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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-19 01:21:04 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-19 01:21:04 +0100 |
commit | 8d1996833bd73271ca14a3df46633d9b2ed13052 (patch) | |
tree | daedb1622096e5bb6b8b9ec15882769b827506e1 /src/core/AnimViewer.cpp | |
parent | get rid of all PED_SKIN defines (diff) | |
parent | little cleanup of templates (diff) | |
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Diffstat (limited to 'src/core/AnimViewer.cpp')
-rw-r--r-- | src/core/AnimViewer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp index 8b798268..30050624 100644 --- a/src/core/AnimViewer.cpp +++ b/src/core/AnimViewer.cpp @@ -47,7 +47,7 @@ CEntity *CAnimViewer::pTarget = nil; void CAnimViewer::Render(void) { if (pTarget) { -// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f); +// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f); // Only on Mobile if (pTarget) { #ifdef FIX_BUGS if(pTarget->IsPed()) @@ -113,7 +113,7 @@ CAnimViewer::Initialise(void) { CTimeCycle::Initialise(); CCarCtrl::Init(); CPlayerPed *player = new CPlayerPed(); - player->SetPosition(0.0f, 0.0f, 0.0f); + player->SetPosition(0.0f, 0.0f, 0.0f); // This is 1000.f for all axes on Xbox, but 0.f on mobile? CWorld::Players[0].m_pPed = player; CDraw::SetFOV(120.0f); CDraw::ms_fLODDistance = 500.0f; |