook(0x5A5170, &RwCameraFrustumTestSphere, PATCH_JUMP);
-InjectHook(0x5A51E0, &RwCameraClear, PATCH_JUMP);
-InjectHook(0x5A5210, &RwCameraShowRaster, PATCH_JUMP);
-InjectHook(0x5A5240, &RwCameraSetProjection, PATCH_JUMP);
-InjectHook(0x5A52B0, &RwCameraSetViewWindow, PATCH_JUMP);
-InjectHook(0x5A52F0, &RwCameraRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5A5320, &RwCameraDestroy, PATCH_JUMP);
-InjectHook(0x5A5360, &RwCameraCreate, PATCH_JUMP);
-InjectHook(0x5A7100, &RwTextureSetMipmapping, PATCH_JUMP);
-InjectHook(0x5A7120, &RwTextureGetMipmapping, PATCH_JUMP);
-InjectHook(0x5A7130, &RwTextureSetAutoMipmapping, PATCH_JUMP);
-InjectHook(0x5A7150, &RwTextureGetAutoMipmapping, PATCH_JUMP);
-InjectHook(0x5A7160, &RwTexDictionaryCreate, PATCH_JUMP);
-InjectHook(0x5A7200, &RwTexDictionaryDestroy, PATCH_JUMP);
-InjectHook(0x5A7290, &RwTexDictionaryForAllTextures, PATCH_JUMP);
-InjectHook(0x5A72D0, &RwTextureCreate, PATCH_JUMP);
-InjectHook(0x5A7330, &RwTextureDestroy, PATCH_JUMP);
-InjectHook(0x5A73B0, &RwTextureSetName, PATCH_JUMP);
-InjectHook(0x5A7420, &RwTextureSetMaskName, PATCH_JUMP);
-InjectHook(0x5A7490, &RwTexDictionaryAddTexture, PATCH_JUMP);
-InjectHook(0x5A74D0, &RwTexDictionaryFindNamedTexture, PATCH_JUMP);
-InjectHook(0x5A7550, &RwTexDictionarySetCurrent, PATCH_JUMP);
-InjectHook(0x5A7570, &RwTexDictionaryGetCurrent, PATCH_JUMP);
-InjectHook(0x5A7580, &RwTextureRead, PATCH_JUMP);
-InjectHook(0x5A7780, &RwTextureRasterGenerateMipmaps, PATCH_JUMP);
-InjectHook(0x5A9120, &RwImageCreate, PATCH_JUMP);
-InjectHook(0x5A9180, &RwImageDestroy, PATCH_JUMP);
-InjectHook(0x5A91E0, &RwImageAllocatePixels, PATCH_JUMP);
-InjectHook(0x5A92A0, &RwImageFreePixels, PATCH_JUMP);
-InjectHook(0x5A92D0, &RwImageMakeMask, PATCH_JUMP);
-InjectHook(0x5A93A0, &RwImageApplyMask, PATCH_JUMP);
-InjectHook(0x5A9750, &RwImageSetPath, PATCH_JUMP);
-InjectHook(0x5A9810, &RwImageRead, PATCH_JUMP);
-InjectHook(0x5A9B40, &RwImageFindFileType, PATCH_JUMP);
-InjectHook(0x5A9C10, &RwImageReadMaskedImage, PATCH_JUMP);
-InjectHook(0x5A9F50, &RwImageCopy, PATCH_JUMP);
-InjectHook(0x5AA130, &RwImageGammaCorrect, PATCH_JUMP);
-InjectHook(0x5AA2C0, &RwImageSetGamma, PATCH_JUMP);
-InjectHook(0x5AA4E0, &_rwStreamWriteVersionedChunkHeader, PATCH_JUMP);
-InjectHook(0x5AA540, &RwStreamFindChunk, PATCH_JUMP);
-InjectHook(0x5AA640, &RwMemLittleEndian32, PATCH_JUMP);
-InjectHook(0x5AA650, &RwMemNative32, PATCH_JUMP);
-InjectHook(0x5AA660, &RwMemFloat32ToReal, PATCH_JUMP);
-InjectHook(0x5AA680, &RwStreamWriteReal, PATCH_JUMP);
