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authorFire_Head <Fire-Head@users.noreply.github.com>2020-12-29 18:51:37 +0100
committerGitHub <noreply@github.com>2020-12-29 18:51:37 +0100
commit89e27093040067ca80ce2e174c19427222167e8e (patch)
treebf4183a78beb0c3e747fbc1f6a8c4f3c1e114d5c /src/core
parentmaster gxt (diff)
parentReorder CEntity functions into their original order (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Camera.cpp4
-rw-r--r--src/core/CdStream.cpp4
-rw-r--r--src/core/ControllerConfig.cpp89
-rw-r--r--src/core/ControllerConfig.h4
-rw-r--r--src/core/EventList.cpp4
-rw-r--r--src/core/EventList.h2
-rw-r--r--src/core/FileLoader.cpp100
-rw-r--r--src/core/FileMgr.cpp14
-rw-r--r--src/core/FileMgr.h6
-rw-r--r--src/core/Fire.cpp9
-rw-r--r--src/core/Frontend.cpp43
-rw-r--r--src/core/Game.cpp6
-rw-r--r--src/core/General.h9
-rw-r--r--src/core/MenuScreensCustom.cpp19
-rw-r--r--src/core/References.cpp60
-rw-r--r--src/core/Streaming.h8
-rw-r--r--src/core/World.cpp14
-rw-r--r--src/core/common.h5
-rw-r--r--src/core/config.h13
-rw-r--r--src/core/main.cpp8
-rw-r--r--src/core/re3.cpp26
21 files changed, 338 insertions, 109 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 1f498102..b46bd2da 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -2986,12 +2986,12 @@ CCamera::LoadTrainCamNodes(char const *name)
char token[16] = { 0 };
char filename[16] = { 0 };
uint8 *buf;
- size_t bufpos = 0;
+ ssize_t bufpos = 0;
int field = 0;
int tokpos = 0;
char c;
int i;
- size_t len;
+ ssize_t len;
strcpy(filename, name);
len = (int)strlen(filename);
diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp
index f987dea5..4bb31ea4 100644
--- a/src/core/CdStream.cpp
+++ b/src/core/CdStream.cpp
@@ -73,7 +73,11 @@ CdStreamInitThread(void)
gChannelRequestQ.size = gNumChannels + 1;
ASSERT(gChannelRequestQ.items != nil );
+#ifdef FIX_BUGS
+ gCdStreamSema = CreateSemaphore(nil, 0, 5, nil);
+#else
gCdStreamSema = CreateSemaphore(nil, 0, 5, "CdStream");
+#endif
if ( gCdStreamSema == nil )
{
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index cadba7f2..bf4893ea 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -132,6 +132,10 @@ void CControllerConfigManager::LoadSettings(int32 file)
{
bool bValid = true;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ bool skipVehicleFireWeapon = false;
+#endif
+
if (file)
{
char buff[29];
@@ -139,18 +143,55 @@ void CControllerConfigManager::LoadSettings(int32 file)
if (!strncmp(buff, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1))
bValid = false;
- else
+ else {
CFileMgr::Seek(file, 0, 0);
+
+#ifdef BIND_VEHICLE_FIREWEAPON
+ // HACK!
+ // All of this is hacky as fuck.
+ // We are checking the file size to read the .set file correctly.
+ // But because .set file is opened in text mode we have to read
+ // the WHOLE file to get the size we should be working with.
+ // Joy, ain't it?
+ char tempBuf[0x1000];
+ size_t fileSize = 0, blockSize;
+ do
+ {
+ blockSize = CFileMgr::Read(file, tempBuf, sizeof(tempBuf));
+ fileSize += blockSize;
+ } while (blockSize == sizeof(tempBuf));
+
+ CFileMgr::Seek(file, 0, 0);
+
+ if (fileSize == 0x671)
+ skipVehicleFireWeapon = true;
+#endif
+ }
}
if (bValid)
{
ControlsManager.MakeControllerActionsBlank();
+#ifdef BIND_VEHICLE_FIREWEAPON
+ // Set the default settings of VEHICLE_FIREWEAPON
+ if (skipVehicleFireWeapon) {
+ SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, rsPADINS, KEYBOARD);
+ SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
+ if (m_bMouseAssociated)
+ SetMouseButtonAssociatedWithAction(VEHICLE_FIREWEAPON, 1);
+ }
+#endif
+
for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++)
{
for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++)
{
+#ifdef BIND_VEHICLE_FIREWEAPON
+ // Skip file read
