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-rw-r--r--src/vehicles/Vehicle.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 49f21c01..8abba646 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -78,7 +78,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_veh_flagD1 = false;
m_veh_flagD2 = false;
m_nGunFiringTime = 0;
- field_214 = 0;
+ m_nTimeBlocked = 0;
bLightsOn = false;
bVehicleColProcessed = false;
m_numPedsUseItAsCover = 0;
@@ -90,8 +90,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_nAlarmState = 0;
m_nDoorLock = CARLOCK_UNLOCKED;
m_nLastWeaponDamage = -1;
- field_220 = 0.0;
- field_21C = field_220;
+ m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f;
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
if(m_audioEntityId)
DMAudio.SetEntityStatus(m_audioEntityId, true);