-InjectHook(0x5AA720, &RwStreamWriteInt32, PATCH_JUMP);
-InjectHook(0x5AA740, &RwStreamReadReal, PATCH_JUMP);
-InjectHook(0x5AA7B0, &RwStreamReadInt32, PATCH_JUMP);
-InjectHook(0x5AA800, &RwTextureStreamGetSize, PATCH_JUMP);
-InjectHook(0x5AA870, &RwTextureStreamWrite, PATCH_JUMP);
-InjectHook(0x5AAA40, &RwTextureStreamRead, PATCH_JUMP);
-InjectHook(0x5AB020, &RwTexDictionaryStreamWrite, PATCH_JUMP);
-InjectHook(0x5AC890, &RpMorphTargetCalcBoundingSphere, PATCH_JUMP);
-InjectHook(0x5AC9A0, &RpGeometryAddMorphTargets, PATCH_JUMP);
-InjectHook(0x5ACB60, &RpGeometryTriangleSetVertexIndices, PATCH_JUMP);
-InjectHook(0x5ACB90, &RpGeometryTriangleSetMaterial, PATCH_JUMP);
-InjectHook(0x5ACBF0, &RpGeometryForAllMaterials, PATCH_JUMP);
-InjectHook(0x5ACC30, &RpGeometryLock, PATCH_JUMP);
-InjectHook(0x5ACC60, &RpGeometryUnlock, PATCH_JUMP);
-InjectHook(0x5ACD10, &RpGeometryCreate, PATCH_JUMP);
-InjectHook(0x5ACF40, &_rpGeometryAddRef, PATCH_JUMP);
-InjectHook(0x5ACF50, &RpGeometryDestroy, PATCH_JUMP);
-InjectHook(0x5ACFF0, &RpGeometryRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5AD020, &RpGeometryRegisterPluginStream, PATCH_JUMP);
-InjectHook(0x5AD050, &RpGeometryStreamRead, PATCH_JUMP);
-InjectHook(0x5AD6D0, &RwRasterGetCurrentContext, PATCH_JUMP);
-InjectHook(0x5AD6F0, &RwRasterUnlock, PATCH_JUMP);
-InjectHook(0x5AD710, &RwRasterRenderFast, PATCH_JUMP);
-InjectHook(0x5AD750, &RwRasterUnlockPalette, PATCH_JUMP);
-InjectHook(0x5AD780, &RwRasterDestroy, PATCH_JUMP);
-InjectHook(0x5AD7C0, &RwRasterPushContext, PATCH_JUMP);
-InjectHook(0x5AD810, &RwRasterRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5AD840, &RwRasterLockPalette, PATCH_JUMP);
-InjectHook(0x5AD870, &RwRasterPopContext, PATCH_JUMP);
-InjectHook(0x5AD8C0, &RwRasterGetNumLevels, PATCH_JUMP);
-InjectHook(0x5AD900, &RwRasterShowRaster, PATCH_JUMP);
-InjectHook(0x5AD930, &RwRasterCreate, PATCH_JUMP);
-InjectHook(0x5AD9D0, &RwRasterLock, PATCH_JUMP);
-InjectHook(0x5ADC30, &RpMaterialCreate, PATCH_JUMP);
-InjectHook(0x5ADCB0, &RpMaterialDestroy, PATCH_JUMP);
-InjectHook(0x5ADD10, &RpMaterialSetTexture, PATCH_JUMP);
-InjectHook(0x5ADD40, &RpMaterialRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5ADD70, &RpMaterialRegisterPluginStream, PATCH_JUMP);
-InjectHook(0x5ADDA0, &RpMaterialStreamRead, PATCH_JUMP);
-InjectHook(0x5AE0B0, &_rpSectorDefaultRenderCallBack, PATCH_JUMP);
-InjectHook(0x5AE100, &_rpWorldForAllGlobalLights, PATCH_JUMP);
-InjectHook(0x5AE150, &_rpWorldSectorForAllLocalLights, PATCH_JUMP);