+ if (skipVehicleFireWeapon && j == VEHICLE_FIREWEAPON)
+ continue;
+#endif
CFileMgr::Read(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind));
}
}
@@ -1718,6 +1759,52 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi
#undef CLEAR_ACTION_IF_NEEDED
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+#define CHECK_ACTION(action) \
+if (key == GetControllerKeyAssociatedWithAction(action, type))\
+ return true;
+
+bool CControllerConfigManager::IsAnyVehicleActionAssignedToMouseKey(int32 key)
+{
+ const eControllerType type = MOUSE;
+ if (!GetIsKeyBlank(key, type))
+ {
+#ifdef BIND_VEHICLE_FIREWEAPON
+ CHECK_ACTION(VEHICLE_FIREWEAPON);
+#endif
+ CHECK_ACTION(VEHICLE_LOOKBEHIND);
+ CHECK_ACTION(VEHICLE_LOOKLEFT);
+ CHECK_ACTION(VEHICLE_LOOKRIGHT);
+ CHECK_ACTION(VEHICLE_LOOKBEHIND); // note: duplicate
+ CHECK_ACTION(VEHICLE_HORN);
+ CHECK_ACTION(VEHICLE_HANDBRAKE);
+ CHECK_ACTION(VEHICLE_ACCELERATE);
+ CHECK_ACTION(VEHICLE_BRAKE);
+ CHECK_ACTION(VEHICLE_CHANGE_RADIO_STATION);
+ CHECK_ACTION(TOGGLE_SUBMISSIONS);
+ CHECK_ACTION(VEHICLE_TURRETLEFT);
+ CHECK_ACTION(VEHICLE_TURRETRIGHT);
+ CHECK_ACTION(VEHICLE_TURRETUP);
+ CHECK_ACTION(VEHICLE_TURRETDOWN);
+ CHECK_ACTION(VEHICLE_ENTER_EXIT);
+ CHECK_ACTION(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
+#ifndef BIND_VEHICLE_FIREWEAPON
+ CHECK_ACTION(PED_FIREWEAPON);
+#endif
+ CHECK_ACTION(GO_LEFT);
+ CHECK_ACTION(GO_RIGHT);
+ CHECK_ACTION(NETWORK_TALK);
+ CHECK_ACTION(SWITCH_DEBUG_CAM_ON);
+ CHECK_ACTION(TOGGLE_DPAD);
+ CHECK_ACTION(TAKE_SCREEN_SHOT);
+ CHECK_ACTION(SHOW_MOUSE_POINTER_TOGGLE);
+ }
+ return false;
+}
+
+#undef CHECK_ACTION
+#endif
+
void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
{
if (!GetIsKeyBlank(key, type))
diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h
index 92017a93..d3c2293d 100644
--- a/src/core/ControllerConfig.h
+++ b/src/core/ControllerConfig.h
@@ -188,6 +188,10 @@ public:
void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type);
void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type);
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ bool IsAnyVehicleActionAssignedToMouseKey(int32 key);
+#endif
+
bool GetIsKeyBlank(int32 key, eControllerType type);
e_ControllerActionType GetActionType(e_ControllerAction action);
diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp
index 8d69ba78..93f72d4e 100644
--- a/src/core/EventList.cpp
+++ b/src/core/EventList.cpp
@@ -120,7 +120,7 @@ CEventList::RegisterEvent(eEventType type, eEventEntity entityType, CEntity *ent
}
if(criminal == FindPlayerPed())
- ReportCrimeForEvent(type, (uintptr)ent, copsDontCare);
+ ReportCrimeForEvent(type, (intptr)ent, copsDontCare);
}
void
@@ -198,7 +198,7 @@ CEventList::FindClosestEvent(eEventType type, CVector posn, int32 *event)
}
void
-CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCare)
+CEventList::ReportCrimeForEvent(eEventType type, intptr crimeId, bool copsDontCare)
{
eCrimeType crime;
switch(type){
diff --git a/src/core/EventList.h b/src/core/EventList.h
index 8840afc4..4ced3a83 100644
--- a/src/core/EventList.h
+++ b/src/core/EventList.h
@@ -59,7 +59,7 @@ public:
static bool GetEvent(eEventType type, int32 *event);
static void ClearEvent(int32 event);
static bool FindClosestEvent(eEventType type, CVector posn, int32 *event);
- static void ReportCrimeForEvent(eEventType type, int32, bool);
+ static void ReportCrimeForEvent(eEventType type, intptr, bool);
};
extern CEvent gaEvent[NUMEVENTS]; \ No newline at end of file
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index ac488dc9..926512b9 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -72,7 +72,11 @@ CFileLoader::LoadLevel(const char *filename)
if(*line == '#')
continue;
- if(strncmp(line, "EXIT", 9) == 0) // BUG: 9?
