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authorNikolay Korolev <nickvnuk@gmail.com>2019-11-09 14:44:36 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2019-11-09 14:44:36 +0100
commit5ef291ddf27aed2c27b39c3c30a9d5d27f7548b9 (patch)
tree710f5904ec705a30d64a568ce5f3ede0e2d91690 /src/core/CutsceneMgr.cpp
parentscript stubs (diff)
parentFix link to config.h in readme (diff)
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Diffstat (limited to 'src/core/CutsceneMgr.cpp')
-rw-r--r--src/core/CutsceneMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp
index f147e8c9..fa322242 100644
--- a/src/core/CutsceneMgr.cpp
+++ b/src/core/CutsceneMgr.cpp
@@ -411,7 +411,7 @@ CCutsceneMgr::Update(void)
if (CPad::GetPad(0)->GetCrossJustDown()
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|| CPad::GetPad(0)->GetLeftMouseJustDown()
- || CPad::GetPad(0)->GetPadEnterJustDown() || CPad::GetPad(0)->GetEnterJustDown() // NOTE: In original code it's a single CPad method
+ || CPad::GetPad(0)->GetEnterJustDown()
|| CPad::GetPad(0)->GetCharJustDown(VK_SPACE))
FinishCutscene();
}