-InjectHook(0x5AE190, &RpWorldUnlock, PATCH_JUMP);
-InjectHook(0x5AE2B0, &RpWorldSectorGetWorld, PATCH_JUMP);
-InjectHook(0x5AE340, &RpWorldDestroy, PATCH_JUMP);
-InjectHook(0x5AE6A0, &RpWorldCreate, PATCH_JUMP);
-InjectHook(0x5AEA40, &RpWorldRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5AEA70, &RpWorldRegisterPluginStream, PATCH_JUMP);
-InjectHook(0x5AEAA0, &RpWorldPluginAttach, PATCH_JUMP);
-InjectHook(0x5AFB80, &RpWorldAddCamera, PATCH_JUMP);
-InjectHook(0x5AFBB0, &RpWorldRemoveCamera, PATCH_JUMP);
-InjectHook(0x5AFC10, &RpAtomicGetWorld, PATCH_JUMP);
-InjectHook(0x5AFC20, &RpWorldAddClump, PATCH_JUMP);
-InjectHook(0x5AFDA0, &RpWorldAddLight, PATCH_JUMP);
-InjectHook(0x5AFDF0, &RpWorldRemoveLight, PATCH_JUMP);
-InjectHook(0x5AFE70, &RtBMPImageRead, PATCH_JUMP);
-InjectHook(0x5B07D0, &RpSkinPluginAttach, PATCH_JUMP);
-InjectHook(0x5B1050, &RpSkinAtomicSetHAnimHierarchy, PATCH_JUMP);
-InjectHook(0x5B1070, &RpSkinAtomicGetHAnimHierarchy, PATCH_JUMP);
-InjectHook(0x5B1080, &RpSkinGeometryGetSkin, PATCH_JUMP);
-InjectHook(0x5B1090, &RpSkinGeometrySetSkin, PATCH_JUMP);
-InjectHook(0x5B10D0, &RpSkinGetSkinToBoneMatrices, PATCH_JUMP);
-InjectHook(0x5B10E0, &RpHAnimHierarchyCreate, PATCH_JUMP);
-InjectHook(0x5B11F0, &RpHAnimFrameGetHierarchy, PATCH_JUMP);
-InjectHook(0x5B1200, &RpHAnimHierarchySetCurrentAnim, PATCH_JUMP);
-InjectHook(0x5B12B0, &RpHAnimHierarchySubAnimTime, PATCH_JUMP);
-InjectHook(0x5B1480, &RpHAnimHierarchyAddAnimTime, PATCH_JUMP);
-InjectHook(0x5B1780, &RpHAnimHierarchyUpdateMatrices, PATCH_JUMP);
-InjectHook(0x5B1C10, &RpHAnimAnimationStreamRead, PATCH_JUMP);
-InjectHook(0x5B1D50, &RpHAnimPluginAttach, PATCH_JUMP);
-InjectHook(0x5B2640, &RpMatFXPluginAttach, PATCH_JUMP);
-InjectHook(0x5B3750, &RpMatFXAtomicEnableEffects, PATCH_JUMP);
-InjectHook(0x5B3780, &RpMatFXMaterialSetEffects, PATCH_JUMP);
-InjectHook(0x5B38D0, &RpMatFXMaterialSetupEnvMap, PATCH_JUMP);
-InjectHook(0x5B3A40, &RpMatFXMaterialSetBumpMapTexture, PATCH_JUMP);
-InjectHook(0x5B3CF0, &RwD3D8SetRenderState, PATCH_JUMP);
-InjectHook(0x5B3D40, &RwD3D8GetRenderState, PATCH_JUMP);
-InjectHook(0x5B3D60, &RwD3D8SetTextureStageState, PATCH_JUMP);
-InjectHook(0x5B53A0, &RwD3D8SetTexture, PATCH_JUMP);
-InjectHook(0x5B6720, &RwIm3DTransform, PATCH_JUMP);
-InjectHook(0x5B67F0, &RwIm3DEnd, PATCH_JUMP);
-InjectHook(0x5B6820, &RwIm3DRenderIndexedPrimitive, PATCH_JUMP);
-InjectHook(0x5B6980, &RwIm3DRenderLine, PATCH_JUMP);
-InjectHook(0x5B6A50, &RwIm3DSetTransformPipeline, PATCH_JUMP);
-InjectHook(0x5B6AC0, &RwIm3DSetRenderPipeline, PATCH_JUMP);