+#ifdef FIX_BUGS
+ if(strncmp(line, "EXIT", 4) == 0)
+#else
+ if(strncmp(line, "EXIT", 9) == 0)
+#endif
break;
if(strncmp(line, "IMAGEPATH", 9) == 0){
@@ -191,7 +195,7 @@ CFileLoader::LoadTexDictionary(const char *filename)
struct ColHeader
{
- char ident[4];
+ uint32 ident;
uint32 size;
};
@@ -209,7 +213,7 @@ CFileLoader::LoadCollisionFile(const char *filename)
fd = CFileMgr::OpenFile(filename, "rb");
while(CFileMgr::Read(fd, (char*)&header, sizeof(header))){
- assert(strncmp(header.ident, "COLL", 4) == 0);
+ assert(header.ident == 'LLOC');
CFileMgr::Read(fd, (char*)work_buff, header.size);
memcpy(modelname, work_buff, 24);
@@ -863,6 +867,9 @@ CFileLoader::AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src)
RwTexDictionaryForAllTextures(src, MoveTexturesCB, dst);
}
+#define isLine3(l, a, b, c) ((l[0] == a) && (l[1] == b) && (l[2] == c))
+#define isLine4(l, a, b, c, d) ((l[0] == a) && (l[1] == b) && (l[2] == c) && (l[3] == d))
+
void
CFileLoader::LoadObjectTypes(const char *filename)
{
@@ -896,18 +903,18 @@ CFileLoader::LoadObjectTypes(const char *filename)
continue;
if(section == NONE){
- if(strncmp(line, "objs", 4) == 0) section = OBJS;
- else if(strncmp(line, "tobj", 4) == 0) section = TOBJ;
- else if(strncmp(line, "hier", 4) == 0) section = HIER;
- else if(strncmp(line, "cars", 4) == 0) section = CARS;
- else if(strncmp(line, "peds", 4) == 0) section = PEDS;
- else if(strncmp(line, "path", 4) == 0) section = PATH;
- else if(strncmp(line, "2dfx", 4) == 0) section = TWODFX;
- }else if(strncmp(line, "end", 3) == 0){
+ if(isLine4(line, 'o','b','j','s')) section = OBJS;
+ else if(isLine4(line, 't','o','b','j')) section = TOBJ;
+ else if(isLine4(line, 'h','i','e','r')) section = HIER;
+ else if(isLine4(line, 'c','a','r','s')) section = CARS;
+ else if(isLine4(line, 'p','e','d','s')) section = PEDS;
+ else if(isLine4(line, 'p','a','t','h')) section = PATH;
+ else if(isLine4(line, '2','d','f','x')) section = TWODFX;
+ }else if(isLine3(line, 'e','n','d')){
section = section == MLO ? OBJS : NONE;
}else switch(section){
case OBJS:
- if(strncmp(line, "sta", 3) == 0)
+ if(isLine3(line, 's','t','a'))
mlo = LoadMLO(line);
else
LoadObject(line);
@@ -930,9 +937,9 @@ CFileLoader::LoadObjectTypes(const char *filename)
case PATH:
if(pathIndex == -1){
id = LoadPathHeader(line, pathTypeStr);
- if(strncmp(pathTypeStr, "ped", 4) == 0)
+ if(strcmp(pathTypeStr, "ped") == 0)
pathType = 1;
- else if(strncmp(pathTypeStr, "car", 4) == 0)
+ else if(strcmp(pathTypeStr, "car") == 0)
pathType = 0;
pathIndex = 0;
}else{
@@ -1173,21 +1180,21 @@ CFileLoader::LoadVehicleObject(const char *line)
mi->m_level = level;
mi->m_compRules = comprules;
- if(strncmp(type, "car", 4) == 0){
+ if(strcmp(type, "car") == 0){
mi->m_wheelId = misc;
mi->m_wheelScale = wheelScale;
mi->m_vehicleType = VEHICLE_TYPE_CAR;
- }else if(strncmp(type, "boat", 5) == 0){
+ }else if(strcmp(type, "boat") == 0){
mi->m_vehicleType = VEHICLE_TYPE_BOAT;
- }else if(strncmp(type, "train", 6) == 0){
+ }else if(strcmp(type, "train") == 0){
mi->m_vehicleType = VEHICLE_TYPE_TRAIN;
- }else if(strncmp(type, "heli", 5) == 0){
+ }else if(strcmp(type, "heli") == 0){
mi->m_vehicleType = VEHICLE_TYPE_HELI;
- }else if(strncmp(type, "plane", 6) == 0){
+ }else if(strcmp(type, "plane") == 0){
mi->m_planeLodId = misc;
mi->m_wheelScale = 1.0f;
mi->m_vehicleType = VEHICLE_TYPE_PLANE;
- }else if(strncmp(type, "bike", 5) == 0){
+ }else if(strcmp(type, "bike") == 0){
mi->m_bikeSteerAngle = misc;
mi->m_wheelScale = wheelScale;
mi->m_vehicleType = VEHICLE_TYPE_BIKE;
@@ -1197,31 +1204,31 @@ CFileLoader::LoadVehicleObject(const char *line)
mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId);
// Well this is kinda dumb....
