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authormadmaxoft <github@xoft.cz>2014-07-28 17:09:39 +0200
committermadmaxoft <github@xoft.cz>2014-07-28 17:09:39 +0200
commit1acd03f96f9b1133e1f76d76004f5fcddd0c4788 (patch)
treeb537891a4f872f5c47c8e6331c39f6f6e89ff563
parentcAuthenticator: Added GetUUIDsFromPlayerNames(). (diff)
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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua1
-rw-r--r--src/Bindings/ManualBindings.cpp65
2 files changed, 63 insertions, 3 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index e65da1d16..f29c47338 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -529,6 +529,7 @@ end
GetPlayer = { Params = "", Return = "{{cPlayer|cPlayer}}", Notes = "Returns the player object connected to this client. Note that this may be nil, for example if the player object is not yet spawned." },
GetUniqueID = { Params = "", Return = "number", Notes = "Returns the UniqueID of the client used to identify the client in the server" },
GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data." },
+ GetUUIDsFromPlayerNames = { Params = "PlayerNames", Return = "table", Notes = "(STATIC) Returns a table that contains the map, 'PlayerName' -> 'UUID', for all valid playernames in the input array-table. PlayerNames not recognized will not be set in the returned map. Queries the Mojang servers for the results. <b>WARNING</b>: Do NOT use this function while the server is running. Only use it when the server is starting up (inside the Initialize() method), otherwise you will lag the server severely. <b>NOTE</b>: Mojang API has a limit of 100 names per query and 600 queries per 10 minutes (may change)" },
GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" },
GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" },
HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." },
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index df9687fc0..28ee00b36 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -26,6 +26,7 @@
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../LineBlockTracer.h"
+#include "../Protocol/Authenticator.h"
#include "../WorldStorage/SchematicFileSerializer.h"
#include "../CompositeChat.h"
@@ -2156,6 +2157,63 @@ static int tolua_cClientHandle_SendPluginMessage(lua_State * L)
+static int tolua_cClientHandle_GetUUIDsFromPlayerNames(lua_State * L)
+{
+ cLuaState S(L);
+ if (
+ !S.CheckParamUserTable(1, "cClientHandle") ||
+ !S.CheckParamTable(2) ||
+ !S.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Convert the input table into AStringVector:
+ AStringVector PlayerNames;
+ int NumNames = luaL_getn(L, 2);
+ PlayerNames.reserve(NumNames);
+ for (int i = 1; i <= NumNames; i++)
+ {
+ lua_rawgeti(L, 2, i);
+ AString Name;
+ S.GetStackValue(3, Name);
+ if (!Name.empty())
+ {
+ PlayerNames.push_back(Name);
+ }
+ lua_pop(L, 1);
+ }
+
+ // Push the output table onto the stack:
+ lua_newtable(L); // stack index 3
+
+ // Get the UUIDs:
+ AStringVector UUIDs = cRoot::Get()->GetAuthenticator().GetUUIDsFromPlayerNames(PlayerNames);
+ if (UUIDs.size() != PlayerNames.size())
+ {
+ // A hard error has occured while processing the request, no UUIDs were returned. Return an empty table:
+ return 1;
+ }
+
+ // Convert to output table, PlayerName -> UUID:
+ for (int i = 0; i < NumNames; i++)
+ {
+ if (UUIDs[i].empty())
+ {
+ // No UUID was provided for PlayerName[i], skip it in the resulting table
+ continue;
+ }
+ lua_pushlstring(L, UUIDs[i].c_str(), UUIDs[i].length());
+ lua_setfield(L, 3, PlayerNames[i].c_str());
+ }
+ return 1;
+}
+
+
+
+
+
static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
{
tolua_Error tolua_err;
@@ -3083,9 +3141,10 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cClientHandle");
- tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
- tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
- tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
+ tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
+ tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
+ tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
+ tolua_function(tolua_S, "GetUUIDsFromPlayerNames", tolua_cClientHandle_GetUUIDsFromPlayerNames);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cItemGrid");