-InjectHook(0x5B95D0, &RwD3D8EngineSetRefreshRate, PATCH_JUMP);
-InjectHook(0x5B9640, &RwD3D8CameraAttachWindow, PATCH_JUMP);
-InjectHook(0x5BAEB0, &RwD3D8DeviceSupportsDXTTexture, PATCH_JUMP);
-InjectHook(0x5BAF90, &RwD3D8SetVertexShader, PATCH_JUMP);
-InjectHook(0x5BAFD0, &RwD3D8SetPixelShader, PATCH_JUMP);
-InjectHook(0x5BB010, &RwD3D8SetStreamSource, PATCH_JUMP);
-InjectHook(0x5BB060, &RwD3D8SetIndices, PATCH_JUMP);
-InjectHook(0x5BB0B0, &RwD3D8DrawIndexedPrimitive, PATCH_JUMP);
-InjectHook(0x5BB140, &RwD3D8DrawPrimitive, PATCH_JUMP);
-InjectHook(0x5BB1D0, &RwD3D8SetTransform, PATCH_JUMP);
-InjectHook(0x5BB310, &RwD3D8GetTransform, PATCH_JUMP);
-InjectHook(0x5BB340, &RwD3D8SetTransformWorld, PATCH_JUMP);
-InjectHook(0x5BB490, &RwD3D8SetSurfaceProperties, PATCH_JUMP);
-InjectHook(0x5BB7A0, &RwD3D8SetLight, PATCH_JUMP);
-InjectHook(0x5BB890, &RwD3D8EnableLight, PATCH_JUMP);
-InjectHook(0x5BB9F0, &RwD3D8DynamicVertexBufferCreate, PATCH_JUMP);
-InjectHook(0x5BBAE0, &RwD3D8DynamicVertexBufferDestroy, PATCH_JUMP);
-InjectHook(0x5BBB10, &RwD3D8IndexBufferCreate, PATCH_JUMP);
-InjectHook(0x5BBB40, &RwD3D8CreatePixelShader, PATCH_JUMP);
-InjectHook(0x5BBB90, &RwD3D8DeletePixelShader, PATCH_JUMP);
-InjectHook(0x5BBC00, &RwD3D8SetPixelShaderConstant, PATCH_JUMP);
-InjectHook(0x5BBC30, &RwD3D8GetCaps, PATCH_JUMP);
-InjectHook(0x5BBC40, &RwD3D8CameraIsSphereFullyInsideFrustum, PATCH_JUMP);
-InjectHook(0x5BBCA0, &RwD3D8CameraIsBBoxFullyInsideFrustum, PATCH_JUMP);
-InjectHook(0x5BBD30, &RwD3D8DynamicVertexBufferLock, PATCH_JUMP);
-InjectHook(0x5BBEB0, &RwD3D8DynamicVertexBufferUnlock, PATCH_JUMP);
-InjectHook(0x5BBED0, &_rwIntelSSEsupported, PATCH_JUMP);
-InjectHook(0x5BBF10, &RwImageSetFromRaster, PATCH_JUMP);
-InjectHook(0x5BBF50, &RwRasterSetFromImage, PATCH_JUMP);
-InjectHook(0x5BBF80, &RwImageFindRasterFormat, PATCH_JUMP);
-InjectHook(0x5BBFF0, &RwFrameRegisterPluginStream, PATCH_JUMP);
-InjectHook(0x5BC020, &_rwFrameListDeinitialize, PATCH_JUMP);
-InjectHook(0x5BC050, &_rwFrameListStreamRead, PATCH_JUMP);
-InjectHook(0x5BC300, &RpLightSetRadius, PATCH_JUMP);
-InjectHook(0x5BC320, &RpLightSetColor, PATCH_JUMP);
-InjectHook(0x5BC370, &RpLightGetConeAngle, PATCH_JUMP);
-InjectHook(0x5BC5B0, &RpLightRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5BC5E0, &RpLightStreamRead, PATCH_JUMP);
-InjectHook(0x5BC780, &RpLightDestroy, PATCH_JUMP);
-InjectHook(0x5BC7C0, &RpLightCreate, PATCH_JUMP);
-InjectHook(0x5BE280, &_rwD3D8TexDictionaryEnableRasterFormatConversion, PATCH_JUMP);