- if(strncmp(vehclass, "poorfamily", 11) == 0){
+ if(strcmp(vehclass, "poorfamily") == 0){
mi->m_vehicleClass = CCarCtrl::POOR;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::POOR);
- }else if(strncmp(vehclass, "richfamily", 11) == 0){
+ }else if(strcmp(vehclass, "richfamily") == 0){
mi->m_vehicleClass = CCarCtrl::RICH;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::RICH);
- }else if(strncmp(vehclass, "executive", 10) == 0){
+ }else if(strcmp(vehclass, "executive") == 0){
mi->m_vehicleClass = CCarCtrl::EXEC;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::EXEC);
- }else if(strncmp(vehclass, "worker", 7) == 0){
+ }else if(strcmp(vehclass, "worker") == 0){
mi->m_vehicleClass = CCarCtrl::WORKER;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::WORKER);
- }else if(strncmp(vehclass, "special", 8) == 0){
+ }else if(strcmp(vehclass, "special") == 0){
mi->m_vehicleClass = CCarCtrl::SPECIAL;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::SPECIAL);
- }else if(strncmp(vehclass, "big", 4) == 0){
+ }else if(strcmp(vehclass, "big") == 0){
mi->m_vehicleClass = CCarCtrl::BIG;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::BIG);
- }else if(strncmp(vehclass, "taxi", 5) == 0){
+ }else if(strcmp(vehclass, "taxi") == 0){
mi->m_vehicleClass = CCarCtrl::TAXI;
while(frequency-- > 0)
CCarCtrl::AddToCarArray(id, CCarCtrl::TAXI);
@@ -1402,12 +1409,12 @@ CFileLoader::LoadScene(const char *filename)
continue;
if(section == NONE){
- if(strncmp(line, "inst", 4) == 0) section = INST;
- else if(strncmp(line, "zone", 4) == 0) section = ZONE;
- else if(strncmp(line, "cull", 4) == 0) section = CULL;
- else if(strncmp(line, "pick", 4) == 0) section = PICK;
- else if(strncmp(line, "path", 4) == 0) section = PATH;
- }else if(strncmp(line, "end", 3) == 0){
+ if(isLine4(line, 'i','n','s','t')) section = INST;
+ else if(isLine4(line, 'z','o','n','e')) section = ZONE;
+ else if(isLine4(line, 'c','u','l','l')) section = CULL;
+ else if(isLine4(line, 'p','i','c','k')) section = PICK;
+ else if(isLine4(line, 'p','a','t','h')) section = PATH;
+ }else if(isLine3(line, 'e','n','d')){
section = NONE;
}else switch(section){
case INST:
@@ -1427,6 +1434,7 @@ CFileLoader::LoadScene(const char *filename)
// unfinished in the game
if(pathIndex == -1){
LoadPathHeader(line, pathTypeStr);
+ strcmp(pathTypeStr, "ped");
// type not set
pathIndex = 0;
}else{
@@ -1564,8 +1572,8 @@ CFileLoader::LoadMapZones(const char *filename)
continue;
if(section == NONE){
- if(strncmp(line, "zone", 4) == 0) section = ZONE;
- }else if(strncmp(line, "end", 3) == 0){
+ if(isLine4(line, 'z','o','n','e')) section = ZONE;
+ }else if(isLine3(line, 'e','n','d')){
section = NONE;
}else switch(section){
case ZONE: {
@@ -1607,20 +1615,20 @@ CFileLoader::ReloadPaths(const char *filename)
continue;
if (section == NONE) {
- if (strncmp(line, "path", 4) == 0) {
+ if (isLine4(line, 'p','a','t','h')) {
section = PATH;
ThePaths.AllocatePathFindInfoMem(4500);
}
- } else if (strncmp(line, "end", 3) == 0) {
+ } else if (isLine3(line, 'e','n','d')) {
section = NONE;
} else {
switch (section) {
case PATH:
if (pathIndex == -1) {
id = LoadPathHeader(line, pathTypeStr);
- if (strncmp(pathTypeStr, "ped", 4) == 0)
+ if (strcmp(pathTypeStr, "ped") == 0)
pathType = 1;
- else if (strncmp(pathTypeStr, "car", 4) == 0)
+ else if (strcmp(pathTypeStr, "car") == 0)
pathType = 0;
pathIndex = 0;
} else {
@@ -1663,10 +1671,10 @@ CFileLoader::ReloadObjectTypes(const char *filename)
continue;
if (section == NONE) {
- if (strncmp(line, "objs", 4) == 0) section = OBJS;
- else if (strncmp(line, "tobj", 4) == 0) section = TOBJ;
- else if (strncmp(line, "2dfx", 4) == 0) section = TWODFX;
- } else if (strncmp(line, "end", 3) == 0) {
+ if (isLine4(line, 'o','b','j','s')) section = OBJS;
+ else if (isLine4(line, 't','o','b','j')) section = TOBJ;
+ else if (isLine4(line, '2','d','f','x')) section = TWODFX;
+ } else if (isLine3(line, 'e','n','d')) {
section = NONE;
} else {
switch (section) {
@@ -1738,7 +1746,11 @@ CFileLoader::ReLoadScene(const char *filename)
if (*line == '#')
continue;
- if (strncmp(line, "EXIT", 9) == 0) // BUG: 9?
