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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-06 18:26:04 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-06 18:26:04 +0200 |
commit | b991fd9766c77354454c76c906f7806680605500 (patch) | |
tree | f7425645eb83088646a72b713cd08a665947650e /src/core/re3.cpp | |
parent | Implement Init for Stats (diff) | |
parent | fixed look behind bug (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 46 |
1 files changed, 36 insertions, 10 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 6f0a4682..6d4ff252 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -20,12 +20,10 @@ #include "debugmenu_public.h" #include "Particle.h" #include "Console.h" +#include "Debug.h" -#include <vector> #include <list> -std::vector<int32> usedAddresses; - void **rwengine = *(void***)0x5A10E1; DebugMenuAPI gDebugMenuAPI; @@ -114,13 +112,16 @@ SpawnCar(int id) CStreaming::LoadAllRequestedModels(false); if(CStreaming::HasModelLoaded(id)){ playerpos = FindPlayerCoors(); - int node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false); - if(node < 0) - return; + int node; + if(!CModelInfo::IsBoatModel(id)){ + node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false); + if(node < 0) + return; + } CVehicle *v; if(CModelInfo::IsBoatModel(id)) - return; + v = new CBoat(id, RANDOM_VEHICLE); else v = new CAutomobile(id, RANDOM_VEHICLE); @@ -130,7 +131,11 @@ SpawnCar(int id) if(carCol2) DebugMenuEntrySetAddress(carCol2, &v->m_currentColour2); - v->GetPosition() = ThePaths.m_pathNodes[node].pos; + if(CModelInfo::IsBoatModel(id)) + v->GetPosition() = TheCamera.GetPosition() + TheCamera.GetForward()*15.0f; + else + v->GetPosition() = ThePaths.m_pathNodes[node].pos; + v->GetPosition().z += 4.0f; v->SetOrientation(0.0f, 0.0f, 3.49f); v->m_status = STATUS_ABANDONED; @@ -197,6 +202,12 @@ PlaceOnRoad(void) ((CAutomobile*)veh)->PlaceOnRoadProperly(); } +static void +ResetCamStatics(void) +{ + TheCamera.Cams[TheCamera.ActiveCam].ResetStatics = true; +} + static const char *carnames[] = { "landstal", "idaho", "stinger", "linerun", "peren", "sentinel", "patriot", "firetruk", "trash", "stretch", "manana", "infernus", "blista", "pony", "mule", "cheetah", "ambulan", "fbicar", "moonbeam", "esperant", "taxi", "kuruma", "bobcat", "mrwhoop", "bfinject", "corpse", "police", "enforcer", @@ -358,7 +369,21 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); - + + extern bool PrintDebugCode; + extern int16 &DebugCamMode; + DebugMenuAddVarBool8("Cam", "Use mouse Cam", (int8*)&CCamera::m_bUseMouse3rdPerson, nil); +#ifdef FREE_CAM + DebugMenuAddVarBool8("Cam", "Free Cam", (int8*)&CCamera::bFreeCam, nil); +#endif + DebugMenuAddVarBool8("Cam", "Print Debug Code", (int8*)&PrintDebugCode, nil); + DebugMenuAddVar("Cam", "Cam Mode", &DebugCamMode, nil, 1, 0, CCam::MODE_EDITOR, nil); + DebugMenuAddCmd("Cam", "Normal", []() { DebugCamMode = 0; }); + DebugMenuAddCmd("Cam", "Follow Ped With Bind", []() { DebugCamMode = CCam::MODE_FOLLOW_PED_WITH_BIND; }); + DebugMenuAddCmd("Cam", "Reaction", []() { DebugCamMode = CCam::MODE_REACTION; }); + DebugMenuAddCmd("Cam", "Chris", []() { DebugCamMode = CCam::MODE_CHRIS; }); + DebugMenuAddCmd("Cam", "Reset Statics", ResetCamStatics); + CTweakVars::AddDBG("Debug"); } } @@ -433,7 +458,8 @@ void re3_debug(const char *format, ...) vsprintf_s(re3_buff, re3_buffsize, format, va); va_end(va); - printf("%s", re3_buff); +// printf("%s", re3_buff); + CDebug::DebugAddText(re3_buff); } void re3_trace(const char *filename, unsigned int lineno, const char *func, const char *format, ...) |