-InjectHook(0x5BF110, &RwOsGetFileInterface, PATCH_JUMP);
-InjectHook(0x5C1720, &RwFreeListDestroy, PATCH_JUMP);
-InjectHook(0x5C1790, &RwFreeListCreate, PATCH_JUMP);
-InjectHook(0x5C19F0, &RwFreeListPurge, PATCH_JUMP);
-InjectHook(0x5C1B90, &RwFreeListPurgeAllFreeLists, PATCH_JUMP);
-InjectHook(0x5C1D40, &RwFreeListForAllUsed, PATCH_JUMP);
-InjectHook(0x5C2780, &_rxPipelineClose, PATCH_JUMP);
-InjectHook(0x5C27E0, &_rxPipelineOpen, PATCH_JUMP);
-InjectHook(0x5C2AD0, &RxHeapGetGlobalHeap, PATCH_JUMP);
-InjectHook(0x5C2AE0, &RxPacketCreate, PATCH_JUMP);
-InjectHook(0x5C2B10, &RxClusterSetExternalData, PATCH_JUMP);
-InjectHook(0x5C2B70, &RxClusterSetData, PATCH_JUMP);
-InjectHook(0x5C2BD0, &RxClusterInitializeData, PATCH_JUMP);
-InjectHook(0x5C2C40, &RxClusterResizeData, PATCH_JUMP);
-InjectHook(0x5C2C90, &RxClusterLockWrite, PATCH_JUMP);
-InjectHook(0x5C2D60, &RxPipelineExecute, PATCH_JUMP);
-InjectHook(0x5C2E00, &RxPipelineCreate, PATCH_JUMP);
-InjectHook(0x5C2E70, &_rxPipelineDestroy, PATCH_JUMP);
-InjectHook(0x5C3080, &RwResourcesFreeResEntry, PATCH_JUMP);
-InjectHook(0x5C30F0, &_rwResourcesPurge, PATCH_JUMP);
-InjectHook(0x5C3170, &RwResourcesAllocateResEntry, PATCH_JUMP);
-InjectHook(0x5C3360, &RwResourcesEmptyArena, PATCH_JUMP);
-InjectHook(0x5C3450, &_rwPluginRegistryOpen, PATCH_JUMP);
-InjectHook(0x5C3480, &_rwPluginRegistryClose, PATCH_JUMP);
-InjectHook(0x5C3590, &_rwPluginRegistryGetPluginOffset, PATCH_JUMP);
-InjectHook(0x5C35C0, &_rwPluginRegistryAddPlugin, PATCH_JUMP);
-InjectHook(0x5C37F0, &_rwPluginRegistryInitObject, PATCH_JUMP);
-InjectHook(0x5C3850, &_rwPluginRegistryDeInitObject, PATCH_JUMP);
-InjectHook(0x5C3880, &_rwPluginRegistryCopyObject, PATCH_JUMP);
-InjectHook(0x5C3910, &RwErrorSet, PATCH_JUMP);
-InjectHook(0x5C3970, &_rwerror, PATCH_JUMP);
-InjectHook(0x5C3980, &_rwPluginRegistryAddPluginStream, PATCH_JUMP);
-InjectHook(0x5C39C0, &_rwPluginRegistryAddPlgnStrmlwysCB, PATCH_JUMP);
-InjectHook(0x5C39F0, &_rwPluginRegistryAddPlgnStrmRightsCB, PATCH_JUMP);
-InjectHook(0x5C3A20, & _rwPluginRegistryReadDataChunks, PATCH_JUMP);
-InjectHook(0x5C3B50, & _rwPluginRegistryInvokeRights, PATCH_JUMP);
-InjectHook(0x5C3BA0, &_rwPluginRegistryGetSize, PATCH_JUMP);
-InjectHook(0x5C3BE0, &_rwPluginRegistryWriteDataChunks, PATCH_JUMP);
-InjectHook(0x5C3CB0, &_rwPluginRegistrySkipDataChunks, PATCH_JUMP);
-InjectHook(0x5C3D30, &RwCameraStreamRead, PATCH_JUMP);
-InjectHook(0x5C5570, &RwBBoxCalculate, PATCH_JUMP);
-InjectHook(0x5C72B0, &RwImageResample, PATCH_JUMP);
-InjectHook(0x5C7B30, &RwImageCreateResample, PATCH_JUMP);