+#ifdef FIX_BUGS
+ if (strncmp(line, "EXIT", 4) == 0)
+#else
+ if (strncmp(line, "EXIT", 9) == 0)
+#endif
break;
if (strncmp(line, "IDE", 3) == 0) {
diff --git a/src/core/FileMgr.cpp b/src/core/FileMgr.cpp
index 6e6a8efc..99923ddf 100644
--- a/src/core/FileMgr.cpp
+++ b/src/core/FileMgr.cpp
@@ -240,20 +240,22 @@ CFileMgr::SetDirMyDocuments(void)
mychdir(_psGetUserFilesFolder());
}
-size_t
+ssize_t
CFileMgr::LoadFile(const char *file, uint8 *buf, int unused, const char *mode)
{
int fd;
- size_t n, len;
+ ssize_t n, len;
fd = myfopen(file, mode);
if(fd == 0)
- return 0;
+ return -1;
len = 0;
do{
n = myfread(buf + len, 1, 0x4000, fd);
- if(n < 0)
+#ifndef FIX_BUGS
+ if (n < 0)
return -1;
+#endif
len += n;
}while(n == 0x4000);
buf[len] = 0;
@@ -274,13 +276,13 @@ CFileMgr::OpenFileForWriting(const char *file)
}
size_t
-CFileMgr::Read(int fd, const char *buf, int len)
+CFileMgr::Read(int fd, const char *buf, ssize_t len)
{
return myfread((void*)buf, 1, len, fd);
}
size_t
-CFileMgr::Write(int fd, const char *buf, int len)
+CFileMgr::Write(int fd, const char *buf, ssize_t len)
{
return myfwrite((void*)buf, 1, len, fd);
}
diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h
index 4734720e..98a78360 100644
--- a/src/core/FileMgr.h
+++ b/src/core/FileMgr.h
@@ -9,12 +9,12 @@ public:
static void ChangeDir(const char *dir);
static void SetDir(const char *dir);
static void SetDirMyDocuments(void);
- static size_t LoadFile(const char *file, uint8 *buf, int unused, const char *mode);
+ static ssize_t LoadFile(const char *file, uint8 *buf, int unused, const char *mode);
static int OpenFile(const char *file, const char *mode);
static int OpenFile(const char *file) { return OpenFile(file, "rb"); }
static int OpenFileForWriting(const char *file);
- static size_t Read(int fd, const char *buf, int len);
- static size_t Write(int fd, const char *buf, int len);
+ static size_t Read(int fd, const char *buf, ssize_t len);
+ static size_t Write(int fd, const char *buf, ssize_t len);
static bool Seek(int fd, int offset, int whence);
static bool ReadLine(int fd, char *buf, int len);
static int CloseFile(int fd);
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 2c57c066..984b21bb 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -43,7 +43,7 @@ CFire::ProcessFire(void)
float fDamagePlayer;
float fDamagePeds;
float fDamageVehicle;
- int8 nRandNumber;
+ int16 nRandNumber;
float fGreen;
float fRed;
CVector lightpos;
@@ -135,11 +135,10 @@ CFire::ProcessFire(void)
CShadows::StoreStaticShadow((uintptr)this, SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &lightpos, 7.0f, 0.0f, 0.0f, -7.0f, 0, nRandNumber / 2,
nRandNumber / 2, 0, 10.0f, 1.0f, 40.0f, 0, 0.0f);
}
- fGreen = nRandNumber / 128;
- fRed = nRandNumber / 128;
+ fGreen = nRandNumber / 128.f;
+ fRed = nRandNumber / 128.f;
- CPointLights::AddLight(0, m_vecPos, CVector(0.0f, 0.0f, 0.0f),
- 12.0f, fRed, fGreen, 0, 0, 0);
+ CPointLights::AddLight(CPointLights::LIGHT_POINT, m_vecPos, CVector(0.0f, 0.0f, 0.0f), 12.0f, fRed, fGreen, 0, 0, 0);
} else {
Extinguish();
}
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index e8cc43f1..a6edd444 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -174,7 +174,12 @@ bool CMenuManager::m_PrefsAllowNastyGame = true;
bool CMenuManager::m_bStartUpFrontEndRequested;
bool CMenuManager::m_bShutDownFrontEndRequested;
+#ifdef ASPECT_RATIO_SCALE
+int8 CMenuManager::m_PrefsUseWideScreen = AR_AUTO;
+#else
int8 CMenuManager::m_PrefsUseWideScreen;
+#endif
+
int8 CMenuManager::m_PrefsRadioStation;
int32 CMenuManager::m_PrefsBrightness = 256;
float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale;
@@ -921,7 +926,11 @@ CMenuManager::CheckSliderMovement(int value)
case MENUACTION_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
+#ifdef FIX_BUGS
+ TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl + 0.0005f;
+#else
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
+#endif
break;
default:
return;
@@ -1318,7 +1327,7 @@ CMenuManager::Draw()
#endif
// Hide back button
#ifdef PS2_LIKE_MENU
- if ((i == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i+1].m_EntryName[0] == '\0') && strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEDS_TB", 8) == 0)
+ if ((i == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i+1].m_EntryName[0] == '\0') && strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEDS_TB") == 0)
break;
#endif
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
@@ -1624,7 +1633,7 @@ CMenuManager::Draw()
// Hide back button
#ifdef PS2_LIKE_MENU
if ((rowToCheck == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[rowToCheck+1].m_EntryName[0] == '\0') &&
- strncmp(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_EntryName, "FEDS_TB", 8) == 0)
+ strcmp(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_EntryName, "FEDS_TB") == 0)
break;
#endif
@@ -3074,7 +3083,7 @@ CMenuManager::DrawPlayerSetupScreen()
SYSTEMTIME SystemTime;
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
