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path: root/src/Items/ItemSpawnEgg.h (follow)
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* adding endermite (#5460)Debucquoy Anthony tonitch2023-09-261-0/+1
* ItemHandler initialisation is a constant expression (#5344)x12xx12x2021-12-021-10/+3
* Vector3 in Handlers (#4680)Mattes D2020-04-211-13/+25
* Add Zombie VillagersBond-0092020-04-101-5/+2
* Implement wither skeletons (#4563)Mat2020-04-041-26/+27
* Bulk clearing of whitespaceLogicParrot2016-02-051-3/+3
* Spawn baby mobshallucino2015-07-161-1/+1
* Placing a fluid from bucket calls plugin hooks.Mattes D2015-04-141-1/+5
* Changed cEntity::m_UniqueID to UInt32.Mattes D2015-03-211-1/+1
* Added RabbitsMasy982014-12-201-0/+1
* Added Entity GuardianMasy982014-12-181-0/+1
* Added first test to show the object can be createdTycho2014-09-171-28/+28
* Added a sanitizer for Spawn egg damage value.madmaxoft2014-05-021-1/+39
* Improved Type safety of eBlockFaceTycho2014-02-041-1/+1
* Spawn eggs use IsGameMode()Tiger Wang2013-12-061-2/+2
* Moved source to srcAlexander Harkness2013-11-241-0/+52