-InjectHook(0x5D9240, &RxRenderStateVectorSetDefaultRenderStateVector, PATCH_JUMP);
-InjectHook(0x5D9340, &RxRenderStateVectorCreate, PATCH_JUMP);
-InjectHook(0x5D9410, &RxRenderStateVectorDestroy, PATCH_JUMP);
-InjectHook(0x5D9460, &RxRenderStateVectorLoadDriverState, PATCH_JUMP);
-InjectHook(0x5D95D0, &_rxEmbeddedPacketBetweenPipelines, PATCH_JUMP);
-InjectHook(0x5D9740, &_rxEmbeddedPacketBetweenNodes, PATCH_JUMP);
-InjectHook(0x5D9810, &_rxPacketDestroy, PATCH_JUMP);
-InjectHook(0x5C8B10, &_rpMaterialListDeinitialize, PATCH_JUMP);
-InjectHook(0x5C8B70, &_rpMaterialListInitialize, PATCH_JUMP);
-InjectHook(0x5C8B80, &_rpMaterialListGetMaterial, PATCH_JUMP);
-InjectHook(0x5C8B90, &_rpMaterialListAppendMaterial, PATCH_JUMP);
-InjectHook(0x5C8C50, &_rpMaterialListFindMaterialIndex, PATCH_JUMP);
-InjectHook(0x5C8C80, &_rpMaterialListStreamRead, PATCH_JUMP);
-InjectHook(0x5C8FE0, &_rpMeshHeaderCreate, PATCH_JUMP);
-InjectHook(0x5C8FF0, &_rpMeshClose, PATCH_JUMP);
-InjectHook(0x5C9020, &_rpMeshOpen, PATCH_JUMP);
-InjectHook(0x5C9140, &_rpBuildMeshCreate, PATCH_JUMP);
-InjectHook(0x5C9220, &_rpBuildMeshDestroy, PATCH_JUMP);
-InjectHook(0x5C9260, &_rpMeshDestroy, PATCH_JUMP);
-InjectHook(0x5C92A0, &_rpBuildMeshAddTriangle, PATCH_JUMP);
-InjectHook(0x5C9380, &_rpMeshHeaderForAllMeshes, PATCH_JUMP);
-InjectHook(0x5C93C0, &_rpMeshWrite, PATCH_JUMP);
-InjectHook(0x5C9510, &_rpMeshRead, PATCH_JUMP);
-InjectHook(0x5C96E0, &_rpMeshSize, PATCH_JUMP);
-InjectHook(0x5C9730, &RpBuildMeshGenerateDefaultTriStrip, PATCH_JUMP);
-InjectHook(0x5CAE10, &_rpTriListMeshGenerate, PATCH_JUMP);
-InjectHook(0x5CB230, &_rpMeshOptimise, PATCH_JUMP);
-InjectHook(0x5CB2B0, &RpWorldSectorRegisterPlugin, PATCH_JUMP);
-InjectHook(0x5CB2E0, &RpWorldSectorRegisterPluginStream, PATCH_JUMP);
-InjectHook(0x5CB630, &RpWorldSetDefaultSectorPipeline, PATCH_JUMP);
-InjectHook(0x5CB670, &RpAtomicSetDefaultPipeline, PATCH_JUMP);
-InjectHook(0x5CDEE0, &RpHAnimStdKeyFrameToMatrix, PATCH_JUMP);
-InjectHook(0x5CE000, &RpHAnimStdKeyFrameInterpolate, PATCH_JUMP);
-InjectHook(0x5CE420, &RpHAnimStdKeyFrameBlend, PATCH_JUMP);
-InjectHook(0x5CE820, &RpHAnimStdKeyFrameStreamRead, PATCH_JUMP);
-InjectHook(0x5CE8C0, &RpHAnimStdKeyFrameStreamWrite, PATCH_JUMP);
-InjectHook(0x5CE930, &RpHAnimStdKeyFrameStreamGetSize, PATCH_JUMP);
-InjectHook(0x5CE950, &RpHAnimStdKeyFrameMulRecip, PATCH_JUMP);
-InjectHook(0x5CEAB0, &RpHAnimStdKeyFrameAdd, PATCH_JUMP);
-InjectHook(0x5D1070, &RxHeapFree, PATCH_JUMP);
-InjectHook(0x5D1260, &RxHeapAlloc, PATCH_JUMP);