- if (strncmp(FindFileData.cFileName, DEFAULT_SKIN_NAME, 5) != 0) {
+ if (strcmp(FindFileData.cFileName, DEFAULT_SKIN_NAME) != 0) {
m_pSelectedSkin->nextSkin = new tSkinInfo;
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
m_pSelectedSkin->skinId = nextSkinId;
@@ -3748,6 +3757,7 @@ CMenuManager::LoadSettings()
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
}
+
#ifdef LOAD_INI_SETTINGS
LoadINISettings(); // needs frontend options to be loaded
#endif
@@ -4479,13 +4489,21 @@ CMenuManager::ProcessButtonPresses(void)
case HOVEROPTION_INCREASE_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
+#ifdef FIX_BUGS
+ TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl + 0.0005f;
+#else
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
+#endif
SaveSettings();
break;
case HOVEROPTION_DECREASE_MOUSESENS:
TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
+#ifdef FIX_BUGS
+ TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl + 0.0005f;
+#else
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
+#endif
SaveSettings();
break;
}
@@ -4658,15 +4676,15 @@ CMenuManager::ProcessButtonPresses(void)
// Hide back button
#ifdef PS2_LIKE_MENU
- if ((goUp || goDown) && m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME && strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0)
+ if ((goUp || goDown) && m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME && strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") == 0)
m_nCurrOption = goUp ? m_nCurrOption - 1 : (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL);
#endif
if (optionSelected) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) {
- if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) != 0 &&
- strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
+ if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") != 0 &&
+ strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA") != 0) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
@@ -4823,7 +4841,7 @@ CMenuManager::ProcessButtonPresses(void)
}
}
if (changeMenu) {
- if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) {
+ if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") == 0) {
#ifndef TIDY_UP_PBP
ResetHelperText();
ChangeScreen(!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0],
@@ -4982,7 +5000,11 @@ CMenuManager::ProcessButtonPresses(void)
m_PrefsLOD = 1.2f;
m_PrefsVsync = true;
CRenderer::ms_lodDistScale = 1.2f;
+#ifdef ASPECT_RATIO_SCALE
+ m_PrefsUseWideScreen = AR_AUTO;
+#else
m_PrefsUseWideScreen = false;
+#endif
m_PrefsShowSubtitles = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
#if GTA_VERSION >= GTA3_PC_11
@@ -5023,7 +5045,12 @@ CMenuManager::ProcessButtonPresses(void)
}
#endif
m_ControlMethod = CONTROL_STANDARD;
+#ifdef FIX_BUGS
+ MousePointerStateHelper.bInvertVertically = true;
+ TheCamera.m_fMouseAccelVertical = 0.003f;
+#else
MousePointerStateHelper.bInvertVertically = false;
+#endif
TheCamera.m_fMouseAccelHorzntl = 0.0025f;
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
@@ -6085,7 +6112,7 @@ CMenuManager::PrintMap(void)
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_MOV")); nextX = MENU_X(30.0f); nextY -= 11.0f;
TEXT_PIECE("FEC_MSR", 2.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
- CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_TAR"));
+ CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEM_TWP"));
#undef TEXT_PIECE
}
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 126f0341..ff87b95a 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -32,6 +32,7 @@
#include "Fluff.h"
#include "Font.h"
#include "Frontend.h"
+#include "frontendoption.h"
#include "GameLogic.h"
#include "Garages.h"
#include "GenericGameStorage.h"
@@ -168,6 +169,11 @@ CGame::InitialiseOnceBeforeRW(void)
#ifdef EXTENDED_COLOURFILTER
CPostFX::InitOnce();
#endif
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ // Not needed here but may be needed in future
+ // if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0)
+ CustomFrontendOptionsPopulate();
+#endif
return true;
}
diff --git a/src/core/General.h b/src/core/General.h
index dde43c0f..de803558 100644
--- a/src/core/General.h
+++ b/src/core/General.h
@@ -121,6 +121,15 @@ public:
return *str2 != '\0';
}
+ static bool faststrncmp(const char *str1, const char *str2, uint32 count)
+ {
+ for(uint32 i = 0; *str1 && i < count; str1++, str2++, i++) {
+ if (*str1 != *str2)
+ return true;
+ }
+ return false;
+ }
+
static bool faststricmp(const char *str1, const char *str2)
{
for (; *str1; str1++, str2++) {
diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp
index a81a76c3..9f090e39 100644
--- a/src/core/MenuScreensCustom.cpp
+++ b/src/core/MenuScreensCustom.cpp
@@ -67,16 +67,6 @@
#define POSTFX_SELECTORS
#endif
-#ifdef EXTENDED_PIPELINES
- #define PIPELINES_SELECTOR \
- MENUACTION_CFO_SELECT, "FED_VPL", { new CCFOSelect((int8*)&CustomPipes::VehiclePipeSwitch, "VehiclePipeline", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), false, nil) }, \
