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authorSergeanur <s.anureev@yandex.ua>2020-04-17 15:31:11 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-17 15:31:11 +0200
commit599164006a9e7eb7328fc194c9bae1acbb2c887d (patch)
treec4dc5a5e2bf370e74ffc8ab4b9220ea6e066e952 /src/core/World.cpp
parentMerge remote-tracking branch 'samler/world' into Standalone (diff)
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Diffstat (limited to 'src/core/World.cpp')
-rw-r--r--src/core/World.cpp57
1 files changed, 14 insertions, 43 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp
index c9e3c11f..eacb3404 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -27,28 +27,28 @@
#include "Vehicle.h"
#include "WaterLevel.h"
#include "common.h"
-#include "patcher.h"
+
#define OBJECT_REPOSITION_OFFSET_Z 2.0f
CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS];
-CPtrList *CWorld::ms_bigBuildingsList = (CPtrList *)0x6FAB60;
-CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList *)0x8F433C;
-CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector(*)[NUMSECTORS_Y])0x665608;
-uint16 &CWorld::ms_nCurrentScanCode = *(uint16 *)0x95CC64;
+CPtrList CWorld::ms_bigBuildingsList[4];// = (CPtrList*)0x6FAB60;
+CPtrList CWorld::ms_listMovingEntityPtrs;// = *(CPtrList*)0x8F433C;
+CSector CWorld::ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];// = (CSector (*)[NUMSECTORS_Y])0x665608;
+uint16 CWorld::ms_nCurrentScanCode;// = *(uint16*)0x95CC64;
-uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61;
+uint8 CWorld::PlayerInFocus;// = *(uint8 *)0x95CD61;
CPlayerInfo CWorld::Players[NUMPLAYERS];
-bool &CWorld::bNoMoreCollisionTorque = *(bool *)0x95CDCC;
-CEntity *&CWorld::pIgnoreEntity = *(CEntity **)0x8F6494;
-bool &CWorld::bIncludeDeadPeds = *(bool *)0x95CD8F;
-bool &CWorld::bSecondShift = *(bool *)0x95CD54;
-bool &CWorld::bForceProcessControl = *(bool *)0x95CD6C;
-bool &CWorld::bProcessCutsceneOnly = *(bool *)0x95CD8B;
+bool CWorld::bNoMoreCollisionTorque;// = *(bool*)0x95CDCC;
+CEntity *CWorld::pIgnoreEntity;// = *(CEntity**)0x8F6494;
+bool CWorld::bIncludeDeadPeds;// = *(bool*)0x95CD8F;
+bool CWorld::bSecondShift;// = *(bool*)0x95CD54;
+bool CWorld::bForceProcessControl;// = *(bool*)0x95CD6C;
+bool CWorld::bProcessCutsceneOnly;// = *(bool*)0x95CD8B;
-bool &CWorld::bDoingCarCollisions = *(bool *)0x95CD8C;
-bool &CWorld::bIncludeCarTyres = *(bool *)0x95CDAA;
+bool CWorld::bDoingCarCollisions;// = *(bool*)0x95CD8C;
+bool CWorld::bIncludeCarTyres;// = *(bool*)0x95CDAA;
void
CWorld::Initialise()
@@ -2215,32 +2215,3 @@ CWorld::UseDetonator(CEntity *pEntity)
}
}
}
-
-STARTPATCHES
- InjectHook(0x4AE930, CWorld::Add, PATCH_JUMP);
- InjectHook(0x4AE9D0, CWorld::Remove, PATCH_JUMP);
- InjectHook(0x4B1F60, CWorld::ClearScanCodes, PATCH_JUMP);
- InjectHook(0x4AF970, CWorld::ProcessLineOfSight, PATCH_JUMP);
- InjectHook(0x4B0A80, CWorld::ProcessLineOfSightSector, PATCH_JUMP);
- InjectHook(0x4B0C70, CWorld::ProcessLineOfSightSectorList, PATCH_JUMP);
- InjectHook(0x4B0DE0, CWorld::ProcessVerticalLine, PATCH_JUMP);
- InjectHook(0x4B0EF0, CWorld::ProcessVerticalLineSector, PATCH_JUMP);
- InjectHook(0x4B1090, CWorld::ProcessVerticalLineSectorList, PATCH_JUMP);
- InjectHook(0x4AEAA0, CWorld::GetIsLineOfSightClear, PATCH_JUMP);
- InjectHook(0x4B2000, CWorld::GetIsLineOfSightSectorClear, PATCH_JUMP);
- InjectHook(0x4B2160, CWorld::GetIsLineOfSightSectorListClear, PATCH_JUMP);
-
- InjectHook(0x4B2200, CWorld::FindObjectsInRange, PATCH_JUMP);
- InjectHook(0x4B2540, CWorld::FindObjectsInRangeSectorList, PATCH_JUMP);
- InjectHook(0x4B4AC0, CWorld::TestSphereAgainstSectorList, PATCH_JUMP);
- InjectHook(0x4B4710, CWorld::TestSphereAgainstWorld, PATCH_JUMP);
- InjectHook(0x4B3A80, CWorld::FindGroundZForCoord, PATCH_JUMP);
- InjectHook(0x4B3AE0, CWorld::FindGroundZFor3DCoord, PATCH_JUMP);
- InjectHook(0x4B3B50, CWorld::FindRoofZFor3DCoord, PATCH_JUMP);
-
- InjectHook(0x4B5BC0, CWorld::StopAllLawEnforcersInTheirTracks, PATCH_JUMP);
- InjectHook(0x4B53F0, CWorld::SetAllCarsCanBeDamaged, PATCH_JUMP);
- InjectHook(0x4B5460, CWorld::ExtinguishAllCarFiresInArea, PATCH_JUMP);
-
- InjectHook(0x4B1A60, CWorld::Process, PATCH_JUMP);
-ENDPATCHES