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-rw-r--r--src/Items/ItemBoat.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h
index 452d86775..208904130 100644
--- a/src/Items/ItemBoat.h
+++ b/src/Items/ItemBoat.h
@@ -19,15 +19,15 @@ class cItemBoatHandler :
public cItemHandler
{
typedef cItemHandler super;
-
+
public:
cItemBoatHandler(int a_ItemType) :
super(a_ItemType)
{
}
-
-
-
+
+
+
virtual bool OnItemUse(
cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
@@ -44,12 +44,12 @@ public:
public:
Vector3d m_Pos;
bool m_HasFound;
-
+
cCallbacks(void) :
m_HasFound(false)
{
}
-
+
virtual bool OnNextBlock(int a_CBBlockX, int a_CBBlockY, int a_CBBlockZ, BLOCKTYPE a_CBBlockType, NIBBLETYPE a_CBBlockMeta, char a_CBEntryFace) override
{
if (a_CBBlockType != E_BLOCK_AIR)
@@ -61,7 +61,7 @@ public:
return false;
}
} Callbacks;
-
+
cLineBlockTracer Tracer(*a_World, Callbacks);
Vector3d Start(a_Player->GetEyePosition() + a_Player->GetLookVector());
Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5);
@@ -76,7 +76,7 @@ public:
double x = Callbacks.m_Pos.x;
double y = Callbacks.m_Pos.y;
double z = Callbacks.m_Pos.z;
-
+
cBoat * Boat = new cBoat(x + 0.5, y + 1, z + 0.5);
Boat->Initialize(*a_World);