- MENUACTION_CFO_SELECT, "FED_PRM", { new CCFOSelect((int8*)&CustomPipes::RimlightEnable, "NeoRimLight", off_on, 2, false, nil) }, \
- MENUACTION_CFO_SELECT, "FED_WLM", { new CCFOSelect((int8*)&CustomPipes::LightmapEnable, "NeoLightMaps", off_on, 2, false, nil) }, \
- MENUACTION_CFO_SELECT, "FED_RGL", { new CCFOSelect((int8*)&CustomPipes::GlossEnable, "NeoRoadGloss", off_on, 2, false, nil) },
-#else
- #define PIPELINES_SELECTOR
-#endif
-
#ifdef INVERT_LOOK_FOR_PAD
#define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_IVP", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "InvertPad", off_on, 2, false, nil) },
#else
@@ -90,7 +80,6 @@
#endif
const char *filterNames[] = { "FEM_NON", "FEM_SIM", "FEM_NRM", "FEM_MOB" };
-const char *vehPipelineNames[] = { "FED_MFX", "FED_NEO" };
const char *off_on[] = { "FEM_OFF", "FEM_ON" };
void RestoreDefGraphics(int8 action) {
@@ -420,7 +409,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
CUTSCENE_BORDERS_TOGGLE
FREE_CAM_TOGGLE
POSTFX_SELECTORS
- PIPELINES_SELECTOR
+ // re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
MENUACTION_RESTOREDEF, "FET_DEF", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
},
@@ -848,14 +837,14 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
MENUACTION_FRAMESYNC, "FEM_VSC", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
MENUACTION_FRAMELIMIT, "FEM_FRM", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
MULTISAMPLING_SELECTOR
+ ISLAND_LOADING_SELECTOR
+ DUALPASS_SELECTOR
#ifdef EXTENDED_COLOURFILTER
POSTFX_SELECTORS
#else
MENUACTION_TRAILS, "FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
#endif
- PIPELINES_SELECTOR
- ISLAND_LOADING_SELECTOR
- DUALPASS_SELECTOR
+ // re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefGraphics) },
MENUACTION_CHANGEMENU, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE },
},
diff --git a/src/core/References.cpp b/src/core/References.cpp
index 52abbc3e..6b0c868c 100644
--- a/src/core/References.cpp
+++ b/src/core/References.cpp
@@ -22,6 +22,66 @@ CReferences::Init(void)
}
void
+CEntity::RegisterReference(CEntity **pent)
+{
+ if(IsBuilding())
+ return;
+ CReference *ref;
+ // check if already registered
+ for(ref = m_pFirstReference; ref; ref = ref->next)
+ if(ref->pentity == pent)
+ return;
+ // have to allocate new reference
+ ref = CReferences::pEmptyList;
+ if(ref){
+ CReferences::pEmptyList = ref->next;
+
+ ref->pentity = pent;
+ ref->next = m_pFirstReference;
+ m_pFirstReference = ref;
+ return;
+ }
+ return;
+}
+
+// Clear all references to this entity
+void
+CEntity::ResolveReferences(void)
+{
+ CReference *ref;
+ // clear pointers to this entity
+ for(ref = m_pFirstReference; ref; ref = ref->next)
+ if(*ref->pentity == this)
+ *ref->pentity = nil;
+ // free list
+ if(m_pFirstReference){
+ for(ref = m_pFirstReference; ref->next; ref = ref->next)
+ ;
+ ref->next = CReferences::pEmptyList;
+ CReferences::pEmptyList = m_pFirstReference;
+ m_pFirstReference = nil;
+ }
+}
+
+// Free all references that no longer point to this entity
+void
+CEntity::PruneReferences(void)
+{
+ CReference *ref, *next, **lastnextp;
+ lastnextp = &m_pFirstReference;
+ for(ref = m_pFirstReference; ref; ref = next){
+ next = ref->next;
+ if(*ref->pentity == this)
+ lastnextp = &ref->next;
+ else{
+ *lastnextp = ref->next;
+ ref->next = CReferences::pEmptyList;
+ CReferences::pEmptyList = ref;
+ }
+ }
+}
+
+void
CReferences::RemoveReferencesToPlayer(void)
{
if(FindPlayerVehicle())
diff --git a/src/core/Streaming.h b/src/core/Streaming.h
index ee9183a5..0e2e89be 100644
--- a/src/core/Streaming.h
+++ b/src/core/Streaming.h
@@ -140,7 +140,7 @@ public:
static bool RemoveLeastUsedModel(void);
static void RemoveAllUnusedModels(void);
static void RemoveUnusedModelsInLoadedList(void);
- static bool RemoveReferencedTxds(size_t mem);
+ static bool RemoveReferencedTxds(size_t mem); // originally signed
static int32 GetAvailableVehicleSlot(void);
static bool IsTxdUsedByRequestedModels(int32 txdId);
static bool AddToLoadedVehiclesList(int32 modelId);
@@ -176,11 +176,11 @@ public:
static void DeleteFarAwayRwObjects(const CVector &pos);
static void DeleteAllRwObjects(void);
static void DeleteRwObjectsAfterDeath(const CVector &pos);
- static void DeleteRwObjectsBehindCamera(size_t mem);
+ static void DeleteRwObjectsBehindCamera(size_t mem); // originally signed
static void DeleteRwObjectsInSectorList(CPtrList &list);
static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y);
- static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem);
- static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem);
+ static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem); // originally signed
+ static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem); // originally signed
static void LoadScene(const CVector &pos);
diff --git a/src/core/World.cpp b/src/core/World.cpp
index b2c1696c..dc99f015 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -1600,14 +1600,24 @@ CWorld::ExtinguishAllCarFiresInArea(CVector point, float range)