-InjectHook(0x5D14D0, &RxHeapRealloc, PATCH_JUMP);
-InjectHook(0x5D1680, &_rxHeapReset, PATCH_JUMP);
-InjectHook(0x5D16F0, &RxHeapDestroy, PATCH_JUMP);
-InjectHook(0x5D1750, &RxHeapCreate, PATCH_JUMP);
-InjectHook(0x5D1EC0, &RxPipelineNodeFindOutputByName, PATCH_JUMP);
-InjectHook(0x5D1F20, &RxPipelineNodeFindInput, PATCH_JUMP);
-InjectHook(0x5D1F30, &RxPipelineNodeRequestCluster, PATCH_JUMP);
-InjectHook(0x5D1FA0, &RxLockedPipeUnlock, PATCH_JUMP);
-InjectHook(0x5D29F0, &RxPipelineLock, PATCH_JUMP);
-InjectHook(0x5D2B10, &RxPipelineFindNodeByName, PATCH_JUMP);
-InjectHook(0x5D2BA0, &RxLockedPipeAddFragment, PATCH_JUMP);
-InjectHook(0x5D2EE0, &RxLockedPipeAddPath, PATCH_JUMP);
-InjectHook(0x5D31C0, &RxNodeDefinitionGetImmRenderSetup, PATCH_JUMP);
-InjectHook(0x5D35C0, &RxNodeDefinitionGetImmMangleTriangleIndices, PATCH_JUMP);
-InjectHook(0x5D3C60, &RxNodeDefinitionGetCullTriangle, PATCH_JUMP);
-InjectHook(0x5D4F80, &RxNodeDefinitionGetClipTriangle, PATCH_JUMP);
-InjectHook(0x5D51C0, &RxNodeDefinitionGetSubmitTriangle, PATCH_JUMP);
-InjectHook(0x5D5400, &RxNodeDefinitionGetImmInstance, PATCH_JUMP);
-InjectHook(0x5D6000, &RxNodeDefinitionGetTransform, PATCH_JUMP);
-InjectHook(0x5D61C0, &RxNodeDefinitionGetImmStash, PATCH_JUMP);
-InjectHook(0x5D6470, &RxNodeDefinitionGetImmMangleLineIndices, PATCH_JUMP);
-InjectHook(0x5D7230, &RxNodeDefinitionGetClipLine, PATCH_JUMP);
-InjectHook(0x5D74C0, &RxNodeDefinitionGetSubmitLine, PATCH_JUMP);
-InjectHook(0x5D9C90, &_rwD3D8LightsOpen, PATCH_JUMP);
-InjectHook(0x5D9EF0, &_rwD3D8LightsClose, PATCH_JUMP);
-InjectHook(0x5D9F80, &_rwD3D8LightsGlobalEnable, PATCH_JUMP);
-InjectHook(0x5DA210, &_rwD3D8LightLocalEnable, PATCH_JUMP);
-InjectHook(0x5DA450, &_rwD3D8LightsEnable, PATCH_JUMP);
-InjectHook(0x5DAAC0, &RxNodeDefinitionGetD3D8WorldSectorAllInOne, PATCH_JUMP);
-InjectHook(0x5DC500, &RxNodeDefinitionGetD3D8AtomicAllInOne, PATCH_JUMP);
-InjectHook(0x5DCC50, &RxNodeDefinitionGetWorldSectorInstance, PATCH_JUMP);
-InjectHook(0x5DCD80, &RxNodeDefinitionGetWorldSectorEnumerateLights, PATCH_JUMP);
-InjectHook(0x5DD800, &RxNodeDefinitionGetAtomicInstance, PATCH_JUMP);
-InjectHook(0x5DD9B0, &RxNodeDefinitionGetAtomicEnumerateLights, PATCH_JUMP);
-InjectHook(0x5DDAA0, &RxNodeDefinitionGetMaterialScatter, PATCH_JUMP);
-InjectHook(0x5DF040, &RxNodeDefinitionGetLight, PATCH_JUMP);
-InjectHook(0x5DF560, &RxNodeDefinitionGetPostLight, PATCH_JUMP);
-InjectHook(0x5DFC60, &RxD3D8AllInOneSetRenderCallBack, PATCH_JUMP);
-ENDPATCHES
-#endif \ No newline at end of file