}
}
+inline void
+AddSteamsFromGround(CPtrList& list)
+{
+ CPtrNode *pNode = list.first;
+ while (pNode) {
+ ((CEntity*)pNode->item)->AddSteamsFromGround(nil);
+ pNode = pNode->next;
+ }
+}
+
void
CWorld::AddParticles(void)
{
for(int32 y = 0; y < NUMSECTORS_Y; y++) {
for(int32 x = 0; x < NUMSECTORS_X; x++) {
CSector *pSector = GetSector(x, y);
- CEntity::AddSteamsFromGround(pSector->m_lists[ENTITYLIST_BUILDINGS]);
- CEntity::AddSteamsFromGround(pSector->m_lists[ENTITYLIST_DUMMIES]);
+ AddSteamsFromGround(pSector->m_lists[ENTITYLIST_BUILDINGS]);
+ AddSteamsFromGround(pSector->m_lists[ENTITYLIST_DUMMIES]);
}
}
}
diff --git a/src/core/common.h b/src/core/common.h
index ebde3a65..44d94370 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -73,11 +73,16 @@ typedef int16_t int16;
typedef uint32_t uint32;
typedef int32_t int32;
typedef uintptr_t uintptr;
+typedef intptr_t intptr;
typedef uint64_t uint64;
typedef int64_t int64;
// hardcode ucs-2
typedef uint16_t wchar;
+#if defined(_MSC_VER)
+typedef ptrdiff_t ssize_t;
+#endif
+
#ifndef nil
#define nil NULL
#endif
diff --git a/src/core/config.h b/src/core/config.h
index d1043c72..a9bb1a17 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -249,17 +249,14 @@ enum Config {
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
//#define USE_TEXTURE_POOL
#ifdef LIBRW
-//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
-//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
-//#define SCREEN_DROPLETS // neo water droplets
+#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
+#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
+#define SCREEN_DROPLETS // neo water droplets
#endif
#ifndef EXTENDED_COLOURFILTER
#undef SCREEN_DROPLETS // we need the backbuffer for this effect
#endif
-#ifndef EXTENDED_PIPELINES
-#undef SCREEN_DROPLETS // we need neo.txd
-#endif
// Particle
//#define PC_PARTICLE
@@ -277,7 +274,7 @@ enum Config {
#define ALLCARSHELI_CHEAT
#define ALT_DODO_CHEAT
#define REGISTER_START_BUTTON
-//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
+#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
#define BUTTON_ICONS // use textures to show controller buttons
// Hud, frontend and radar
@@ -286,6 +283,7 @@ enum Config {
// #define BETA_SLIDING_TEXT
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
// #define XBOX_SUBTITLES // the infamous outlines
+#define RADIO_OFF_TEXT
#define PC_MENU
#ifndef PC_MENU
@@ -350,6 +348,7 @@ enum Config {
#define FREE_CAM // Rotating cam
// Audio
+#define RADIO_SCROLL_TO_PREV_STATION
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 3a855e20..4b70a153 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -66,7 +66,6 @@
#include "postfx.h"
#include "custompipes.h"
#include "screendroplets.h"
-#include "frontendoption.h"
#include "MemoryHeap.h"
GlobalScene Scene;
@@ -481,13 +480,6 @@ Initialise3D(void *param)
DebugMenuInit();
DebugMenuPopulate();
#endif // !DEBUGMENU
-#ifdef CUSTOM_FRONTEND_OPTIONS
- // Apparently this func. can be run multiple times at the start.
- if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0) {
- // needs stored language and TheText to be loaded, and last TheText reload is at the start of here
- CustomFrontendOptionsPopulate();
- }
-#endif
bool ret = CGame::InitialiseRenderWare();
#ifdef EXTENDED_PIPELINES
CustomPipes::CustomPipeInit(); // need Scene.world for this
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index acb6caa2..87244e2a 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -30,9 +30,9 @@
#include "postfx.h"
#include "custompipes.h"
#include "MemoryHeap.h"
+#include "FileMgr.h"
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
-#include "FileMgr.h"
#include "ControllerConfig.h"
#endif
@@ -79,6 +79,30 @@ void
CustomFrontendOptionsPopulate(void)
{
// Moved to an array in MenuScreensCustom.cpp, but APIs are still available. see frontendoption.h
+
+ // These work only if we have neo folder, so they're dynamically added
+#ifdef EXTENDED_PIPELINES
+ const char *vehPipelineNames[] = { "FED_MFX", "FED_NEO" };
+ const char *off_on[] = { "FEM_OFF", "FEM_ON" };
+ int fd = CFileMgr::OpenFile("neo/neo.txd","r");
+ if (fd) {
+#ifdef GRAPHICS_MENU_OPTIONS
+ FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false);
+ FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
+ FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
+ FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
+ FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
+#else
+ FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false);
+ FrontendOptionAddSelect("FED_VPL", vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
+ FrontendOptionAddSelect("FED_PRM", off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
+ FrontendOptionAddSelect("FED_WLM", off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
+ FrontendOptionAddSelect("FED_RGL", off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
+#endif
+ CFileMgr::CloseFile(fd);
+ }
+#endif
+
}
#endif